Ovahlord
5c6040feba
Scripts/Halls of Origination: modernized scripting models to current standard
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* dropped a deprecated hack spellscript from Anraphet
2023-12-25 17:16:03 +01:00
Ovahlord
75300c90b6
Scripts/Halls of Origination: updated boss state and npc enums to current standard
2023-12-25 17:02:56 +01:00
Ovahlord
44921878f1
Scripts/Vortex Pinnacle: implemented Slipstreams and shortcuts
2023-12-24 05:41:44 +01:00
Ovahlord
32df6ee550
Scripts/Vortex Pinnacle: added base instance script and definitions
2023-12-22 14:53:52 +01:00
Ovahlord
12f6ac21d9
Scripts/Well of Eternity: fixed a typo in the instance script class name
2023-12-22 12:09:42 +01:00
Ovahlord
9ece48a55c
Scripts/Hour of Twilight: assign the correct scriptname to the instance
2023-12-22 11:35:28 +01:00
Ovahlord
c336a6b53a
Scripts/Misc: added base instance scripts and definitions for all 4.3 Cataclysm dungeons
2023-12-22 11:28:05 +01:00
Ovahlord
575a37a703
Scripts/Dragon Soul: added base instance script and definitions
2023-12-22 10:18:17 +01:00
Ovahlord
16b7c3cca9
Scripts/Misc: added instance scripts and base definitions for all Cataclysm 4.0 raids
2023-12-22 08:40:11 +01:00
Ovahlord
30759beac7
Scripts/LCT: implement Lockmaw encounter
2023-11-07 16:17:55 +01:00
Ovahlord
b606af8c4a
Scripts/LCT: use the correct difficulty check to enable General Husam's heroic mechanics for Timewalking difficulty as well
2023-11-07 16:17:55 +01:00
Ovahlord
a6c9e44c55
Scripts/LCT: gave General Husam's enums unique names to reduce linking time
2023-11-07 16:17:55 +01:00
Ovahlord
394940e0c5
Scripts/LCT: fixed spell validation for General Husam's Bad Intentions script effect
2023-11-06 16:53:45 +01:00
Ovahlord
24dab9326d
Scripts/LCT: implement General Husam encounter ( #29414 )
2023-11-06 11:51:37 +01:00
ModoX
0e2f041728
Core/InstanceScript: Refactored door types to reflect its behavior ( #29406 )
2023-11-06 00:11:42 +01:00
Shauren
9894f6b802
Core/Random: Changed random functions returning doubles to return floats
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* They were all cast to float at use anyway
* Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice)
2023-10-31 20:20:00 +01:00
Shauren
fb4f7b0c4c
Scripts/Dire Maul: Added dungeon encounter ids
2023-09-18 22:09:31 +02:00
Shauren
1f2ae69226
Scripts/Stratholme: Added dungeon encounter ids
2023-09-18 19:25:30 +02:00
Shauren
7a4cbddb2c
Scripts/Zul'farrak: Added dungeon encounter ids
2023-09-17 23:37:15 +02:00
Shauren
03d6dd8539
Scripts/Uldaman: Added dungeon encounter ids
2023-09-17 22:01:07 +02:00
Shauren
83c0b901e5
Scripts/Razorfen Kraul: Added dungeon encounter ids
2023-09-17 20:23:33 +02:00
Shauren
1ef9b29486
Scripts/Wailing Caverns: Added dungeon encounter ids
2023-09-17 18:52:02 +02:00
Shauren
1dd4b38170
Core/Creatures: std::chrono-ify TempSummon
2023-08-09 11:37:17 +02:00
Shauren
8594fcfe8a
Scripts/Spells: Converted some damage calculating scripts to use new hooks as examples
2023-08-02 00:12:16 +02:00
Shauren
2e7e49b749
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript uses
2023-07-24 10:48:50 +02:00
Teleqraph
88ff97c1f9
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE ( #29159 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2023-07-20 19:09:27 +02:00
Meji
889e88ab80
Core/Spells: Fixed target radius logic in spell effects for TargetB ( #29158 )
2023-07-20 10:10:18 +02:00
Ovahlord
252da139ad
Scripts/Halls of Origination: fixed a deprecation warning
2023-07-11 20:11:44 +02:00
Shauren
c484530b0c
Core/Spells: Added enum flag operators to TriggerCastFlags to prevent accidentally using CastSpellExtraArgs(bool) constructor when CastSpellExtraArgs(TriggerCastFlags) was intended
2023-06-09 00:33:35 +02:00
Shauren
622eed752b
Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffect
2023-06-03 23:17:28 +02:00
Shauren
f8a6a9b017
Scripts/Spells: Added spell effect validation helper
2023-05-30 19:34:19 +02:00
ModoX
89e09dc44e
Core/AI: Drop script_waypoints and move data to waypoint_data ( #28879 )
2023-04-10 04:04:33 +02:00
ModoX
356c98579b
Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ( #28834 )
2023-04-08 01:33:05 +02:00
ModoX
36044a9470
Core/Creature: Added possibility to give creatures multiple gossip menu ids and control them via conditions ( #28159 )
2023-04-05 23:49:46 +02:00
Shauren
0956873613
Core/Creatures: Allow overriding default gossip menu id
2023-03-12 00:13:49 +01:00
Shauren
39b76cfbc2
Core/Movement: Allow specifying timeout for follow movement
2023-03-04 14:57:17 +01:00
Shauren
7395d75b5a
Core/Misc: Fixed clang 15 warnings
2023-01-31 18:51:31 +01:00
Shauren
3df16c12b7
Core/Scripts: Move EvadeReason outside of CreatureAI class
2023-01-19 21:23:06 +01:00
Ovahlord
4bd780b464
Scripts/HoO: fixed a crash in Temple Guardian Anhuur's script due to now supporting gameobject casters
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(cherry picked from commit 3203f04ac1 )
2023-01-09 12:06:04 +01:00
Shauren
d791afae1d
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
2023-01-08 21:16:53 +01:00
Shauren
d8a4668c77
Core/Misc: Add missing Containers.h include where neccessary
2023-01-06 16:44:11 +01:00
Shauren
ba9bbbc9d0
Core/Misc: Fixed deprecation warnings for c++20
2023-01-01 00:26:53 +01:00
Malcrom
51afe537b0
Scripts/Durotar: Fix ship arrived gossip for Mith'aka ( #28386 )
2022-10-22 23:38:34 +02:00
Shauren
133334a902
Core/Loot: Implemented personal loot and tag sharing for non-boss loot
2022-10-17 23:11:46 +02:00
Shauren
e65fae7bcd
Scripts/Gossips: Set gossip menu id for scripts that load menu items from database
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(cherry picked from commit 900a2f6d88 )
2022-10-13 12:41:34 +02:00
Shauren
46e0056196
Scripts/Instances: Add dungeon encounter data
2022-10-04 00:19:38 +02:00
Shauren
76be303351
Core/Scripts: Save instance data in JSON format
2022-10-04 00:19:38 +02:00
Shauren
17665c929c
Core/Instances: Instance lock rewrite (WIP)
2022-10-04 00:19:38 +02:00
Shauren
e5bf2608d7
Scripts/Hyjal: Change boss state management from SetData to SetBossState
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(cherry picked from commit 753a901928 )
2022-09-30 20:55:18 +02:00
Shauren
52d6bdbe0a
DB/Ahn'Qiraj Temple: Added spawn groups for bosses
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(cherry picked from commit 6260a95763 )
2022-09-30 20:53:11 +02:00