alpharius
438a1eb01e
DB/Locales: Add missing / update deDE quest locales
...
Closes #25810
2021-01-08 23:26:58 +02:00
offl
aea90dc206
DB/Creature: Remove difference between difficulties in case of HoverHeight & gossip menu
2021-01-08 23:26:40 +02:00
offl
2676c13713
DB/Creature: Finish replacing UNIT_FLAG_IMMUNE by auras
2021-01-08 23:26:25 +02:00
offl
03c1fd556d
DB/Creature: Remove UNIT_FLAG_RENAME 2
2021-01-08 03:31:48 +02:00
offl
d0b9aaa503
DB/Creature: Remove UNIT_FLAG_RENAME
...
Ref #25764
Definitely should not be stored in DB
2021-01-08 03:25:14 +02:00
offl
79662ba749
DB/Creature: Update stats of some creatures
2021-01-08 03:24:24 +02:00
offl
27722d42ef
DB/Creature: Add UNIT_FLAG2_UNK1 (CREATURE_DIFFICULTYFLAGS_2_HIDE_BODY)
2021-01-08 00:49:18 +02:00
offl
bc699334d9
DB/Creature: Add UNIT_FLAG2_DISABLE_TURN (CREATURE_DIFFICULTYFLAGS_3_DISABLE_TURN)
2021-01-08 00:43:45 +02:00
Mikhail Redko
a9db8a9b9a
Scripts/Spells: Implement effect "Party Time" & Add Rejuvenation when eating Deviate Fish ( #25802 )
...
* Scripts/Spells: Implement effect "Party Time" & Add Rejuvenation when eating Deviate Fish
* Rename XXXX_XX_XX_XX_world.sql to 2021_01_06_08_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2021-01-06 20:47:58 +01:00
Mikhail Redko
65083dc936
Scripts/Spells: Implement hunter pet talent "Improved Cower" ( #25804 )
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* Scripts/Spells: Implement hunter pet talent "Improved Cower"
Closes #25600
* Rename XXXX_XX_XX_XX_world.sql to 2021_01_06_07_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2021-01-06 20:43:20 +01:00
offl
12a3557fb2
DB/Creature: Remove UNIT_FLAG_PVP since no longer used
...
Ref #25764
2021-01-06 19:49:51 +02:00
offl
8e8e67f38c
DB/Creature: Remove serverside unit flags from creature table
...
Ref 1f4b5c2f56
2021-01-06 19:49:24 +02:00
Cerveciento
abe8fb01e0
DB/Locales: Add missing esES & esMX quest locales (Part 86)
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Closes #25805
2021-01-06 03:51:40 +02:00
offl
125fb3e5fb
DB/Creature: Update stats of some creatures
2021-01-06 03:51:24 +02:00
offl
88f1f193df
DB/Creature: Replace UNIT_FLAG_CONFUSED by auras
2021-01-06 03:51:08 +02:00
offl
46fa4c2a96
DB/Creature: Update stats & auras of some creatures
2021-01-06 03:50:43 +02:00
offl
e088c941d8
DB/Creature: Replace various unit flags by auras
2021-01-06 03:50:27 +02:00
Treeston
de33d50c19
Core/Warden: Max packet size 500 -> 450
2021-01-04 23:52:50 +01:00
Mikhail Redko
eaa22b8a17
Core/Misc: Remove unneeded null-terminator after switch from wchar_t to std::wstring in 309851e. Fixes creation characters with declined russian names ( #25797 )
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Closes #23775
2021-01-04 19:52:43 +01:00
offl
a0da54d66f
DB/Creature: Remove UNIT_FLAG_REMOVE_CLIENT_CONTROL
...
Ref #25764
2021-01-04 20:01:23 +02:00
offl
6bbf734f40
DB/Creature: Restore incorrectly removed movement states
...
Ref 6d3c01732d
2021-01-04 19:59:37 +02:00
Cerveciento
0e3b28c02d
DB/Quest: Remove NULL as string in CompletionText
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Closes #25799
2021-01-04 16:59:28 +02:00
Cerveciento
0852159d24
DB/Locales: Add missing esES & esMX quest locales (Part 85)
...
Closes #25800
2021-01-04 16:58:46 +02:00
Cerveciento
ce8a74753b
DB/Locales: Add missing esES & esMX quest locales (Part 84)
...
Closes #25798
2021-01-04 16:58:28 +02:00
Cerveciento
c2ea6c94dc
DB/Locales: Add missing esES & esMX quest locales (Part 83)
...
Closes #25784
2021-01-04 04:04:17 +02:00
Cerveciento
32c184375d
DB/Locales: Add missing esES & esMX quest locales (Part 82)
...
Closes #25783
2021-01-04 04:03:57 +02:00
Cerveciento
d053cb2609
DB/Locales: Add missing esES & esMX quest locales (Part 81)
...
Closes #25780
2021-01-04 04:03:38 +02:00
Cerveciento
5ca8f1fcee
DB/Locales: Add missing esES & esMX quest locales (Part 80)
...
Closes #25779
2021-01-04 04:03:22 +02:00
offl
1f4b5c2f56
DB/Creature: Remove serverside unit flags
...
Ref #25764
2021-01-04 04:02:58 +02:00
offl
6d3c01732d
DB/Creature: Remove DisableGravity if not really needed & not present as difficulty flag
2021-01-04 04:02:12 +02:00
offl
4eafa57adb
DB/Quest: Rework 'Rescuing Evanor' (11681)
2021-01-04 04:01:53 +02:00
offl
14da6e3109
DB/Creature: Verify & update positions of creatures in Sanctum of the Stars
2021-01-04 04:01:35 +02:00
offl
c09bd08f81
DB/Quest: Implement 'The Deadliest Trap Ever Laid' (11097)
...
Updates #6318
2021-01-04 04:00:57 +02:00
offl
6af98634d8
DB/Quest: Update 'The Stones of Vekh'nir' (10565)
2021-01-04 04:00:37 +02:00
offl
8a66df5a85
DB/Quest: Rework 'Finding the Keymaster' (10256)
2021-01-04 04:00:20 +02:00
offl
655bb94f8e
DB/Quest: Rework 'The Archmage's Staff' (10173)
2021-01-04 03:59:13 +02:00
jackpoz
435d50bf2e
SQL: Fix world update script
2021-01-04 00:06:07 +01:00
jackpoz
b13d431ba2
SQL: Fix auth db db structure
2021-01-03 23:03:27 +01:00
Shauren
8d450f3f07
Core/Commands: Add .reload vehicle_template
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(cherry picked from commit 4ca15ec065 )
# Conflicts:
# sql/base/auth_database.sql
# src/server/game/Accounts/RBAC.h
2021-01-03 22:51:53 +01:00
Sevi
6392d9ac48
Core/Vehicles: add a way to delay the Vehicle despawn Time if its needed.
...
* New database table `vehicle_template` holds info for despawn delay with option to extend it in the future
(cherry picked from commit c7b10d3c5f )
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Vehicle/Vehicle.cpp
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Globals/ObjectMgr.h
2021-01-03 22:10:55 +01:00
jackpoz
ed975ef4c0
CI/Circle CI: Add codestyle check
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Don't leave 2 blank lines, 1 is enough.
2021-01-03 11:50:56 +01:00
Kargatum
a32b6b8ac4
Core: whitespace cleanup, reduce double blank line to single ( #25795 )
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* Core/Misc: fix double empty line
* worldserver.conf
2021-01-03 11:47:07 +01:00
Aurelio Arcabascio
4ea64b515a
Core/Player: auto-attacked player stands up from sit or sleep state ( #25684 )
...
* Fixed Auto Attack bug on sitting player
* Victim now stands during sleep and stand emotes
2021-01-02 19:10:26 +01:00
Treeston
94c03b2107
Core/Maps: Move some more Map internals to actually be... internals.
2021-01-01 04:03:52 +01:00
Aokromes
b8ac98dd1a
New year
2021-01-01 00:19:17 +01:00
jackpoz
1cafd4ef74
Core/Misc: Fix Windows 32 bits build
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Close #25789
2020-12-31 19:55:55 +01:00
Treeston
803dc789e4
Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo const*, to signify that outside code has zero business changing these.
2020-12-31 18:57:18 +01:00
Shauren
7d70fbc64c
Core/RBAC: Reserve permission id
2020-12-31 12:52:31 +01:00
Giacomo Pozzoni
96b289cadb
Core/SAI: Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specifying a chance (and other SMART_ACTION_CAST fixes) ( #25778 )
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* Core/SAI: Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specifying a chance
Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specifying a chance, always making the action trigger.
* Fix SMART_ACTION_CAST with SMART_EVENT_FLAG_NOT_REPEATABLE not casting the spell at all if rolled chance was successful but creature couldn't cast the spell
* Prevent linked actions if SMART_ACTION_CAST couldn't be completed and will be retried later
2020-12-30 21:18:00 +01:00
Treeston
f8afcec9f3
Core/Maps: move pooling hand-off outside of Map::CheckRespawn (PR#25785)
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fixes #25777
2020-12-30 21:08:22 +01:00