ariel-
5491b7f89f
Core/Spells: only apply aura effects when needed. Fixes #21602
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(cherry picked from commit abb602f7c1 )
2021-09-06 20:10:16 +02:00
ariel-
071d112ed1
Core/Auras: fix auras apply on player when loading. Fixes Ghost aura flags and player deathstate
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Closes #21472
(cherry picked from commit 214fd579c0 )
2021-09-06 20:06:21 +02:00
ariel-
ad2d904a75
Core/Auras: cleanly remove linked auras when unapplying effect
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Closes #21588
(cherry picked from commit 8a8c7793c4 )
2021-09-06 20:05:39 +02:00
ariel-
b2de3efb4b
Core/Spells: Fix some issues with channeled spells and aura duration mods
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Closes #21584
(cherry picked from commit ac97655063 )
2021-09-06 20:05:37 +02:00
Killyana
bb772416bf
DB/SAI: Add an extra param "player only" for los_ooc event
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(cherry picked from commit 995a4fb8bb )
2021-09-06 19:51:57 +02:00
Killyana
ffae92edd2
Core/GameObject: Fix linked traps not being despawned properly and remove deprecated code
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Closes #20159
(cherry picked from commit 8f0af67bcb )
2021-09-06 15:26:50 +02:00
Killyana
81182d2114
DB/Gameobject: Fix phaseMask and spawntimesecs for cosmetic eggs used on Territorial Trespass Quest
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Ref #20771
(cherry picked from commit 2fe91a000f )
2021-09-06 15:26:24 +02:00
Keader
0de5fbb6c0
Core/Unit: Guardians no longer enter combat before reaching the target ( #19816 )
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(cherry picked from commit a891eb364e )
2021-09-06 15:23:29 +02:00
Treeston
a88cf958b0
Scripts/Naxxramas: Fix an issue that could cause Sapphiron to stop using Drain
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(cherry picked from commit 43491ba7f4 )
2021-09-06 15:17:53 +02:00
ariel-
339a2acac8
Core/Entities: fix creatures ignoring immune flags. Closes #21578 for real
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(cherry picked from commit 02f1399fde )
2021-09-06 15:15:33 +02:00
ariel-
50fe2dc7e3
Core/Spell: fix LoS checks for GameObject spells
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Closes #21580
(cherry picked from commit f7869ad38b )
2021-09-06 15:10:16 +02:00
ariel-
e7ef1deb6d
DB/Creature: root training dummies
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Closes #21513
(cherry picked from commit 60362cd11a )
2021-09-06 14:55:12 +02:00
Shauren
add2e6d212
Core/Spells: Avoid static analysis false positive
2021-09-05 23:04:33 +02:00
ariel-
60ff73eeba
Core/Spell: fix SendSpellMiss requiring caster Unit
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(cherry picked from commit 7f947646f9 )
2021-09-05 22:48:28 +02:00
ariel-
a2ea26816e
Core/Spell: fix target checks
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- Aura will be applied at last moment possible (after damage) to prevent regressions on #18395
- Partial revert of 9b38a6352c as it wasnt handling correctly checks without spells
Closes #21578
Closes #21579
Closes #21581
(cherry picked from commit d6b9f148a7 )
2021-09-05 22:43:48 +02:00
sirikfoll
7c63a99bab
Scripts/Spells: Quest King of the Mountain
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Added missing jump jets and battle standard visuals
Added allowed area conditions for the vehicle
Fixed Jumpbot's attack spell (thanks @keader for fixing the proc)
(cherry picked from commit e7e46b2a82 )
2021-09-05 22:19:03 +02:00
Killyana
6f451a8dd6
DB/Conditions: Remove wrong condition
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(cherry picked from commit 285ec76d0d )
2021-09-05 21:35:54 +02:00
Killyana
cbb492b33a
DB/Misc: Death knights area rework part 10
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Original work done by Grz3s on Cmangos
(cherry picked from commit 5947c54d68 )
2021-09-05 21:33:34 +02:00
Shauren
f832a96c4e
Warning fix
2021-09-05 16:30:13 +02:00
Shauren
7e09deea3a
Scripts/Spells: Fixed mage ice block to not heal without aura 320913
2021-09-05 15:58:30 +02:00
ariel-
c07b9188df
Core/Spells: register and apply individual aura effects on hit handler
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- Remove area aura processing from spell system, they're fully handled by aura owner update now
Closes #21577
(cherry picked from commit 4ca9d6469d )
2021-09-05 15:19:55 +02:00
ariel-
46537c6bcb
Core/Spells: tweak 'neutral' spell positivity
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- Fixes Mind Control dummy self aura appearing as a debuff
(cherry picked from commit d46f36f773 )
2021-09-05 15:16:05 +02:00
Shauren
9e840da13e
CI: Remove git tagging from build scripts
2021-09-05 14:59:42 +02:00
Shauren
85671f20d8
Build: Fixed branch name displayed by appveyor binaries
2021-09-05 14:49:02 +02:00
Shauren
05f188ae2b
CI: Update boost version used on appveyor
2021-09-05 01:27:51 +02:00
ZenoX92
17403ef4d5
DB/Quest: Rhapsody's Kalimdor Kocktail
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Closes #21575
(cherry picked from commit a60a2239da )
2021-09-05 00:57:31 +02:00
tkrokli
102c05ae42
DB/Gameobject: Remove deprecated game objects
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Follow-up to commit 33194a0ae6
- Remove some gameobjects still remaining in gameobject & gameobject_addon
(cherry picked from commit 6feee74c5a )
2021-09-05 00:47:37 +02:00
Killyana
d49b969b77
DB/Gameobject: Remove deprecated game objects
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(cherry picked from commit 33194a0ae6 )
2021-09-05 00:45:00 +02:00
ZenoX92
b414713fd9
DB/Creature: Ashtongue Deathsworn
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Closes #21573
(cherry picked from commit 039535fb9a )
2021-09-05 00:38:41 +02:00
ariel-
9fa95b4b57
Core/Spells: Fix periodic rolling adding bonuses twice
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Calculation is now done in CalculateAmount
(cherry picked from commit 93eda20d5c )
2021-09-04 22:52:31 +02:00
Shauren
8a4e1119ac
Core/Spells: Unify spell effect access api in both branches
2021-09-04 15:13:15 +02:00
Shauren
16ed458eee
Core: Updated allowed build to 9.1.0.40000
2021-09-02 12:42:10 +02:00
Shauren
6ec73a7659
Core/Misc: Fix windows nopch build
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Closes #25363
(cherry picked from commit 6ad58d604a )
2021-08-31 13:48:40 +02:00
Shauren
29659b4192
Build: Replace git describe with more script friendly alternative, git rev-parse and git diff-index
2021-08-31 11:29:07 +02:00
Shauren
9d7eee1a8c
Core/Auras: Fixed cherry-pick mistakes in Unit::RemoveMovementImpairingAuras and Unit::HasAuraWithMechanic
2021-08-30 23:21:14 +02:00
Shauren
407e5aea1a
Core/Spells: Remove leftover code from old mechanic - default spellpower scaling coefficients
2021-08-30 23:17:12 +02:00
Shauren
6031b95ea7
Core/Spells: Remove outdated damage calculations from Spell::EffectSchoolDMG and Spell::EffectWeaponDmg
2021-08-30 21:21:51 +02:00
funjoker
f9abd47005
DB/Class: Update druid player_classlevelstats
2021-08-30 18:47:12 +02:00
funjoker
96af9df9d2
DB/Class: Update hunter player_classlevelstats
2021-08-30 08:22:55 +02:00
Shauren
3af33b9ff9
Warning fixes
2021-08-28 20:24:21 +02:00
Shauren
aebf308368
Core/Spells: Fixed Spell::EffectWeaponDmg for spells with multiple damage effects
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Closes #26717
2021-08-28 19:53:53 +02:00
Shauren
3dd75a49b1
Core/Spells: Removed SpellEffIndex effIndex argument from spell effect handlers, it was commented out in almost every handler
2021-08-28 19:51:29 +02:00
Shauren
bc2c76a5b8
Core/Spells: Refactor building SMSG_SPELL_EXECUTE_LOG to not create 192 empty vectors on every spell cast
2021-08-28 18:30:45 +02:00
Shauren
b9647bdecc
Core/Reputation: Fixed FriendshipReputationFlags::NoRepGainModifiers implementation
2021-08-28 18:03:30 +02:00
Shauren
8cc418460f
Core/Misc: Fix gcc warnings
2021-08-28 16:08:33 +02:00
ariel-
962f6d7988
Core/Spells: rework part 5: GameObject casting
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Closes #21330
Closes #18885
Ref #18752
(cherry picked from commit 45c5e1b9d6 )
2021-08-28 15:59:11 +02:00
ariel-
65dca120d3
Core/Spells: rework part 4: iterate over effects first
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Ref #18395
Implement far spell queue processing
Closes #7395
(cherry picked from commit 080d2c6cd4 )
2021-08-28 15:59:11 +02:00
ariel-
f3548d45d0
Core/Spells: rework part 3: spells only handle at most one UnitAura and one DynObjAura during its lifetime
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Closes #15088
(cherry picked from commit e8d5aa56cc )
2021-08-28 15:59:11 +02:00
ariel-
52ae3c89d1
Core/Spells: rework part 2: Split up target selection logic
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Target check only determines what kind of entities we can target, spell positivity determines if that entity is valid for attack/assist
Closes #8844
(cherry picked from commit 9b38a6352c )
2021-08-28 15:59:11 +02:00
ariel-
1e1415a491
Core/Spells: rework part 1: Improved positive detection logic
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(cherry picked from commit efeae33495 )
2021-08-28 15:59:11 +02:00