Commit Graph

17570 Commits

Author SHA1 Message Date
Nay
4fb6101c6e Merge pull request #7693 from Warpten/guildFinder
Core/Guilds: Implemented guild finder.
2012-09-10 03:44:08 -07:00
Warpten
a6c9cb00be Core/GuildFinder: Fixed a possible crash caused by membership requests left after a character is deleted. 2012-09-10 12:41:43 +02:00
Warpten
4e0314e954 Core/GuildFinder: Fix SMSG_LF_GUILD_POST_UPDATED, thanks @Shauren. 2012-09-10 12:41:42 +02:00
Warpten
917ffc030e Core/Guilds: Implemented GuildFinder. 2012-09-10 12:41:42 +02:00
Vincent-Michael
4f1bad9a55 Core: Fix build
Closes #7717
2012-09-10 11:20:53 +02:00
Nay
1458a006b8 Siigh 2012-09-10 02:11:21 +01:00
Nay
0a81824772 DB/Guilds: Add missing reward table 2012-09-10 02:10:28 +01:00
Nay
d97d125618 Move a SQL file 2012-09-10 02:04:21 +01:00
Nay
d6743c7c95 Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	sql/updates/world/2012_09_09_02_world_spell_script_names.sql
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Vehicle/Vehicle.cpp
2012-09-10 00:52:35 +01:00
Nay
5963d02750 SQL: Update characters_database.sql 2012-09-10 00:41:35 +01:00
e@cacaw.net
7a8652c06f Core/Players: Do not allow polearm to be equipped in the offhand.
Signed-off-by: Nay <dnpd.dd@gmail.com>

Closes #7709
2012-09-10 00:35:46 +01:00
Nay
de0c9dac00 Core/Guild: pakcet -> packet 2012-09-10 00:31:15 +01:00
Nay
5226f53b8a Core/Guilds: Corrections to guild news & rewards commit, fixed build and added missing sql
Closes #7708
2012-09-10 00:06:47 +01:00
Shauren
f508f7dbc5 Core/Guilds: Corrected CMSG_GUILD_NEWS_UPDATE_STICKY structure
Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-09-09 22:43:45 +01:00
Sovak
9f841da63d Little codestyle change
Signed-off-by: Sovak <Sovak007@gmail.com>
Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-09-09 22:43:44 +01:00
Sovak
2440a28755 Core/Guilds: Implemented guild news & guild rewards tab
Signed-off-by: Sovak <Sovak007@gmail.com>
Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-09-09 22:43:44 +01:00
Subv
271e9cb9e6 Core/Entities: Fixed the "Move To" command for pets. 2012-09-09 16:35:22 -05:00
Subv
ca7bab19e0 Core/PacketIO: Enabled some opcodes 2012-09-09 14:57:37 -05:00
Shauren
83817afd99 Core/Vehicles: Improved vehicle passenger position calculation (still not complete) 2012-09-09 19:56:00 +02:00
Subv
6fc3d3a77c Core/Scripts: Some cleanup in warlock spellscripts 2012-09-09 12:28:31 -05:00
Shauren
97a92036d1 Core/Spells: Fixed typo in previous commit 2012-09-09 19:22:30 +02:00
Subv
da5f8f58e2 Core/Scripts: Cleanup the warrior spell scripts 2012-09-09 11:48:29 -05:00
Shauren
53002dfe03 Core/Spells: Set UNIT_FIELD_CHANNEL_OBJECT also for spells that don't have explicit target unit but use NEARBY selection, fixes #7246 2012-09-09 17:52:27 +02:00
oMadMano
e377550280 Scripts/Karazhan: Fix Prince Malchezaar Infernal start timer
Closes #5700
2012-09-09 16:24:06 +02:00
Subv
6677908382 Core/Achievements: Change ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE behavior
Allow it to be used with value1 = 0 and value2 = 0 to only check if the target is a player. Fixes some startup errors.
2012-09-09 07:44:17 -05:00
Nay
6bc3d113a9 Merge pull request #7706 from Sovak/bgs_2
Core/Battlegrounds: Fixed 2 more structures
2012-09-09 04:21:50 -07:00
Sovak
6662c4e604 Core/Battlegrounds: Fixed 2 more structures
Signed-off-by: Sovak <Sovak007@gmail.com>
2012-09-09 11:14:56 +02:00
Vincent-Michael
8541167ff2 DB/Quests: Fix OfferRewardText for quest "Warsong Supplies"
Closes #7279
2012-09-09 04:27:06 +02:00
Vincent-Michael
637894da1a Core/Spells: Fix typo (I need sleep) 2012-09-09 04:19:17 +02:00
Vincent-Michael
3d360e116c SQL: Fix sql fails :-/ 2012-09-09 04:12:08 +02:00
Nay
8a88994a82 Fix a merge failure, I need to sleep... 2012-09-09 03:05:45 +01:00
Vincent-Michael
2317af8dd3 Core/Spells: Convert Gift of the Naaru in spell script
Closes #6545
2012-09-09 04:02:47 +02:00
Nay
7c4e7a9ebc Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	sql/base/characters_database.sql
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Handlers/CharacterHandler.cpp
2012-09-09 02:18:58 +01:00
Nay
d04f155b65 Corrections to previous merged in PR 2012-09-09 00:10:23 +01:00
Nay
8f853095f4 Merge pull request #7703 from myran2/PR1
Core/Commands: .unstuck command
2012-09-08 16:03:15 -07:00
Myran2
c243185a3a Removed a line of debug code 2012-09-08 19:01:33 -04:00
Myran2
5cd9910463 Core/Commands: Replaced .start with a new command, .unstuck. Usage information can be found by typing .unstuck in-game 2012-09-08 18:59:06 -04:00
Nay
e0a3643913 Core/Characters: Add validation checks to barbershop use (prevents exploits)
Thanks Kiddie

Closes #7702
2012-09-08 23:16:35 +01:00
Nay
b30aeb8d51 Core/Objects: Method to get nearest GO of type X, FindNearestGameObjectOfType
Thanks Subv for the idea
2012-09-08 23:16:35 +01:00
Subv
7dbc20626e Core/Entities: Fixed GameObject::FindNearestX for objects with the same coordinates.
closes #4581
2012-09-08 15:24:59 -05:00
Subv
158a86cf11 SQL/Achievements: Fixed achievement "Wrecking Ball"
It should only count player deaths.
closes #1734
2012-09-08 13:13:32 -05:00
Shocker
d33259e84e Core/Spells: Remove incorrect usage of SPELL_ATTR0_NEGATIVE_1 in CanDispelAura (which is used in SPELL_AURA_SCHOOL_IMMUNITY handling)
Closes #5940
2012-09-08 20:29:03 +03:00
Subv
cfd11b490b Core/Items: Fixed items with ITEM_MOD_BLOCK_VALUE ( Increases the block value of your shield by X )
Closes #716
2012-09-08 12:21:31 -05:00
Kiddie
9a962f86c9 Core\Characters: Consecutive letters validation for CheckPlayerName
Closes #7694
2012-09-08 17:29:27 +01:00
Nay
c86abc28c2 Core/Tools: Update PlayerDump
TODO: character_void_storage
2012-09-08 16:40:36 +01:00
Nay
b03b112327 SQL: Update characters_database.sql 2012-09-08 15:28:00 +01:00
Nay
a55c7f6c84 Core: Fix build and a warning 2012-09-08 15:21:44 +01:00
Subv
f9fdf03ec2 Core/Spells: Corrected Glyph of Blessing of Might and Glyph of Blessing of Wisdom.
They should not affect Greater Blessing of Might and Greater Blessing of Wisdom.
2012-09-08 07:59:21 -05:00
Subv
be181b2ccd Core/Spells: Use the UNIT_FIELD_CHANNEL_OBJECT field instead of Spell::m_targets to select the channel targets of a triggered spell.
Closes #7246
2012-09-08 07:51:57 -05:00
Subv
b8343391c2 Core/Scripts: Muglash should walk instead of running. 2012-09-08 07:51:54 -05:00