Scripts/Commands: Implement commands to set and get boss states during run time

Closes #13186
This commit is contained in:
Nyeriah
2014-10-18 22:03:29 +01:00
committed by DDuarte
parent 98e1e06830
commit 2f016098c2
7 changed files with 167 additions and 9 deletions

File diff suppressed because one or more lines are too long

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@@ -0,0 +1,9 @@
DELETE FROM `rbac_permissions` WHERE `id` IN (795, 796);
INSERT INTO `rbac_permissions` (`id`, `name`) VALUES
(795, 'Command: .instance setbossstate'),
(796, 'Command: .instance getbossstate');
DELETE FROM `rbac_linked_permissions` WHERE `linkedId` IN (795, 796);
INSERT INTO `rbac_linked_permissions` (`id`, `linkedId`) VALUES
(192, 795),
(192, 796);

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@@ -0,0 +1,9 @@
DELETE FROM `trinity_string` WHERE `entry` IN (5057, 5058);
INSERT INTO `trinity_string` (`entry`, `content_default`) VALUES
(5057, 'Boss id %i state is now set to %i.'),
(5058, 'Boss id %i state is %i.');
DELETE FROM `command` WHERE `permission` IN (795, 796);
INSERT INTO `command` (`name`, `permission`, `help`) VALUES
('instance setbossstate', '795', 'Syntax: .instance setbossstate $bossId $encounterState [$Name]\r\nSets the EncounterState for the given boss id to a new value. EncounterStates range from 0 to 5.\r\nIf no character name is provided, the current map will be used as target.'),
('instance getbossstate', '796', 'Syntax: .instance getbossstate $bossId [$Name]\r\nGets the current EncounterState for the provided boss id.\r\nIf no character name is provided, the current map will be used as target.');

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@@ -698,6 +698,8 @@ enum RBACPermissions
RBAC_PERM_COMMAND_AHBOT_RELOAD = 792,
RBAC_PERM_COMMAND_AHBOT_STATUS = 793,
RBAC_PERM_COMMAND_GUILD_INFO = 794,
RBAC_PERM_COMMAND_INSTANCE_SET_BOSS_STATE = 795,
RBAC_PERM_COMMAND_INSTANCE_GET_BOSS_STATE = 796,
// custom permissions 1000+
RBAC_PERM_MAX

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@@ -241,6 +241,8 @@ class InstanceScript : public ZoneScript
virtual void FillInitialWorldStates(WorldPacket& /*data*/) { }
uint32 GetEncounterCount() const { return bosses.size(); }
protected:
void SetHeaders(std::string const& dataHeaders);
void SetBossNumber(uint32 number) { bosses.resize(number); }

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@@ -1108,8 +1108,10 @@ enum TrinityStrings
LANG_COMMAND_INST_STAT_GROUPSBOUND = 5054,
LANG_NOT_DUNGEON = 5055, // Map is not a dungeon.
LANG_NO_INSTANCE_DATA = 5056, // Map has no instance data.
LANG_COMMAND_INST_SET_BOSS_STATE = 5057,
LANG_COMMAND_INST_GET_BOSS_STATE = 5058,
// Room for more Trinity strings 5057-9999
// Room for more Trinity strings 5059-9999
// Level requirement notifications
LANG_SAY_REQ = 6604,

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@@ -40,11 +40,13 @@ public:
{
static ChatCommand instanceCommandTable[] =
{
{ "listbinds", rbac::RBAC_PERM_COMMAND_INSTANCE_LISTBINDS, false, &HandleInstanceListBindsCommand, "", NULL },
{ "unbind", rbac::RBAC_PERM_COMMAND_INSTANCE_UNBIND, false, &HandleInstanceUnbindCommand, "", NULL },
{ "stats", rbac::RBAC_PERM_COMMAND_INSTANCE_STATS, true, &HandleInstanceStatsCommand, "", NULL },
{ "savedata", rbac::RBAC_PERM_COMMAND_INSTANCE_SAVEDATA, false, &HandleInstanceSaveDataCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{ "listbinds", rbac::RBAC_PERM_COMMAND_INSTANCE_LISTBINDS, false, &HandleInstanceListBindsCommand, "", NULL },
{ "unbind", rbac::RBAC_PERM_COMMAND_INSTANCE_UNBIND, false, &HandleInstanceUnbindCommand, "", NULL },
{ "stats", rbac::RBAC_PERM_COMMAND_INSTANCE_STATS, true, &HandleInstanceStatsCommand, "", NULL },
{ "savedata", rbac::RBAC_PERM_COMMAND_INSTANCE_SAVEDATA, false, &HandleInstanceSaveDataCommand, "", NULL },
{ "setbossstate", rbac::RBAC_PERM_COMMAND_INSTANCE_SET_BOSS_STATE, true, &HandleInstanceSetBossStateCommand, "", NULL },
{ "getbossstate", rbac::RBAC_PERM_COMMAND_INSTANCE_GET_BOSS_STATE, true, &HandleInstanceGetBossStateCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
@@ -187,6 +189,138 @@ public:
return true;
}
static bool HandleInstanceSetBossStateCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
char* param1 = strtok((char*)args, " ");
char* param2 = strtok(nullptr, " ");
char* param3 = strtok(nullptr, " ");
uint32 encounterId = 0;
int32 state = 0;
Player* player = nullptr;
std::string playerName;
// Character name must be provided when using this from console.
if (!param2 || (!param3 && !handler->GetSession()))
{
handler->PSendSysMessage(LANG_CMD_SYNTAX);
handler->SetSentErrorMessage(true);
return false;
}
if (!param3)
player = handler->GetSession()->GetPlayer();
else
{
playerName = param3;
if (normalizePlayerName(playerName))
player = sObjectAccessor->FindPlayerByName(playerName);
}
if (!player)
{
handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
return false;
}
Map* map = player->GetMap();
if (!map->IsDungeon())
{
handler->PSendSysMessage(LANG_NOT_DUNGEON);
handler->SetSentErrorMessage(true);
return false;
}
if (!map->ToInstanceMap()->GetInstanceScript())
{
handler->PSendSysMessage(LANG_NO_INSTANCE_DATA);
handler->SetSentErrorMessage(true);
return false;
}
encounterId = atoi(param1);
state = atoi(param2);
// Reject improper values.
if (state > TO_BE_DECIDED || encounterId > map->ToInstanceMap()->GetInstanceScript()->GetEncounterCount())
{
handler->PSendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
return false;
}
map->ToInstanceMap()->GetInstanceScript()->SetBossState(encounterId, (EncounterState)state);
handler->PSendSysMessage(LANG_COMMAND_INST_SET_BOSS_STATE, encounterId, state);
return true;
}
static bool HandleInstanceGetBossStateCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
char* param1 = strtok((char*)args, " ");
char* param2 = strtok(nullptr, " ");
uint32 encounterId = 0;
Player* player = nullptr;
std::string playerName;
// Character name must be provided when using this from console.
if (!param1 || (!param2 && !handler->GetSession()))
{
handler->PSendSysMessage(LANG_CMD_SYNTAX);
handler->SetSentErrorMessage(true);
return false;
}
if (!param2)
player = handler->GetSession()->GetPlayer();
else
{
playerName = param2;
if (normalizePlayerName(playerName))
player = sObjectAccessor->FindPlayerByName(playerName);
}
if (!player)
{
handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
return false;
}
Map* map = player->GetMap();
if (!map->IsDungeon())
{
handler->PSendSysMessage(LANG_NOT_DUNGEON);
handler->SetSentErrorMessage(true);
return false;
}
if (!map->ToInstanceMap()->GetInstanceScript())
{
handler->PSendSysMessage(LANG_NO_INSTANCE_DATA);
handler->SetSentErrorMessage(true);
return false;
}
if (encounterId > map->ToInstanceMap()->GetInstanceScript()->GetEncounterCount())
{
handler->PSendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
return false;
}
encounterId = atoi(param1);
uint8 state = map->ToInstanceMap()->GetInstanceScript()->GetBossState(encounterId);
handler->PSendSysMessage(LANG_COMMAND_INST_GET_BOSS_STATE, encounterId, state);
return true;
}
};
void AddSC_instance_commandscript()