Commit Graph

487 Commits

Author SHA1 Message Date
Aokromes
59667ee606 Core/Spells: move debug log into debug mode 2013-09-02 09:41:46 +02:00
Vincent-Michael
b1721a65ee Core/Spells: Fix quest credit for quest "Death Comes From On High" 2013-08-31 17:42:04 +02:00
Nay
1903d4ca7d Core/Server: Fix a spammy warning in WorldSession and move code to .cpp 2013-08-30 15:44:17 +01:00
Kirkhammett
e23b6436c5 Core/Quests: Escape from Silverbrook 12308 2013-08-29 14:37:29 +02:00
joschiwald
76171984f1 Scripts/Spells: fix codestyle in 48783b8606 2013-08-29 03:08:08 +02:00
Kirkhammett
48783b8606 Core/Quests: Fuel for the Fire (12690) 2013-08-29 00:50:14 +02:00
Nay
12973de799 Core&Tools: Fix multiple issues found by a static code coverage tool 2013-08-24 22:57:22 +01:00
Vincent-Michael
9eb01d63bd Core: Fix warnings 2013-08-18 13:54:20 +02:00
Vincent-Michael
7dbf68cbfc Scripted/Misc: Remove some whitespace 2013-08-18 02:07:13 +02:00
joschiwald
2b19ba1879 Misc: replace Unit::GetPlayer with ObjectAccessor::GetPlayer and some cosmetic changes 2013-08-18 01:41:10 +02:00
Vincent-Michael
c32dbd1432 Core/Spells: Fix hunter T7 4P Bonus
Closes #8320
2013-08-18 00:55:44 +02:00
Shauren
4d260a54ae Core/Spells: Fixed warrior T10 4p dps bonus
Closes #493
2013-08-15 16:39:31 +02:00
Vincent-Michael
4c64e407b7 Core/Spells: Convert hunter "Improved Mend Pet" in spell script
Closes #5597
Closes #9006
Closes #10346
2013-08-11 19:23:21 +02:00
Vincent-Michael
8aff3945f2 Scripted: Fix non pch build 2013-08-09 20:00:18 +02:00
untaught
92fdb7aed1 DB/SAI: Fix quest Jormuttar is Soo Fat...
Scripts/Spells: Script spell Bear Flank Master

Closes #10484
2013-08-09 12:55:26 +01:00
joschiwald
0667e89005 Scripts/DrakTharonKeep: add some spellscripts, add yells to novos, and do some cosmetic changes 2013-08-07 17:31:36 +02:00
Kirkhammett
c8bfb9cf4d DB&Scripts/Icecrown: Fix quest The Last Line Of Defense and script Argent Cannons
Closes #998
Closes #10460
2013-08-06 23:16:03 +01:00
Vincent-Michael
bab04cc5f8 Core/Spells: Fix try for logic fail in 4ba3c2e51d 2013-07-30 23:59:30 +02:00
Nay
1bb3c4a2b4 Misc: Fix warnings and build
Closes #10396
2013-07-29 14:24:53 +01:00
joschiwald
cf7e783274 Scripts/Spells: Fixed typo in 7678800a93 2013-07-27 21:25:56 +02:00
joschiwald
7678800a93 Scripts/Spells: simplified "spell_dk_presence" 2013-07-27 17:53:00 +02:00
joschiwald
b4d2796e33 Core/Spells: moved Improved Paladin Auras and Aura Mastery into SpellScripts
Closes #205
Closes #5163
Closes #6809
Closes #7408
Closes #9587
2013-07-27 02:37:48 +02:00
joschiwald
e9750a4b65 Core/Spells: move Death Knights Presences into SpellScripts, fix possible issue after spec change, and fix some startup errors
Closes #10354
2013-07-25 18:06:21 +02:00
joschiwald
a522be8108 Merge pull request #10336 from joschiwald/spellscripts5
Scripts/Spells: backport some SpellScripts from 4.3.4 branch
2013-07-23 17:21:17 -07:00
joschiwald
99c67c103d Scripts/Spells: backport some SpellScripts from 4.3.4 branch
- Fix Earth Shield
- Fix Necrotic Touch
- Fix Reflective Shield

Closes #9145, #9163, #9665
2013-07-24 02:13:49 +02:00
joschiwald
2d6a48840c Core/Spells: use SpellInfo class to get spell rank instead of SpellMgr helpers 2013-07-21 13:37:34 +02:00
Vincent-Michael
1ac4f0a9c1 SQL: Rename in correct name 2013-07-19 14:01:25 +02:00
Vincent-Michael
4ba3c2e51d Misc: Some cleanup 2013-07-17 19:42:15 +02:00
Nay
3561ab98ba Misc: Use override and final C++11 keywords in a few places (mostly scripts)
OVERRIDE and FINAL are TC macros (expand to nothing if compiler does not  support C++11)
2013-07-06 20:21:45 +01:00
Vincent-Michael
6079f369af Scripted/Misc: Some cleanup 2013-07-06 01:00:05 +02:00
Shauren
112bc49c9a Core/Units: Removed most calls to SendMovementFlagUpdate for creatures 2013-06-30 16:31:24 +02:00
Vincent-Michael
a0fad6faa9 Core: Fix warnings and some cleanup 2013-06-21 18:06:38 +02:00
Malcrom
6157f240ed Core/Scripting: Add spell script for vendor bark trigger 2013-06-20 22:09:42 -02:30
Malcrom
1554ca8b1f Core/Scripting: Add spell script for spell 55945 Spectator - Cheer Trigger 2013-06-20 17:15:27 -02:30
Pitcrawler
d163c58258 DB/Quests: Fix Reunited, Dark Horizon, closes #6246 closes #8979 2013-06-17 16:44:04 +02:00
Pitcrawler
ca100a30f0 DB/Quests: Fix Convocation at Zul'Heb, closes #9122 2013-06-13 12:44:07 +02:00
Pitcrawler
2f771d4950 DB/Quests: Fix Badlands Reagent Run II, closes #9880
Thanks @joschiwald and @Kirkhammett
2013-06-12 21:15:17 +02:00
Malcrom
ec474a62e5 Core: More Function Renaming. 2013-06-11 21:25:12 -02:30
Malcrom
66978cfc3b Core: Some function renaming. 2013-06-11 19:54:27 -02:30
Malcrom
047608e7de Core/SAI: Add check so npc will not send text to pet. Also updated isPet() to IsPet(). 2013-06-11 18:39:51 -02:30
Pitcrawler
368e3c17a1 Core/Scripts: Simplify spellscript from 1f785905d5 2013-06-08 19:30:40 +02:00
Pitcrawler
1f785905d5 DB/Quests: Fix Danger! Explosives!, closes #6850 closes #9458 2013-06-08 16:21:24 +02:00
Pitcrawler
379d41735c DB/Quests: Fix some remaining issues from aaa1d9b749
For example the missing floating visual and prevent the script from being started more than once.
2013-05-27 14:29:46 +02:00
Spp
00c1168897 Core/Misc: Remove trailing whitespace, compile warnings and minor cosmetic changes 2013-05-21 08:37:28 +02:00
Spp
d1677b2db0 Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
    Memleak fix
2013-05-13 15:07:36 +02:00
kandera
abbe692d72 Core/Cleanup: cleanup tabs and change them to spaces 2013-04-03 18:22:22 -04:00
Pitcrawler
294fac60a0 DB/Quests: Fix It Was The Orcs, Honest! Closes #2037 2013-04-02 01:06:19 +02:00
Gacko
ccb95c7462 Script/Spell: Apply Shadow's Fate to Sindragosa
Sindgragosa is summoned in instance script and would not pass the modified check otherwise

Related to: #9487
2013-03-22 21:36:25 +01:00
Nefarion
49fd11ab5a First step of comment style refactoring to doxygen-style. 2013-03-08 21:55:37 +01:00
Trista
17061cb9e5 Scripts/Icecrown: Add script* support for Borrowed Technology/Volatility quests
* There are heavy core problems that make it not fully functional for now.
1) Enter vehicle of 31578 is being overriding the vehicle aura of the accessory so it kicks it out. (both get applied to 1, but instead decoy should be to 0).
2) Even if mentioned above get fixed the accessory is supposed to implicitly hit another passenger with explosion
and no seat flags for it even unknown.
3) Armored Decoy doesn't keep emote from freeze mechanic when enter vehicle connected with a not supported flag.
4) Vehicle speed seems too fast (there is some general vehicle not correct speed problem with spline being involved).

Connected with: #5757
2013-03-08 04:55:44 +02:00