Commit Graph

2910 Commits

Author SHA1 Message Date
Vincent_Michael
6e13263c7a Core/AI: Good bye, Good bye my beloved EventAI system :( 2013-12-01 01:27:08 +01:00
Malcrom
38bc2a4b5c Scripting/hinterlands: Fixed a script error involving creature_text 2013-11-29 07:35:08 -03:30
joschiwald
6a7067f766 Scripts: fix some issues found by static code analysis (also fix 2 startup errors) 2013-11-28 20:19:57 +01:00
Malcrom
89c5496de9 Scripting/Dragon Blight: A little cleanup to last commit. 2013-11-28 11:38:11 -03:30
Malcrom
90334fe200 Scripting/Torturer LeCraft: Move SAI script for Torturer LeCraft to cpp to make it work properly. 2013-11-28 10:44:27 -03:30
joschiwald
1196b93e94 Core: fix build 2013-11-26 18:14:01 +01:00
joschiwald
e353bc492b Scripts/UtgardePinnacle: cleanup InstanceScript 2013-11-26 16:43:14 +01:00
joschiwald
00d5c59f5b Scripts/Arcatraz: cleanup InstanceScript to make it work with BossAI 2013-11-26 15:38:02 +01:00
joschiwald
3b8d38d3ea Scripts/Oculus: fix boss_varos::InitializeAI() 2013-11-25 00:00:19 +01:00
Vincent_Michael
7cd21549f6 Core: Fix build 2013-11-24 22:48:47 +01:00
Filip
3e1f734ce1 Merge pull request #11260 from dr-j/patch-1
Removing unneeded scripts from zone_zuldrak.cpp (Core scripts for Amphit...
2013-11-24 13:23:36 -08:00
joschiwald
9a0bb93b33 Scripts: fix warning and cleanup npc_apprentice_mirveda 2013-11-24 21:49:51 +01:00
Dr-J
96daa553b4 Removing unneeded scripts from zone_zuldrak.cpp (Core scripts for Amphitheatre of anguish chain
removing cpp scripts scripts, please check this as dont know much about c but have just removed everything relating to amphitheatre npcs, or lines 168 - 1143 and 1869,1870,1871,1872,1873,1876 or the complete scripts for all involved npcs and the individual lines from void AddSC_zuldrak
2013-11-24 20:25:49 +00:00
joschiwald
2c307aa67c Scripts/Oculus: cleanup a bit 2013-11-24 21:17:45 +01:00
Vincent_Michael
d4d4eb3123 Misc/Misc: A mix useless random changes 2013-11-24 20:54:28 +01:00
Malcrom
f3ade339d8 Scripting/Storm Peaks: Add spell script for spell_jokkum_scriptcast.
Quest 13010 Krolmir, Hammer of Storms is not yet fully scripted but is now completeable.
2013-11-24 13:09:48 -03:30
Aokromes
dcfbe1d987 Instance/Halls of Reflection/Lich King event: Typo fix on 86e0c7d
Thx MitchesD
2013-11-24 02:52:27 +01:00
Malcrom
d7c0fe9fc3 Scriting/Eversong Woods: Minor fix. 2013-11-23 00:10:27 -03:30
Malcrom
efb7b17440 Scripting/Eversong_Woods: Add quest end scripting for quest 8487.
Also fixes for quest 8488 but not completely fixed.
2013-11-23 00:04:37 -03:30
xjose93
86e0c7d856 Instance/Halls of Reflection/Lich King event: Implement loot chest in heroic mode and rename chest variables. 2013-11-22 16:05:27 +01:00
joschiwald
b5181d378f Scripts/PoS: fix Tyrannus Overlord Brand thx @zwerg 2013-11-21 13:22:45 +01:00
joschiwald
dd20290911 Scripts/ZulAman: fix exploit that player can fly until logout 2013-11-13 23:50:35 +01:00
joschiwald
0790138d73 Core. fix build and some codestyle changes 2013-11-13 23:32:38 +01:00
MitchesD
5b7b03fc16 Scripts/SunwellPlateau: reworked InstanceScript and applied codestyle 2013-11-13 18:02:16 +01:00
Malcrom
113735690a Scripts/The Slave Pens: Fix up Mennu the Betrayer and add Rokmar the Cracker & Quagmirran. 2013-11-10 18:00:15 -03:30
Malcrom
8332cee052 Scripting/The Slave Pens: Moved boss_mennu_the_betrayer from EAI to CPP. 2013-11-10 10:53:43 -03:30
Malcrom
c2db6d49ce Scripting/The Arcatraz: Add text scripting for deaths 2013-11-10 10:00:47 -03:30
Malcrom
e5b259fb4a Scripting/Arcatraz: Move Zereketh the Unbound, Dalliah the Doomsayer, & Wrath-Scryer Soccothrates to cpp scripting and some cleanup. 2013-11-10 03:22:22 -03:30
Spp
94e2b9332a Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive) 2013-11-08 10:50:51 +01:00
untaught
45e0af089c Fix quest ... Or Maybe We Don't (12138) and remove the core script 2013-11-03 11:34:20 +02:00
untaught
316da388d5 Fix quest Redeeming the Dead (9685) and remove the core script 2013-11-03 11:17:28 +02:00
untaught
b28c27cb7c [Area Trigger Scripts] Add Support for Teleport for Quest: Breaking Through (11898) 2013-11-03 10:35:12 +02:00
leguybrush
0a308144a8 Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }. 2013-10-28 14:36:07 -04:00
Ascathor
2607738990 Core/Code: Unify codestyle for brackets: {} to { }.
Also added missing copyright to some files.
2013-10-27 23:46:02 +01:00
Ascathor
e5553cfb78 Core/Command: Fix ban info order for .pinfo 2013-10-27 20:38:33 +01:00
jackpoz
daf5a4b5c3 Core/Chat Commands: Allow to add overlapping teles .
Allow to add overlapping teles like "abc" even if "abcde" already exists. This wasn't possible and a "Teleport already exists" error was thrown instead.
2013-10-25 21:50:52 +02:00
Vincent_Michael
9802c7b891 Scripts/Misc: Coding Style unification? (by Aokromes) 2013-10-22 20:24:05 +02:00
Subv
4123468f72 Merge pull request #11050 from Ascathor/master
Core/Command: Improve .group list to feature several notes and features ...
2013-10-21 05:28:35 -07:00
gerripeach
93dbf20513 Core/Group: Fix crash in "Group::GetMembersCount"
closes: #9350
2013-10-20 06:26:29 +02:00
Vincent_Michael
5915a220a5 Misc: Removed some whitespace 2013-10-19 03:39:58 +02:00
Vincent_Michael
ddada2d182 Scripted/ScarletMonastery: Fix crash for headless horseman 2013-10-18 12:25:50 +02:00
Ascathor
193f4ed868 Core/Command: Improve .group list to feature several notes and features to improve handling. 2013-10-17 14:58:37 +02:00
Shauren
59fd2520fc Core/Creatures: Removed remains of creature_transport table 2013-10-17 00:20:00 +02:00
Shauren
ce55647c41 Core/Transports
* Rewritten path generation, now uses splines - timers are a lot more accurate now
* Implemented stopping transports
* Implemented spawning transports in instances
* Implemented spawning gameobjects as transport passengers
* Transport passengers are now stored in creature/gameobject table using gameobject_template.data6 from transport's template as map id
2013-10-16 18:37:29 +02:00
joschiwald
186e0852d7 Fix non-pch build. 2013-10-14 17:13:27 +02:00
joschiwald
53167ea9a1 Fix build. 2013-10-14 17:04:55 +02:00
joschiwald
0bdeb12636 Scripts/Ahnkahet: Prince Taldaram rewritten to BossAI
Closes #10993
2013-10-14 16:46:03 +02:00
jackpoz
6f98e4106e Scripts/TheBlackMorass: Fix first 7 rifts spawn timings
Partially revert 7e76ab97f8 to properly spawn first 7 rifts. Also allow only 1 EVENT_NEXT_PORTAL event at time.
2013-10-13 18:30:59 +02:00
joschiwald
95cad03fa4 Scripts/HoR: fixed infinite spawn, added some missing spell target conditions and fixed codestyle
Closes #10754
2013-10-08 04:22:26 +02:00
jackpoz
6cef507b89 Scripts/HallsOfReflection: Revert 3ffbd27cdd
Revert 3ffbd27cdd and PR #10985 , this change doesn't fix any issue and instead breaks the logic of the instance event.
2013-10-07 20:50:08 +02:00