Commit Graph

26588 Commits

Author SHA1 Message Date
Matan Shukry
a8fb7109b7 Core/Maps: Refactor duplicated code from all ***CellRelocation and CheckGridIntegrity into single templated function (#26231) 2021-03-28 15:26:28 +02:00
Shauren
0461826689 Core/Loot: Properly clear tracked looted objects with item loot
Closes #22538
2021-03-28 14:18:34 +02:00
Matan Shukry
1c852af7f2 Core/Spells: Implement SPELL_EFFECT_TELEPORT_TO_RETURN_POINT (#26217) 2021-03-28 00:22:34 +01:00
Смердокрыл
3ef50d6a1b Core/Vehicles: Named new vehicle seat flag B - passenger mirrors anims
Closes #23982
2021-03-27 12:36:55 +01:00
Matan Shukry
cfb32584b0 Core/Auras: Prevent recursive infinite loops with spell mod auras affecting each other (#26165) 2021-03-27 02:16:52 +01:00
Shauren
3f47939969 Core/Auras: Corrected logic used to determine if a spellmod should affect another spell, empty family name or class mask should not apply to any spell 2021-03-27 00:25:50 +01:00
Robingad
f8255b1541 Core/Script: Implement CalcCritChance hooks for spell and aura scripts (#26116)
(cherry picked from commit AshamaneProject/AshamaneCore@4e0a3f4343)
2021-03-25 21:28:22 +01:00
Shauren
834cd15540 Core/PacketIO: Fixed building SMSG_UPDATE_OBJECT for array fields sharing the same initial bit index after ClearChanged was called on one of them 2021-03-25 20:17:35 +01:00
Shauren
07a47947e2 Core/Spells: Defined and implemented new spell interrupt flags 2021-03-24 23:36:53 +01:00
Matan Shukry
abaeb12ba3 Scripts/Spells: Implemented druid eclipse system (#26090) 2021-03-24 00:50:28 +01:00
Matan Shukry
2420f4e7a1 Core/Scripts: Implemented new aura script hook OnEnterLeaveCombat 2021-03-23 00:46:47 +01:00
Shauren
88f4d30445 Core/Units: Corrected values of UnitData::Resistances (should be total value) 2021-03-21 22:19:43 +01:00
Matan Shukry
b574be08ae Core/Auras: Implemented aura to increase armor by percentage of primary stat 2021-03-21 22:19:43 +01:00
Shauren
d889b4b0e8 Core/Players: Added Player::GetPrimaryStat retrieving intended primary stat for current specialization 2021-03-21 20:00:22 +01:00
Shauren
ff203b3be2 Core/Auras: Defined one more aura type SPELL_AURA_ALLOW_INTERRUPT_SPELL (484) 2021-03-21 17:51:55 +01:00
Shauren
29169181cd Core/Spells: Defined more spell attributes 2021-03-21 17:51:23 +01:00
Shauren
9b5a46ca2b Core/Auras: Defined and implemented many new interrupt flags 2021-03-21 12:05:32 +01:00
Shauren
6db27c58b9 Core/Spells: Updated spell shapeshift form flags enum 2021-03-19 23:48:33 +01:00
Shauren
69e0b9a985 Core/Auras: Update AuraState enum and implement missing new ones 2021-03-16 20:48:42 +01:00
Shauren
566f9f368d Scripts/Icecrown Citadel: Corrected spell ids used by Professor Putricide 2021-03-16 18:36:40 +01:00
Shauren
c7d1cf7457 Core/Spells: Fixed startup crash and log any future attempts to apply data corrections to nonexisting spell effects 2021-03-16 00:07:34 +01:00
Matan Shukry
0c73895826 Scripts/Spells: corrections to Death Knight spell Blood Mastery (#26082) 2021-03-15 22:53:30 +01:00
Shauren
6585666e6e Core/Spells: Define all spell modifier types and implement ProcCooldown mod and PeriodicHealingAndDamage for melee periodic damage 2021-03-15 21:03:06 +01:00
jackpoz
8313053a3b Shared/Metric: Fix crash on shutdown
Fix crash on shutdown with metrics enabled but InfluxDB stopping before worldserver

(cherry picked from commit 45b2bcfaf2)
2021-03-15 20:17:31 +01:00
ForesterDev
7bd3914663 Scripts/Commands: modify command .dismount to target any selected player (#19788)
- change security lvl for command .dismount to 2 (gamemasters). For players there is /dismount command

Closes #19788

(cherry picked from commit 661dfee80e)
2021-03-15 20:17:31 +01:00
ariel-
f199eac72c Core/GameObject: refactor dismounting on use
(cherry picked from commit 98236dfa88)
2021-03-15 20:17:31 +01:00
jackpoz
2364aa59d8 Core/Spells: Fixed Naxx Anub Scarab Summoning Spell
Reduce spell radius of 28864 and 29105 from 100 yards to 10 yards to spawn scarabs closer

(cherry picked from commit 72e97d330b)
2021-03-15 20:17:31 +01:00
ariel-
f20a904b74 Core/Spells: allow auras to proc from partial blocks
Closes #21065

(cherry picked from commit 3722a96f4f)
2021-03-15 20:17:31 +01:00
ariel-
0486ff8350 Core/GameObject: implement dismount on use of certain GOs
- The fact of player dismounting was entirely client-sided, with no server code enforcing it.

Closes #19979

(cherry picked from commit 2ce3f3a7b8)
2021-03-15 20:17:31 +01:00
Gustavo
044110d423 Core/Entities: add extra use of UPDATETYPE_CREATE_OBJECT2 (#20955)
(cherry picked from commit 51c4196acf)
2021-03-15 20:17:31 +01:00
ariel-
f60b0ead83 Core/Scripts: more nopch
(cherry picked from commit deebac9639)
2021-03-15 20:17:31 +01:00
ariel-
1891edb455 Core/Scripts: nopch fix
(cherry picked from commit 7fb70e74f2)
2021-03-15 20:17:31 +01:00
ariel-
33fbd7c773 Core/Scripts: fix drink auras
(cherry picked from commit 5fc4d36a1f)
2021-03-15 20:17:31 +01:00
ariel-
794a3e4388 Core/Auras: fixed off by one error in counting SPELL_ATTR5_START_PERIODIC_AT_APPLY ticks
- Made SpellInfo::GetMaxTicks and AuraEffect::GetTotalTicks return the same number without mods (dumped arbitrary default return value of 6 and arbitrary 30 sec limit)
- They should be streamlined whenever SPELL_AURA_48 is implemented

(cherry picked from commit 7dff0e3246)
2021-03-15 20:17:31 +01:00
ariel-
8eb3e6c243 Core/Scripts: more travis
(cherry picked from commit 2d07d4f7b3)
2021-03-15 20:17:31 +01:00
ariel-
6042126916 Core/Scripts: travis fixes
(cherry picked from commit ea0224e3bd)
2021-03-15 20:17:31 +01:00
ariel-
44c8ccadd7 Core/Auras: periodics refactor part 5: ported periodic trigger spell auras to scripts
(cherry picked from commit a36e804ae4)
2021-03-15 20:17:31 +01:00
ariel-
d9b145615d Core/Auras: periodics refactor part 4: ported periodic dummy auras to scripts
(cherry picked from commit 193bd3b452)
2021-03-15 20:17:31 +01:00
ariel-
97e869e8b3 Core/Auras: periodics refactor part 3: move more switch hacks to scripts
- Incidentally fixed some spells which were supposed to be removed by proc instead of healing to full

(cherry picked from commit 16e20711d2)
2021-03-15 20:17:31 +01:00
ariel-
fd786c03a3 Core/Auras: periodics refactor part 2: Move UpdatePeriodic to AuraScripts
(cherry picked from commit 0510bf7afe)
2021-03-15 20:17:31 +01:00
ariel-
5f9e0d92d5 Core/Auras: periodics refactor part 1:
- Don't skip ticks if diff is greater than amplitude
- Fixed spells without ampltude in DBC

(cherry picked from commit 5d91beb1db)
2021-03-15 20:17:31 +01:00
Golrag
fe362cf2c9 Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo (PR #20970)
- Use Midsection height for LoS checking.
- Changed MotionMaster::MoveJumpTo to use correct z. This change also makes sure the _owner will jump towards the given angle. Instead of jumping to a unintended angle if the first one is not in LoS.

(cherry picked from commit 95456ab5d8)
2021-03-15 20:17:31 +01:00
Shauren
16135b5096 Core/Spells: Changed channel triggered spells to inherit positive/negative status from main spells
Closes #18259
Closes #21041

(cherry picked from commit 6122006b0c)
2021-03-15 20:17:31 +01:00
ariel-
88ae43fa51 Core/Misc: minor typo and codestyle fixes
- Replace NULL uses in new code with nullptr
- Fix wrong (accumulated) load time log when loading calendar invites
- Make Creature::CanRegenerateHealth const as its just a getter
- Mark OnlyOnceAreaTriggerScript::OnTrigger as final in case someone wants to override that (you are supposed to use protected _OnTrigger hook)

(cherry picked from commit 78a1c687a2)
2021-03-15 20:17:31 +01:00
Meji
72f99531b7 Core/Players: Update the location of the cinematic camera only if there is an active cinematic (#26215) 2021-03-15 00:06:26 +01:00
Shauren
41c342113f Fix build 2021-03-14 15:41:02 +01:00
Jeremy
2d84912ce9 Core/GameObjects: Add GameObjectPlaySpellVisual (#26044) 2021-03-14 15:40:42 +01:00
Shauren
08e017b351 Core/AdventureMap: Handle CMSG_ADVENTURE_MAP_START_QUEST 2021-03-14 14:46:07 +01:00
Shauren
da77b300f4 Core/Spells: Small refactor to ServersideSpellName to make private parts actually private 2021-03-14 14:45:01 +01:00
Shauren
56438d0cdd Core/Players: Remove error log from Player::GetQuestObjectiveData as that function is now used with quest objectives retrieved by their id, not from quest 2021-03-14 14:44:16 +01:00