Commit Graph

26588 Commits

Author SHA1 Message Date
megamage
e5e6ff9f1b Some missing changes. This should fix the bug that loading char causes crash.
Please do not commit to the other tip (I do not know how to delete it).

--HG--
branch : trunk
2008-11-20 17:40:13 -06:00
megamage
1e997b95cc Re-commit 262 due to EOL issues. (no difference from 262)
--HG--
branch : trunk
2008-11-20 16:16:57 -06:00
w12x
0b61584e1b Finally properly fix phased game event saving.
--HG--
branch : trunk
2008-11-19 10:50:34 +01:00
megamage
8d09c298fd *Merge with 258. Warning: this rev may be unstable!
--HG--
branch : trunk
2008-11-18 19:43:03 -06:00
megamage
ea68727d27 *Merge from Mangos. Add MapReference. Author: hunuza.
*Also re-commit the patches reverted in 255.

--HG--
branch : trunk
2008-11-18 19:40:06 -06:00
w12x
db6328e719 Backed out changeset 34515ac455ef
--HG--
branch : trunk
2008-11-18 23:27:26 +01:00
gvcoman
df6a8e5f8e Unsummon summon as possessed creatures on spell channeling interrupt.
--HG--
branch : trunk
2008-11-18 15:52:52 -05:00
KingPin
f3c48aa831 Backed out changeset 835660b317dc
--HG--
branch : trunk
2008-11-17 22:07:21 -06:00
gvcoman
53de62cee0 Fix typo.
--HG--
branch : trunk
2008-11-17 19:36:38 -05:00
megamage
474dc08c46 *Update aura stacking check. By QAston.
*Update pet autocast check. By qubix.

--HG--
branch : trunk
2008-11-17 17:59:33 -06:00
gvcoman
868c2ef175 * Implemented new summon possessed summon type for spell 49352.
* Unsummon all summon possessed units on summoning aura cancel.

--HG--
branch : trunk
2008-11-17 18:57:16 -05:00
gvcoman
4cd86b2ed5 Added TARGET_UNIT_AREA_SCRIPT target to the list of target types using custom targets defined in spell_script_target.
--HG--
branch : trunk
2008-11-17 18:47:24 -05:00
w12x
363e526baa Fixed I64FMTD define for non-microsoft compilers. This should fix phased events state not being saved on some systems.
--HG--
branch : trunk
2008-11-17 23:39:24 +01:00
megamage
c95cb1003a *Do not let CC spells interrupt themselves.
--HG--
branch : trunk
2008-11-16 17:42:29 -06:00
megamage
2351a737b5 Merge 246 and 247.
--HG--
branch : trunk
2008-11-16 17:22:48 -06:00
megamage
9bcb0119e9 *Fix Gruul's shatter effect damage. Patch provided by _krz.
--HG--
branch : trunk
2008-11-16 16:56:35 -06:00
gvcoman
478ca47083 Delete possessed AI only on creature delete.
--HG--
branch : trunk
2008-11-16 14:38:02 -05:00
w12x
4b6072f9c3 Fixed entering arena teams. Hopefully.
--HG--
branch : trunk
2008-11-16 18:44:17 +01:00
runningnak3d
3c866d5529 [svn] * Fixed a SQL issue that was causing game events to not be saved
* FROM_UNIXTIME doesn't allow '' inside the ()
* This should solve the issue of jumping from phase 1 -> 2 -> 3 -> 4 without completing the objectives
* This should also tick a LOT of players off if their servers are running with the stock TDB blizz values :P (low pop servers at least).

--HG--
branch : trunk
2008-11-16 02:28:44 -06:00
runningnak3d
44291639b3 [svn] * Small fix to trinitycore.conf.dist
* In the comments for Trinity Script, removed old DB connection info
* What was the ScriptDev2 DB is now part of the World DB, so those settings are used.

--HG--
branch : trunk
2008-11-15 23:22:11 -06:00
w12x
a0826dce0d [svn] Added missing includes.
--HG--
branch : trunk
2008-11-15 15:11:31 -06:00
megamage
7d3997f7d6 [svn] *Update Kalecgos script.
*Correctly select aura triggered spell target.
*Fix some scripts, should be pGOHello = &
*Fix a bug that some channel spells cannot be interrupted.
*Fix a bug that not-selectable creature cannot be hit by target_entry spells.
*If eventAI cannot find heroic flag and normal flag, enable event as default rather than disable it.

--HG--
branch : trunk
2008-11-15 15:09:22 -06:00
gvcoman
61d9723c5b [svn] Fixed freeze caused by dynamic objects (hopefully).
--HG--
branch : trunk
2008-11-15 13:34:59 -06:00
megamage
8df6868fac [svn] DynamicObject should only be visible for caster if it is not in distance. However, I do not think this will fix the bug that dynamic object update freezes the server.
--HG--
branch : trunk
2008-11-15 11:56:59 -06:00
megamage
9ff33852b7 [svn] Fix the bug that next melee spells and auto shoot do not work.
--HG--
branch : trunk
2008-11-15 10:21:37 -06:00
visagalis
5eda9b1ec7 [svn] * Partly reverted 242 changes. To fix compile error.
--HG--
branch : trunk
2008-11-15 07:37:41 -06:00
KingPin
88aac8195f [svn] * minor cleanup in Level3.cpp
--HG--
branch : trunk
2008-11-15 07:14:03 -06:00
gvcoman
5deef1bb59 [svn] * Reimplemented packet/update forwarding in more generic way
* Implemented far sight spells (Far Sight, Eagle Eye, etc) at unlimited range and properly forward packets
* Implemented bind vision spells (Mind Vision, etc) to forward packets at unlimited distance
* Implemented Sentry Totem (both vision switching/forwarding and alerting)
* Other misc possession fixes
* Added .bindsight and .unbindsight commands

Please test out the above spells (including Mind Control) and report any issues on the forums.

--HG--
branch : trunk
2008-11-14 20:40:35 -06:00
visagalis
3085e66b96 [svn] *** Source: MaNGOS ***
* Fixed english spelling in src/game/WorldSocket.h/cpp. Author: Derex
* [240_world.sql] Create new command .senditems and remove from moderator level command .sendmail possibility send items. Author: Vladimir
* Added new command: .sendmoney player "subject" "message" money - Sends a mail with money to a player. Author: fredi
* Correctly apply taken damage debufs/bonuses in cases non-physical melee damage. Author: Frankir
* Fix a crash in add friend/ignore callback. (check if player still logged in). Author: Hunuza
* Better args checking in .sendmoney command. Author: Vladimir

--HG--
branch : trunk
2008-11-14 17:50:48 -06:00
megamage
053b671cb5 [svn] Add UNIT_STAT_CASTING, and use it to update attack timer as test.
--HG--
branch : trunk
2008-11-14 17:42:00 -06:00
visagalis
bfa9e75161 [svn] *** Source: MaNGOS ***
* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir)
* Fix auth login queue. Author: Derex
* Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak
* Fixed some format arg type/value pairs. Other warnings. Author: Vladimir
* [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir

NOTE:
Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data.

--HG--
branch : trunk
2008-11-14 17:03:03 -06:00
visagalis
d1e759479b [svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.

--HG--
branch : trunk
2008-11-14 16:28:45 -06:00
megamage
eefcc9026b [svn] Remove a hack to try to fix "pet attack self" bug. Warning: this change may bring some unexpected bug.
--HG--
branch : trunk
2008-11-14 14:43:54 -06:00
megamage
05a3da754e [svn] Let caster face target after casting shadowstep.
--HG--
branch : trunk
2008-11-14 14:25:20 -06:00
megamage
f6c1a7a93d [svn] Some update on channeled spells.
--HG--
branch : trunk
2008-11-14 14:19:23 -06:00
slg
2c3130d415 [svn] * Merged SD2 Rev. 706 & 707
- Added: Pathaleon the Calculator script. Also added a Mechanar Instance script.
 - Added: Fixed and improved version of High King Maulgar. (Timers, Spells, Adds...)
 - Fixed: Nethermancer Sepethrea encounter. Spawning Adds, timers, spells...
 - Fixed: Lot of timers and spells like for: Doomlord Kazzak, Doomwalker, Gruul, and more.

* Fixed 147_world.sql

--HG--
branch : trunk
2008-11-13 17:12:54 -06:00
megamage
55d58ea878 [svn] Fix blink. Bug: can blink through door. Author: GodsdoG.
Fix blessed recovery and martyrdom. Patch provided by Gomez.
setActive for Akama shade to see if this can fix the bug that it cannot find channeler.

--HG--
branch : trunk
2008-11-12 23:06:51 -06:00
megamage
379bc3682c [svn] Fix a bug that players cannot hear others talking.
Provide script support for type 10 gameobject.
Add some missing script sql.

--HG--
branch : trunk
2008-11-12 16:21:08 -06:00
megamage
e3a9de2d84 [svn] Cast on caster for SPELL_EFFECT_TRADE_SKILL.
--HG--
branch : trunk
2008-11-12 10:36:13 -06:00
megamage
f40b573a45 [svn] Update IsNoStackSpellDueToSpell. This should fix the bug that some talent spell auras cannot stack. Patch provided by QAston.
--HG--
branch : trunk
2008-11-12 10:22:56 -06:00
megamage
953aa51ea9 [svn] Fix a typo that makes pet cannot autocast. Thank Elron for pointing out the mistake.
--HG--
branch : trunk
2008-11-12 10:01:57 -06:00
megamage
62e2949370 [svn] Fix a typo. This solve the bug that sap and other spells cannot be removed by damage.
The original author of AURA_INTERRUPT_FLAG_UNATTACKABLE is kamir86. Sorry for not mentioning that in rev 221.

--HG--
branch : trunk
2008-11-12 09:28:38 -06:00
KingPin
ad217ed2f4 [svn] * more fixes for hash/unordered map. source mangos.
--HG--
branch : trunk
2008-11-12 06:41:30 -06:00
megamage
897a989080 [svn] Fix some aura_interrupt_flags.
--HG--
branch : trunk
2008-11-11 20:50:03 -06:00
megamage
26d2b9f138 [svn] Fix a bug that tame beast may crash server.
--HG--
branch : trunk
2008-11-11 17:59:56 -06:00
megamage
d06130f88c [svn] Fix some aura_interrupt_flag to correctly remove auras.
Add interrupt_flag_unattackable. Source: mangos forum. Adapted by F636y623.
Add function CombatStart().

--HG--
branch : trunk
2008-11-11 17:49:51 -06:00
KingPin
b9c7086f05 [svn] Added player latency reading to Characters DB. Patch by Biglad.
*** Latency readouts provided by Trollz Inc. For all your cheap yet effective statistics please come to Trollz Inc... Now with more murloc blood added for more accuracy.

--HG--
branch : trunk
2008-11-11 14:01:02 -06:00
gvcoman
655d86275b [svn] Disable the follow and stay commands on charmed units or pets that have aura Bind Sight.
--HG--
branch : trunk
2008-11-10 22:51:37 -06:00
KingPin
943b4b68b9 [svn] * GCC compile fix - Source Derex
* Cleanups

*** This revision made by ogres due to our Gnome engineers getting a little too drunk at yesterdays Trinity office party(It's true, would I lie to you?).

--HG--
branch : trunk
2008-11-10 20:11:14 -06:00
megamage
73d1b07a91 [svn] Fix some typos.
--HG--
branch : trunk
2008-11-10 17:19:35 -06:00