Shauren
5c8a058120
Core/PacketIO: 9.1.5 updatefields and SMSG_UPDATE_OBJECT structure
2021-11-04 21:47:03 +01:00
Shauren
d52c00a8fe
Core/DataStores: Updated db2 structures to 9.1.5
2021-11-01 22:17:12 +01:00
funjoker
a54c51c362
Core/DB: Rename SoundEntriesID to SoundKitID in BroadcastText
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This is the correct naming
2021-11-03 12:05:43 +01:00
funjoker
1e52f9fdf5
Core/DB: Fix AnimationData structure
2021-11-03 11:53:27 +01:00
Shauren
edc94e8ae8
Core/GuildFinder: Remove as preparation for 9.1.5
2021-11-02 18:14:49 +01:00
Shauren
70a62c3978
Core/DataStores: Load CurrencyContainer, GarrMission, JournalEncounter, JournalEncounterSection, JournalInstance, JournalTier, KeystoneAffix, MapChallengeMode, MawPower and SoulbindConduitRank
2021-10-31 23:07:17 +01:00
ModoX
94b14e4f63
Core/Conversations: Dropped time fields and calculate them using db2 data ( #27151 )
2021-10-26 22:49:12 +02:00
ModoX
437fb2aaba
Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSounds within creature_text ( #27136 )
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* Also adjusted Vigilant Quoram texts to use ObjectSounds
2021-10-23 13:10:32 +02:00
Meji
11cc5c0d3b
Core/BattlePets: Misc fixes ( #27057 )
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* Rename WorldPackets::BattlePet::BattlePet::CollarID to WorldPackets::BattlePet::BattlePet::DisplayID
* Use the DisplayID field to store the model of the battle pet. If the species has BattlePetSpeciesFlags::RandomDisplay, nothing is stored. Otherwise a random model is chosen from those available
* Stored DisplayID in ITEM_MODIFIER_BATTLE_PET_DISPLAY_ID when caging the battle pet (previously the CreatureID was being stored)
* Modified SendPlaySpellVisual function to allow sending Target and TargetPosition at the same time
* Added SpellVisual when uncaging
2021-10-16 12:15:03 +02:00
ModoX
68c2fc8ff5
Core/Characters: Made homebind location a WorldLocation (this implicitly adds orientation) ( #27055 )
2021-10-16 01:17:47 +02:00
Meji
82b3a409db
Core/BattlePets: Store declined names ( #27025 )
2021-10-16 00:48:54 +02:00
Shauren
c59937a835
Core/DataStores: Fixed ItemSparse.db2 structure
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Closes #27065
2021-10-15 21:32:36 +02:00
Shauren
8492c273dd
Core/Spells: Implemented SpellReagentsCurrency.db2
2021-10-10 19:12:17 +02:00
Shauren
2bf8110032
Core/Players: Do not show zone on character list before first login
2021-10-02 21:46:58 +02:00
Shauren
11762273c6
Core/Players: Store player creation timestamp and type (normal/npe)
2021-10-02 21:28:11 +02:00
Gooyeth
80d4bde77a
Core/Player: Skip the cinematic of the first login if the character is teleported before. ( #21776 )
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(cherry picked from commit 8cec3ffe43 )
2021-09-26 15:45:44 +02:00
Gooyeth
086447370b
Core/Database: Add columns on *_banned ( #21748 )
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* Add columns on ban character query
* Add columns on ban account query
(cherry picked from commit 768968f0c0 )
2021-09-23 21:18:49 +02:00
Shauren
376ac0eeba
Buildsystem: Separate strict database type checks from TRINITY_DEBUG/WITH_COREDEBUG option
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(cherry picked from commit ddd60a948c )
2021-09-06 21:01:48 +02:00
Shauren
f8c03a9066
Core/Creatures: Reworked setting move types in database
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* Each move type has its own field instead of trying to combine everything in InhabitType
* Allow overriding movement separately for each spawn
(cherry picked from commit 592516ae69 )
2021-08-24 13:43:06 +02:00
Shauren
03f09ea16a
Core/Items: Implemented secondary shoulder transmog appearance
2021-08-11 22:32:14 +02:00
Shauren
ce1046a8fd
Core/DataStores: 9.1.0 db2 structures
2021-08-08 00:18:10 +02:00
Shauren
cd5357dc18
Core/PacketIO: 9.1.0 opcodes and packet structures
2021-08-08 00:18:05 +02:00
jackpoz
66f7e57990
Shared/Database: Improve dead-lock error handling
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Improve dead-lock error handling in async transactions by retrying the transaction for up to 60 seconds instead of just 5 times
(cherry picked from commit 54b0b8f5ea )
2021-06-19 23:33:38 +02:00
Shauren
5134622a75
Core/DataStores: Load QuestLineXQuest.db2
2021-06-06 20:57:09 +02:00
Shauren
8d5356cdea
Core/DataStores: Load PvpTier.db2
2021-06-06 19:06:08 +02:00
Shauren
b607bb0a93
Core/DataStores: Load ItemModifiedAppearanceExtra.db2
2021-06-06 17:56:11 +02:00
Shauren
c2751f9195
Core/Players: Add PlayerExtraFlags for tracking race change, level boost, and raf level grant usage
2021-06-06 14:19:28 +02:00
Shauren
b01fba4bd9
Core/Reputation: Implemented paragon reputation
2021-06-06 00:11:06 +02:00
Shauren
e1f3f1254c
Core/Spells: Load spell label data for future use
2021-06-04 21:18:29 +02:00
Shauren
80a6347b7a
Core/Reputation: Implemented "friendship reputation"
2021-06-04 19:27:26 +02:00
Shauren
ad683a356a
Core/DataStores: Load Achievement_Category.db2
2021-06-03 21:42:12 +02:00
kelno
1206e815cd
Core/Creature: improve DB linked_respawn handling ( #21172 )
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* Fixed SetCreatureLinkedRespawn function possible erasing/replacing a GameObject link (instead of a creature one)
(cherry picked from commit 70eb18d0e5 )
2021-05-16 21:56:06 +02:00
Shauren
d9d242bea4
Core/Quests: Set quest accept time updatefield
2021-05-11 15:47:58 +02:00
Shauren
3ad389efee
Core/Quests: Un-deprecate QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT
2021-05-11 00:38:08 +02:00
Matan Shukry
cd8edc6895
Core/DataStores: Load LanguageWords.db2 and Languages.db2 for future use
2021-04-29 21:18:08 +02:00
Wyreth
ed3b34e33f
Core/Creature: implement school immunity for creatures in creature_template ( #20709 )
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(cherry picked from commit ae878e18ef )
2021-04-15 05:53:27 +02:00
Shauren
34a8baba85
Core/DataStores: Updated db2 structures to 9.0.5
2021-04-09 23:48:59 +02:00
Matan Shukry
1c852af7f2
Core/Spells: Implement SPELL_EFFECT_TELEPORT_TO_RETURN_POINT ( #26217 )
2021-03-28 00:22:34 +01:00
Shauren
08e017b351
Core/AdventureMap: Handle CMSG_ADVENTURE_MAP_START_QUEST
2021-03-14 14:46:07 +01:00
Shauren
d0246e5835
Core/AdventureJournal: Check if player can access adventure journal with ChrClassUIDisplay.db2
2021-03-14 13:07:29 +01:00
Shauren
c15cf8b424
Core/AdventureJournal: Fix broken hotfix database structure from 3addbe7dd4
2021-03-14 01:05:32 +01:00
Osleyder85
3addbe7dd4
Core/AdventureJournal: Handle CMSG_ADVENTURE_JOURNAL_OPEN_QUEST and CMSG_ADVENTURE_JOURNAL_UPDATE_SUGGESTIONS
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Merges #26000
2021-03-14 00:21:31 +01:00
Shauren
cb47605235
Core/Players: Implemented secondary stat diminishing
2021-02-07 19:19:06 +01:00
Shauren
3afed1788a
Core/Instances: Use level requirements from MapDifficultyXCondition.db2 instead of access_requirement db table
2021-01-02 17:55:43 +01:00
Shauren
49f8b1dbb4
Core/Corpses: Fixed crash during loading corpses
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Closes #25748
Closes #25744
2020-12-22 16:11:34 +01:00
Shauren
93f2affbf2
Core/Corpses: Fixed client crashes with player corpses
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Closes #25714
2020-12-13 18:38:31 +01:00
Shauren
5f3a2d2abf
Core/Quests: Fixed questgiver icons
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Closes #25702
2020-12-11 22:19:19 +01:00
Shauren
b82a3a557a
Core/DataStores: Updated db2 structures to 9.0.2
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* Includes support for new character customization
2020-12-08 18:16:47 +01:00
Shauren
4ca29f3cb0
Core/Misc: First set of required db changes for 9.0
2020-12-08 18:16:46 +01:00
Shauren
b231903932
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00