Shauren
4a3a178d7f
Buildsystem: Initial changes to support building with vs clang toolset
2016-04-05 22:43:41 +02:00
Kittnz
b33afb6958
Pet/Misc: Improve Egbert's AI even more
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(cherry picked from commit af5f4ae85b )
2016-04-05 22:15:54 +02:00
Kittnz
a6a8b5b3d4
Pet/Misc: Improve Egbert's AI
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(cherry picked from commit 2322ef3f50 )
2016-04-05 22:15:06 +02:00
treeston
0654b3b816
Check to make sure we aren't dispelling a buff for _all_ dispel types, not just magic. Closes #15321 .
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(cherry picked from commit 98860911e2 )
2016-04-05 22:14:45 +02:00
treeston
60b98ecc27
Revert "Merge pull request #16483 from Treeston/3.3.5-debuffimmunity" to fix #16589 while I investigate the retail behavior of SPELL_ATTR_0_UNAFFECTED_BY_INVULERABILITY further.
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This reverts commit d67e87733b , reversing
changes made to cfed2d7a3d .
(cherry picked from commit 26bbba4b8d )
2016-04-05 22:12:11 +02:00
Keader
f63db31c42
Fix multiple summon of Omen (Lunar Festival)
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(cherry picked from commit 8130de1b9a )
2016-04-05 22:11:33 +02:00
treeston
845f81daa5
Core/AI: Fully move react state check from CreatureUnitRelocationWorker to CreatureAI::MoveInLineOfSight. This means that AI for passive/defensive creatures can now once again use MoveInLineOfSight (and fixes that weird thing where triggers decided it would be funny to attack players).
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(cherry picked from commit 8e6fb3b1c5 )
2016-04-05 21:51:17 +02:00
joschiwald
d729fc31c6
Core/Spells: spells with SPELL_ATTR1_NO_THREAT also causes no initial aggro
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(cherry picked from commit b4b43d03b3 )
2016-04-05 20:55:08 +02:00
Shauren
4e67383621
Merge branch '3.3.5-instanceextend' into 3.3.5 (PR #16392 )
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(cherry picked from commit 62aff401f6 )
2016-04-05 20:35:59 +02:00
Treeston
ac034a51da
Merge pull request #16483 from Treeston/3.3.5-debuffimmunity
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[3.3.5] Make Web Wrap / Mutating Injection (and others) properly cancel on immunity (Divine Shield/Ice Block)
(cherry picked from commit d67e87733b )
2016-04-05 19:56:26 +02:00
treeston
73b917e122
Merge remote-tracking branch 'Eliminationzx/FixJumpDestOrientation' into 3.3.5 (PR #16450 ) with some minor CS adjustments
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(cherry picked from commit cfed2d7a3d )
2016-04-05 19:02:11 +02:00
treeston
53722a81a2
AI/BossAI: Make creature never chase targets that are out of bounds
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- Add missing const attribute on CheckBoundary arg.
- Prevent AI from attacking a target that is out of bounds. This prevents exploids such as killing Gluth/Deathbringer from out of bounds.
(cherry picked from commit 19ed18c881 )
2016-04-05 18:37:20 +02:00
ccrs
7672ca1945
Core/Spells: Rogue Honor Among Thieves
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(cherry picked from commit 983bbe4a4c )
2016-04-05 18:36:57 +02:00
treeston
92381950ee
Merge remote-tracking branch 'sirikfoll/npcMyranda' into 3.3.5 (PR #16438 )
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(cherry picked from commit e5e97bedc0 )
2016-04-05 18:08:34 +02:00
treeston
2bde6e2a10
Grids/Notifiers: Notify triggers of units moving within their LoS.
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(cherry picked from commit e31743f682 )
2016-04-05 18:03:20 +02:00
Treeston
7135a23d33
Merge pull request #16467 from Treeston/3.3.5-FixEvadeMode
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[3.3.5] Creature/AI: Fix incorrect evade logic
(cherry picked from commit 8eabbb0427 )
2016-04-05 18:02:46 +02:00
Shauren
3c41584bbb
Core/Misc: Use correct field type for guids in prepared statements
2016-04-05 00:16:36 +02:00
Shauren
70412e7e25
Core/Misc: MSVC warning fixes
2016-04-05 00:15:56 +02:00
Shocker
e3acb2ecc7
Core/Mail: Fix integer size for Player::_SaveMail() fields
2016-04-04 11:56:52 +03:00
Shauren
2babb00143
Core/Bnet: Add return LoginREST.ExternalAddress when LoginREST.LocalAddress is configured to localhost but client connects from a different machine in the network
2016-04-04 10:01:07 +02:00
Rushor
1bf8e32b40
Merge pull request #16486 from Rushor/spiderman
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[3.3.5][6.x]Scripts/Karazhan: Implement Optional Boss Spawn
(cherry picked from commit c8f34656ef )
2016-04-03 20:18:33 +01:00
Vincent-Michael
2a0582c3f2
Core/PacketIO: Updated SMSG_ACCOUNT_HEIRLOOM_UPDATE opcode
2016-04-03 17:12:57 +02:00
Rushor
41385ce633
DB/Quest: King of the Foulweald - Improve Questevent
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* closes #2381
(cherry picked from commit 644b9dcd59 )
2016-04-02 20:44:51 +02:00
Shauren
3e59899f56
Build fix
2016-04-02 20:06:54 +02:00
Vincent-Michael
e518655b0f
Scripts: Fixed warning
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(cherry picked from commit 96cb26de28 )
2016-04-02 19:40:41 +02:00
Kittnz
b6b151fb1e
Build fix
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(cherry picked from commit add2179b75 )
2016-04-02 19:40:30 +02:00
Kittnz
b535d1e9f3
Pet/Misc: Implement Pandaran Monk followup
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(cherry picked from commit 5650b9deb2 )
2016-04-02 19:40:15 +02:00
Kittnz
c4b6e08829
Pet/Misc: Implement Pandaran Monk's pet abilitys
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(cherry picked from commit 64d1addbbf )
2016-04-02 19:39:23 +02:00
Rushor
c3a2cbc844
Scripts/Northrend: Knockbackimmunity Cleanup
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(cherry picked from commit c560cb0a0c )
2016-04-02 19:33:43 +02:00
Incorrect
f8d5031fca
Core/Creature: Do not load equipment with id = 1 when creature.equipment_id is 0
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Closes #16416
(cherry picked from commit cc3ae640a4 )
2016-04-02 19:32:03 +02:00
sirikfoll
7031090dc3
Fix Achievement Defense of the Ancients
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The spell that trigger the achievement check, needs to be cast before setting up the variables used for the second round, otherwise the achievement will be granted to the wrong team.
Also, SPELL_END_OF_ROUND needs to be casted on the end of the second round too, this was confirmed in retail.
(cherry picked from commit 5cf794b379 )
2016-04-02 19:30:57 +02:00
treeston
ca1239af9f
Code style, urand -> urandms.
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(cherry picked from commit e064000a35 )
2016-04-02 19:26:59 +02:00
Kittnz
422c8a97f6
Fix build & tabs
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(cherry picked from commit 57a5879070 )
2016-04-02 19:26:46 +02:00
Kittnz
a8504c6730
Pet/Misc: Implement Egbert's running around
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Closes #16479
(cherry picked from commit 859b617613 )
2016-04-02 19:26:35 +02:00
Vincent-Michael
33593ce0d5
Scripts: Added missing override
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(cherry picked from commit d1a185e3d5 )
2016-04-02 19:25:43 +02:00
Rushor
92a80979dd
Game/Creature: Implement CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK
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* updates #16423
(cherry picked from commit 110e0fd092 )
2016-04-02 19:24:13 +02:00
Shauren
e6e3e799d0
Build fixes
2016-04-02 19:22:30 +02:00
treeston
9873800207
Item/Misc: Implement Toy Train Set and Wind-Up Train Wrecker.
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(cherry picked from commit 8c7cd03d08 )
2016-04-02 19:20:17 +02:00
sirikfoll
a962db8b3c
Core/Scripts Script npc needed for Quest Torch Tossing part2
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Script for Npc Torch Tossing Target_Bunny_Controller, responsable for handle the targets rotation for Midsummer Fire Festival quest, Torch Tossing.
(cherry picked from commit 8b74038531 )
2016-04-02 18:32:38 +02:00
pete318
2fe84d7471
Prevent duplicate spawns for same spawn ID
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If there is an alive instance of the creature upon creature spawn, skip
spawn entirely. If there are only dead instances, despawn them. A new dead
corpse in the creatures home position will be respawned.
Closes : #16462
(cherry picked from commit fe2a0fda44 )
2016-04-02 17:51:03 +02:00
Keader
0a8bab885a
Fix cooldown check talent Rapture (Priest)
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(cherry picked from commit 7093c0c769 )
2016-04-02 17:50:17 +02:00
treeston
02c9a66b88
fix crash
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(cherry picked from commit bf31f26e8c )
2016-04-02 17:49:38 +02:00
Trisjdc
a51ec98044
Core/Creatures: Reset unit flags/dynamic flags on Creature::SetDeathState(JUST_RESPAWNED)
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(cherry picked from commit 132be2d25a )
2016-04-02 17:49:20 +02:00
tkrokli
0466de43cc
Core/Scripts/DB: remove hardcoded text from 'npc_disciple_of_naralex'
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- moved 2 #define text lines to enum, already in npc_text
- new gossip_menu_option for NPC 3678 Disciple of Naralex
- using `ADD_GOSSIP_ITEM_DB` instead of `ADD_GOSSIP_ITEM`
Tested on both alliance and horde characters, works just like before.
(cherry picked from commit bc03fedf6d )
2016-04-02 17:36:48 +02:00
treeston
870a76ad10
DB/Creature: Add a new extra_flag CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ (0x00200000) that awards players credit for killing the creature even if less than 50% of damage was dealt by players.
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This can be used to fix quests such as "Heated Battle" or "If Valgarde Falls..." that are currently very hard to complete at the appropriate level due to "friendly" NPCs killing off the required targets too quickly for players to get 50% of damage in.
(cherry picked from commit d240ccb38c )
2016-04-02 17:33:31 +02:00
tkrokli
97b70abe54
Core/Scripts/Uldaman: change hardcoded text to enum
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Change #define to enum {with brackets}
Possibly the smallest change so far in this series of core script changes.
(cherry picked from commit 627ec0e35e )
2016-04-02 16:47:35 +02:00
treeston
677309743a
Scripts/UtgardeKeep: Bonus Ingvar the Plunderer fixes to reset behavior. There should no longer be weirdness if a reset happens during the RP phase.
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(cherry picked from commit 815f43be7a )
2016-04-02 16:46:13 +02:00
treeston
61d216593c
Scripts/UtgardeKeep: Ingvar updates:
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- Roar at start of phase two
- Ingvar no longer does a weird move-jump towards his target when resurrecting
- Fixed a duplicate yell on phase one end
(cherry picked from commit c829fc7de4 )
2016-04-02 16:46:01 +02:00
Killyana
31dbb6150d
Spell/Script: Safirdrang's Chill
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Updates #4841
(cherry picked from commit 789470ccf1 )
2016-04-02 16:25:23 +02:00
treeston
9f237e745a
Fix warning.
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(cherry picked from commit f0b9ee157b )
2016-04-02 15:37:10 +02:00