Spp
4cd2431cd7
Core/Dungeon Finder: Redo Find algorithm to select one proposal (not all and later pick one)
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--HG--
branch : trunk
2010-10-25 07:16:46 +02:00
linencloth
9b8a457aeb
Core/DBLayer: Optimize creature formation loading
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--HG--
branch : trunk
2010-10-25 02:32:33 +02:00
linencloth
2d692e9e87
Core/DBLayer: Optimize waypoint script loading
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--HG--
branch : trunk
2010-10-25 02:31:19 +02:00
linencloth
3742e8ddec
Core/Transport: Prevent creature passengers from teleporting to an invalid grid.
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--HG--
branch : trunk
2010-10-25 02:30:50 +02:00
click
910264070c
Core/OpenPVP: Fix Outdoor PVP objectives in Eastern Plaguelands - patch by retriman, converted by D_Skywalker
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--HG--
branch : trunk
2010-10-25 01:51:48 +02:00
click
989f696d1e
Core/Scripts: Fix chest respawn exploit in Hellfire Rampart - origjnal fix by Gyullo (thanks)
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--HG--
branch : trunk
2010-10-25 01:39:18 +02:00
click
b3f60aee2d
Core/Scripts: Fix non-PCH compile
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--HG--
branch : trunk
2010-10-25 01:22:00 +02:00
Shauren
ae58481c21
Core/Entities: Remove circular dependencies from GameObject headers, fixes *nix compile
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--HG--
branch : trunk
extra : rebase_source : bcedd4aed81ad6fb72a13607cf954c11356bbfcc
2010-10-24 22:03:53 +02:00
Rat
5eb8ea2a5d
Core/ConditionMgr: added CONDITION_QUEST_COMPLETE, conditionValue1: questiID, true if player has the quest in the questlog as 'completed'
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--HG--
branch : trunk
2010-10-24 21:44:58 +02:00
Shauren
88ae092744
Core/Quests: Use honor multiplier as base for calculating honor rewards, not the amount of kills (fix by Nay)
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--HG--
branch : trunk
2010-10-24 21:32:26 +02:00
Shauren
d03aeab9ad
Scripts/Icecrown Citadel: Added Blood Prince Council script
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Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets
Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony)
Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance
Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage
Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter
Scripts/Quests: Fixed quest "Unholy Infusion" (24749)
--HG--
branch : trunk
2010-10-24 21:27:02 +02:00
linencloth
07fa1bcbdf
Core/Creature: Implement FarTeleportTo (teleport to an other map)
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Core/Transport: Cleanup and optimize transport and passenger handling
- Only transports will be active objects
- Reduced cpu and memory usage
- Using FarTeleportTo for creature passengers at transport teleportation
- Creatures won't be recreated on teleport
--HG--
branch : trunk
2010-10-24 02:55:50 +02:00
Supabad
153352aac0
More missing script_texts by Tome
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- Master Kelerun Bloodmourn
- fix typo in previous commit
- fix typo in script and apply some standards
--HG--
branch : trunk
2010-10-24 00:46:21 +02:00
Rat
62739ed26f
Core/AI: implemented basic class for GameObjectAI
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--HG--
branch : trunk
2010-10-23 23:31:37 +02:00
Shauren
e484a63622
Core/World: Changed corpse clean timer to 20 minutes (down from 3 hours)
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--HG--
branch : trunk
2010-10-23 11:25:51 +02:00
click
f16c94701d
Core/World: Remove autobroadcast notifications from console (only showing when viewed in loglevel 3 (debug)) + some codestyle changes
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--HG--
branch : trunk
2010-10-22 22:56:42 +02:00
Rat
e67f04d362
Core/ConditionMgr: added CONDITION_SOURCE_TYPE_VEHICLE_SPELL, sourceGroup=creatureTemplate.entry, sourceEntry=spellEntry
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--HG--
branch : trunk
2010-10-22 22:45:11 +02:00
_manuel_
3ee05b26ce
Core/Spells: Now you can cast the Water Elemental's Freeze without cancelling its Waterbolt.
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Author: dr.tenma
Fixes issue #4215
--HG--
branch : trunk
2010-10-22 17:22:38 -03:00
click
dc9708d09f
Core/Guild: And fix a typo... *sigh*
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--HG--
branch : trunk
2010-10-22 21:51:19 +02:00
click
67d5708bf0
Core/DBLayer: Use DirectPExecute, NOT DirectExecute, since we're actually using parameters in the queries - my bad!
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--HG--
branch : trunk
2010-10-22 21:38:22 +02:00
click
12289c872e
Core/DBLayer: Use DirectExecute instead of PQuery on some instance-saving queries
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--HG--
branch : trunk
2010-10-22 21:08:27 +02:00
click
de0a8f9777
Core/Guilds: Adjust size of guildMap by 1 element, not 512 (fix by machiavelli)
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--HG--
branch : trunk
2010-10-22 21:07:11 +02:00
_manuel_
4ab3b63646
Core/Scripts: Applied some Coding Standards.
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--HG--
branch : trunk
2010-10-21 23:24:12 -03:00
click
a1319a2020
Core/Unit: Revert r457923c3f3 - combattimer handling from that revision is wrong, as it dictates wether not a creature will actually enter combat or not - with
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the earlier change this ment that any creature entering combat would not properly continue if target moved.
--HG--
branch : trunk
2010-10-22 03:59:08 +02:00
click
caf8bbbe0a
Core/Grid: Fix infinity-loop in grid loading (patch by SilverIce)
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--HG--
branch : trunk
2010-10-22 03:39:27 +02:00
_manuel_
8ad97b1a47
Core/Scripts: Uldaman improvements.
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Uldaman now is near to 99% blizzlike, datas and events are fully rewriten.
* Add save to instance.
* Add support for quest 2240 (Hidden Chamber).
* Archeadas Encounter more blizzlike.
* Ironaya Event (and animation) now working for Horde and Ally.
Author: D_Skywalk
Closes issue #4431 .
--HG--
branch : trunk
2010-10-21 20:54:47 -03:00
click
cfa052d429
Core/Spells: Explicitly set target-effects to hot ONLY owner/caster and his/her pet for Hunter T10 Set bonuses and the Warlock T10 4P bonuses
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Thanks to tenma for the mini-discussion on the subject.
--HG--
branch : trunk
2010-10-22 01:33:47 +02:00
click
30542a442d
Core/PetHandler: Implement CMSG_PET_STOP_ATTACK - thanks to zergtmn for the original code
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--HG--
branch : trunk
2010-10-22 01:10:39 +02:00
click
78f506be8a
Scripts/VioletHold: Give Ichiron adds the proper visual model (give them the proper aura) - fix by Gyullo / Manuel
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Closes issue 3288
--HG--
branch : trunk
2010-10-21 22:17:04 +02:00
click
8ac91ada22
Core/Unit: Fix leave combat timer - original patch by Laise
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Needs further testing, give feedback if wrong.
--HG--
branch : trunk
2010-10-21 22:09:45 +02:00
click
ea847598d0
Buildsystem: Add initial support for Intel C++ Compiler (patch by Leak)
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Note: Intel C++ Compiler for Windows is not supported in this change
Closes issue 4361
--HG--
branch : trunk
2010-10-21 22:00:12 +02:00
click
03c6c34a4b
Core/Spells: Fix a small proc-issue with Warlpcl T10 4P bonuses (Devious Minds)
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Same functionality as for 70728 (Exploit Weakness) - thanks to Svetilo for the heads up
--HG--
branch : trunk
2010-10-21 21:18:19 +02:00
click
e2dbc2e53a
Core/Spells: Fix a small proc-issue with hunter T10 set bonuses (Exploit Weakness)
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(original fix by Dr.Tenma)
Comment issue #4362
From DBCs TargetA[0] is already set as TARGET_UNIT_PARTY_CASTER, which maps to TARGET_UNIT_CASTER,
so it should be enough to explicitly target the casters pet in this case, ie. just doing
spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_PET; - feedback on this required.
--HG--
branch : trunk
2010-10-21 21:05:29 +02:00
click
34eed2de3f
Core/Scripts: Fix menu clearing in onGossipSelect()-sections for some scripts (including examples) - patch/fix by Paradox
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Closes issue 4524
--HG--
branch : trunk
2010-10-21 20:12:33 +02:00
linencloth
168a085723
Core/Guilds: Fix a crash
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--HG--
branch : trunk
2010-10-21 17:15:13 +02:00
linencloth
d9d1ec3670
Core: optimize string splitting
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- Mainly affects item loading performance
- Reduces guild loading time a lot
--HG--
branch : trunk
2010-10-21 16:56:51 +02:00
Supabad
f275f8b4b5
More missing script_texts fixed by aokromes
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--HG--
branch : trunk
2010-10-21 11:02:46 +02:00
click
88f81d80a4
BuildSystem: Add XCode specific compiler handling in the OSX compile-instructions (_BUILD_DIRECTIVE gave error)
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Update issue #4368
OSX/XCode compilation is not "fixed" as such untill a newew release of G3D is sorted. This is worked on from the G3D developers, and known.
--HG--
branch : trunk
2010-10-20 16:35:17 +02:00
Spp
8996a10f6c
Core/Groups: Move OnGroupChangeLeader so it could be triggered when a leader leaves a group
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--HG--
branch : trunk
2010-10-19 19:17:36 +02:00
Spp
959ef0878a
Core/Groups: Use the proper RemoveMethod when player leaves a group
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--HG--
branch : trunk
2010-10-19 18:32:04 +02:00
azazel
db04f13777
Core/Guilds: fixed small logical error when counting total loaded guilds
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--HG--
branch : trunk
2010-10-19 18:50:50 +06:00
Supabad
b7b65eacf2
Core/Spells: Destructable Buildings
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- Fix issue where damage can be done to GameObjects with hp 0
- add check for Gameobjects with faction 0
--HG--
branch : trunk
2010-10-19 13:15:47 +02:00
Spp
43220cc1f6
Core/Groups: Correct check for isFull(). LFG groups were able to invite more than 5 players
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--HG--
branch : trunk
2010-10-19 12:39:46 +02:00
Spp
131fb1580b
Core/Dungeon Finder: Use internal Teleport function when teleporting someone out of the dungeon after a kick (To ensure all spells are being properly removed)
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--HG--
branch : trunk
2010-10-19 12:39:24 +02:00
Spp
c2413f2698
Core/Dungeon Finder: Fix players getting stuck after being teleported to dungeon while in a taxi flight
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--HG--
branch : trunk
2010-10-19 12:39:03 +02:00
azazel
64c1b6b465
Core/Guilds: replace container type for guilds (use vector instead of map).
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Scripts/Misc: remove another warning (I can't pass by such things and I don't want to make separate commit for such changes).
--HG--
branch : trunk
2010-10-19 16:17:54 +06:00
Shauren
a449a4020d
Scripts/Forge of Souls: Added missing visual for Soul Fragment, thx Dark0r
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--HG--
branch : trunk
2010-10-18 20:59:44 +02:00
Shauren
1fc734555d
Scripts/Icecrown Citadel: Festergut will no longer target melee DPS with Vile Gas
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Scripts/Icecrown Citadel: Rotface's Mutated Infection will now target only one player instead of whole raid
Closes issue #4449 .
Closes issue #4422 .
--HG--
branch : trunk
2010-10-18 18:58:51 +02:00
Shauren
09260ee6c1
Scripts/Forge of Souls: Revisited Bronjahm script, removed ugly hacks and fixed spells properly
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--HG--
branch : trunk
2010-10-18 13:19:04 +02:00
Rat
b4c62b9646
Typo cleanup! :/
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--HG--
branch : trunk
2010-10-17 22:00:40 +02:00