Commit Graph

93 Commits

Author SHA1 Message Date
leak
64a2a29506 Core/DBLayer: Convert Execute() queries to prepared statements 2011-12-25 02:22:10 +01:00
leak
08bd2f1a54 Core/DBLayer: Convert callback queries to prepared statements No. 3 2011-12-25 01:27:44 +01:00
leak
e1afd79b1e Core/DBLayer: Convert callback queries to prepared statements #2 2011-12-20 09:12:43 +01:00
Machiavelli
a1683f20dc Fix SQL file name after pull request, and fix compile on linux. 2011-12-19 11:17:52 +01:00
Machiavelli
4069e45c5d Core/DBLayer: Fix crash caused in 7052fbf 2011-12-19 11:05:56 +01:00
leak
7052fbf5cc Core/DBLayer: Convert callback queries to prepared statements 2011-12-18 20:56:38 +01:00
Nay
f8ffe0f1e3 Core/DB: Fix a typo in commit 72675d55d8
Closes #4068
2011-11-25 15:41:06 +00:00
Machiavelli
72675d55d8 Core/DBLayer: Use prepared statements in Player::SaveToDB. Also split the function up between an INSERT part (new character creation) and UPDATE part (existing character). 2011-11-25 15:14:00 +01:00
Spp
b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Nay
fd3bd4c49d Core/Quests: Implement quests that require PlayerSlain. Closes #169 2011-09-05 15:20:02 +01:00
Silinoron
76fe596160 Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
Any testing would be very much appreciated.
2011-08-03 09:28:12 -07:00
Machiavelli
fe8cb75bf1 Core/DBLayer: Make database interaction after create character packet completely asynchronous. This is more performant and fixes a DoS loophole and possible data desynchronisation caused by spamming this packet.
Closes #584
Closes #2089
2011-06-22 14:22:08 +02:00
Shauren
e1483329e0 Core/Mailsystem: Optimized returning and deleting old mails, will no longer take minutes when starting using old character db 2011-06-08 18:55:21 +02:00
Shauren
352de4b688 Core/Guilds: Use blocking queries at guild loading to ensure invalid data is removed before processing, removed prepared statements in loading guilds 2011-05-07 21:03:05 +02:00
MrSmite
a92038feaf Core/AuctionHouse: Delete expired auctions at startup. 2011-05-03 08:32:57 -04:00
leak
1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
Shauren
8d1cb7fb34 Core/DBSchema: Corrected query retrieving character count on account 2011-04-26 11:57:34 +02:00
Shauren
b7353f38b0 Core/World: Fixed realm character count queries getting lost 2011-04-25 13:31:02 +02:00
Azazel
c36846d78a Core/GM System: rename columns of gm_surveys, gm_subsurveys, gm_tickets and lag_reports tables to lowerCamel, move queries to prepared statements and refactor the code of TicketMgr. 2011-04-19 14:04:18 +06:00
Azazel
3993b73925 Core/CharDB cleanup: change creature_respawn and gameobject_respawn column names to lowerCamel, rename instance column to instanceId and move all queries to these tables to prepared statements.
Fix import error in character_database.sql.
2011-04-13 17:02:06 +06:00
Azazel
5357b1ba77 Core/CharDB Cleanup: alter corpse table making column names lowerCamel and move all queries to prepared statements.
NOTICE: column can be named `guid` only if it represents character guid. All other guids will be renamed to reflect their purpose (like corpseGuid in this specific case)
2011-04-11 14:39:00 +06:00
leak
7935c2f5c2 Core/Arena: Move personalRating to arena_team_member 2011-04-08 21:14:30 +02:00
Azazel
9f1cc4407a Core/CharDB Cleanup: alter character_homebind table making column names lowerCamel and move all queries to prepared statements. 2011-04-08 17:04:51 +06:00
Azazel
37a6fe2ae7 Core/CharDB Cleanup: alter character_battleground_data table making column names lowerCamel and move all queries to prepared statements. 2011-04-08 11:28:10 +06:00
Azazel
4db04b63dd Core/DBLayer: make use of return result of Connection::Open method and allow core to output all the errors in prepared statements instead of aborting on first error. 2011-04-07 15:30:38 +06:00
leak
ae3ab32ea5 Core/Arenas: Refactor arena code and db layout 2011-04-05 21:54:28 +02:00
leak
90a3fee232 Core/GameEventMgr: Reduce memory waste caused by gaps in game_event entry IDs 2011-03-18 00:11:12 +01:00
Azazel
3973d1b454 CharDB Schema/Cleanup: cleanup channels table:
* rename columns (remove m_ prefix and convert to lowerCamel case);
* rename prepared statements to conform to standards (there is no CLEAN statement).
2011-03-11 17:18:17 +06:00
leak
709c395421 Core/Groups: Forgotten changes from group id recycling reimplementation, also cleanup queries should be sync (and due to their one time execution have no need to be prepared statements) 2011-03-01 01:42:18 +01:00
leak
aa2455b586 Core/Groups: Reimplement group id recycling 2011-02-27 00:55:45 +01:00
Machiavelli
a6e30e0509 Really fix the crash caused by wrong prepared statement types 2011-02-25 00:00:11 +01:00
Machiavelli
51d00e1b17 Core: Fix crash on login added in 20ab3e4bda 2011-02-24 23:44:08 +01:00
Azazel
0c8f1c7b5b Core/Misc: rename some prepared statements to conform to naming standards (there are no CLEAN statements, there are DEL ones) 2011-02-25 00:46:26 +06:00
Azazel
bcd7e45e12 CharDB Schema/Cleanup: cleanup character_tutorial table:
* rename table to account_tutorial, because it holds account specific data;
* rename column account to accountId;
* introduce prepared statements for table.
2011-02-25 00:45:57 +06:00
Azazel
20ab3e4bda CharDB Schema/Cleanup: cleanup account_data and character_account_data tables:
* rename column account to accountId;
* introduce prepared statements for both tables.
2011-02-25 00:44:33 +06:00
leak
bde5adf9bd Core/Globals: Cleanup queries should be blocking if we want to be sure to load clean data 2011-02-22 21:01:07 +01:00
Shauren
c2b0bcbd6c Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
leak
41d0c5571a Core/Entities: Avoid unique key violations during character inventory saving for newly created items 2011-01-26 17:20:21 +01:00
leak
57f85ab7da Core/DBLayer: Replace prepared statement arrays with a map to avoid asynchronous indexes at query logging or error output
- Add values to prepared statement query log messages
- Killed a bit Engrish and trailing white whitespaces
2011-01-26 00:41:55 +01:00
leak
180b739483 Core/Entities: Avoid unique key violations during character inventory saving
(It only works "<Machiavelli> because I saideth so")
2011-01-25 18:42:17 +01:00
Shauren
e7dbc783cf Reverted unintended change from previous revision 2011-01-24 11:24:31 +01:00
Shauren
464837077a Core/Instances: Implemented hourly instance limit: players are limited to entering 5 instances per hour (account wide limit) 2011-01-24 11:20:30 +01:00
Machiavelli
cb5a943f10 Core/DBLayer: CHAR_DEL_AUCTION should be defined as asynchronous. Fixes a crash caused by assertion failure.
("Could not fetch prepared statement 54 on database `characters`, connection type: asynchronous.")
2011-01-09 13:30:14 +01:00
Machiavelli
c4cac049b4 Core/DBLayer: Define prepared statements in an array per database instead of explicit calls to MySQL::PrepareStatement. Now the core will show the raw query (without bound arguments) in related log entries instead of PreparedStatement id: X on database Y. 2011-01-08 19:07:13 +01:00
Machiavelli
957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
linencloth
b150172521 Core/QuestStatus:
- Separate rewarded quests from active quests, and store them in a new table to reduce database size
- Drop the no longer needed `rewarded` column from character_queststatus for smaller table size
- Prevent filling the database with dropped quests
  - Delete useless records
- Implement queststatus save "queues" instead of states
- Minor optimizations

WARNING: Backup your database!

--HG--
branch : trunk
2010-12-26 04:16:18 +01:00
Machiavelli
ac920e763c Update some prepared statements to reflect b1759256b5´s changes
--HG--
branch : trunk
2010-12-24 21:20:16 +01:00
linencloth
b89994fc3f Core/AuthServer: Little more query tuning. Missed by leak.
--HG--
branch : trunk
2010-12-23 08:03:57 +01:00
leak
2ee9a528ca Core/AuthServer: Little query tuning. Query by linencloth.
--HG--
branch : trunk
2010-12-23 06:15:53 +01:00
Xanadu
cfa26522ad Core: Fixed occasional wrong order of async operations at respawn time saving. Closes issue #5239.
DB schema: Sorted out a discrepancy in respawn time column format.

--HG--
branch : trunk
2010-12-23 05:49:23 +01:00