Aokromes
4358185e54
DB/Misc: Fix another typo
2016-01-12 01:17:54 +01:00
Aokromes
4316a967f8
DB/Misc: typo fix
2016-01-12 01:13:39 +01:00
ariel-
446cb1e5c5
Port relevant cooldown category handling and Duel Cooldown reset script
...
Core/Spells: Cooldown updates
Core/Player: implement ResetCoolDownAfterDuel configurable feature
Core/Player rewritten duel CD reset system
Core/Spells: fixed some rare stealth/prowl visual bugs after duel cd reset
Core/Spells: Improved spell category cooldown handling
* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast
Core/Misc: Warning fix
Scripts/DuelReset:
- impemented health and mana reset
- do not reset anything when duel is interrupted
Scripts/DuelReset:
- fixed druid mana restoration
- fixed bug when a player accepts duel with a spel on onHold true (like when stealth of rogue/druid is active)
Core/Spells: Fixed Raise Dead cooldown
Core/Spells: Fixed typo in ecbbcc8972
Core/Spell: fixed possible exploit in Duel Reset script
- thanks @Runico for reporting it
Scripts/DuelReset:
- do not reset when duel is fled
- minor improvement to SpellHistory::RestoreCooldonStateAfter duel method
2016-01-11 14:51:30 -03:00
ariel-
b3ea9fbbe5
Map local guids 6.x -> 4.3.4
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Ported the following commits:
ca83e14f8b
ee1c1b97be
18e4ab6911
bf37446b3c
cb854a2b7b
2016-01-11 01:50:45 -03:00
pete318
c29fc4cbd9
Auction house changes:
...
- Stop storing guid for auctioneer.
- Store instead house ID
- No separate ID for various houses. Only Horde, Alliance and Neutral.
- Removed non-needed faction checks.
- Use enum for auction house IDs
NOTE: This will expire all current auctions and return item to player (or
award to high bidder) in order to prepare database for the changes.
(cherry-picked from commit 01ae5c4bf6 )
Conflicts:
sql/base/characters_database.sql
src/server/game/AuctionHouseBot/AuctionHouseBotSeller.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
2016-01-11 01:50:35 -03:00
Carbenium
ad99eb8dfe
server starts now successfully. login is possible
2015-07-24 22:15:10 +02:00
Carbenium
293658fb13
Merge branch '3.3.5' into 4.3.4
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Conflicts:
.gitattributes
dep/PackageList.txt
sql/base/characters_database.sql
sql/updates/world/2015_06_26_01_world_2015_05_15_00.sql
sql/updates/world/2015_07_01_03_world_335.sql
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/Entities/GameObject/GameObject.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Miscellaneous/Language.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/scripts/Commands/cs_rbac.cpp
src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
src/server/scripts/Spells/spell_quest.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/WorldDatabase.cpp
2015-07-22 02:26:46 +02:00
Carbenium
fd0ef7bfab
Merge commit '4fd51ab3b94c5a61d009f57ad28fb728bd154fb8' into 4.3.4
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Conflicts:
.travis.yml
cmake/macros/ConfigureBoost.cmake
sql/base/auth_database.sql
sql/base/characters_database.sql
sql/base/dev/world_database.sql
sql/updates/world/2015_03_21_00_world.sql
src/server/game/Miscellaneous/Language.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/Spells/spell_quest.cpp
src/server/worldserver/Main.cpp
2015-07-22 00:26:09 +02:00
ShinDarth
47561ab9d3
DB/Characters fix auto updater
2015-06-29 00:09:32 +02:00
ShinDarth
f8230a59a9
DB/Characters: Backport schema changes from 6.x branch (renames)
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Closes #14951
2015-06-26 00:28:32 +01:00
Nayd
360075129e
TDB 335.58 - 2015/03/21
2015-03-21 22:06:46 +00:00
Naios
2bd1c8541d
Core/Updates: Add an automatic database update system. Automatically detects new and edited sql updates through file lists and hashing. Detects renames, deletes and is able to create and auto import full databases. * cleanups in main.cpp of world & bnetserver * refactoring in DatabaseWorkerPool.h & MySQLConnection.cpp
...
Make sure you re-run cmake, because boost::iostreams was added as dependency.
Maybe you need to install libboost-iostreams1.55-dev on unix as well.
Import every update manual until (included) those INSERT IGNORE updates for each database.
Thanks DDuarte and Shauren for your amazing ideas, help and advises.
In hope that nobody gets a "Your database structure is not up to date..." anymore ,-)
(cherry picked from commit 352012e531 )
(cherry picked from commit 1f7f9feafc )
For 3.3.5:
* Synchronized ConfigureBoost.cmake with 6.x, libboost-filesystem1.55-dev also added as dependency!
Signed-off-by: Naios <naios-dev@live.de >
Signed-off-by: Nayd <dnpd.dd@gmail.com >
2015-03-21 20:54:54 +00:00
Lapps
44bf884472
fix build
2015-03-10 20:13:35 -04:00
Lapps
0db1921574
Update base character sql file
2015-03-10 10:07:34 -04:00
DDuarte
5bf55eacfd
Merge remote-tracking branch 'origin/3.3.5' into 4.3.4
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Conflicts:
sql/base/auth_database.sql
src/server/game/Instances/InstanceScript.h
src/server/scripts/Northrend/isle_of_conquest.cpp
src/server/shared/Database/Implementation/LoginDatabase.cpp
src/server/shared/Database/Implementation/LoginDatabase.h
2014-10-19 00:18:06 +01:00
ShinDarth
e806fc8a02
Core/Quest: implement Quest Tracker
2014-10-18 18:37:39 +02:00
Shauren
8e288dd673
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
Shauren
a0e50ea35f
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
Vincent-Michael
3a248fbfec
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Battlegrounds/BattlegroundScore.h
2014-08-28 21:00:53 +02:00
ShinDarth
b65172910c
Core/BattleGrounds: store data about BGs victories
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Enable in worldserver.conf
Closes #12944
Signed-off-by: DDuarte <dnpd.dd@gmail.com >
2014-08-28 15:32:38 +01:00
Vincent-Michael
e4b14b943d
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
sql/old/3.3.5a/TDB52_to_TDB53_updates/world/2013_07_24_00_world_spell_script_names.sql
sql/updates/world/2013_07_24_00_world_spell_script_names.sql
sql/updates/world/2013_07_24_00_world_spell_script_names_335.sql
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Chat/ChatLink.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/StatSystem.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Groups/Group.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/World/World.h
src/server/scripts/Commands/cs_character.cpp
src/server/scripts/Commands/cs_lookup.cpp
src/server/scripts/Commands/cs_titles.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_mulgore.cpp
src/server/scripts/Kalimdor/zone_tanaris.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
src/tools/vmap4_extractor/mpq_libmpq04.h
2014-04-05 20:43:05 +02:00
Dehravor
6a5c43b0d8
Core/Loot: Implement round robin for under threshold items in case of master loot
...
Thanks @Shauren for pointing out
2014-03-16 19:12:01 +01:00
Vincent_Michael
224da47952
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/scripts/Spells/spell_dk.cpp
2014-01-31 23:51:07 +01:00
Duarte Duarte
efeb54139e
SQL: Update old .sql files to keep consistency with auth_database.sql
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Also update characters_database.sql (generated by mysqldump)
2014-01-31 04:34:32 +00:00
Vincent_Michael
cc85d1b5b7
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/World/npcs_special.cpp
src/server/worldserver/worldserver.conf.dist
2014-01-13 20:34:21 +01:00
Dehravor
a1f0798792
DB/Guild: Fix incorrect input length limits
...
There is one incorrect field length related to guilds in the database, which can be used to cause an overflow client-side, by sending CMSG_GUILD_INFO_TEXT with long strings.
The guild information has the same 500 characters client-side limit as the guild bank tab information, but on server-side it can be 65k characters long. A lengthy guild info makes the whole Guild panel unusable.
Length of the other fields match the client's limits in the database: guild bank tab name (16), public note (31), officer note (31), motd (128), guild bank tab info (500).
Closes #11395
Signed-off-by: DDuarte <dnpd.dd@gmail.com >
2014-01-12 00:12:38 +00:00
Vincent-Michael
d4ac53083f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Globals/ObjectMgr.cpp
2013-07-19 22:33:35 +02:00
Vlad
0b9a8ccef5
Core/Misc: Change creatures and gameobject phasemask from 16 to 32 bits
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Signed-off-by: Nay <dnpd.dd@gmail.com >
2013-07-19 04:03:40 +01:00
Shauren
de64f5d34f
Core/Achievements: Fixed field type in *_achievement_progress tables
2013-06-20 14:28:32 +02:00
Spp
1b6fb2b695
Merge branch 'master' into 4.3.4 [NOTE: There are parts of code marked as "REVIEW - MERGE" That needs some review)
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Conflicts:
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStores.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Movement/Spline/MovementTypedefs.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
src/server/scripts/Spells/spell_generic.cpp
2013-05-21 09:41:13 +02:00
Nay
9b84c8fb98
DB/Characters: Remove guildId from characters table (characters_database.sql only)
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This field was dropped long ago in 1a290f17f5
Thanks to Aokromes for spotting the issue
2013-05-16 23:28:57 +02:00
Shauren
d24ef896df
Core/PacketIO: Implemented possibility to ban client addons serverside
2013-04-05 15:06:35 +02:00
Vincent_Michael
7ce02e7900
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/CharacterHandler.cpp
2013-03-04 19:09:57 +01:00
Shauren
f37e0ee838
Core/Players: Implemented converting quests on faction change (keeping old faction quests in disabled state - not loaded during login) and restoring them if changing back to original faction
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Closes #890
Closes #9248
2013-03-04 14:15:52 +01:00
Vincent_Michael
12c8cdc26c
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
sql/base/auth_database.sql
sql/base/characters_database.sql
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/World/World.cpp
src/server/scripts/Spells/spell_generic.cpp
2013-02-04 22:14:56 +01:00
Nay
2a69143cec
DB/Characters: Update sql/base/characters_database.sql
2013-02-04 16:22:43 +00:00
Subv
3869bb7b3a
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
2012-12-23 08:33:13 -05:00
MrSmite
04f08d26a7
Implements saving of loot (items / money) contained inside lootable inventory items.
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* Unlooted items / money persist across player sessions
* Loot inside items is tied to the item rather than the player so if trading
partially looted items becomes possible, this implementation will still work
* New tables added:
characters_database.sql (first time users)
characters_create_item_loot.sql (existing users)
Implementation Can be tested with:
Watertight Trunk [21113]
Bulging Sack of Gems [25422]
Fat Sack of Coins [11937]
Closes #2048
2012-12-15 00:06:32 -05:00
Spp
fb2e5c3c58
Merge branch 'master' into 4.3.4
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Conflicts:
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/Conditions/ConditionMgr.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/World/World.h
src/server/scripts/Kalimdor/azshara.cpp
src/server/scripts/Kalimdor/azuremyst_isle.cpp
src/server/scripts/Kalimdor/darkshore.cpp
src/server/scripts/Kalimdor/durotar.cpp
src/server/scripts/Kalimdor/dustwallow_marsh.cpp
src/server/scripts/Kalimdor/feralas.cpp
src/server/scripts/Kalimdor/moonglade.cpp
src/server/scripts/Kalimdor/silithus.cpp
src/server/scripts/Kalimdor/stonetalon_mountains.cpp
src/server/scripts/Kalimdor/tanaris.cpp
src/server/scripts/Kalimdor/the_barrens.cpp
src/server/scripts/Kalimdor/thousand_needles.cpp
src/server/scripts/Spells/spell_generic.cpp
2012-12-07 09:22:43 +01:00
Vincent-Michael
d1b09205a2
SQL: Update characters_database.sql
2012-12-04 09:40:35 +01:00
Spp
7f061fc57f
Merge branch 'master' into 4.3.4
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Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Battlegrounds/Battleground.h
src/server/game/Chat/Chat.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
2012-11-19 10:09:58 +01:00
horn
771aafc499
Core/Calendar: Completely rewrite and fix most of the calendar system
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There are still some issues that need to be fixed, for more info see CalendarHandler.cpp TODO part.
Some unblizzlike behaviour possible, we don't have a lot of sniffs.
Big thanks to @Warpten, he joined my project and helped a lot.
IMPORTANT NOTE: Read / append packed time functions in ByteBuffer.h are not correct, they need to be fixed in order to have event times accurate
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-11-18 22:42:28 +00:00
Spp
ccf593c673
Fix merge conflic and typos in worldserver config file and characters.sql
2012-11-09 09:03:29 +01:00
Spp
35d63a9799
Merge branch 'master' into 4.3.4
...
Conflicts:
sql/base/characters_database.sql
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/scripts/EasternKingdoms/silverpine_forest.cpp
2012-11-08 11:25:38 +01:00
Spp
7bd86b6b83
Update characters_database.sql (Missing changes from 58ec4e5319)
2012-11-07 09:49:31 +01:00
Subv
705873091b
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/TicketHandler.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
2012-10-16 21:55:01 -05:00
kaelima
6abc6253a6
DB: Add gm_tickets changes to base character db
2012-10-17 02:56:07 +02:00
Subv
a8fa67c53c
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/World/World.cpp
src/server/game/World/World.h
2012-10-10 10:29:18 -05:00
tibbi
c0e0f1d89b
allow glyph1 be null like other glyph slots
2012-10-09 16:58:29 +01:00
Nay
21a4f8e088
Rename SQL and update characters_database.sql
2012-09-10 11:56:37 +01:00