Trazom62
5325084b6c
Fix Improved Fire Nova and Earthen Power Shaman Spells. Thanks Retriman.
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Fixes issue #559 .
--HG--
branch : trunk
2010-02-07 15:31:02 +01:00
Trazom62
32ef583616
Fix Mage Polymorph Reflect. Thanks breakerfly.
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Fixes issue #652 .
--HG--
branch : trunk
2010-02-07 12:31:51 +01:00
Xanadu
f8d1920fa5
Yet more cleanup, mostly in the script system. This should conclude the script integration into core.
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--HG--
branch : trunk
2010-02-05 13:01:32 +01:00
thenecromancer
1cda3dcb5f
Fix possible issue where player could inherit stealth visibility from his/her pet.
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--HG--
branch : trunk
2010-02-03 21:06:35 +01:00
thenecromancer
46c3236a14
Some changes to immunities
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--HG--
branch : trunk
2010-02-03 16:43:47 +01:00
_manuel_
adfce8fec4
Fixed npc issue after mind control by PrinceCreed. Closes issue 229.
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--HG--
branch : trunk
2010-02-01 02:16:44 -03:00
Trazom62
0b198b085d
Fix Glyph of Power Word: Shield
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Heal was given twice:
- once when PW:S is applied (see SpellAuras.cpp line 982).
- once when damage is actually absorbed.
The blizz way is to heal when PW:S is applied.
--HG--
branch : trunk
2010-01-31 22:03:58 +01:00
QAston
94e5e3970e
*Prevent linked effects to apply area auras in Unit::RemoveAreaAurasDueToLeaveWorld, finally fix the update sql
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--HG--
branch : trunk
2010-01-29 18:51:06 +01:00
Xanadu
2c81241bef
Fixed hunter trap procs - Entrapment and Lock and Load shall be henceforth proced only by the correct traps.
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Closes issue #110 .
--HG--
branch : trunk
2010-01-27 00:02:21 +01:00
thenecromancer
9d59288b1d
Drop BG Flag when entering vehicle
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--HG--
branch : trunk
2010-01-24 23:46:50 +01:00
QAston
1fd2292d73
*Some optimisation in Unit::HasNegativeAuraWithInterruptFlag.
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--HG--
branch : trunk
2010-01-24 15:08:05 +01:00
thenecromancer
6c24f75524
Fix some reactive/shapeshift based talents being active in spec they are not learned in
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--HG--
branch : trunk
2010-01-24 15:05:07 +01:00
thenecromancer
efa55f457f
Implement direct damage effect for Seal of Vengeance
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--HG--
branch : trunk
2010-01-24 14:47:26 +01:00
QAston
58383311a6
Fixes issue #476 . Remove owned auras in addition to applied auras on unit death.
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--HG--
branch : trunk
2010-01-24 13:23:34 +01:00
QAston
d1a40eb688
*Do not keep area aura targets in combat with aura owner
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*Add some safety checks to area aura target map update.
--HG--
branch : trunk
2010-01-24 13:08:25 +01:00
thenecromancer
84980ea77c
Apply armor reduction for physical attacks before other calculations ( for correct block amount and etc..)
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--HG--
branch : trunk
2010-01-23 15:44:28 +01:00
thenecromancer
39ba392c75
Merge
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--HG--
branch : trunk
2010-01-23 15:05:33 +01:00
QAston
216d32e8a7
*Prevent assertion fail in Unit::_AddAura after creature add to remove list.
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--HG--
branch : trunk
2010-01-22 20:03:47 +01:00
QAston
c1aa60aaab
*Run grid searches for area auras every 500ms instead of every unit update
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*Fix a stupid typo which caused memory leak in Unit::RemoveOwnedAura
--HG--
branch : trunk
2010-01-22 18:06:01 +01:00
thenecromancer
3b29a4e6f4
Do not apply SPELL_AURA_MOD_THREAT to negative threat changes (Eg. let Feint and alikes apply full effect)
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--HG--
branch : trunk
2010-01-21 15:51:11 +01:00
thenecromancer
fbe09a92f9
Allow spells with effect mechanic to allow apply other effects when effect with mechanic would be fail due to effect/state immunity.
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--HG--
branch : trunk
2010-01-20 21:10:18 +01:00
thenecromancer
721c926229
Change GetSpellSpecific() to have SpellEntry argument instead of ID, this saves lookups in spellstore for entries we already have.
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--HG--
branch : trunk
2010-01-20 20:54:32 +01:00
thenecromancer
e350775de7
Change MOVE_RUN_BACK speed to match retail data
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--HG--
branch : trunk
2010-01-20 20:42:03 +01:00
silver1ce
7ce1c094c0
Fixes #420 fixed out-of-range group member's position update, which broken after 7014f421c8
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--HG--
branch : trunk
2010-01-20 15:05:58 +02:00
QAston
7ef6842cf3
*Fix a memory leak with auras for cases when there are some spells casted on unit during remove from world - all thanks go to debug assert fails, which you all love so much.
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--HG--
branch : trunk
2010-01-19 21:33:35 +01:00
QAston
f5dea61b66
*Remove some of no longer needed debug code.
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--HG--
branch : trunk
2010-01-18 23:47:26 +01:00
silver1ce
cfca61b176
Auras with turn/move interrupt flags are now removed for creatures when they turn/move, cleanup
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--HG--
branch : trunk
2010-01-18 21:51:45 +02:00
QAston
f03a2a60e7
*Use std::map instead of UNORDERED_MAP for storing aura applications of an aura.
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--HG--
branch : trunk
2010-01-18 20:15:23 +01:00
QAston
9a7746c9fc
*Add some debug info to trac reason of assertion fail in Unit destructor.
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--HG--
branch : trunk
2010-01-18 18:42:36 +01:00
n0n4m3
99f66a6bc9
Updated copyright for new year.
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--HG--
branch : trunk
2010-01-16 20:19:18 +03:00
n0n4m3
c9a3698a11
Implement speed reduction at creatures DoFleeToGetAssistance, by NoFantasy.
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--HG--
branch : trunk
2010-01-16 19:35:30 +03:00
n0n4m3
b9c09071b0
Fixed Lifebloom final crit, by PrinceCreed.
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--HG--
branch : trunk
2010-01-16 18:47:40 +03:00
QAston
69b2900137
*Fix single target auras related crash
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*Apply aura stacking rules to m_ownedAuras holder.
--HG--
branch : trunk
2010-01-16 15:12:21 +01:00
silver1ce
0451e45e06
parse CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE opcode in proper way
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--HG--
branch : trunk
2010-01-15 19:23:59 +02:00
silver1ce
e3edc52a2d
Stop aura update packet spam, sorry about that
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--HG--
branch : trunk
2010-01-15 15:08:06 +02:00
thenecromancer
a428293dae
Issue 62: DK talent Impurity
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Note that there are probably more of things having just "dummy effect".
This way to get them is quite slow (auras are at least sorted by their type) and probably some sort of modifier could be stored for them
--HG--
branch : trunk
2010-01-14 17:47:38 +01:00
XTZGZoReX
53f9e0fba0
* Merge.
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--HG--
branch : trunk
2010-01-13 18:25:46 +01:00
XTZGZoReX
f5998611c3
Backed out changeset: 52e769d95f14
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--HG--
branch : trunk
2010-01-13 18:24:23 +01:00
XTZGZoReX
5a9ef604e2
* Fix CRLF.
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--HG--
branch : trunk
2010-01-13 18:22:31 +01:00
thenecromancer
c53ecf6dad
Fix Stealth Detection formula (Stealth auras are based on player level)
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--HG--
branch : trunk
2010-01-13 18:15:24 +01:00
n0n4m3
f7ad3aefc8
Removed all my commits for today, this is hack? really? okey
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--HG--
branch : trunk
2010-01-13 19:11:46 +03:00
n0n4m3
0bcf3b32f1
Fixed insane damage from some spells in case of negative spell.
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--HG--
branch : trunk
2010-01-13 14:31:57 +03:00
thenecromancer
91e1bf323d
Generate rage when hitting critters/targets with absorb
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--HG--
branch : trunk
2010-01-13 11:37:49 +01:00
thenecromancer
ea4e25f3aa
Implement vehicles created by player mounts.
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Original idea by Elmaster, packet research by Wrong, ty.
--HG--
branch : trunk
2010-01-13 11:16:38 +01:00
thenecromancer
db24e2927c
Implement Sacred Shield bonus for Flash of Light, fix absorb being proced on taking heals
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--HG--
branch : trunk
2010-01-13 10:47:51 +01:00
thenecromancer
8c5ece6420
Implement effect for aura #243 (temporary faction change)
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--HG--
branch : trunk
2010-01-13 10:45:34 +01:00
thenecromancer
b98fc794e4
Fix heal combat log event not displaying if heal was critical
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--HG--
branch : trunk
2010-01-13 10:28:44 +01:00
thenecromancer
8dd67e8bb3
Allow state/effect immunities ignore whole spell when one effect is immuned
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(Fixes getting part of CC auras with some immunities)
--HG--
branch : trunk
2010-01-13 10:20:00 +01:00
thenecromancer
6b07806d0c
Add support for additional passive for FORM_MOONKIN
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--HG--
branch : trunk
2010-01-13 10:08:49 +01:00
thenecromancer
d8d346ef1f
Apply haste to nonmagic class spells too. (For instance Arcane Missiles have dmgclass_none )
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--HG--
branch : trunk
2010-01-13 09:58:44 +01:00