Commit Graph

8602 Commits

Author SHA1 Message Date
jackpoz
5b08387792 Core/Misc: Remove unsafe not thread-safe localtime() calls
Replace not thread-safe localtime() calls with thread-safe localtime_r().
2014-10-19 15:09:15 +02:00
jackpoz
e2c2bce90f Core/Misc: Remove dead code
Remove a double check on result of same function, with the 2nd being always true.
2014-10-19 14:08:03 +02:00
Shauren
457c93bc4b Tools/Extractors: Updated vmap_extractor for 6.0.2 2014-10-19 14:02:08 +02:00
DDuarte
98f98fa17f Merge remote-tracking branch 'origin/4.3.4' into 6.x 2014-10-19 00:23:18 +01:00
DDuarte
5bf55eacfd Merge remote-tracking branch 'origin/3.3.5' into 4.3.4
Conflicts:
	sql/base/auth_database.sql
	src/server/game/Instances/InstanceScript.h
	src/server/scripts/Northrend/isle_of_conquest.cpp
	src/server/shared/Database/Implementation/LoginDatabase.cpp
	src/server/shared/Database/Implementation/LoginDatabase.h
2014-10-19 00:18:06 +01:00
Heihachi
15a9c6729e Scripts/Commands: Implement mutehistory command for GM's with requested improvements
Closes #13350
2014-10-18 23:34:18 +01:00
Nyeriah
2f016098c2 Scripts/Commands: Implement commands to set and get boss states during run time
Closes #13186
2014-10-18 22:05:04 +01:00
Golrag
5ede64260c Core/BattlegroundIC:
* Fixed Catapults
* Fixed Graveyards
* Fixed Cannons on Gunships
* More Blizzlike Teleport to Gunship
* Fixed Gunship Teleport to Hangar
* Fixed Teleporters

Closes #13052
Fixes #12323 and #9557
2014-10-18 21:33:21 +01:00
mik1893
ef4043436b Core/Spells: Grounding Totem: - correctly magnet spells and dies - let missile spells fly on it and destroys all spells during the travel time of first one
Thx @amsjunior1

Closes #13147
Fixes #5611
2014-10-18 21:13:37 +01:00
trickerer
47359a1ae2 Core/Spells: Trigger extra attacks on proper target
Ref #6892

Closes #11001
2014-10-18 20:51:00 +01:00
Duarte Duarte
996ad78122 Merge pull request #13353 from ShinDarth/335_quest_tracker
Core/Quest: implement Quest Tracker
2014-10-18 18:57:30 +01:00
ShinDarth
e806fc8a02 Core/Quest: implement Quest Tracker 2014-10-18 18:37:39 +02:00
Shauren
8936723291 Merge branch '4.3.4' of https://github.com/TrinityCore/TrinityCore into 6.x
Conflicts:
	dep/PackageList.txt
	src/server/bnetserver/Packets/WoWRealmPackets.cpp
	src/server/bnetserver/Server/Session.cpp
2014-10-18 17:03:30 +02:00
Shauren
4a0be2bffc Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Spells/SpellMgr.cpp
2014-10-18 16:00:20 +02:00
Warpten
8308f4a234 Merge pull request #13334 from Exodius/master
Core/Spells: Fix Ebon Plague and Wandering Plague
2014-10-18 15:54:49 +02:00
Shauren
c238e8faff Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Handlers/GroupHandler.cpp
2014-10-18 15:54:30 +02:00
joschiwald
0de1603944 Core/ObjectAccessor: don't use singleton when calling static methods 2014-10-18 15:13:29 +02:00
ShinDarth
4940f8c37e Core/LootMgr: restore build 2014-10-18 11:27:36 +02:00
DDuarte
fc4f3fbc95 Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	src/server/game/Loot/LootMgr.cpp
2014-10-18 01:53:53 +01:00
Duarte Duarte
2523b47619 Merge pull request #13313 from ShinDarth/335_fix
Improve logs of missing *_loot_templates
2014-10-17 23:38:23 +01:00
Vincent-Michael
89fae5d172 Core: Fix merge fail 2014-10-18 00:37:24 +02:00
Vincent-Michael
35bd935779 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/PetitionsHandler.cpp
2014-10-18 00:32:39 +02:00
jackpoz
a147770702 Core/Player: Additional fixes related to ee5eaab598
Fix whispers to players on loading screen and few other cases.
2014-10-17 22:59:53 +02:00
Shauren
f773a9e053 Core: Implemented IPC (Inter-process communication) between worldserver and bnetserver using ZeroMQ library.
* Implemented ToonReady and ToonLoggedOut battle.net packets
2014-10-17 22:48:06 +02:00
jackpoz
ee5eaab598 Core/Players: Fix players not being notified if on loading screen
Fix packets not being sent to players on loading screen even if the system supports these packets to be queued and sent till the player is in world.
There might be additional cases where this applies, please report back if you find any.

Fixes #11339
2014-10-17 22:35:28 +02:00
ShinDarth
993e072813 Core/LootMgr: improved logs of missing *_loot_templates 2014-10-16 15:04:16 +02:00
jackpoz
40cff79b25 Merge pull request https://github.com/TrinityCore/TrinityCore/pull/12779 from PortgasDAce/8
Core/Spells: Fixed Range Weapon durability loss
2014-10-15 21:07:42 +02:00
Exodius
f6e4105306 Core/Spells: Fix Ebon Plague and Wandering Plague
Ebon Plague fix by @Unholychick
Wandering Plague fix by @tobmaps
Thanks to @maxxx for Ebon Plague correction.
2014-10-15 19:34:09 +02:00
jackpoz
86e3737d11 Core/Movement: Fix evade issue
Fix evade issue happening when an evading creature assists another one, causing it to stay in evading state forever.
Fix #4943
2014-10-13 22:38:59 +02:00
Vincent-Michael
42f5017261 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Handlers/MiscHandler.cpp
2014-10-12 21:46:40 +02:00
MitchesD
a96ff6043d Merge pull request #13321 from Kittnz/unit_state
Core/Misc: Fix current player state when logging out
2014-10-12 21:36:46 +02:00
jackpoz
bb046ce4ed Core/Maps: Apply const-correctness to GridMap::loadData() 2014-10-12 20:01:27 +02:00
Kittnz
68293aa9b2 Core/Misc: Fix current player state when logging out
Sit should only be apply'd when player is standing.
For example when sitting on a chair when logging out, player should stay on the chair until fully logged out and not sit on the floor.
2014-10-12 19:23:40 +02:00
Shauren
c2a39ce36a Core/PacketIO: Let packets that have a handler in array through to worldsession update 2014-10-12 15:32:25 +02:00
Sovak
d0db99961f Core/PacketIO: Restored client opcode handler check lost in ace->boost transition 2014-10-12 12:38:04 +02:00
Vincent-Michael
02192ab870 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-10-12 02:02:07 +02:00
Shauren
0f83c6ac32 Build fix 2014-10-11 23:49:31 +02:00
Shauren
665b1daab7 Core/PacketIO: Removed PacketFilter::DropHighBytes 2014-10-11 23:40:51 +02:00
DDuarte
103fd9cb63 Scripts/GO: Remove go_field_repair_bot_74A
Replaced by SAI in c05a4189e2
2014-10-11 20:40:48 +01:00
Duarte Duarte
611f7749a2 Merge pull request #13307 from beach-creature/master
Adjust random movement wait time and implement variable wait times
2014-10-11 18:58:17 +01:00
Vincent-Michael
1e181d7021 Core:/SAI: Added better error log output in 0a897616da 2014-10-11 18:56:58 +02:00
joschiwald
90a2acfbdf Core/SAI: changed multiple validation checks 2014-10-11 18:52:01 +02:00
Intra
06afdeffcb Adjust random movement wait time and implement variable wait times 2014-10-11 14:20:24 +02:00
Vincent-Michael
0a897616da Core/SAI: Added new error for wrong target orientation value 2014-10-11 05:33:34 +02:00
Vincent-Michael
63d7b348bb Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-10-10 05:29:06 +02:00
Shauren
67f9d916cb Build: Fixed game & collision depending on each other for linking 2014-10-09 23:01:31 +02:00
Vincent-Michael
ba676f8c3e Core/Spells: Added new error log for spell linked 2014-10-09 18:54:46 +02:00
yesitsme
de7b503cc4 Core/SmartScripts: Fix multiple target_types
Checking the worldobjects GUID against the iterators GUID instead of pointer to worldobject against pointer to iterator, as 2 different pointers may point to the same object.
Closes #12670
2014-10-09 00:04:04 +02:00
Shauren
2e455eee86 Core/Entities: Removed the possibility to teleport non-player objects to different maps 2014-10-08 20:24:55 +02:00
Shauren
b781a4dc33 Core/Logging: Replaced direct calls to GetCounter() in logs with ToString() 2014-10-08 17:59:27 +02:00