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* Added support for questItem5 and questItem6 in creature and gameobject
* templates. * * Thanks to Malcrom for doing the research. --HG-- branch : trunk
This commit is contained in:
4
sql/updates/6374_world.sql
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4
sql/updates/6374_world.sql
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@@ -0,0 +1,4 @@
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ALTER TABLE `creature_template` ADD `questItem5` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `questItem4`;
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ALTER TABLE `creature_template` ADD `questItem6` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `questItem5`;
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ALTER TABLE `gameobject_template` ADD `questItem5` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `questItem4`;
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ALTER TABLE `gameobject_template` ADD `questItem6` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `questItem5`;
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@@ -565,6 +565,8 @@ CREATE TABLE `creature_template` (
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`questItem2` int(11) unsigned NOT NULL default '0',
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`questItem3` int(11) unsigned NOT NULL default '0',
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`questItem4` int(11) unsigned NOT NULL default '0',
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`questItem5` int(11) unsigned NOT NULL default '0',
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`questItem6` int(11) unsigned NOT NULL default '0',
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`movementId` int(11) unsigned NOT NULL default '0',
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`RegenHealth` tinyint(3) unsigned NOT NULL default '1',
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`equipment_id` mediumint(8) unsigned NOT NULL default '0',
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@@ -1134,6 +1136,8 @@ CREATE TABLE `gameobject_template` (
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`questItem2` int(11) unsigned NOT NULL default '0',
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`questItem3` int(11) unsigned NOT NULL default '0',
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`questItem4` int(11) unsigned NOT NULL default '0',
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`questItem5` int(11) unsigned NOT NULL default '0',
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`questItem6` int(11) unsigned NOT NULL default '0',
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`data0` int(10) unsigned NOT NULL default '0',
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`data1` int(10) unsigned NOT NULL default '0',
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`data2` int(10) unsigned NOT NULL default '0',
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@@ -229,7 +229,7 @@ struct CreatureInfo
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float unk16;
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float unk17;
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bool RacialLeader;
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uint32 questItems[4];
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uint32 questItems[6];
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uint32 movementId;
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bool RegenHealth;
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uint32 equipmentId;
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@@ -47,7 +47,7 @@ struct GameObjectInfo
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uint32 faction;
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uint32 flags;
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float size;
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uint32 questItems[4];
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uint32 questItems[6];
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union // different GO types have different data field
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{
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//0 GAMEOBJECT_TYPE_DOOR
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@@ -197,8 +197,8 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
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data << float(ci->unk16); // unk
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data << float(ci->unk17); // unk
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data << uint8(ci->RacialLeader);
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for (uint32 i = 0; i < 4; ++i)
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data << uint32(ci->questItems[i]); // itemId[4], quest drop
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for (uint32 i = 0; i < 6; ++i)
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data << uint32(ci->questItems[i]); // itemId[6], quest drop
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data << uint32(ci->movementId); // CreatureMovementInfo.dbc
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SendPacket( &data );
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sLog.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE" );
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@@ -259,8 +259,8 @@ void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
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data << info->unk1; // 2.0.3, string
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data.append(info->raw.data, 24);
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data << float(info->size); // go size
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for (uint32 i = 0; i < 4; ++i)
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data << uint32(info->questItems[i]); // itemId[4], quest drop
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for (uint32 i = 0; i < 6; ++i)
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data << uint32(info->questItems[i]); // itemId[6], quest drop
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SendPacket( &data );
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sLog.outDebug( "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE" );
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}
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@@ -27,14 +27,14 @@ extern DatabasePostgre WorldDatabase;
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extern DatabaseMysql WorldDatabase;
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#endif
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const char CreatureInfosrcfmt[]="iiiiiiiisssiiiiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiiffliiiiiliiis";
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const char CreatureInfodstfmt[]="iiiiiiiisssiiiiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiiffliiiiiliiii";
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const char CreatureInfosrcfmt[]="iiiiiiiisssiiiiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiis";
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const char CreatureInfodstfmt[]="iiiiiiiisssiiiiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiii";
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const char CreatureDataAddonInfofmt[]="iiiiiiis";
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const char CreatureModelfmt[]="iffbi";
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const char CreatureInfoAddonInfofmt[]="iiiiiiis";
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const char EquipmentInfofmt[]="iiii";
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const char GameObjectInfosrcfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiis";
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const char GameObjectInfodstfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiii";
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const char GameObjectInfosrcfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiis";
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const char GameObjectInfodstfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii";
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const char ItemPrototypesrcfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifiiisiiii";
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const char ItemPrototypedstfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifiiiiiiii";
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const char PageTextfmt[]="isi";
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