extend the output to display the offline members of the group also.Atm if members are offline no info is displayed.
Note: all the new code is mostly copy/paste from ".group list <playername>" command.
(cherry picked from commit 4e0dec7fd2)
- NearTeleportTo hack -> proper spell with DB coordinates
- Add boss emotes
- Some code streamlining using event phases and IN_MILLISECONDS instead of large constants
- Improvement to eruption hitbox and delimiters to match retail layout more closely
- Spell timers adjusted from sniffs
(cherry picked from commit 3e2014a958)
- Added missing raid boss emotes
- Fixed an issue where Noth would stand idly after blinking if his current target stood still
- Fixed some reset edge cases
- Prevent Noth from dying during Balcony phase
- Fix targeting of 25-man Curse of the Plaguebringer (now has 8 targets, down from 10)
- Fix balcony/ground phase durations to be blizzlike
- Fix an issue where summoned mobs would sometimes not be aggroed automatically
- Get rid of ugly millisecond values in favor of seconds times constant
- Moved the chance to yell on kill to the database
- Prevent AoE abilities from hitting Noth during the balcony phase
- General cleanup of events handling
- Generally make @Nayd happy
(cherry picked from commit 3fc1bb1abf)
# Conflicts:
# src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
- Adjusted doom cast timings as per boss mod timers.
- Add Deathbloom's final tick using spellscript
- Move Spores' Fungal Creep cast handling to Loatheb's cpp instead of handling it in SmartAI
- Fungal Creep should also be cast if the spore expires (important for Spore Loser achievement)
- Remove Fungal Creep from players on reset to avoid cheesy strats
(cherry picked from commit ea1c783b84)
This PR solves the following say text issues:
In quest ID 12733, Death's Challenge, the creature script npc_death_knight_initiate is supposed to target the player and refer to the player character's name in the following 2 lines from `creature_text`.`entry` 28406:
- "You don't stand a chance, $n." (`BroadcastTextId` 29267)
- "Remember this day, $n, for it is the day that you will be thoroughly owned." (`BroadcastTextId` 29270)
In quest ID 12848, The Endless Hunger, the creature script npc_unworthy_initiate is supposed to target the player and refer to the player character's race in the following 2 lines from `creature_text`.`entry` 29519, 29520, 29565, 29566 and 29567:
- "You are hopelessly outmatched, $r." (`BroadcastTextId` 30212)
- "Sate your hunger on cold steel, $r!" (`BroadcastTextId` 30214)
The untargeted variables $r and $n appear in the say lines because the existing script assigns the text to the player character instead of the creatures. This does not produce any race or name information in /say or chat.
This Pull Request closes issue #14700 and replaces PR #15678.
(cherry picked from commit 89107c3a8e)
This fixes the following bugs:
Escortee NPC quotes are out of order (see #15396 (comment))
Final escort waypoint is located incorrectly and causes the escorted NPC to drop all the way to the bottom of the ocean before quest completion is awarded.
Closes#15396
Signed-off-by: DDuarte <dnpd.dd@gmail.com>
(cherry picked from commit a83437af3d)
Change AURA_EFFECT_HANDLE_REAL to AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK, the hook needs to be called on every apply/reapply to keep tracking the stack amount.
(cherry picked from commit f877b6af0a)
* Changed packet structures to mirror client names
* Simplified ToString Building
* Removed deprecated structures
World: Cleaned up duplicate realm info 'realm' and 'realmHandle' variables (realmHandle was removed, that data is fully contained in realm)
Fixed bugs with Sapphiron encounter:
- Sapphiron will now properly re-engage if the previous attempt ended while he was in flight.
- Sapphiron will now properly be hovering while in the air phase instead of standing idly on the ground.
- Move Frost Resistance achievement check from custom script to spell 60539 (Sapphiron Achievement Check), thanks to @Shauren for the heads up.
(cherry picked from commit a90ae075c9)
Replace some unsafe WorldObject* class members and derived types in scripts with ObjectGuid.
Code cleanup.
(cherry picked from commit 2f92a2f58e)
Conflicts:
src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
Remove some ToCreature() casts not needed anymore after 1ee90e1022 changes that moved IsPet() from Creature to Unit
(cherry picked from commit d243630acf)
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast
Closes#15349
Core/Build: Renamed Revision.h to GitRevision.h to avoid compile failure when old revision.h file is present
(cherry picked from commit 360cc93357)
Conflicts:
src/server/authserver/Main.cpp
src/server/database/Updater/DBUpdater.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/World/World.cpp
src/server/shared/PrecompiledHeaders/sharedPCH.h
src/server/worldserver/Main.cpp