Commit Graph

39720 Commits

Author SHA1 Message Date
megamage
b32fc8f499 *Fix Spellmod_spell_bonus_damage. By thenecromancer.
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branch : trunk
2008-12-21 18:57:48 -06:00
megamage
409100869c *Creatures no longer prioritize attacking unfeared targets over feared targets. By Tassader2.
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branch : trunk
2008-12-21 18:52:23 -06:00
megamage
2d2f6f6785 *Fix the bug that mace spec stuns self.
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branch : trunk
2008-12-21 18:13:05 -06:00
raczman
bf655a996e Some spell_script targets added.
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branch : trunk
2008-12-14 03:55:14 -05:00
megamage
fb0d8e77a1 *Fix the bug that stealth players cannot see self.
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branch : trunk
2008-12-21 16:23:18 -06:00
megamage
ca2b3b3d15 *Fix broken stealth.
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branch : trunk
2008-12-21 15:15:48 -06:00
megamage
1759a7cf5c *Fix abolish poison. (Set caster be taget when range = 0 and target type = single target)
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branch : trunk
2008-12-21 14:01:26 -06:00
megamage
77cd31a92b *User small cell size as default.
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branch : trunk
2008-12-21 13:39:00 -06:00
megamage
81a860e781 *Let vanish interrupt enemies' casting.
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branch : trunk
2008-12-21 12:33:03 -06:00
raczman
34fbc26a07 Fixed CRLF in headers.
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branch : trunk
2008-12-14 00:56:06 -05:00
megamage
1d32288ccd *Add a missing characters update sql.
*Update characters full sql to the latest rev.

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branch : trunk
2008-12-21 09:33:44 -06:00
megamage
1bf8d1c50b *Fix a bug that causes freeze.
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branch : trunk
2008-12-21 09:15:04 -06:00
megamage
323c97bb3b *Update spell target selection code.
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branch : trunk
2008-12-20 19:33:03 -06:00
megamage
55ef3bca2a *Update visibility only once per update.
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branch : trunk
2008-12-20 17:42:40 -06:00
megamage
b7be6cb6da *Fix build.
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branch : trunk
2008-12-20 14:10:53 -06:00
megamage
5fd5da0123 *Do not allow player to reset instance when he is in instance.
*Fix build bug in the last commit.

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branch : trunk
2008-12-20 13:01:41 -06:00
megamage
dd7f4e92b2 *Merge with 551.
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branch : trunk
2008-12-20 12:30:17 -06:00
megamage
f52a5a6dc7 *Fix a bug that stealth causes nearby players lag.
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branch : trunk
2008-12-20 12:27:55 -06:00
Blaymoira
622930c35a *Updated Phase Hunter script. - by Anubiss
*Fix the bug in attumen. - by Anubiss
*Added: support for quest 10198. - by nofantasy
*Remove macro for instance BM and use function instead to determine random mini boss. - by nofantasy
*Replace old npc-script with areatrigger-script (also solve crash-issue) to teleport player. - by nofantasy
*Cleaned up Tidewalker script.

--HG--
branch : trunk
2008-12-20 19:10:00 +01:00
megamage
41e27a9b40 *Fix a bug that Illidan script causes crash.
*Fix 541_characters.sql. By Anubisss.

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branch : trunk
2008-12-20 10:42:00 -06:00
TrullyONE
dbbfe36cb0 *Build fix. Missing initialization of new static variable added.
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branch : trunk
2008-12-20 11:16:20 +02:00
megamage
ac9e2ac6d2 *Update relocation notify code. Only notify units within max visible distance.
*Delete a duplicated config option.

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branch : trunk
2008-12-19 23:31:02 -06:00
megamage
d7c37e157a *Fix a bug that causes crash when player data is corrupted. By Rognar.
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branch : trunk
2008-12-19 22:46:18 -06:00
megamage
8545728daa *Fix the bug that frostbite cannot be broken by damage.
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branch : trunk
2008-12-19 22:31:59 -06:00
megamage
7c5a88fdf7 *Fix glancing damage calculation.
*Fix double threat spells: remove mind blast and earth shock, add frost shock.

--HG--
branch : trunk
2008-12-19 20:23:34 -06:00
megamage
e4836ca85f *Some clean up of spell target selection.
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branch : trunk
2008-12-19 18:31:46 -06:00
megamage
6b089534f7 *Merge with 539.
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branch : trunk
2008-12-19 17:00:58 -06:00
megamage
a06a38163e *Sql queries to retain you arena team ratings. By Alex.
1. Flush arena points on the server (revs before 539)
2. Stop server
3. Apply new arena patch and sql queries in rev 541.
4. Apply SQL queries in 542.
5. Start server
Backup your characters data and then do exactly the five steps, otherwise you may lose your characters' arena ratings.

--HG--
branch : trunk
2008-12-19 16:58:38 -06:00
megamage
a6847b336f *Merge Mangos to 6717. Source: Mangos.
*Major change: update arena code.
(The commit message of the last rev was wrong. But HG does not allow me to rollback.)

--HG--
branch : trunk
2008-12-19 16:43:34 -06:00
megamage
d93bc9c853 *Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.
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branch : trunk
2008-12-19 16:07:00 -06:00
megamage
400f7b8596 *Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.
--HG--
branch : trunk
2008-12-19 16:05:13 -06:00
Blaymoira
cebaa3a703 *Updated Onyxia script - original patch by Moandor
*Fix the crash in dark_portal script - by nofantasy
*Updated TideWalker script - now use proper spell for summons and for other abilites

--HG--
branch : trunk
2008-12-19 21:45:22 +01:00
runningnak3d
97b2c725df * Some much needed SQL clean up
* more to come :)

--HG--
branch : trunk
2008-12-19 15:46:23 +00:00
megamage
2027e1918c *Try to fix the bug that some -AP spells increase players' AP.
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branch : trunk
2008-12-19 10:03:00 -06:00
TrullyONE
c27ef3542b *Prevents creature skipping next waypoint after Waypoint Movement is reset.
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branch : trunk
2008-12-19 12:14:31 +02:00
TrullyONE
222999c225 *Fixed creature initialize movement at respawn. Loot and tagging - correct set of dynamic flags.
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branch : trunk
2008-12-19 05:02:51 +02:00
MeanMachine
a1c00a8dc5 Fixed (hopefully) the compile error with gcc.
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branch : trunk
2008-12-19 02:24:08 +02:00
shadowu@mail.bg
51f0c70b7e *Movement Generators standardization.
- bool GetDestination(&x,&y,&z) added to all movement generators.(it is used by update of players view distance)
- Fixed when creature entering in combat not count this as StoppedByPlayer.
- Random Movement Generator - added support for creating custom spawndist during the game.
- Random Movement Generator - Db spawndist is checked only at initialize(NOT in each sellect of random location).
- Added Random Movement to motion master - it can be called now by MoveRandom(spawndist) e.g. for use in SD2.
- Home and Random movements no more using RespawnCoords(Home Position has implemented)
- Fixed bug when creature is moving on path and enter combat, after that returns to spawn position.
-Typo fix in Confused Movement Generator

--HG--
branch : trunk
2008-12-19 00:37:40 +02:00
megamage
058db69e07 *Fix build in Windows.
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branch : trunk
2008-12-18 14:20:38 -06:00
megamage
f4afde50e0 *Temp fix for the crash bug of uldaman script. This script is bugged and needs big fix.
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branch : trunk
2008-12-18 10:12:24 -06:00
megamage
d97133571a *Fix the display of aura charge/stack.
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branch : trunk
2008-12-18 09:51:45 -06:00
megamage
0f1f748138 *Fix build in Linux.
*Fix a bug of bloodboil. By Anubisss.

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branch : trunk
2008-12-18 09:44:57 -06:00
megamage
49290bf010 *Temp fix for bloodboil. (No distance check)
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branch : trunk
2008-12-17 23:51:19 -06:00
megamage
b5525b0c96 *Fix calculation of level-based spell damage.
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branch : trunk
2008-12-17 23:44:11 -06:00
megamage
dbfb8b6656 *Fix melee spell damage calculation.
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branch : trunk
2008-12-17 23:27:01 -06:00
megamage
bb415d08f8 *Fix the bug that aura charges cannot be displayed.
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branch : trunk
2008-12-17 22:07:47 -06:00
megamage
76a044e809 *Fix arcane torrent.
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branch : trunk
2008-12-17 21:39:39 -06:00
megamage
ac5bf63acd *Fix misdirection.
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branch : trunk
2008-12-17 20:07:25 -06:00
megamage
5244d4986a *Update miss chance calculation.
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branch : trunk
2008-12-17 19:32:16 -06:00
megamage
01db065ceb *Let feign death interrupt enemies' casting.
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branch : trunk
2008-12-17 18:45:54 -06:00