Shauren
39b3589dcb
Fixed Fixed broken compile
2012-04-15 17:41:37 +02:00
Subv
f7e0aedaf0
Fixed broken compile
2012-04-15 09:45:51 -05:00
Subv
c7eeb0b59c
Scripts/Commands: Make the .modify reputation command only modify the specified reputation (ignore spillovers)
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Patch by @ogeraisi
2012-04-15 09:30:34 -05:00
Subv
3d8aaabaf3
Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NEG|POS) if there is no target, reimplemented Storm, Earth and Fire talent in another way
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Closes #3367
Closes #2424
If you find more spells that are broken because of this, please notify us
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 20:08:16 -05:00
Nay
8a33ddc010
Core/BG: Fix a logic mistake in ResetStat timer
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It should only be executed every 5 seconds, not in every update
2012-04-15 01:30:50 +02:00
Subv
8c3d0e2368
Core/Spells: Dont remove auras on stance change if the stance you are moving to is also allowed by the spell.
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Closes #2758
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 14:51:59 -05:00
Subv
06278fe7fb
Spells/Procs: Fixed Sacred Shield 6 seconds internal cooldown.
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Thanks @Warpten
P.D.: You were using the wrong spellid
Closes #1711
2012-04-14 14:51:53 -05:00
Shauren
4f14693ef2
Core/Scripts: Corrected previous commit and added a few AI hooks to GameObjectAI
2012-04-14 18:26:16 +02:00
Subv
b7a9db16d6
Spells/Bonus: Fixed spell power bonus of Lava Burst, taken from DrDamage and verified
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Closes #1819
2012-04-14 11:14:38 -05:00
Shauren
a3bdaf7e6d
Core/Scripts: Added support for creating custom GameObjectAI classes, similar to how creature scripts work.
2012-04-14 17:49:51 +02:00
Subv
ab8e69873c
Core/Spells: Fixed Bloodworm's heal effect and damage
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Closes #1808
Thanks @A-Metaphysical-Drama for the damage part
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 10:17:21 -05:00
Subv
0d90f7c257
Fixed build from my previous commit
2012-04-14 08:47:44 -05:00
ZxBiohazardZx
ca6c8845b2
DB/Loot: Add some missing loot definitions to prevent some startup errors
2012-04-14 15:31:04 +02:00
Subv
0ec7016cca
Core/Spells: Corrected logic check for SPELL_ATTR4_IGNORE_RESISTANCES
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Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 08:23:23 -05:00
ZxBiohazardZx
efdf2ede30
DB/Loot: add Bogblossom to Bogblossom object, thx Helias
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Closes #5922
2012-04-14 14:45:32 +02:00
Shauren
f51b62979f
SQL: Renamed files to match the order they were commited in.
2012-04-14 11:15:12 +02:00
Shauren
63ec9f2299
Core/Player: Send calendar raid lockout remove before removing player from instance save (may invalidate instance save)
2012-04-14 11:09:40 +02:00
Subv
eeb237f55d
Core/Spells: Add 45 seconds proc cooldown to Blackened Naaru Silver.
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Closes #1509
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-13 19:33:20 -05:00
Subv
98e1847999
Player/Items: Fix the item durations when the item is stored in a bag different than the default backpack
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Closes #1026
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-13 18:58:27 -05:00
Subv
ba957e6a0e
Core/Spells: Reapply glyph bonuses that depend on stance when you shapeshift into that instance
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Closes #1076 and possibly others
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-13 18:32:56 -05:00
Nay
a28742bffe
Core/BG: When starting a battleground teleport the player to start location if it goes outside of the allowed "waiting" area (for example, getting out of the "bubble" in EotS)
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Allowed waiting area is calculated as the distance specified in database (battleground_template.StartMaxDist) and the battleground start point for each team
A distance of 0 is ignored (not used in SotA nor arenas)
The values in DB might need some tweaks, open a pull request if you calculate better ones
Closes #180
Initial patch and idea by Rat
Also added validation (DBError log) to some fields in battleground_template table
2012-04-13 20:51:07 +01:00
Subv
b9c50a8b6e
Core/Spells: Prevent Siphon Life from proccing on Corruption apply.
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Closes #6150
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-13 13:37:32 -05:00
Shauren
c055a8617d
Scripts/Icecrown Citadel
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* Fixed Professor Putricide Tear Gas stunning himself
* Fixed visual of Unstable Experiment
* Fixed oozes not picking new targets after hitting old
* Fixed Gas Cloud not using melee attack
* Removed ooze summon position hack
Closes #4301
Closes #2726
Closes #5119
Closes #4464
Closes #2874
Closes #4407
Closes #2421
Closes #4899
2012-04-13 19:56:00 +02:00
Kandera
3f796d4f9f
SQL: fix a few mistakes in a previous commit
2012-04-13 13:07:17 -04:00
Subv
5466092d23
Core/Spells: Fixed Recklessness charges being dropped twice.
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Closes #932
2012-04-13 11:54:36 -05:00
Kandera
c1ba60d68c
DB: various db fixes from patches. authors are mentioned above the patches. closes #2169 , closes #3344 , closes #4162 , closes #3530 , closes #5982 , closes #5849 , closes #6098 , closes #5569 , closes #5493 , closes #5510 , closes #5470 , closes #5408 , closes #5406 , closes #4875 , closes #5457 , closes #4467 , closes #4043 , closes #3899 , closes #3859 , closes #3518 . signed off by nayd
2012-04-13 12:42:42 -04:00
Shauren
4b81de9d3a
Core/Movement: Changed casting check in TargetedMovementGenerator to be able to freely manipulate cast+move interaction in scripts
2012-04-13 18:32:47 +02:00
Nay
397d844883
DB/SAI: Revert some mistakes in SAI db data (target_types were added to action_param6; contiguous fields)
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Please, don't do this error.
2012-04-13 16:18:30 +01:00
Subv
6400c13fcb
Core/Loading: Make GameObject loot loading faster by removing an unneeded call to an expensive method.
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Thanks Manuel for pointing it out
2012-04-12 20:19:23 -05:00
Subv
491999280e
Core/Spells: You should not be able to cast Create Healthstone if you already have one in your inventory
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Closes #1498
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-12 20:18:07 -05:00
Subv
c04e92564b
Core/Spells: Apply Lifebloom's final bloom bonus from Empowered Rejuvenation also on expire. thanks @3kids for noticing
2012-04-12 18:39:40 -05:00
Kandera
e88e0f08d1
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2012-04-12 13:29:51 -04:00
Kandera
305cd14e86
Core/Spells: Fix Unrelenting assault proc only on players.
2012-04-12 13:29:28 -04:00
kaelima
71bf2684be
Core/Script: Use DoMeleeAttackIfReady in default ScriptedAI::UpdateAI method (fixes offhand attacks if not UpdateAI is overridden)
2012-04-12 17:53:52 +02:00
Shauren
7405202023
Removed unused file
2012-04-12 15:44:41 +02:00
Kandera
dda7fab230
Core/SpellScripts: Fix crash caused by 6cb8d607ce
2012-04-12 09:15:36 -04:00
Machiavelli
4daafd0c93
Forgot to stage SQL from my previous commit. (.hover command)
2012-04-12 13:30:43 +02:00
Subv
20a09c5857
Core/Spells: Fixed Lifebloom's final bloom benefit from Empowered Rejuvenation
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closes #244
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-12 05:54:33 -05:00
Subv
6cb8d607ce
Spells/Scripts: Allow OnEffectAbsorb to call PreventDefaultAction in AuraScripts
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closes #6172
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-12 05:52:20 -05:00
Subv
f7aadf51ee
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2012-04-12 05:51:50 -05:00
Machiavelli
74b5b3bd8e
Core/Commands: Remove recently defunct .hover command. All this spell did before hoverheight changes was .cast/.unaura spell 11010. And since we do not have .autoattack, .steadyshot, .heroicstrike, .shootwand etc. either, there's no place for this command in the core (there never was).
2012-04-12 12:04:04 +02:00
kaelima
bdaf5e1341
DB/Creature: Fix the fly/land animations for Invincible
2012-04-12 08:05:22 +02:00
Subv
70922eef2e
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2012-04-11 21:54:36 -05:00
kaelima
2b2ebfaac0
DB/Spell Bonus Data: Fix more spell power stacking exploits (items & enchants)
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Thanks Hitplusone, amort and SignFinder for the list
Closes #1701
2012-04-12 02:12:07 +02:00
Subv
2e5962725d
Core/Spells: Corrected Rupture critical hits, it wont make other dots (incorrectly) crit any longer
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Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-11 18:53:24 -05:00
tobmaps
40309110ac
DB/Spell Bonus Data:
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- Set 0 values for some spells that should never scale with spell power. If some have been left out please report an issue.
- Set 20% ap coefficient for Howling Blast
Closes #6163
Closes #4166
Closes #436
2012-04-12 01:50:09 +02:00
kaelima
636d553aa8
DB/WDB: Remove temp entry 68686 and replace with existing wdbverified
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(doesnt really fix anything, just for the sake of using proper entries)
2012-04-12 01:32:56 +02:00
kaelima
f60e9a4f84
DB/Creature: Use proper model for Celestial Steed - fixes some animations
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Closes #6166
2012-04-12 01:11:12 +02:00
Subv
397ee8ceb5
Core/Spells: Execute spell procs after the healing effects of a spell
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Closes #216
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-11 17:41:36 -05:00
Subv
54039b917c
Battlegrounds/WS: Fixed doors
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Closes #6170
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-11 16:34:26 -05:00