Script this quest,
* One line is not proper text and thus no broadcast text id, the proper text is same line but with $n instead of npc name but on tc this gets filled by player name which for this text is not the right behaviour
* Know Matis gets up again after been captured, same happens on retail did not mean to replicate that bug but managed too.
DB Changes for Fumping and A Really Big Worm
Neither of these quests will work until they get cpp support (spell scripts), @Nyeriah is on this believe, she already has spellscript for first now just 2nd is taking a while longer.
Ok, pushing this as is there are some cosmetic issues which need cpp support but since asked several times if someone could fix spell and still not done,
The issue is cosmetic one where the omnious clouds spawn too close to ground,
Phasing and missing spawns required for The Reckoning and Tirion's Gambit,
Note this does not fix these quests it only deals with spawns, phasing, gossip and gossip conditions.
Fix Ethereal Transporter Control Panel in the mana-tombs to summon Cryo-Engineer Sha'heen http://www.wowhead.com/npc=19671
This npc is no longer summonable in game quest he gives was dropped in 4.3.
* Fix credit for researching gearmasters manual again as I somehow managed to omit this when I updated the event script to spawn him in proper position
* Spawn Greatfather Aldrimus http://www.wowhead.com/npc=19698, only problem is this npc is meant to be invisible until player until player has completed quest chain starting with I see dead dreanei, in sniff have no auras on this npc, only thing in bytes1 is 0x10008
* Spawn Skyguard Prisoner http://www.wowhead.com/npc=23383, believe there should be more possibly pooled have sniff of 1 only
* Drop Ragnaros Submerge Visual from Serfex the Reavers script, in sniff serfex did not cast this spell at all and actually had script to cast 2 submerge visuals but would always still be above ground,
- Updated to EventMaps
- Replaced manual summons with proper spells
- Fixed glitch where boss would resume fight/run back to his main target before the ancestor summon roleplay was over (it might still need few adjustments i.e fire on boat is currently missing)
- Implemented damage calculation for spell Dark Slash (http://www.wowhead.com/spell=48292) as previously the spell would do no damage and it's BasePoints is 0