Aokromes
3bd0dddf21
Core/Opcodes: Enable CMSG_WRAP_ITEM
2016-09-22 18:19:20 +02:00
Aokromes
7fdcab3891
Core/Opcodes: Enable CMSG_WORLD_TELEPORT
2016-09-22 18:14:08 +02:00
Aokromes
f400234025
Core/Opcodes: Enable CMSG_WARDEN_DATA
2016-09-22 18:09:27 +02:00
Aokromes
28e0a7c74a
Core/Opcodes: Enable CMSG_UPDATE_PROJECTILE_POSITION
2016-09-22 18:05:37 +02:00
Aokromes
905d4e7bba
Core/Opcodes: Enable CMSG_UPDATE_MISSILE_TRAJECTORY
2016-09-22 18:01:48 +02:00
treeston
80741d92ac
Scripts/IcecrownCitadel: Fix an issue where Deathbringer Saurfang's exit door could get stuck in a closed state. Fixes and closes #15018 .
2016-09-22 15:28:15 +02:00
Aokromes
22c51f4e02
Fix build
2016-09-22 05:59:29 +02:00
Aokromes
bb4aaa8cfd
Core/Opcodes: Enable HandleRequestPetInfoOpcode
2016-09-22 05:52:54 +02:00
Aokromes
5146ec7003
Core/Opcodes: Enable CMSG_LFG_TELEPORT
2016-09-22 05:49:47 +02:00
Aokromes
37ffae50a7
Core/Opcodes: Enable CMSG_LFG_SET_ROLES
2016-09-22 05:46:20 +02:00
Aokromes
e7d3084ced
Core/Opcodes: Enable CMSG_LFG_SET_BOOT_VOTE
2016-09-22 05:43:08 +02:00
Aokromes
80a2e6fa4a
Core/Opcodes: Enable CMSG_HEARTH_AND_RESURRECT
2016-09-22 05:38:25 +02:00
Aokromes
399f27aee9
Core/Opcodes: Enable another opcode
2016-09-22 05:33:48 +02:00
Aokromes
ca4b5a0bcd
add opcode handler CMSG_MOVE_GRAVITY_DISABLE_ACK, CMSG_MOVE_GRAVITY_E…
...
…NABLE_ACK
to supress the missing ack handler message.. from Arkcore
2016-09-22 05:26:18 +02:00
Aokromes
0cd191daf6
DB/Misc: add misisng ;
2016-09-22 03:44:35 +02:00
Aokromes
06933cf029
rename file
2016-09-22 03:25:01 +02:00
Keader
79782df5c7
Core/Scripts: XT002 improvements in Hard Mode. Closes #17141 . (PR #17900 )
2016-09-22 03:23:43 +02:00
Aokromes
2f6c01ed29
Delete incorrectly readded file
2016-09-22 03:15:37 +02:00
treeston
8952a6a9c7
Movement/SplineChain: Fix a potential critical bug where resume info returned during an edge case could fail an assertion when used.
2016-09-22 03:10:39 +02:00
treeston
6045d3f33d
d3214a0 follow-up for code style.
2016-09-22 03:10:28 +02:00
treeston
6b83a23408
Movement/SplineChain: Streamline the script workflow for resume info a bit, provide static method that does all the ugly pointer casts for you. Also prevent a nullptr dereference crash if scripts mishandle motionmaster, and canonize Chain == nullptr to signify "no resume info".
2016-09-22 03:10:17 +02:00
treeston
3d82e5771d
Map/InstanceMap: Ease up on a somewhat overzealous error message regarding instance saves.
2016-09-22 03:10:06 +02:00
Aokromes
c11e26a80b
DB/Misc: 3.3.5a fixes
2016-09-22 03:09:10 +02:00
treeston
7eb89d3648
Core/Movement: Fix a DB spline chain overload I missed in 2170541
2016-09-21 05:26:27 +02:00
Aokromes
5071be5280
DB/Misc: 3.3.5a fixes
2016-09-21 05:25:22 +02:00
Treeston
3815b5bc06
Code style follow-up, I blame Notepad++.
2016-09-20 20:33:01 +02:00
treeston
8a402b9f6b
Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while moving. Both now fail while moving unless arg2 bool is true
2016-09-20 20:28:45 +02:00
Aokromes
7c477a023e
DB/Misc: 3.3.5a fixes
2016-09-20 18:42:54 +02:00
treeston
bd109edce8
5952752 follow-up: Member declaration now matches order of usage.
2016-09-20 18:38:42 +02:00
treeston
bd9dbabcc0
Instance/Naxxramas: Loatheb no longer instantly murders you. Five spam casts of Doom tend to do that to raids.
2016-09-20 18:37:58 +02:00
treeston
7e55e193e5
PCH build fix. Again.
...
(( Alright, you made me waste 20 minutes of my life on a full nonPCH rebuild of the core now. ))
(( I hope you're happy. ))
2016-09-20 18:37:20 +02:00
Aokromes
d17d83f6e5
DB/Misc: Rename file
2016-09-20 12:58:55 +02:00
treeston
bf61a58cc2
Core/Movement: Add a convenience default ctor to SplineChainResumeInfo, and fix PCH build in some configurations (zzz why do we even keep Appveyor and Travis around).
2016-09-20 12:55:26 +02:00
treeston
c1cc7e0a36
Core/Movement: Add new SplineChainMovementGenerator that allows accurate replication of sniffed waypoints in static sequences, along with DB facilities that allow loading of waypoints from DB.
2016-09-20 12:54:54 +02:00
Aokromes
4869105623
DB/Misc: Link difficulties
2016-09-20 11:17:28 +02:00
Aokromes
d8be7e0838
DB/Misc: 3.3.5a changes
2016-09-20 08:38:06 +02:00
tkrokli
6953e06c4b
Core/Scripts: simplified npc_pet_trainer gossip script
...
This is what the script changes should have been in PR #17746
(also updates issue #14719 with a correct solution).
- remove OnGossipHello() to use DB conditions
- replace OnGossipSelect() with sGossipSelect()
- focus script on the confirming gossip option
- let the other gossip menus be handled in DB
2016-09-18 07:38:25 +02:00
Treeston
226762216a
Map/Instances: Greatly simplify PermBindAllPlayers logic. ( #17940 )
2016-09-18 07:38:06 +02:00
Aokromes
56e3e69dba
DB/Misc: 3.3.5a fixes
2016-09-18 07:36:51 +02:00
Naios
803ec1d5ab
Core/Scripts: Fix a crash when swapping creatures with pending vehicle join events.
...
* Closes #17833
2016-09-15 17:08:45 +02:00
Naios
dcea4223dd
Core/Scripts: Fix a crash when adding/removing objects from the map while swapping
...
* Ref #17833
2016-09-15 17:08:30 +02:00
Aokromes
a952526efe
Core/Achievement: do not consider overkill damage for ACHIEVEMENT_CRI…
...
…TERIA_TYPE_DAMAGE_DONE.
2016-09-15 17:07:42 +02:00
Aokromes
4e6f1620d6
DB/Misc: 3.3.5a fixes
2016-09-15 17:04:56 +02:00
SnapperRy
d4687de575
Core/Creature: enable pet bar for TempSummons with category SUMMON_CATEGORY_PET.
...
Thanks @ariel- for helping with the research (although I'm two months late).
2016-09-15 17:01:19 +02:00
Aokromes
82955e9882
DB/Misc: 3.3.5a fixes
2016-09-14 21:07:48 +02:00
SnapperRy
96f4cb4799
Core/SmartAI: do not target player's group for SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS.
...
SMART_TARGET_INVOKER_PARTY or SMART_ACTION_CALL_GROUPEVENTHAPPENS should instead be used to achieve this functionality.
2016-09-14 21:03:44 +02:00
Aokromes
3a8355ecd5
rename file
2016-09-14 15:46:31 +02:00
Aokromes
9182a19aa5
Core/Fishing: implement retail-like fishing skill-up functionality
2016-09-14 15:13:04 +02:00
treeston
e5bb91c364
Maps/Boundary: Some code style clean-up in AreaBoundary code, as well as adding an additional utility overload to IsWithinBoundary (Position const&).
2016-09-14 14:34:28 +02:00
treeston
1fb05a1797
Common/Utilities: More std::chrono overloads for EventMap. Specifying 2 std::chrono types now gives you a random (to milliseconds) time in that interval (inclusive) for (Re)ScheduleEvent.
2016-09-14 14:34:10 +02:00