Odyssey
5a29762b30
Scripts/Spells: Implement Titanium Seal of Dalaran ( #30291 )
2024-10-06 12:49:14 +02:00
Shauren
ae6b9bd8e8
Core/Entities: Fixed m_stringIds[0] invalidation when reloading creature_template with a gm command
...
(cherry picked from commit bec5bdb61b )
2024-10-05 18:05:44 +02:00
Seyden
78fe841adb
Core/Creatures: Implement StringId for Creatures, a custom identifier to make finding specific creatures in script easier ( #28500 )
...
Allows targeting specific spawns without hardcoding guids or find a bunch of different creatures with a single search
Co-authored-by: Shauren <shauren.trinity@gmail.com >
(cherry picked from commit 61c51b76c0 )
2024-10-05 17:25:07 +02:00
Gildor
f2a83e8238
Core/Commands: Improve wp event command ( #30226 )
...
* Fixed crash by handling null arg_id in .wp event add
* Fixed incorrect data type conversion in .wp event listid
2024-09-12 22:05:13 +02:00
Shauren
9800393424
Core/Units: Some cleanup in movement packet related functions - try to keep only one function handling a packet, not have it scattered all over the place
...
(cherry picked from commit 075e5d6751 )
2024-09-10 18:25:12 +02:00
Shauren
1f25a0ff92
Core/Entities: Make ObjectGuid formattable with fmt without using ToString()
2024-07-14 13:45:05 +02:00
Shauren
b08d85349c
Core/Creatures: Fixed memory leaks in creature formations
...
(cherry picked from commit 2e3920081f )
2024-07-08 12:45:19 +02:00
CraftedRO
c5a9ab65af
Core/Players: Add level restrictions for faction changes ( #30057 )
...
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2024-06-27 18:54:31 +02:00
Gildor
e4caf52e5a
Core/Spells: Allow using SpellDifficulty.dbc on battleground maps ( #30055 )
2024-06-27 14:08:09 +02:00
Takenbacon
70d6121ef4
Core/Misc: Move zone packet sending from World to Map ( #30024 )
2024-06-08 11:13:24 +02:00
CraftedRO
b2a77f6d01
Scripts/Spells: Prevent sacrificing immune minions with Death Pact ( #29920 )
...
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2024-06-03 19:16:19 +02:00
Mykhailo Redko
faf87b327d
Scripts/Halls of Lightning: Fix a crash caused by iterator invalidating in Ionar boss script ( #29963 )
2024-05-11 16:25:23 +02:00
Meji
83c403c870
Core/ChildrensWeek: Add target for text locales with variables ( #29956 )
2024-05-05 12:25:07 +02:00
Shauren
7952661e23
Core/Misc: Support boost 1.85
...
(cherry picked from commit cfa838df5d )
2024-04-22 11:57:54 +02:00
Shauren
0dcff2624e
Core/Objects: Added ToWorldObject and ToItem
...
(cherry picked from commit 6f6af6a1a1 )
2024-03-14 21:04:24 +01:00
Shauren
a79b42bf68
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to scripts (not actually used anywhere currently)
...
(cherry picked from commit 4779fa5048 )
2024-03-14 00:14:16 +01:00
Shauren
45d7a44555
Build: Reuse PCH file between all script modules
...
(cherry picked from commit eac4bf825a )
2024-02-26 12:29:16 +01:00
CraftedRO
72c421f50b
Scripts/Blackrock Depths: Replace player spells used by High Interrogator Gerstahn with correct ones for that creature ( #29637 )
2024-02-25 13:25:00 +01:00
bibi
75e38a5d8f
Scripts/Stratholme: Portcullis Trap ( #29596 )
...
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2024-02-24 21:55:13 +01:00
Shauren
454998f553
Scripts/Zul'Gurub: Corrected brazier of madness boss despawn time
2024-02-24 12:46:38 +01:00
bibi
3085b897c1
Scripts/Zul'Gurub: Fixed Edge of Madness ( #29593 )
2024-02-23 23:08:21 +01:00
Mykhailo Redko
6c181a00d5
Scripts/Pets: Implemented Elwynn Lamb minipet feature. ( #29635 )
2024-02-23 21:33:55 +01:00
bibi
a666bdfc31
Scripts/Sunken Temple: fix Shade of Eranikus and Jammal'an the Prophet ( #29663 )
...
* Also minor modernization for instance script
Co-authored-by: 14shagov <14shagov>
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2024-02-23 20:05:03 +01:00
Shauren
1fcb55d8f4
Core/Instances: Name unknown EncounterFrameType ENCOUNTER_FRAME_PHASE_SHIFT_CHANGED
2024-02-14 15:42:17 +01:00
Mykhailo Redko
ca1560f043
Core/Players: Improvements for talent reset logic. ( #29580 )
...
* Clean up Player::ResetTalents() from unnecessary logic, such as withdrawing money. Move it to more suitable places.
* Implemented SMSG_TALENTS_INVOLUNTARILY_RESET and use it instead of old trinity_string.
* Do not reset the accumulated talent reset cost if CONFIG_NO_RESET_TALENT_COST is enabled.
2024-02-13 15:55:37 +01:00
Gildor
1b87820935
Core/Spells: Implement visual aura duration of Rogue talents Overkill and Master of Subtlety ( #29693 )
2024-02-13 14:54:24 +01:00
Mykhailo Redko
75016bf4da
Scripts/Commands: .account set seclevel command will update security level for online session ( #29600 )
2024-01-22 13:58:31 +01:00
Fraxinus94
7d9933150f
Scripts/TempleOfAhnQiraj ( #29571 )
...
Fix The Eye of C'thun spell Dark Glare not being updated visually with the correct orientation
2024-01-08 19:31:41 +01:00
r4dish
c2831bafde
Scripts/Commands: Implemented .bg start and .bg stop commands.
2024-01-06 23:43:59 +01:00
r4dish
1dc9b83a25
Core/Misc: Do not apply Deserter debuff to players teleported from the battleground by gm command (.appear/.summon).
2024-01-06 23:43:59 +01:00
Demolitionist Legoso
0c1e5fea69
Scripts/Bloodmyst Isle: Add missing Legoso Talk target (fixes $n) ( #29554 )
...
Updates #21586
2024-01-04 20:55:19 +01:00
M'Dic
f746c7f7ff
Core/Groups: Reduce differences between branches (define naming) ( #29332 )
2023-09-19 21:26:27 +02:00
Gildor
61eba44d4a
Scripts/Trial of the Crusader: Update Read and Write Save Data ( #29293 )
2023-08-29 21:59:34 +02:00
Shauren
8e7b6c54e4
Core/Logging: Fixed missing log format changes
...
(cherry picked from commit 150ba27eb1 )
2023-08-27 12:51:53 +02:00
Shauren
ca03ecf3e6
Build: Support ASAN on msvc
...
(cherry picked from commit 0a0b420d86 )
2023-08-23 14:23:56 +02:00
Shauren
deec17d8ec
Core/Logging: Fixed a few missed log format statements
2023-08-17 11:15:15 +02:00
Shauren
a4299c2a4b
Core/Misc: Replace string to int conversion functions from Common.h with c++17 std::from_chars based ones Trinity::StringTo
...
(cherry picked from commit 3260b94dd6 )
2023-08-15 21:59:52 +02:00
Shauren
aaa6e73c8c
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
...
(cherry picked from commit d791afae1d )
2023-08-15 20:10:04 +02:00
Shauren
27cd5a90f4
Core/Misc: Replace enable_if overload selection with if constexpr
...
(cherry picked from commit a53e4a5756 )
2023-08-12 17:56:16 +02:00
Shauren
ad3fc81db9
Core/Misc: Add missing Containers.h include where neccessary
2023-08-12 17:56:16 +02:00
Shauren
b7287e85e4
Core/Misc: Fixed deprecation warnings for c++20
...
(cherry picked from commit ba9bbbc9d0 )
2023-08-12 14:24:24 +02:00
Shauren
f9033a5dbd
Scripts/Forge of Souls: Fixed achievement_bronjahm_soul_power script registration
2023-07-19 13:45:17 +02:00
Shauren
aa96aa4783
Core/Misc: Cleanup Expression is converted to bool and can be replaced with 'boolean constant'
2023-05-07 18:52:34 +02:00
Shauren
7e0b28c70c
Scripts/Undercity: Fixed NPC_HIGHBORNE_BUNNY being told to MoveJump to { target->GetPositionX(), 0, 0 } with speedXY = target->GetPositionY() and speedZ = target->GetPositionZ()
2023-05-07 18:35:53 +02:00
Gildor
431a59eae1
Scripts/Trial Of The Crusader: Fix application of spell Surge of Adrenaline (Icehowl) ( #28933 )
...
* Scripts/Trial Of The Crusader: Fix application of spell Surge of Adrenaline (Icehowl)
2023-04-25 08:35:38 +02:00
Adam B
63790adbfe
Add code that changes the faction of Tortheldrin in Dire Maul ( #28581 )
...
* Add code that changes the faction of Tortheldrin
Per WoW Classic, Tortheldrin becomes hostile after Immolthar is killed. This code implements an event that does this.
* Bug fix.
Fixed a bug where the server would crash if the bosses were already dead and the player zoned in.
* Recommited with the correct path.
Signed-off-by: Adam Bajac <adam@asblab.work >
* Removed wrong file.
Signed-off-by: Adam Bajac <adam@asblab.work >
* Made changes requested by jackpoz.
Signed-off-by: Adam Bajac <adam@asblab.work >
* Corrected a syntax error after testing.
- Tested in game and confirmed all is working.
Signed-off-by: Adam Bajac <adam@asblab.work >
* Removed whitespace changes.
Signed-off-by: Adam Bajac <adam@asblab.work >
* Changed the script to use OnUnitDeath rather than an event.
Signed-off-by: Adam Bajac <adam@asblab.work >
* Removed the IMMO_DEAD_CHECK event.
Signed-off-by: Adam Bajac <adam@asblab.work >
* Removed redundant comma.
Signed-off-by: Adam Bajac <adam@asblab.work >
---------
Signed-off-by: Adam Bajac <adam@asblab.work >
Co-authored-by: Adam B <adam@avalonglobal.com >
2023-04-11 23:11:48 +02:00
lee
60b75e3b6e
Scripts/Misc:fix npc_professions locale text ( #27894 )
...
* fix npc_professions locale text
fix npc_professions locale text load from db
* fix dup sql
fix dup sql
* add condition and gossip option
add condition and gossip option for money cost depends on player level
* add missing update statements
* Rename 9999_99_99_world.sql to 2023_03_24_00_world.sql
---------
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2023-03-24 10:52:44 +01:00
M'Dic
48f9a807f3
Update (core\log): Log correction ( #28802 )
...
Loading AreaTrigger definitions to Loading Area Trigger Teleports definitions
and also Re-Loading AreaTrigger teleport definitions to Re-Loading Area Trigger Teleport definitions
2023-03-10 10:26:25 +01:00
Shauren
70e985c7f7
Scripts/Events: Fixed infinite loop with auras 71507 and 71508 casting each other when unit is removed from map
2023-02-09 10:26:42 +01:00
Shauren
9d8fc90371
Scripts/Icecrown Citadel: Added missing empty check before SelectRandomContainerElement
2023-01-06 01:46:57 +01:00