Nay
55fc0c58af
DB/Schema: Change engine and collation of world.lfg_entrances
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latin1 -> utf8_general_ci
InnoDB -> MyISAM
(defaults for all `world` DB tables)
2013-02-03 01:37:23 +00:00
Vincent_Michael
1cdfc65959
Script: Fix warning for craping script -.-
2013-02-03 01:32:14 +01:00
Shauren
104682767e
Build fix
2013-02-03 01:28:18 +01:00
Shauren
b50cda4a1a
Core/Loot: Cleanup in LootMgr.
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* Removed a lot of loot template copying
* Improved grouped loot selection when using loot modes
* Removed code doing nothing
2013-02-03 01:18:06 +01:00
Vincent_Michael
0f53f69e52
Core: Fix build
2013-02-03 01:12:07 +01:00
Vincent_Michael
847cafc121
Scripts/Misc: Some code optimisations
2013-02-03 00:38:34 +01:00
Vincent_Michael
2c2fe7d464
Core/Misc: Small code optimisations
2013-02-02 19:06:47 +01:00
Vincent_Michael
9d7d68395c
Core/SmartAI: Implement SMART_ACTION_SET_ROOT (103)
2013-02-02 18:18:27 +01:00
Shauren
73d2f315af
Scripts/Icecrown Citadel
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* Fixed rare weird coldflame positioning
* Fixed Bone Slice
* Changed Bone Spike Graveyard timing (first has to happen after Lord Marrowgar starts using Bone Slice)
2013-02-02 16:48:09 +01:00
Shauren
f410bf9755
Core/World: Fixed a warning
2013-02-02 16:46:14 +01:00
Shauren
b47cb65b03
Core/Scripts: Allow persistent area auras to use DoCheckAreaTarget hook.
2013-02-02 16:45:57 +01:00
Kinzcool
2976f94003
DB/WDB: Fixed some wrong WDBVerified; those templates IDs are way too high to have been took from retail
2013-02-01 21:35:37 -05:00
Shauren
817f5b3648
Scripts/Icecrown Citadel:
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* Fixed Coldflame dealing double damage
* Targets hit by Bone Slice will now be immune to Bone Spike Graveyard
* Fixed healing players on Bone Spike
Closes #1091
Closes #4473
Closes #5854
Closes #7060
2013-02-01 18:06:51 +01:00
Shauren
957375c7ff
Core/Misc: Fixed a few warning found by static analysis tools.
2013-02-01 11:40:39 +01:00
Shauren
0bf29d45d1
Core/Players: Prevent trading, taking gold from mail and withdrawing from guild bank if it would put the player over gold cap.
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Closes #4015
2013-02-01 11:38:55 +01:00
Zaphod
dc5e9c80fc
DB/Loot: Fix Prismatic Black Diamond
2013-02-01 05:08:11 +00:00
Nay
0e945613d0
Core/Spells: Correct a check in IsLootCrafting, allows Prismatic Black Diamond to be fixed (a very peculiar spell...)
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The following conversation led to this fix: http://paste2.org/p/2816385 (for reference)
2013-02-01 04:52:06 +00:00
Vincent_Michael
b539a9717b
DB/Gameobject: Removed gameobject with bad wdb data
2013-02-01 00:46:32 +01:00
Gacko
f5264e3fbb
Script/ICC: Fix phase check and warning
2013-01-31 22:00:32 +01:00
Vincent_Michael
8e7806379d
Core/Spells: Fix Gas Cloud Tracking stacking with other tracking spells
2013-01-31 19:59:44 +01:00
Spp
67d46ae1ae
Scripts/Commands: Show correct guild Rank when using .pinfo command
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(Corrections to 1b551cc1 )
2013-01-31 09:18:42 +01:00
Gacko
0a9fbc6588
Script/ICC: Fix phase check in Saurfang script
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... typos - typos everywhere. me->request(glasses);
2013-01-31 08:45:47 +01:00
Gacko
754418a8de
Script/ICC: Fix phase check in Saurfang script
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Related to changes in dbecf05e39
2013-01-30 19:34:59 +01:00
Vincent_Michael
716c2db403
Core: Fix warnings
2013-01-30 19:09:09 +01:00
Gacko
2ba477c367
Merge pull request #7873 from Gacko/eventphases
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Core: Logical fixes in EventMap
2013-01-30 09:49:54 -08:00
Gacko
dbecf05e39
Core: Logical fixes and improvements in EventMap
2013-01-30 18:39:34 +01:00
Vincent_Michael
5a74336c5e
Core: Fix non pch build
2013-01-30 18:24:29 +01:00
Vincent_Michael
8814d8c136
Script/ToCr: Fix crash for lord jaraxxus Mistress Kiss + cleanup
2013-01-30 18:06:19 +01:00
Nay
261e482a66
Merge pull request #9103 from Norfik/authdb
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DB/Auth: Fix typo in sql/base/auth_database.sql
2013-01-30 06:05:17 -08:00
Emo
2ffeaec443
DB/Auth: Fix typo in sql/base/auth_database.sql
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ERROR 1136 (21S01) at line 216: Column count doesn't match value count at row 1
2013-01-30 14:51:40 +01:00
Spp
8cd408ae6c
Core/Misc: Some changes to minimize differences with 4.3.4 branch
2013-01-30 10:34:18 +01:00
Spp
c4e4cb1b5c
Core/Misc: Remove using directive from header files (It will eventually lead to name collisions)
2013-01-30 09:06:19 +01:00
Spp
2c32393a39
Core/Misc: Always state what columns are affected by MySQL statements
2013-01-30 08:42:01 +01:00
Spp
fa5dd4bd4e
Core/Misc: Remove some calls to const_cast
2013-01-30 08:39:06 +01:00
Nay
0281497573
DB/Loot: Fix 9 drop chance in gameobject_template (7 quests should be fixed by this)
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If a GO with flags 4 drops a quest item, ChanceOrQuestChance for that items needs to be negative
Query used to find the issue:
```
SELECT * FROM `gameobject_loot_template`
WHERE (`item` IN (SELECT `questItem1` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR
`item` IN (SELECT `questItem2` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR
`item` IN (SELECT `questItem3` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR
`item` IN (SELECT `questItem4` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR
`item` IN (SELECT `questItem5` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR
`item` IN (SELECT `questItem6` FROM `gameobject_template` WHERE (`flags` & 4) != 0)) AND
`ChanceOrQuestChance` > 0;
```
2013-01-29 23:48:39 +00:00
click
ea9c6524dd
Buildsystem/CMake: Revoke commit 7b49da48f9 - it creates unwanted results when used with PCh on *nix platforms.
2013-01-29 23:18:25 +01:00
FH3095
76910472d8
DB/Achievements: Fix Portal Jockey
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Current Status: Portal Jockey(10) is rewarded from 10nh and 25nh, Portal Jockey(25) is rewarded from 10hc and 25hc.
Reason: Achievement-criteria 12971 is required for Portal Jockey(25), but checks for map-difficulty 2=10hc.
On the other side achievment-criteria 12979 is required for Portal Jockey(10), but checks for map-difficulty 1=25nh.
Closes #9081
Ref #6810
2013-01-29 15:02:54 +00:00
click
7b49da48f9
Buildsystem/CMake: Change policy CMP0005 to NEW and corect some buildvariables accordingly
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** Info from CMake:
** The OLD behavior for this policy is to place definition values given to add_definitions directly in the generated build rules without attempting to escape anything.
** The NEW behavior for this policy is to generate correct escapes for all native build tools automatically.
If this breaks build, let us know on irc : irc.rizon.net/#trinity
2013-01-29 15:53:21 +01:00
w1sht0l1v3
8183f70ae0
DB/Loot: Add Cache of the Ley-Guardian to heroic Oculus loot when RDF aura is present.
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Closes #6927
2013-01-29 05:15:10 +02:00
Kinzcool
5040fd2558
DB/Gameobjects: Set proper state for ToCr doors and fixed looting of Venomhide Egg & Discarded Soul Crystal
2013-01-28 21:59:12 -05:00
Gacko
29cd1dbec1
Core/Quest: Bloody Breakout
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Closes #641
2013-01-28 19:50:01 +01:00
Kinzcool
da080ac4e7
DB/Gameobjects: Added an another missing Gameobject
2013-01-27 13:10:14 -05:00
ZxBiohazardZx
2aa554db34
Typo: i will now go hang myself..... _ typo
2013-01-27 17:42:44 +01:00
ZxBiohazardZx
b9cb92cc88
Fix/Commit: push final file, not the workingcopy
2013-01-27 17:41:26 +01:00
Expecto
eba983c3a0
DB/Creature: Add spawns for Unseen in Duskwood (thanks Expecto for that)
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DB/SAI: Add SAI for the Unseen's Aura (thx ZxBiohazardZx)
2013-01-27 17:37:20 +01:00
Shauren
6e80357f8e
Core/Authserver: Added possibility to allow realm connections both from "world" and local networks.
2013-01-27 17:33:01 +01:00
Shauren
e1d12de2b1
Core/Battlegrounds: Fixed arena scoreboards not showing all players.
2013-01-27 11:56:56 +01:00
Nay
3a6a02547c
Update sql/updates/world/2013_01_26_07_world_gameobject_template.sql
2013-01-27 04:06:12 +00:00
Kinzcool
3de933bcb5
DB/Gameobject: Added a missing gameobject template
2013-01-26 22:09:09 -05:00
Kinzcool
10bd0adca1
DB/Creature: Fixed equipment of Elder Razormaw, he should no longer have a sword as arms
2013-01-26 21:41:28 -05:00