Kandera
61bc8e1c6f
Core/Spells: added function to initiation script.
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DB/SAI: added rest of quest to database for Greatmother's Soulcatcher
2012-04-24 11:59:08 -04:00
Shauren
1851a2e9e3
Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls appropriate AI hooks in case of temporary summons) and made ForcedDespawn private
2012-04-24 16:53:37 +02:00
Shocker
83e1e17649
Merge pull request #6008 from cookta2012/troy09
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Core/Commands: Some porting and organizing
Moving a commands around eliminating a unnecessary file, and porting the "demorph" command
* moved the "wpgps" command into the cs_debug.cpp because it seems more fitting
* organized the "modify speed" commands into a table of their own
* moved the "gps" command into the cs_misc.cpp
2012-04-23 17:21:42 -07:00
Shocker
70f93a63a2
Merge pull request #6304 from Vincent-Michael/shaman
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Core/Spells: Fix Earthen Power
Closes #4795
2012-04-23 17:14:12 -07:00
Kandera
b07341f998
Core/Spells: Fix spell cast of greatmother's soulcatcher. closes #1882
2012-04-23 14:35:12 -04:00
Kandera
5da5021464
Core/Spells: fix rocket boots extreme (+lite) spell cooldown issue.
2012-04-23 13:42:54 -04:00
Shauren
a9ad4099ec
Scripts/Icecrown Citadel
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* Sister Svalna will now fly and land properly
* Fixed visuals in Blood Prince Council fight
* Flying triggers will now fly properly
2012-04-23 18:10:18 +02:00
Vincent-Michael
ccda7c8a40
Core/Shaman: Fix Earthen Power
2012-04-22 20:29:47 +02:00
Xanvial
98f9472715
Convert script of npc tabard vendor to SAI and add missing tabard recovery
2012-04-22 08:40:22 +07:00
Discover-
bc4303d8f9
Merge pull request #6286 from Ramusik/master
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boss_doomlord_kazzak improvements
2012-04-21 12:12:07 -07:00
Ramusik
c47d295e2a
Scripts/Outland: Boss Doomlord Kazzak
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- Implement Berserk
- Some style corrections
2012-04-21 21:44:20 +03:00
Vincent-Core
408c78dcd7
Core/Spells
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* Converted percent based damage dealing spell effects to scripts
* Fix Leviroth Self-Impale damage
Closes #6085
Signed-off-by: Shauren <shauren.trinity@gmail.com >
2012-04-21 12:17:45 +02:00
Shauren
479af777f1
More include fixes
2012-04-20 00:01:07 +02:00
Shauren
c6618575a2
Fixed build without PCH
2012-04-19 23:50:32 +02:00
Shauren
a5da806cc6
Scripts/Ulduar: Fixed some WIP code for Algalon
2012-04-19 23:30:40 +02:00
Shauren
3c2dd7c5ed
Scripts/Ulduar: Algalon the Observer
2012-04-19 23:19:27 +02:00
kaelima
a998554f8f
Script/Pit of Saron: Fix logic in spell_tyrannus_overlord_brand
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should fix #6247
2012-04-17 22:34:06 +02:00
Kandera
839abe4dca
Core/Spells: fix holy shock cast on friendly opposing team going on cooldown and saying invalid target. spell will now fail with invalid target and not cause a cooldown
2012-04-17 11:45:26 -04:00
Shauren
0f48da6ed1
Spell/Warrior: Fixed Concussion Blow damage part
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Thanks ShinDarth
2012-04-16 20:33:19 +02:00
Kandera
413cfac953
Core/NPC: add essence infused moonstone, key to the focusing iris (and hc) to the list of keys gettable from locksmith npcs. (per aokromes)
2012-04-16 11:40:29 -04:00
Subv
f7e0aedaf0
Fixed broken compile
2012-04-15 09:45:51 -05:00
Subv
c7eeb0b59c
Scripts/Commands: Make the .modify reputation command only modify the specified reputation (ignore spillovers)
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Patch by @ogeraisi
2012-04-15 09:30:34 -05:00
Subv
3d8aaabaf3
Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NEG|POS) if there is no target, reimplemented Storm, Earth and Fire talent in another way
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Closes #3367
Closes #2424
If you find more spells that are broken because of this, please notify us
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-14 20:08:16 -05:00
Shauren
a3bdaf7e6d
Core/Scripts: Added support for creating custom GameObjectAI classes, similar to how creature scripts work.
2012-04-14 17:49:51 +02:00
Shauren
c055a8617d
Scripts/Icecrown Citadel
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* Fixed Professor Putricide Tear Gas stunning himself
* Fixed visual of Unstable Experiment
* Fixed oozes not picking new targets after hitting old
* Fixed Gas Cloud not using melee attack
* Removed ooze summon position hack
Closes #4301
Closes #2726
Closes #5119
Closes #4464
Closes #2874
Closes #4407
Closes #2421
Closes #4899
2012-04-13 19:56:00 +02:00
Subv
491999280e
Core/Spells: You should not be able to cast Create Healthstone if you already have one in your inventory
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Closes #1498
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-12 20:18:07 -05:00
Kandera
305cd14e86
Core/Spells: Fix Unrelenting assault proc only on players.
2012-04-12 13:29:28 -04:00
Shauren
c2948f6352
Scripts/Trial of the Crusader: Fixed spell_powering_up_SpellScript once again
2012-04-11 22:47:54 +02:00
Machiavelli
c38820c3bd
Scripts/Twin Valkyr: Fix a crash in spell_powering_up_SpellScript. Author: Vincent-Michael
2012-04-11 22:35:23 +03:00
faramir118
ccf50f4c3d
dead code
2012-04-11 20:01:27 +02:00
faramir118
b1c4e8202e
Scripts/Karazhan/Midnight: Fix timer logic
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2012-04-11 20:00:51 +02:00
faramir118
c09cd26739
wrong signature in a few overrides
2012-04-11 19:56:05 +02:00
Shauren
be5b91f6bb
Scripts/Icecrown Citadel: Fixed crashes on despawning abominations during Professor Putricide's phase transition
2012-04-11 17:53:55 +02:00
kaelima
26ff19dbf8
Scripts/Silithus: Fix crash when doing "A Pawn on the Eternal Board"
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Closes #6156
2012-04-11 13:40:17 +02:00
Shauren
abed18d695
Core/DBLayer: More type fixes
2012-04-09 17:36:10 +02:00
kaelima
3dabe220ce
Cmake: Remove no longer existing */dep/mersennetwister include
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Thanks Venugh for noticing
2012-04-09 16:03:22 +02:00
kandera
7f377964fb
Core/Scripts: fix unrelenting assault procing on caster (thx gigatotem). both cast spells have target_unit_caster
2012-04-09 10:38:08 -03:00
kaelima
4c961ff393
Core/Scripts: Remove some unnecessary creature/player casts in scripts and do some safer casting in a silithus script
2012-04-09 14:28:46 +02:00
Shauren
bfc73920c7
Scripts/Spells: Corrected Riptide script, preparing variable should be done in Load hook, not Register
2012-04-09 10:58:20 +02:00
Subv
e309c4fe1b
Core/Spells: Fixed Riptide bonus on Chain Heal
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closes #1152
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-08 19:09:30 -05:00
Machiavelli
bc96df1aae
Core/Shared: Move container functions to shared project under Trinity::Container namespace. Also implement RandomResizeList which takes a predicate function as parameter.
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Core/ScriptedAI: Extend SummonList::DoAction to take a predicate function as parameter and allow specifying a maximum number of units to be selected.
2012-04-08 17:40:05 +02:00
Shauren
5e485cba76
Scripts/Icecrown Citadel: Fixed Mystic Buffet applying on targets hidden behind Ice Tombs
2012-04-08 15:15:16 +02:00
Shauren
56766949fa
Scripts/Icecrown Citaldel
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* Timer improvements after air phase for Sindragosa
* Added landing animation after air phase
* Unchained Magic affects 6 targets on 25 man mode
*
2012-04-08 12:14:04 +02:00
Subv
f8e9dedbe5
Scripts/Spells: Removed redundant code for spell 54798.
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Closes #519
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-07 21:09:04 -05:00
Subv
443adaff07
Scripts/Spells: When Frost Warding negates the damage taken, the Frost Ward should remain intact
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Closes #313
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-04-07 18:27:47 -05:00
Nay
945566e84e
Scripts/SM: Fix dead anymation of Fairbanks
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Patch by DennisRassmann (25/10/2010)
Closes #4998
2012-04-07 22:29:19 +01:00
Nay
5fb2ffa625
Script/UC: Add some combat spells to Lady Sylvannas
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Original patch by pxlcreations (11/04/2010)
2012-04-07 21:09:57 +01:00
Shauren
cb30a06756
Scripts/Pit of Saron: Geist Ambusher should only jump once, on entering combat
2012-04-07 21:38:33 +02:00
Shauren
ae0a6cde21
Core/DBLayer: More type fixes.
2012-04-07 17:27:40 +02:00
Shauren
33d5e7c753
Scripts/Icecrown Citadel: Fixed Ice Bomb visual synchronization
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Closes #5179
2012-04-07 01:06:56 +02:00