Commit Graph

197 Commits

Author SHA1 Message Date
Spp
61979f8591 Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
Core/Dungeon Finder: Use OnMapChanged script to cast/remove Luck of the draw
- Also move code to force party update to LfgPlayerScript
- Remove some obsolete Lfg code after recent commits
2013-02-04 16:52:43 +01:00
Spp
9bdfc87774 Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums 2013-02-04 04:43:50 +01:00
Spp
f753c989f2 Core/Dungeon Finder: Simplify Spell Luck of the draw code
Core/Dungeon Finder: Partial recode of "group list" using existing Lfg functions
2013-02-04 04:43:49 +01:00
Spp
c4e4cb1b5c Core/Misc: Remove using directive from header files (It will eventually lead to name collisions) 2013-01-30 09:06:19 +01:00
Nay
e6a07076c3 Merge remote-tracking branch 'origin/master' into mmaps
Conflicts:
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Movement/MotionMaster.cpp
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
2013-01-14 13:58:34 +00:00
ille
bb995fcad1 Core/maps: separate mutex for grid 2013-01-11 13:11:08 +01:00
Vincent_Michael
62adbdab99 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
Conflicts:
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
2013-01-01 23:12:21 +01:00
Vincent_Michael
cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
kaelima
0a88787dfc Merge git://github.com/TrinityCore/TrinityCore into mmaps
Conflicts:
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Movement/MovementGenerator.h
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
	src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
	src/server/game/Movement/Spline/MoveSpline.h
2012-12-21 00:00:16 +01:00
joschiwald
f4e7cde1b5 Core/Misc:
- some simplifications in reputation calculation
- removed aura in SPELL_AURA_LINKED should depends on SpellDifficulty
- remove some unneeded variable declarations when it's already declared
- remove some hacks
- fix some warnings in Lfg stuff
- some codestyle changes
2012-12-19 12:55:51 +01:00
Vincent-Michael
57e9a97bc4 Core/Map: Kill Engrish (thx Takenbacon)
Closes #8574
2012-12-06 11:27:46 +01:00
Spp
2251d1bfae Core/Misc: Set mode 0644 for files 2012-11-27 13:03:12 +01:00
Nay
24cd72c8e1 Merge remote-tracking branch 'origin/master' into mmaps
Conflicts:
	src/server/game/Maps/Map.cpp
	src/server/game/Movement/MovementGenerator.h
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
	src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
	src/server/game/Spells/SpellEffects.cpp
2012-11-23 23:39:03 +00:00
Spp
b5c9ab8802 Core/Misc: Reduction of header dependencies - Step II 2012-11-20 12:30:30 +01:00
Spp
b99c347747 Core: Remove Player.h dependency from all the possible headers 2012-11-17 05:18:37 +01:00
kaelima
3c13454ad7 Merge git://github.com/TrinityCore/TrinityCore into mmaps
Conflicts:
	src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
2012-11-05 12:02:08 +01:00
ille
9ee32331d7 use Thread-Safe Interface design pattern to allow recursive calls on non windows os
described here http://wiki.hsr.ch/PnProg/files/ThreadSafeInterface.pdf
http://www.aoc.nrao.edu/php/tjuerges/ALMA/ACE-5.5.2/html/ace/classACE__Thread__Mutex.html#_details
recursion in :
EnsureGridCreated() -> LoadMapAndVMap() -> LoadMap() -> EnsureGridCreated()
2012-11-03 15:48:27 +01:00
Spp
013fb1f4d9 Core/Misc: reduced amount of string memory allocations (Step I) 2012-10-24 15:34:48 +02:00
Subv
9dc2b7ecd5 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into mmaps 2012-10-19 17:57:30 -05:00
Spp
67a03027ae Proper naming of LfgDungeon structures 2012-10-19 17:47:51 +02:00
Spp
d0334bf948 Core/Dungeon Finder: Some optimizations.
- Store teleport coordinates to avoid recalculations each time someone has to be teleported
- Correct teleport error msg when player is charming or using vehicle
- Internal changes in storage types
- Proper code for missing achievement lock type
- Better debug msgs
- Trying to get rid of "Player*" and "Group*" inside LFGMgr as much as possible (Step 1)
2012-10-18 09:15:10 +02:00
Nay
972b418103 Merge remote-tracking branch 'origin/master' into mmaps
Conflicts:
	src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
2012-10-07 14:51:21 +01:00
Kandera
21164bd93d Core/Maps: fix being able to be ported to an instance while in a group with a temporary save. was causing some issues. 2012-10-05 13:34:32 -04:00
Nay
4c3266c7af Tools&Core: Whitespace cleanup
No one likes whitespace, right?
2012-09-30 15:52:10 +01:00
Subv
bb6ce2b2c9 Core/MMaps: Only unload the navMeshQuery when instances are unloaded, suggestion by @Vlad852
closes #7631
2012-09-25 12:37:25 -05:00
Nay
b1c4118a33 Merge remote-tracking branch 'origin/master' into mmaps 2012-09-11 01:13:41 +01:00
Vincent-Michael
06eff1644d Core/Vehicles: Fix warnings 2012-09-10 15:44:12 +02:00
Subv
ccdca77740 Core/Mmaps: Fixed unloading mmap tiles, the x and y were swapped. thanks to MaNGOS for original implementation, and thanks to @Chevron for noticing. 2012-09-05 16:05:26 -05:00
Nay
36b3e06a7e Merge remote-tracking branch 'origin/master' into mmaps
Conflicts:
	src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
2012-09-04 19:11:04 +01:00
Shauren
1e9fc84a12 Core: Warning fixes
C4100: 'x' : unreferenced formal parameter
C4310: cast truncates constant value
C4389: '==' : signed/unsigned mismatch
C4668: 'x' is not defined as a preprocessor macro, replacing with '0' for '#if/#elif'
C4701: potentially uninitialized local variable 'x' used
C4826: Conversion from 'HMODULE' to 'DWORD64' is sign-extended. This may cause unexpected runtime behavior.
C6067: Parameter '3' in call to 'sprintf' must be the address of the string
C6387: 'argument 1' might be '0': this does not adhere to the specification for the function 'CloseHandle'
2012-09-04 14:40:41 +02:00
Subv
554e88dd63 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2012-08-30 19:16:09 -05:00
Nay
e3d9768a50 Core: Fix many "errors"/warnings and coding style (3)
Game

Errors were found using Cppcheck, open-source static analysis tool
2012-08-30 22:44:33 +01:00
Subv
937518181f Core/Mmaps: Fixed build after last merge 2012-08-24 11:38:39 -05:00
Subv
4c765aad3d Core/Maps: Reduce the output map file size in the maps extractor for maps that do not have any hole information
Core/Mmaps: Fixed swimming creatures stuck in water. (Thanks Vlad and @Chevron )
Note: Re-extract maps
2012-08-22 18:00:58 -05:00
Subv
5061fa626a Core/Mmaps:
* Unload instanced mmaps before unloading the base map
* Load only mmaps for base map on map creation
* Extractor: Somewhat speed improvement
2012-08-22 17:39:25 -05:00
Subv
dc95ce61b4 Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
Conflicts:
	dep/PackageList.txt
	src/server/game/Movement/MotionMaster.cpp
	src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
	src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
	src/server/game/Movement/Spline/MoveSplineInit.h
	src/server/game/World/World.h
2012-08-22 17:26:53 -05:00
Spp
55ce180f28 Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'

Explanation of use with Sample config:

Appender.Console.Type=1       (1 = Console)
Appender.Console.Level=2      (2 = Debug)

Appender.Server.Type=2        (2 = File)
Appender.Server.Level=3       (3 = Info)
Appender.Server.File=Server.log

Appender.SQL.Type=2           (2 = File)
Appender.SQL.Level=1          (1 = Trace)
Appender.SQL.File=sql.log

Appenders=Console Server      (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)

Logger.root.Type=0            (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5           (5 = Error)
Logger.root.Appenders=Console

Logger.SQL.Type=26            (26 = SQL)
Logger.SQL.Level=3            (2 = Debug)
Logger.SQL.Appenders=Console Server SQL

Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName

* At loading Appender SQL will be ignored, as it's not present on "Appenders"

* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged

* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
  - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged

* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
  - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
    - Appender Console has lower Log Level: Msg is logged to Console
    - Appender Server has higher Log Level: Msg is not logged to file
    - Appender SQL has lower Log Level: Msg is logged to file sql.log

* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender

* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
  - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
    - Appender Console has lower LogLevel: Msg is logged to Console
2012-08-03 14:20:18 +02:00
Chaplain
716e2db0e1 Core/Misc: Code-style + some const methods. 2012-06-21 21:05:45 +03:00
Shauren
32aa983fe2 Core/Maps: Fixed possible crash when resetting instances 2012-06-08 14:52:52 +02:00
Shauren
c7775c8d72 Core/Maps: Moved object respawn time storage from global to map level. This removes unneccessary locking since all objects run within its map's thread. 2012-06-07 23:20:57 +02:00
Nay
e56b2cdd59 Core: Fix a few compile warnings 2012-05-20 17:58:35 +01:00
Venugh
8368112f45 Try to check existance of mmaps folder. 2012-04-09 18:05:35 +02:00
Venugh
d6bddc1c94 Core/Mmaps:
* implemented loading part.
2012-04-09 15:11:39 +02:00
kaelima
49e24e2dfb Core/Cleanup:
Mostly if(.. -> if (.. and for(.. -> for (..
but also some miscellaneous cleanup
2012-04-08 23:59:52 +02:00
Gyx
5b7493fc66 Core/Misc: Code style and remove unused define.
Signed-off-by: Gyx <2359980687@qq.com>
2012-03-29 14:43:34 +08:00
leak
cd52a9aacf Core: I herd you like semicolon.. 2012-03-24 15:54:45 +01:00
leak
09dcee9867 Core: Fix warnings properly 2012-03-24 15:50:18 +01:00
leak
3d0063abee Core: Fix warnings 2012-03-24 15:37:54 +01:00
leak
12e55a04bb Core/DBLayer: Convert PQuery() queries to prepared statements 2012-03-24 01:25:08 +01:00
kaelima
6217583627 Core/Map:
- Remove mysterious restriction in visibilityhelper for gameobjects
- Some cleanup in CheckAreaExploreAndOutdoor() and GridDefines.h
- Set nocreate for cells visited in Map::VisitNearbyCellsOf
2012-03-12 04:33:24 +01:00