ariel-
5e2c5a52cd
Core/Spell: implement SPELL_FAILED_AURA_BOUNCED on DR spells
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Closes #13695
2017-12-21 02:25:04 -03:00
Rochet2
022575329f
Core/Pools: fix pool memory usage ( #21075 )
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Change vector to unordered map to save memory and startup time
2017-12-20 20:04:34 +01:00
ariel-
de9f904269
Core/Spells: fix some DB errors
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Ref #18542
- Implemented Choking Vines transformation at 5 stacks
- Implemented periodic Aura of Fear ticks
- Fixed Savage Rend passive proccing on anything (raptor pets)
2017-12-20 02:25:25 -03:00
ariel-
5798fda0a0
Core/Globals: validate creature_template mingold and maxgold fields
2017-12-19 20:11:17 -03:00
ariel-
00c0ec3f27
Core/Creatures: fixed school immunity unapply when updating entry and unified code
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- Also use correct data type for SQL (INT <-> uint32)
2017-12-18 10:59:47 -03:00
Keader
143b2aeac0
Scripts/Naxxramas: Fixed blizzards following same player in Sapphiron encounter ( #21068 )
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Closes #18765
2017-12-18 08:39:35 -03:00
Naios
364fde5213
Core/Utilities: Globally enable C++14 chrono literals
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* Usable like 12s, 15m...
2017-12-17 20:22:34 +01:00
Naios
ca023fd60a
Core/Common: Use the std make_unique instead of a custom one
2017-12-17 20:22:34 +01:00
Naios
92f96fc10e
Build: Use the cotire library for precompiled header handling
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* Required for handling flags inherited by linked projects
correctly in the corresponding precompiled header.
* Reduces the maintenance effort for precompiled headers
2017-12-17 20:22:34 +01:00
Naios
e60c1f84a7
Build: Use interface targets for inheriting flags and definitions
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* Remove the usage of global flags and definitions
set through the CMAKE_CXX_FLAGS variable.
* Use cmake target compile features for setting the
CXX standard automatically.
* Make C++14 globally available in the project
* Closes #21033
2017-12-17 20:22:33 +01:00
Gogs
fbb2b1650f
Core/Accounts: prevent existing account ban from being updated
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Signed-off-by: jackpoz <giacomopoz@gmail.com >
2017-12-17 19:11:06 +01:00
jackpoz
657683df7e
Core/Misc: Fix clang 6 warnings
2017-12-17 16:42:43 +01:00
Wyreth
ae878e18ef
Core/Creature: implement school immunity for creatures in creature_template ( #20709 )
2017-12-17 16:29:22 +01:00
Andrew Letson
1cedcf0bf3
Scripts/Commands: Add failure state for quest remove ( #20611 )
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Add more verbose messaging to the .quest remove command
2017-12-17 15:51:11 +01:00
Léo Gautheron
e96cf0b242
Core/Unit: make neutral guards attack players involved in PvP
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Fix https://github.com/TrinityCore/TrinityCore/issues/17635
2017-12-17 15:29:30 +01:00
jackpoz
45b2bcfaf2
Shared/Metric: Fix crash on shutdown
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Fix crash on shutdown with metrics enabled but InfluxDB stopping before worldserver
2017-12-17 14:35:18 +01:00
ForesterDev
661dfee80e
Scripts/Commands: modify command .dismount to target any selected player ( #19788 )
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- change security lvl for command .dismount to 2 (gamemasters). For players there is /dismount command
Closes #19788
2017-12-17 04:36:59 +01:00
ariel-
484c681e43
Core/Entities: fixed rage gain from attacking script-invincible targets
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Closes #3856
2017-12-16 21:04:20 -03:00
ariel-
98236dfa88
Core/GameObject: refactor dismounting on use
2017-12-16 18:00:02 -03:00
jackpoz
72e97d330b
Core/Spells: Fixed Naxx Anub Scarab Summoning Spell
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Reduce spell radius of 28864 and 29105 from 100 yards to 10 yards to spawn scarabs closer
2017-12-16 19:00:19 +01:00
ariel-
3722a96f4f
Core/Spells: allow auras to proc from partial blocks
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Closes #21065
2017-12-16 06:04:14 -03:00
ariel-
2ce3f3a7b8
Core/GameObject: implement dismount on use of certain GOs
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- The fact of player dismounting was entirely client-sided, with no server code enforcing it.
Closes #19979
2017-12-16 05:01:37 -03:00
Keader
f560842b59
Build fix
2017-12-15 22:07:24 -03:00
Riztazz
56b0433b6d
Scripts/UBRS: The Beast ( #20751 )
2017-12-15 21:58:45 -03:00
Gustavo
51c4196acf
Core/Entities: add extra use of UPDATETYPE_CREATE_OBJECT2 ( #20955 )
2017-12-15 21:11:02 -03:00
ariel-
deebac9639
Core/Scripts: more nopch
2017-12-15 20:23:50 -03:00
ariel-
7fb70e74f2
Core/Scripts: nopch fix
2017-12-15 20:19:55 -03:00
ariel-
5fc4d36a1f
Core/Scripts: fix drink auras
2017-12-15 19:58:12 -03:00
ariel-
7d39ed8119
Core/Auras: travis
2017-12-15 19:22:48 -03:00
ariel-
e6d529a75a
Core/Auras: implemented SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR delay mechanic
2017-12-15 13:26:34 -03:00
ariel-
7dff0e3246
Core/Auras: fixed off by one error in counting SPELL_ATTR5_START_PERIODIC_AT_APPLY ticks
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- Made SpellInfo::GetMaxTicks and AuraEffect::GetTotalTicks return the same number without mods (dumped arbitrary default return value of 6 and arbitrary 30 sec limit)
- They should be streamlined whenever SPELL_AURA_48 is implemented
2017-12-15 03:40:36 -03:00
ariel-
2d07d4f7b3
Core/Scripts: more travis
2017-12-15 03:39:42 -03:00
ariel-
ea0224e3bd
Core/Scripts: travis fixes
2017-12-15 02:51:48 -03:00
ariel-
a36e804ae4
Core/Auras: periodics refactor part 5: ported periodic trigger spell auras to scripts
2017-12-15 01:46:52 -03:00
ariel-
193bd3b452
Core/Auras: periodics refactor part 4: ported periodic dummy auras to scripts
2017-12-15 01:46:51 -03:00
ariel-
16e20711d2
Core/Auras: periodics refactor part 3: move more switch hacks to scripts
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- Incidentally fixed some spells which were supposed to be removed by proc instead of healing to full
2017-12-15 00:37:12 -03:00
ariel-
0510bf7afe
Core/Auras: periodics refactor part 2: Move UpdatePeriodic to AuraScripts
2017-12-15 00:35:28 -03:00
ariel-
5d91beb1db
Core/Auras: periodics refactor part 1:
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- Don't skip ticks if diff is greater than amplitude
- Fixed spells without ampltude in DBC
2017-12-15 00:25:58 -03:00
Golrag
95456ab5d8
Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo (PR #20970 )
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- Use Midsection height for LoS checking.
- Changed MotionMaster::MoveJumpTo to use correct z. This change also makes sure the _owner will jump towards the given angle. Instead of jumping to a unintended angle if the first one is not in LoS.
2017-12-14 16:56:30 +01:00
Shauren
6122006b0c
Core/Spells: Changed channel triggered spells to inherit positive/negative status from main spells
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Closes #18259
Closes #21041
2017-12-13 21:46:42 +01:00
ariel-
78a1c687a2
Core/Misc: minor typo and codestyle fixes
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- Replace NULL uses in new code with nullptr
- Fix wrong (accumulated) load time log when loading calendar invites
- Make Creature::CanRegenerateHealth const as its just a getter
- Mark OnlyOnceAreaTriggerScript::OnTrigger as final in case someone wants to override that (you are supposed to use protected _OnTrigger hook)
2017-12-13 14:43:12 -03:00
Shauren
57c13c539b
Buildsystem: Fixed windows pch build with ninja
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(cherry picked from commit a6e46c1c2e )
2017-12-13 13:41:47 +01:00
Shauren
e19bb7a1a5
Core/Misc: Really fixed nopch MSVC build
2017-12-11 23:14:01 +01:00
ccrs
daef1493f2
Core/Movement: correction on header use on some generators
2017-12-11 23:01:00 +01:00
Shauren
e977bb4c4d
Core/Misc: Fixed nopch MSVC build
2017-12-11 22:15:52 +01:00
ccrs
0db5516a1a
Core/AI: reorder methods in ScriptedEscortAI
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plus ninja rename
2017-12-11 21:00:04 +01:00
joschiwald
842a65ac15
Core/Spells: Spells with TARGET_SELECT_CATEGORY_NEARBY requires a valid target ( #20954 )
2017-12-10 11:16:43 +01:00
Ovah
51bcd1a918
Core/Spells: Gathering no longer fails after patch 3.1.0 ( #21039 )
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* Core/Skills: gathering items with orange skill level will no longer fail as it has been removed with patch 3.1.0
Closes #21038
2017-12-09 22:58:22 +01:00
xinef1
2286da2166
Move some packets processing to map context ( #18638 )
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Core/Network: Allow some packets to be processied in map context
2017-12-09 16:14:10 +01:00
jackpoz
24e82fe83d
Core/Misc: Fix static analysis issues
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Fix static analysis issues reported by 3rd party tools
2017-12-08 23:27:30 +01:00