Peter Keresztes Schmidt
44ea32ace4
Build: Enable -Wimplicit-fallthrough on clang ( #25056 )
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* Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs
Related: #25006
* Misc: Add some missing breaks (no-ops) to satisfy clang
Related: #25006
Closes #25055
* Build: Enable -Wimplicit-fallthrough on clang
Closes #25006
2022-01-23 22:16:15 +01:00
Peter Keresztes Schmidt
ad340466d0
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs ( #25054 )
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Related: #25006
(cherry picked from commit 85b5b842ca )
2022-01-23 22:02:03 +01:00
jackpoz
68faf5bc4b
Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")
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(cherry picked from commit 54c701cf0d )
2022-01-19 22:17:42 +01:00
Shauren
bf357312e0
Core/Conditions: Implemented many more UnitCondition types
2022-01-15 23:30:00 +01:00
Shauren
72286dc5e4
Core/Conditions: Initial support for UnitCondition.db2
2022-01-15 00:52:55 +01:00
ModoX
b987a8968b
Core/Conditions: Added conditions for object visibility ( #27565 )
2022-01-12 21:54:03 +01:00
Wyrserth
edf12fd6a1
Core/Conditions: allow spellclick conditions to properly work for aura apply/remove ( #23527 )
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(cherry picked from commit 12e545f7e2 )
2021-12-14 20:52:13 +01:00
ForesterDev
27886c7f5d
Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender ( #23520 )
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* Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender and fix some cases, where we should get player gender, instead of modified by display gender
* fix merge
* Add virtual methods for Unit class
(cherry picked from commit b47bb59e2a )
2021-12-13 00:42:20 +01:00
ccrs
4e6c59dca7
Core/Unit: rename several getters to follow codestyle
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uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
(cherry picked from commit 5c09ff51f7 )
2021-12-13 00:42:20 +01:00
Shauren
3d3d255a47
Core/Conditions: Sync CONDITION_QUEST_OBJECTIVE_PROGRESS implementation with 3.3.5
2021-12-11 16:13:45 +01:00
Meji
0d0f9784a9
Core/Conditions: Added CONDITION_SOURCE_TYPE_TRAINER_SPELL ( #27321 )
2021-12-04 14:42:54 +01:00
ForesterDev
b26c2f5c13
Core/Conditions: implement CONDITION_GAMEMASTER ( #23108 )
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(cherry picked from commit 262ddaf819 )
2021-11-24 22:56:14 +01:00
PolarCookie
f377dc23f3
Quest: Ruthless Cunning and Returning the Favor ( #22806 )
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* Ruthless Cunning and Returning the Favor
* no more magic numbers
* now with scripted ai and condition
* travis
* more travis
* jackpoz
* now with no banner spellscripts
* typo
* Rename 9999_99_99_99_world.sql to 2018_12_03_00_word.sql
(cherry picked from commit 9d93504f34 )
2021-11-16 00:51:51 +01:00
ModoX
6ebd5926fb
Core/Conditions: Added conditions for old areatrigger system (AreaTrigger.db2) ( #27174 )
2021-10-26 22:58:49 +02:00
ModoX
03c0f787a1
Core/Conditions: Added conversation line source type ( #27167 )
2021-10-25 16:24:51 +02:00
ModoX
3548467c93
Core/Conditions: Implemented conditions for areatriggers ( #27021 )
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* also added example fix for Death's Power Grows quest
2021-10-06 10:22:41 +02:00
Shauren
8a4e1119ac
Core/Spells: Unify spell effect access api in both branches
2021-09-04 15:13:15 +02:00
ariel-
08f4f9b324
Core/Conditions: validate object types when conditioning implicit spell targets with CONDITION_OBJECT_ENTRY_GUID
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Closes #21569
(cherry picked from commit 34c3962b09 )
2021-08-23 20:02:44 +02:00
Traesh
fb6761c273
Core/Spells Implement targets 133, 134, 135 : TARGET_UNIT_LINE_CASTER_TO_DEST_*** ( #26786 )
2021-08-15 11:09:46 +02:00
Shauren
8aaf750be1
Core/Conditions: Implemented missing PlayerCondition columns - time and weather
2021-06-04 21:47:43 +02:00
Shauren
91b91b502f
Core/Quests: Quest improvements
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* Add quest log slot argument to functions dealing with objective progress
* Implemented QUEST_OBJECTIVE_FLAG_SEQUENCED (prevent progressing hidden objectives)
2021-05-09 20:21:32 +02:00
Shauren
14098b28b3
Core/Chat: Allow incorrect spell/skill language assignments to mirror client behavior
2021-05-03 23:53:24 +02:00
Matan Shukry
3b578fc6b9
Core/Chat: Load chat language data from db2 and implement serverside chat translations
2021-05-03 23:53:24 +02:00
Aokromes
93552510ab
Core/Logs: Fix more logs
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the others have exit,so they continue to be error because they are critical
(cherry picked from commit b68484cfb0 )
2021-01-21 22:30:40 +01:00
Shauren
b82a3a557a
Core/DataStores: Updated db2 structures to 9.0.2
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* Includes support for new character customization
2020-12-08 18:16:47 +01:00
Shauren
b231903932
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00
r00ty-tc
03b125e6d1
Dynamic Creature/Go spawning:
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- True blizzlike creature spawn/respawn behavior - new creature = new object
- Toggleable spawn groups (with C++/SAI/command options to use them)
- Custom feature: dynamic spawn rate scaling. Accelerates respawn rate based on players in the zone.
- Backward compatibility mode (set via group and for summons)
to support creatures/gos that currently don't work well with this
(this should be removed once the exceptions are fixed)
Fixes and closes #2858
Tags #8661 as fixable.
Fixes and closes #13787
Fixes #15222 .
(cherry picked from commit 59db2eeea0 )
2020-08-22 12:59:57 +02:00
Shauren
c7306439e7
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-12 01:29:18 +02:00
Shauren
4d69cc1c56
Core/Misc: GCC build and warning fixes
2020-05-21 22:15:58 +02:00
Shauren
aedab76a11
Core/Misc: Add extra ByteBuffer and WorldPacket constructors allowing to set size immediately
2020-05-20 17:28:38 +02:00
Shauren
3cc50e69f1
Core/Players: Fixed racemasks usage for new races
2020-03-30 19:06:11 +02:00
Shauren
4746331f49
Core/Misc: Removed references to item_template in logs
2020-01-25 14:15:20 +01:00
Aokromes
b0bf1275ee
New Year
2020-01-02 06:44:10 +01:00
Shauren
bab99b4054
Core/Conditions: Implement (partially) PlayerCondition LfgValue fields
2019-11-14 00:38:43 +01:00
Shauren
3ac790287a
Core/DataStores: Updated db2 structures to 8.2.5
2019-10-27 00:12:45 +02:00
Traesh
548d79bb06
Core/DataStores: Implemented WorldStateExpression
2019-08-24 17:13:17 +02:00
Shauren
ff334ae707
Core/Conditions: Reimplemented CONDITION_OBJECT_ENTRY_GUID and CONDITION_TYPE_MASK under new values to allow easier porting conditions between branches. Old data is dynamically converted during startup
2019-07-21 17:12:34 +02:00
xinef1
3f7fe6f8a5
Core/Spells: Remade trajectory target selection ( #19048 )
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* Remade trajectory target selection
* Added possibility to apply conditions to trajectory spells
* Properly recalculate delay time if CMSG_UPDATE_PROJECTILE_POSITION is received
(cherrypicked from c6060dd0c5 )
2019-06-15 18:41:09 +02:00
Shauren
455959c606
Core/PacketIO: Rewrite updatefield handling
2019-06-08 17:06:57 +02:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Shauren
7512ffb058
Core/Entities: Update updatefields to 8.0.1.27980
2018-10-10 22:11:41 +02:00
Shauren
dd356ea04c
Core/Misc: Extended racemasks in db to uint64
2018-09-26 23:08:23 +02:00
Shauren
738f37d3cf
Core/Maps: Replaced spawnmask with difficulty list
2018-09-15 17:55:26 +02:00
Shauren
91be2332e2
Core/Entities: Phasing rewrite
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* Optimized phase visibility checking
* Handle all phase flags
Closes #16758
Closes #21119
2018-03-25 19:28:36 +03:00
Shauren
5bd61e91bf
Core/Misc: Graveyards can now use conditions, SourceType = 27, SourceEntry = graveyard_zone.ID
2018-03-14 23:31:49 +01:00
Shauren
007b5a68c5
Core/DataStores: Fixed db2 structures after 7.3.5
2018-03-12 23:11:49 +01:00
Shauren
fa4626b2bf
Warning fixes
2018-02-18 17:07:52 +01:00
Shauren
b3f9d5e5af
Core/Gossip: Revert renaming/changing types part of 853df91048
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Closes #21186
2018-02-01 12:09:58 +01:00
joschiwald
f0666ad35b
Fixed warning
2018-01-06 22:55:29 +01:00
joschiwald
5e3e4182c8
Core/Entities: Extended SpawnMask to 64 bit
2018-01-06 19:56:11 +01:00