Shocker
3de42791ee
Core/Spells: Partial revert of 5ddf90c5fe, use checkcast hook for disallowing spells to be casted directly
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Closes #2108
2011-06-24 21:56:37 +03:00
tobmaps
14cb9496e3
Core/Spell: Some random code cleanups
2011-06-25 00:45:38 +07:00
tobmaps
cf4114894a
Core/Spells: Fix Paladin T8 Holy 4P Bonus
2011-06-25 00:04:59 +07:00
tobmaps
1340a3d382
Core/Spells: Fix Paladin T8 Holy 2P Bonus
2011-06-24 23:04:16 +07:00
click
b7ba9a7fa8
Core: Clear up some confusion regarding the GM.AllowAchievementGain.Level config-entry
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Closes #2110 .
2011-06-24 18:05:50 +02:00
click
4ec9ecd3e0
Scripts/EmeraldDragons: Fix a few small snaggs:
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- Teleport highest aggro player to front of dragon if exceeding 50 yards
- Clean up target selection/handling slightly
- Remove UpdateAI-segments from the dragons, it's already handled in the base AI
2011-06-24 17:07:31 +02:00
Shauren
0bdbd771ce
Core/Creatures: Reverted quest requirement for vendors, this has to be done differently
2011-06-24 15:11:29 +02:00
Lopin
5af6bf41b3
Scripts/Violet Hold: Properly fixed achievement Dehydration
2011-06-24 14:43:03 +02:00
Lopin
2e1542d738
Scripts/Nexus: Properly fixed achievement Split Personality
2011-06-24 14:41:42 +02:00
Lopin
9582f596e2
Scripts/Gundrak: Properly fixed achievement Less Rabi
2011-06-24 14:40:23 +02:00
Lopin
7954d9a099
Scripts/VioletHold: Properly fixed achievement Defenseless
2011-06-24 08:20:56 +02:00
maanuel
1b9a2dc4dc
Isle of Conquest: Corrected message sent when node is claimed or captured.
2011-06-23 18:41:38 -03:00
Shocker
5ddf90c5fe
Core/Spells: Don't allow players to cast client-side hidden spells directly
2011-06-23 23:43:49 +03:00
tobmaps
05842713ef
Core/Spells: Allow direct damage effect of Seal of Vengeance and Seal of Corruption to proc from Shield of Righteousness
2011-06-24 03:18:06 +07:00
tobmaps
e033d4c7cc
Fix build
2011-06-24 02:57:06 +07:00
Lopin
abc1aa18a9
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2011-06-23 21:24:53 +02:00
Vincent-Michael
36d6ca4711
Scripts/Ulduar: Fixed Sentinel Blast affecting whole instance and small typo in a script
2011-06-23 21:24:20 +02:00
Shauren
0ae926e28e
Core/Creatures: Items out of stock or items which are required for quests will no longer be displayed in vendor list
2011-06-23 21:24:16 +02:00
Lopin
327c5d65bd
Scripts/Azjol'Nerub: Properly fixed achievement Watch Him Die and remove forgotten stuff from last recent commit
2011-06-23 21:20:54 +02:00
click
713e2df3f7
Core/Spells: remove the Shroud of Death from the spell-script list as well - thanks Rasmusik for reminding me
2011-06-23 18:41:34 +02:00
click
5052e39b8c
Core/Spells: Remove now deprecated spellscript for Shroud of Death
2011-06-23 18:15:13 +02:00
QAston
b54b72ba54
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2011-06-23 15:52:30 +02:00
QAston
dc8a926c8d
Core/Auras: fix a typo in PowerDrain auras periodic tick handler.
2011-06-23 15:51:14 +02:00
Lopin
0263b3d434
Scripts/Nexus: Fixed reseting of achievement Chaos Theory
2011-06-23 15:46:49 +02:00
Liberate
03eb4ae502
Core/WorldSession: Fix level requirement for Death Knight creation.
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Closes #2098
2011-06-23 15:00:44 +02:00
Lopin
aa272f0fb7
Scripts/Gundrak: Properly fixed achievement Share the Love
2011-06-23 14:02:26 +02:00
QAston
3352cabb49
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2011-06-23 13:50:45 +02:00
QAston
31d32e28ee
Fix build
2011-06-23 13:49:22 +02:00
Liberate
bf1f37f9b3
Core/WorldSession: Fix a crash at character creation. Author: Derex
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Closes #2097
2011-06-23 13:33:44 +02:00
QAston
3137a82c7c
Core/Spells: Cleanup in Spell.h:
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- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters
- Move IsQuestTameSpell function to SpellMgr.h
- Move UnitList typedef to Unit.h
Additionally - add missing copyright notice to SpellAuraEffects.h
2011-06-23 13:28:52 +02:00
Lopin
9d9472e5cc
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2011-06-23 11:57:14 +02:00
Lopin
550635ac85
Scripts/Nexus: Properly fixed achievement Chaos Theory and small cleanup
2011-06-23 11:56:05 +02:00
Derex
d65e1d9a3f
Core/Network: Handle running out of file descriptors on linux-based systems (windows-based systems requires additional fixes)
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Signed-off-by: click <click@gonnamakeyou.com >
2011-06-23 11:14:01 +02:00
Lopin
90a34fdc06
Scripts/Drak'Tharon Keep: Properly fixed achievement King Dred and small cleanup
2011-06-23 10:19:43 +02:00
Lopin
9a5279079a
Scripts/The Old Kingdom: Properly fixed achievement Respect Your Elders and small cleanup
2011-06-23 10:18:53 +02:00
click
f7b0e58a14
Core: Remove a few warnings (unused variables), clean up tabs whitespaces
2011-06-23 09:13:58 +02:00
Machiavelli
33f3397976
Core/Spells: Completely remove spells which were taught by SPELL_EFFECT_LEARN_SPELL on talent reset or talent spec switch - instead of keeping them stored as disabled. Reason for this is that if the primary spell with effect SPELL_EFFECT_LEARN_SPELL is learnt again, a 'new' secondary spell will be taught while the old one was still around. The latter was the reason for primary key violations in character_spell that led to transaction failures and thus character rollbacks.
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Closes #1231
Closes #480
2011-06-23 02:39:36 +02:00
Machiavelli
719a079464
Core/WorldSession: Store correct packet in CharacterCreateInfo
2011-06-22 23:30:30 +02:00
Machiavelli
78a90e7bad
Core/Worldsession: Fix death knight character creation logic after recent commits
2011-06-22 23:03:53 +02:00
Lopin
279bd87835
Scripts/Ulduar: Fixed achievement Getting Back to Nature in Freya's encounter
2011-06-22 21:54:32 +02:00
Machiavelli
2b3ee302f7
Missing line from 9b17b9.
2011-06-22 20:55:32 +02:00
Lopin
5bf8102b9c
Scripts/Ulduar: Fixed achievements Knock on Wood & Knock, Knock on Wood & Knock, Knock, Knock on Wood in Freya's encounter
2011-06-22 18:30:50 +02:00
Machiavelli
9b17b9c3ba
Core/DBLayer: Fix possible crashes from fe8cb7
2011-06-22 18:04:12 +02:00
Lopin
41254653a2
Scripts/Ulduar: Fixed achievement Deforestation in Freya's encounter
2011-06-22 15:18:10 +02:00
Machiavelli
0df059d5a2
Core/DBLayer: Don't lock a connection when doing mysql_real_escape_string as it doesn't need to interact with the server.
2011-06-22 15:04:13 +02:00
Machiavelli
fe8cb75bf1
Core/DBLayer: Make database interaction after create character packet completely asynchronous. This is more performant and fixes a DoS loophole and possible data desynchronisation caused by spamming this packet.
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Closes #584
Closes #2089
2011-06-22 14:22:08 +02:00
Lopin
5c85d43030
Scripts/Ulduar: Properly fixed achievements I Love the Smell of Saronite in the Morning & Shadowdodger in General Vezax's encounter
2011-06-22 14:18:02 +02:00
QAston
c4818f1892
Core/Auras: Fix refresh of auras with spellmodifiers applied to currently cast spell.
2011-06-21 19:59:17 +02:00
Shauren
65233f8e66
Scripts/Ulduar:
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* Removed achievement hacks from Ignis the Furnace Master's script and scripted them properly
* Code style cleanups
2011-06-21 19:26:12 +02:00
Shauren
f4047ff7dc
Core/Alcohol: Drunk players will now properly see drunk-visible units.
2011-06-21 16:09:07 +02:00