jackpoz
5b08387792
Core/Misc: Remove unsafe not thread-safe localtime() calls
...
Replace not thread-safe localtime() calls with thread-safe localtime_r().
2014-10-19 15:09:15 +02:00
jackpoz
e2c2bce90f
Core/Misc: Remove dead code
...
Remove a double check on result of same function, with the 2nd being always true.
2014-10-19 14:08:03 +02:00
Shauren
457c93bc4b
Tools/Extractors: Updated vmap_extractor for 6.0.2
2014-10-19 14:02:08 +02:00
DDuarte
98f98fa17f
Merge remote-tracking branch 'origin/4.3.4' into 6.x
2014-10-19 00:23:18 +01:00
DDuarte
5bf55eacfd
Merge remote-tracking branch 'origin/3.3.5' into 4.3.4
...
Conflicts:
sql/base/auth_database.sql
src/server/game/Instances/InstanceScript.h
src/server/scripts/Northrend/isle_of_conquest.cpp
src/server/shared/Database/Implementation/LoginDatabase.cpp
src/server/shared/Database/Implementation/LoginDatabase.h
2014-10-19 00:18:06 +01:00
Heihachi
15a9c6729e
Scripts/Commands: Implement mutehistory command for GM's with requested improvements
...
Closes #13350
2014-10-18 23:34:18 +01:00
Nyeriah
2f016098c2
Scripts/Commands: Implement commands to set and get boss states during run time
...
Closes #13186
2014-10-18 22:05:04 +01:00
Golrag
5ede64260c
Core/BattlegroundIC:
...
* Fixed Catapults
* Fixed Graveyards
* Fixed Cannons on Gunships
* More Blizzlike Teleport to Gunship
* Fixed Gunship Teleport to Hangar
* Fixed Teleporters
Closes #13052
Fixes #12323 and #9557
2014-10-18 21:33:21 +01:00
mik1893
ef4043436b
Core/Spells: Grounding Totem: - correctly magnet spells and dies - let missile spells fly on it and destroys all spells during the travel time of first one
...
Thx @amsjunior1
Closes #13147
Fixes #5611
2014-10-18 21:13:37 +01:00
trickerer
47359a1ae2
Core/Spells: Trigger extra attacks on proper target
...
Ref #6892
Closes #11001
2014-10-18 20:51:00 +01:00
Duarte Duarte
996ad78122
Merge pull request #13353 from ShinDarth/335_quest_tracker
...
Core/Quest: implement Quest Tracker
2014-10-18 18:57:30 +01:00
ShinDarth
e806fc8a02
Core/Quest: implement Quest Tracker
2014-10-18 18:37:39 +02:00
Shauren
8936723291
Merge branch '4.3.4' of https://github.com/TrinityCore/TrinityCore into 6.x
...
Conflicts:
dep/PackageList.txt
src/server/bnetserver/Packets/WoWRealmPackets.cpp
src/server/bnetserver/Server/Session.cpp
2014-10-18 17:03:30 +02:00
Shauren
4a0be2bffc
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Spells/SpellMgr.cpp
2014-10-18 16:00:20 +02:00
Warpten
8308f4a234
Merge pull request #13334 from Exodius/master
...
Core/Spells: Fix Ebon Plague and Wandering Plague
2014-10-18 15:54:49 +02:00
Shauren
c238e8faff
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Handlers/GroupHandler.cpp
2014-10-18 15:54:30 +02:00
joschiwald
0de1603944
Core/ObjectAccessor: don't use singleton when calling static methods
2014-10-18 15:13:29 +02:00
ShinDarth
4940f8c37e
Core/LootMgr: restore build
2014-10-18 11:27:36 +02:00
DDuarte
fc4f3fbc95
Merge remote-tracking branch 'origin/master' into 4.3.4
...
Conflicts:
src/server/game/Loot/LootMgr.cpp
2014-10-18 01:53:53 +01:00
Duarte Duarte
2523b47619
Merge pull request #13313 from ShinDarth/335_fix
...
Improve logs of missing *_loot_templates
2014-10-17 23:38:23 +01:00
Vincent-Michael
89fae5d172
Core: Fix merge fail
2014-10-18 00:37:24 +02:00
Vincent-Michael
35bd935779
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
2014-10-18 00:32:39 +02:00
jackpoz
a147770702
Core/Player: Additional fixes related to ee5eaab598
...
Fix whispers to players on loading screen and few other cases.
2014-10-17 22:59:53 +02:00
Shauren
f773a9e053
Core: Implemented IPC (Inter-process communication) between worldserver and bnetserver using ZeroMQ library.
...
* Implemented ToonReady and ToonLoggedOut battle.net packets
2014-10-17 22:48:06 +02:00
jackpoz
ee5eaab598
Core/Players: Fix players not being notified if on loading screen
...
Fix packets not being sent to players on loading screen even if the system supports these packets to be queued and sent till the player is in world.
There might be additional cases where this applies, please report back if you find any.
Fixes #11339
2014-10-17 22:35:28 +02:00
ShinDarth
993e072813
Core/LootMgr: improved logs of missing *_loot_templates
2014-10-16 15:04:16 +02:00
jackpoz
40cff79b25
Merge pull request https://github.com/TrinityCore/TrinityCore/pull/12779 from PortgasDAce/8
...
Core/Spells: Fixed Range Weapon durability loss
2014-10-15 21:07:42 +02:00
Exodius
f6e4105306
Core/Spells: Fix Ebon Plague and Wandering Plague
...
Ebon Plague fix by @Unholychick
Wandering Plague fix by @tobmaps
Thanks to @maxxx for Ebon Plague correction.
2014-10-15 19:34:09 +02:00
jackpoz
86e3737d11
Core/Movement: Fix evade issue
...
Fix evade issue happening when an evading creature assists another one, causing it to stay in evading state forever.
Fix #4943
2014-10-13 22:38:59 +02:00
Vincent-Michael
42f5017261
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Handlers/MiscHandler.cpp
2014-10-12 21:46:40 +02:00
MitchesD
a96ff6043d
Merge pull request #13321 from Kittnz/unit_state
...
Core/Misc: Fix current player state when logging out
2014-10-12 21:36:46 +02:00
jackpoz
bb046ce4ed
Core/Maps: Apply const-correctness to GridMap::loadData()
2014-10-12 20:01:27 +02:00
Kittnz
68293aa9b2
Core/Misc: Fix current player state when logging out
...
Sit should only be apply'd when player is standing.
For example when sitting on a chair when logging out, player should stay on the chair until fully logged out and not sit on the floor.
2014-10-12 19:23:40 +02:00
Shauren
c2a39ce36a
Core/PacketIO: Let packets that have a handler in array through to worldsession update
2014-10-12 15:32:25 +02:00
Sovak
d0db99961f
Core/PacketIO: Restored client opcode handler check lost in ace->boost transition
2014-10-12 12:38:04 +02:00
Vincent-Michael
02192ab870
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-10-12 02:02:07 +02:00
Shauren
0f83c6ac32
Build fix
2014-10-11 23:49:31 +02:00
Shauren
665b1daab7
Core/PacketIO: Removed PacketFilter::DropHighBytes
2014-10-11 23:40:51 +02:00
DDuarte
103fd9cb63
Scripts/GO: Remove go_field_repair_bot_74A
...
Replaced by SAI in c05a4189e2
2014-10-11 20:40:48 +01:00
Duarte Duarte
611f7749a2
Merge pull request #13307 from beach-creature/master
...
Adjust random movement wait time and implement variable wait times
2014-10-11 18:58:17 +01:00
Vincent-Michael
1e181d7021
Core:/SAI: Added better error log output in 0a897616da
2014-10-11 18:56:58 +02:00
joschiwald
90a2acfbdf
Core/SAI: changed multiple validation checks
2014-10-11 18:52:01 +02:00
Intra
06afdeffcb
Adjust random movement wait time and implement variable wait times
2014-10-11 14:20:24 +02:00
Vincent-Michael
0a897616da
Core/SAI: Added new error for wrong target orientation value
2014-10-11 05:33:34 +02:00
Vincent-Michael
63d7b348bb
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-10-10 05:29:06 +02:00
Shauren
67f9d916cb
Build: Fixed game & collision depending on each other for linking
2014-10-09 23:01:31 +02:00
Vincent-Michael
ba676f8c3e
Core/Spells: Added new error log for spell linked
2014-10-09 18:54:46 +02:00
yesitsme
de7b503cc4
Core/SmartScripts: Fix multiple target_types
...
Checking the worldobjects GUID against the iterators GUID instead of pointer to worldobject against pointer to iterator, as 2 different pointers may point to the same object.
Closes #12670
2014-10-09 00:04:04 +02:00
Shauren
2e455eee86
Core/Entities: Removed the possibility to teleport non-player objects to different maps
2014-10-08 20:24:55 +02:00
Shauren
b781a4dc33
Core/Logging: Replaced direct calls to GetCounter() in logs with ToString()
2014-10-08 17:59:27 +02:00