Commit Graph

539 Commits

Author SHA1 Message Date
n0n4m3
250a00cc1c Temporary revert 6743 commit. I fix this patch across 1-2 days.
--HG--
branch : trunk
2009-12-24 10:20:15 +01:00
n0n4m3
3fe0bc5254 Replaced time(NULL) on sGameTime.GetGameTime() this is used for better performance.
Original Timer.h divided into 2 parts. Shared project has no need to know about GameTime Singleton.
2 Identical structures with different types are now replaced with one generic templated structure and 2 typedefs.

--HG--
branch : trunk
2009-12-23 08:04:10 +01:00
Brian
5300226fee * Added support for using a lookup table for creature mana / health
* As long as creature level, class, and the proper expansion they are from are
* set in creature_template, you will have 100% accurate health and mana.
* Research and base stats table done by Malcrom -- THANK YOU!
* Original patch by Kudlaty -- THANK YOU!
* Updated and enhanced by Machiavelli - THANK YOU!
* Optimizations by w12x, MrSmite, and XTZGZoReX -- THANK YOU!
* Final code updating for current rev by XTZGZoReX -- THANK YOU!

--HG--
branch : trunk
2009-12-20 20:23:18 -07:00
Rat
6fe36efe0f *apply trinity style to whole source
*comment out all mangos to trinity defines
*this will make merging a little harder, but code will be more clear

--HG--
branch : trunk
2009-12-20 15:20:04 +01:00
win32
7c9f6b4bc3 Merge MaNGOS, Gossip System. Autor NoFantasy.
* DB support required
* Closes #859

--HG--
branch : trunk
2009-12-20 13:35:08 +02:00
n0n4m3
acc95b66c9 Add peeking support to LockedQueue. by XTZGZoReX
--HG--
branch : trunk
2009-12-19 19:52:23 +01:00
n0n4m3
243f33b5ea Implement new visibility system, based on Silverice patch for mangos
--HG--
branch : trunk
2009-12-19 10:12:40 +01:00
maximius
dc1207139a *Cleanup, proper indentation, and remove some wrong/irrelevant comments copied from custom patches..
--HG--
branch : trunk
2009-12-18 13:41:30 -08:00
n0n4m3
8b95981ed0 Update DataBase and Realm code for 322a
--HG--
branch : trunk
2009-12-17 12:42:53 +01:00
n0n4m3
2028f0658b Removed mtmaps OpenMP
Implement mtmaps based on ACE
For stable work MapUpdate.Threads=2 in config

--HG--
branch : trunk
2009-12-17 07:34:00 +01:00
Paradox
dc6f2cd40e Adds Debug or Release to the Full Revision string, fully tested under Windows.
--HG--
branch : trunk
2009-12-14 14:50:46 -05:00
Brian
2547e5c109 * Removed all unneeded Makefile.am files that were leftover from merges with
* MaNGOS

--HG--
branch : trunk
2009-12-11 13:52:46 -07:00
Brian
7d754c3f7f * Added support for questItem5 and questItem6 in creature and gameobject
* templates.
*
* Thanks to Malcrom for doing the research.

--HG--
branch : trunk
2009-11-26 12:23:33 -07:00
maximius
654519d1a6 *Some cleanup (mostly whitespace changes)
--HG--
branch : trunk
2009-11-20 19:11:28 -08:00
maximius
85d7084e85 *Fix usage of grid removal state, thanks Sisif
--HG--
branch : trunk
2009-10-31 17:34:35 -07:00
maximius
3f338cc1c3 *Massive cleanup redux.
--HG--
branch : trunk
2009-10-17 16:20:24 -07:00
maximius
e585187b24 *Backed out changeset 3be01fb200a5
--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius
26b5e033ff *Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget

--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
maximius
a73b03b7ea *New SQL to fix broken data blobs, if any. Must be run manually.
*Cleanup, fix some typos, and fix the final heal of Lifebloom. Thanks ogeraisi.

--HG--
branch : trunk
2009-10-02 02:40:35 -07:00
maximius
9bb508ae19 *Proper data blob updating, thanks ogeraisi.
--HG--
branch : trunk
2009-10-02 01:26:36 -07:00
maximius
3c270f97ee *Fix typo, and try to avoid killing the dead..
--HG--
branch : trunk
2009-10-02 01:06:06 -07:00
maximius
340db23ea9 *Didn't mean to remove that.. there shouldn't be negative values in the data blob, unless I'm mistaken.
--HG--
branch : trunk
2009-10-01 13:35:39 -07:00
maximius
62ed2e0ef4 *Better support for signed input. I'm not sure if this will fix anything.
--HG--
branch : trunk
2009-10-01 13:34:06 -07:00
maximius
3c43ef7157 *Better support for negatives.
--HG--
branch : trunk
2009-09-30 04:18:07 -07:00
maximius
5737077371 *Fix linux build
--HG--
branch : trunk
2009-09-30 04:11:14 -07:00
maximius
1539ca3605 *Too many parameters.
--HG--
branch : trunk
2009-09-30 03:35:34 -07:00
maximius
f0d5924891 *Cleanup, add two new functions, attempt to fix arena point flushing for offline players.
--HG--
branch : trunk
2009-09-30 03:29:08 -07:00
maximius
0cf75ef9ea *Wintergrasp: Prevent defenders team to click the relic. Patch by Spp.
*Zum'Rah Area Trigger Script, Zum'Rah should become hostile when approached. By totoro.
*Judgement of Light PPM based, not 100%. By Drevi.
*Fix Deflection Exploit. By manuel, thanks to TheNecromancer and Gyullo.
*Correct Wintergrasp Tenacity formulas, by Gyullo.
*A Spirit Guide Escort Quest, code from SD2, patch by manuel.
*TrullyOne/MeanMachine Waypoint System Restored. Patch by XTElite1.

--HG--
branch : trunk
2009-09-19 12:13:08 -07:00
Chaz Brown
15d85229fa Replace useless code with more useful code.
--HG--
branch : trunk
2009-09-19 00:51:47 -04:00
maximius
333f1c9d72 *[8475] fixed some gcc-warnings Author: balrok
*[8476] Revert some recent cleanup changes, some other fixes and cleanups. Author: VladimirMangos
*[8489] Fixed player visibility update in case view point different from player itself. Author: SilverIce
*[8493] Avoid unexpected multiply error messages at wrong `quest_template`.`RewSpell*` Author: VladimirMangos
*[8496] Resolve some #include cycles and unsafe code.
* Common.h -> Threading.h -> Errors.h -> Common.h
* Remove reduncdent #include "ByteBuffer.h" in headers
* Remove redundent #include "Auth/BigNumber.h" in headers
* Avoid multyply data copy at use some now dropped functions in BigNumber.
* Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber.
* Avoid possible problems for build mangos at different platform or compilers. Author: VladimirMangos.
*[8501] Apply code style and cleanups to some Player functions. Author: VladimirMangos.
*[8502] Disable quests related to specific game events at startup if event not active. Also rename member boolean variable. Author: NoFantasy
*[8506] Add check for IsAutoComplete() in SendPreparedQuest().
For cases where quest is repeatable but has Method!=0, QuestDetails must be sent instead of RequestItems.
Some additional code cleanup. Author: NoFantasy
*[8507] Check amount of spawned pools before decrement to avoid unexpected result. Also rename variable to more meaningful name. Signed-off-by: NoFantasy <nofantasy@nf.no>

Thanks to Stryker and onkelz28!

--HG--
branch : trunk
2009-09-18 14:10:37 -07:00
maximius
b4a13eff51 *Missed some changes
--HG--
branch : trunk
2009-09-11 13:42:39 -07:00
maximius
aed229dfe6 *[8463] Fixed race conditions in LockedQueue. Author: XTZGZoReX
--HG--
branch : trunk
2009-09-11 13:41:37 -07:00
Kudlaty
b287288888 Fix compatibility problems with PostgreSQL. Patch by Azuritus
--HG--
branch : trunk
2009-09-10 22:40:40 +02:00
Chaz Brown
ada432aa76 Fix some recently added tabs to spaces and fix mem leak - patch provided by Onkelz
--HG--
branch : trunk
2009-09-09 13:04:58 -04:00
megamage
4d94b923ef [8453] Make more informative error output in case empty version tables. Author: VladimirMangos
--HG--
branch : trunk
2009-09-02 18:32:29 -05:00
megamage
ea12ff233b [8450] Prevented using of plaintext passwords in sql queries Author: arrai
--HG--
branch : trunk
2009-09-02 18:14:10 -05:00
megamage
790c5348a3 [8445] Fixed redundant calculation of v and s on every login Author: arrai
The SRP-6 specifications clearly say, that v and s are only to be
    calculated on registering a user and changing his password; calculating
    them on every login is plain waste.

--HG--
branch : trunk
2009-09-02 16:22:32 -05:00
megamage
176a710e72 [8442] Fixed displaying return button in mails Author: arrai
--HG--
branch : trunk
2009-09-01 17:09:39 -05:00
megamage
21074bee8a *Use light red in error log. By MrSmite
--HG--
branch : trunk
2009-08-27 20:53:49 -05:00
Rat
5be01b1d14 *temp fix for the new "huge icons in chat" exploit
*you have to enable ChatFakeMessagePreventing in config file to work

--HG--
branch : trunk
2009-08-28 00:31:27 +02:00
QAston
94b8532c4f *Fix build with GCC.
--HG--
branch : trunk
2009-08-27 17:59:01 +02:00
QAston
6b703d600b *Add spell_dbc table to store dbc entries not present in client
*Remove workaround from Demonic Circle code and use the sql table instead.

--HG--
branch : trunk
2009-08-27 17:44:30 +02:00
megamage
978d139932 [8395] Improved TimeStringToSecs Author: arrai
--HG--
branch : trunk
2009-08-24 18:59:46 -05:00
megamage
34a95e7fa8 [8390] Fixed log output work after recent replace UTF8PRINT macro. Author: VladimirMangos
--HG--
branch : trunk
2009-08-19 17:14:18 -05:00
megamage
c911772125 [8389] Implement check really read received packet size and warning it not all data read. Author: VladimirMangos
* This let more easy catch packet structure chnages at client switch.
    * Fixed structure CMSG_GUILD_BANK_SWAP_ITEMS
    * Fixed structure CMSG_SPLIT_ITEM, CMSG_SELL_ITEM
    * Added read data amount fixes for some other packets.

    Thanks to TOM_RUS in help check correct packets structure.

    Note: not all packets possible fixed. Please report for not fixed cases at errors:
    "opcode %s (0x%.4X) have unprocessed tail data (read stop at %u from %u)"

--HG--
branch : trunk
2009-08-19 17:07:21 -05:00
megamage
f5085b2f39 [8388] Replaced UTF8PRINT macro by a function
Should also fix possible color leak on Windows CLI.

    Signed-off-by: freghar <compmancz@gmail.com>

--HG--
branch : trunk
2009-08-19 17:02:29 -05:00
megamage
a7e297434a [8384] Restore build mangos at Unix/Linux. Author: VladimirMangos
* Also fixed wrong read_skip<char*>() code.
    * Also fixed some warnings in related code.

--HG--
branch : trunk
2009-08-19 16:56:57 -05:00
megamage
edc05f2c19 [8382] Implement ByteArray functions for skip read of fields not needed for server in received packets. Author: VladimirMangos
* Use this fucntions in some case.
    * Change some packets to form: read fields first check later for better control recieved packets structure.
    * Fix CMSG_STAND_STATE_CHANGE packet structure to more correct.

--HG--
branch : trunk
2009-08-19 16:54:52 -05:00
megamage
e954904e6d [8378] Use exceptions instead of explicit size checking for each packet Author: arrai
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd
    could crash due to the asserts in ByteBuffer.h. That was exploitable by
    malicious players.
    Furthermore, there were duplicate checks: Additionally to
    CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye
    on not exceeding the packet boundaries - just to crash the server for
    sure in such a case.
    To prevent memory leaks or other undesirable states, please read in
    every handler all variables _before_ doing any concrete handling.

--HG--
branch : trunk
2009-08-19 16:26:22 -05:00
QAston
5ffa85c858 *Fix server startup error from 5184.
--HG--
branch : trunk
2009-08-18 20:17:06 +02:00