Commit Graph

7755 Commits

Author SHA1 Message Date
thenecromancer
71082bd48b Change pull effects speed calculations to work more or less correctly ( no more flying really high )
--HG--
branch : trunk
2010-04-03 12:41:12 +02:00
thenecromancer
aa31f350b3 Fix waypoint movement removing flying animation for creatures
Fix flying creatures always moving forward ( maybe use flag only when really moving? )

--HG--
branch : trunk
2010-04-03 12:39:02 +02:00
thenecromancer
e50b04f657 Fix issue #1437, don't remove passive auras if they're triggering spell that fails for whatever reason
--HG--
branch : trunk
2010-04-03 12:32:11 +02:00
Trazom62
6b6ee726dd Script Instance Pit of Saron.
First basic script based on proposal of Synric on trinitycore forum (submitted by Skarabex on GC).
Still WiP with lots of work. In particular, the faction based npc/mob will have to be fixed when they will be spawned in TDB.
Fixes issue #1308.

--HG--
branch : trunk
2010-04-03 09:04:02 +02:00
Trazom62
c6b8602619 Fix Hymn of Hope. Thanks Proof.
Fixes issue #1322.
Fixes issue #1428.

--HG--
branch : trunk
2010-04-03 08:22:04 +02:00
Machiavelli
6dedf65e3e Fix calculation of partial resistance cases, by Tlexii.
--HG--
branch : trunk
2010-04-03 03:59:41 +02:00
_manuel_
77a6c20e12 Implemented:
* Script at_aldurthar_gate for quests 13315 and 13351.
* Script at_warsong_farms for quest 11686.
* Script at_stormwright_shelf for quest 12741.

Code from ScriptDev2.

Before execute sql updates, apply TDB fix. New Fix Submissions > Core related DB content

--HG--
branch : trunk
2010-04-02 16:13:05 -03:00
_manuel_
21a5f99201 Corrected gossip script npc_hira_snowdawn. Thanks to wowgargamel.
--HG--
branch : trunk
2010-04-02 14:46:11 -03:00
Brian
c86b228668 * Removed check for SSL version requirement of .98k or higher (works just fine
* with .98e).
* Thanks raczman for testing.

--HG--
branch : trunk
2010-04-02 10:56:30 -06:00
Anubisss
08b4748e62 Use GUIDs instead of "global" pointers in zone scripts.
This commit is like that: 7714 / rce505237e4aa

And use const_iterators where it is possible.

--HG--
branch : trunk
2010-04-02 15:41:37 +02:00
malcromdev@gmail.com>
7c4f2f520f Fix Go type 10 spell handling by QAston
--HG--
branch : trunk
2010-04-01 20:08:22 -02:30
malcromdev@gmail.com>
3b389b8aa2 Spells 42442 & 45863 should be limited to 1 target.
--HG--
branch : trunk
2010-04-01 18:14:04 -02:30
Brian
8ddcc2985c * Merge
--HG--
branch : trunk
2010-04-01 12:56:52 -06:00
Brian
0b38c48ec9 * To make the game easier, we have decided to remove all movement from NPCs
* If we get the positive response we are expecting, we will remove spells
* next.
* Just imagine, finally being able to get that T10 gear you wanted!
* Thanks to Nayre for the idea
* Thanks to Machiavelli and Trazom for help implementing

--HG--
branch : trunk
2010-04-01 12:56:26 -06:00
Anubisss
f78b766705 Use ToTempSummon() in a case instead of a C style cast.
Use correct Unit::GetCreature() instead of Unit::GetUnit() with casting the object to Creature pointer.
Remove some usless casts.
Fix a possible crash in pyrewood_ambushAI.

TODO: Remove ugly cast macros(like CAST_PLR(), CAST_CRE()) from scripts and use the correct ToX() functions(like ToPlayer(), ToCreature()).

--HG--
branch : trunk
2010-04-01 19:09:56 +02:00
_manuel_
9f544d2f93 Implemented script for vendor/trainer Hira Snowdawn.
--HG--
branch : trunk
2010-04-01 12:58:02 -03:00
Anubisss
ab4c7cbd98 Fix a typo in friends list and ignore list loading.
This fixes the bugs which appear when you have more than 50 entries on friends or ignore list.
For example: You have 40 friends and 20 ignores, it's 60. But the core loads just 50 entries so some of them not loaded.
Fixes issue #134.

Patch by johnholiver.

--HG--
branch : trunk
2010-04-01 17:28:59 +02:00
Trazom62
e280d4e45b Fix Script Grand Magus Telestra to reappear when the 3 adds are killed.
Fixes issue #1382.

--HG--
branch : trunk
2010-03-31 00:12:49 +02:00
Trazom62
7cc192e973 Fix Skinning where there is no loot on creature.
Fixes issue #1174.

--HG--
branch : trunk
2010-03-30 23:39:18 +02:00
malcromdev@gmail.com>
83500cb1e4 Added SCRIPT_COMMAND_MODEL 32 Allows changing of npc model in db scripts.
--HG--
branch : trunk
2010-03-30 19:01:25 -02:30
Anubisss
82686437fb Fix a typo in Keristrasza's script. Patch by havenard, #1373.
--HG--
branch : trunk
2010-03-30 21:38:03 +02:00
Brian
ed40fed971 * Remove remaining obsolete client version checks from AHbot
--HG--
branch : trunk
2010-03-30 12:05:48 -06:00
Brian
00bb3d5cb7 * Allow AHbot to pull items from reference_loot_template for auction.
* Credits to click
* Remove no longer needed check for non-supported client versions for loot
* Generation

--HG--
branch : trunk
2010-03-30 12:01:37 -06:00
Anubisss
b66f312888 Break spells on damage in some aura types.
This commit fixes spell Repentance(20066).

Patch by QAston, thanks to him.

--HG--
branch : trunk
2010-03-30 15:49:59 +02:00
malcromdev@gmail.com>
66f5d749c0 Added script command 31 SCRIPT_COMMAND_EQUIP inables an npc to change weapons in TC scripts.
--HG--
branch : trunk
2010-03-29 17:45:08 -02:30
XTZGZoReX
d3fdb24f1e * Remove an old dumb hack.
--HG--
branch : trunk
2010-03-29 21:47:07 +02:00
Trazom62
c1678a9ab8 Fix crash in Mal'Ganis script + cleanup.
Fixes issue #1347. Thanks Johnholiver.

--HG--
branch : trunk
2010-03-28 11:06:19 +02:00
Tartalo
756e3e3bec Merge
--HG--
branch : trunk
2010-03-27 23:51:33 +01:00
Tartalo
691a1f3974 Fix typo, thanks ramses@cyberlost.com
Fixes issue #1341.
Fixes issue #1344.

--HG--
branch : trunk
2010-03-27 23:50:44 +01:00
Brian
35ad150510 * Delete unused files
--HG--
branch : trunk
2010-03-27 16:44:47 -06:00
Tartalo
69579e38a5 Nexus, The Oculus: Cleanup
--HG--
branch : trunk
2010-03-27 22:32:17 +01:00
Tartalo
63bfba39a8 Nexus, Nexus: Cleanup
--HG--
branch : trunk
2010-03-27 22:10:18 +01:00
XTZGZoReX
2c3aaee502 * Remove unused config option Rate.XP.PastLevel70.
--HG--
branch : trunk
2010-03-27 20:26:35 +01:00
Trazom62
d02f303b8d Implement Script CoS. Thanks Johnholiver.
Fixes issue #336.

Requires DB update.
Still WiP but functional.

--HG--
branch : trunk
2010-03-27 18:39:22 +01:00
Trazom62
eba6ae5ffd Fix crash in Player::DuelComplete.
Fixes issue #1243.

--HG--
branch : trunk
2010-03-27 16:23:43 +01:00
Anubisss
d9de0874ae Use ToTotem() in a case.
--HG--
branch : trunk
2010-03-27 16:21:37 +01:00
Anubisss
ce8cc85dfa Make a function(ToTempSummon()) which can convert Creature to TempSummon with a C++ cast(reinterpret_cast) and with a type check(isSummon()).
This function is like ToPlayer(), ToTotem(), etc.

This commit is like ede831bdd6f0cff481acc33f269fa7f8c78befd4 / r7496:
http://code.google.com/p/trinitycore/source/detail?r=ede831bdd6f0cff481acc33f269fa7f8c78befd4
As a result, this commit has the advantages and the "disadvantages" too, like r7496.

Please try to be polite if this commit causes some crashes.

--HG--
branch : trunk
2010-03-27 16:08:14 +01:00
Machiavelli
769f54eedf Fix compiler warning in mob_crystal_handlerAI
--HG--
branch : trunk
2010-03-27 15:11:14 +01:00
Machiavelli
b9927ca559 Implement usage of RewardArenaPoints field in quest_template
--HG--
branch : trunk
2010-03-27 15:10:26 +01:00
Machiavelli
9ce6094dce Partial implementation of instance system patch by scarymovie87, fix max players check in instance. Cause of error was a pointer of class Player was casted to class InstanceMap. Refs issue #1323
--HG--
branch : trunk
2010-03-27 15:09:26 +01:00
Anubisss
be739e9900 Use GUIDs instead of "global" pointers in ~all boss/instance scripts.
GUIDs are most safer than pointers and in some cases can avoid segmentation faults.

== - ==

Let me show a simple example:

We have a pointer to a creature: Creature *pCreature;

and try to search a creature and store it in the pointer:
pCreature = SearchCreature(ID);

We can check simply if the creature found or not:
if(pCreature)
- if this give true: creature found and we have a memory address which points to the creature
- if this give false: creature not found and this is a NULL pointer

Suppose that we have a valid pointer, so creature found.
We wanna use that pointer somewhere, for example in script phase 3.
But we delete the creature(from world) in phase 1.
In phase 3:
if(pCreature)
    pCreature->DoSomeShit();
The if condition gives true, but pCreature points to an _invalid_ address.
In that address maybe have "nothing" or another creature's object or a player or anything else, dont know that.

~~ - ~~

Let me show the correct way:
Creature's GUID: uint64 CreatureGUID;

search the creature and set the GUID:
Creature *pCreature = SearchCreature(ID);
CreatureGUID = pCreature ? pCreature->GetGUID() : 0; // if pCreature is NULL set the GUID to 0

So we have a GUID and not a pointer.
We can get the creature from that GUID:
Creature *pCreature = GetCreature(CreatureGUID);
and we can simply check it is valid or not(found or not):
if(pCreature)

So we deleted the creature in phase 1 and try to use it in phase 3:
Creature *pCreature = GetCreature(CreatureGUID);
And this gives NULL because GetCreature() can't find the creature which GUID is CreatureGUID.

if(pCreature) // pCreature is NULL
    pCreature->DoSomeShit(); // DoSomeShit() not called

== - ==

Remove some not used variables.
Some clean.

TODO: Should search/fix these in zones scripts.

--HG--
branch : trunk
2010-03-27 13:54:38 +01:00
Trazom62
099ef2a9b6 Fix InstanceData::DoCompleteAchievement (and crash in AchievementMgr::CompletedAchievement).
Remove support of no longer existing achievement "The Party is Over". Thanks JuliuSZS.
Fixes issue #1318.

--HG--
branch : trunk
2010-03-27 13:45:39 +01:00
Trazom62
eedd43efa5 Fix UT/Ingvar the plunderer script.
Fixes issue #1034.

- Remove setDisplayID hack and use UpdateEntry to fix Ingvar Kill Credit related achievements.
- code style cleaning.

Requires DB update to set loot from Ingvar Human (23954) to Undead (23980) (in normal and heroic).

--HG--
branch : trunk
2010-03-27 13:14:13 +01:00
_manuel_
ecba58c8f6 Fix hardmode achievement from Obsidiam Sanctum
Fix Flame Tsunami aura and visual effects

Author: Gyullo

--HG--
branch : trunk
2010-03-26 23:16:22 -03:00
_manuel_
2cb7a31512 Corrected script for Glyph of Feral Spirit, aura must be checked on Owner not Pet. By Gyullo.
--HG--
branch : trunk
2010-03-26 22:19:03 -03:00
_manuel_
49c5be6d80 Improvement in npc_mageguard_dalaranAI.
--HG--
branch : trunk
2010-03-26 22:13:04 -03:00
_manuel_
2796f08297 Support for spell Disarm Trap.
--HG--
branch : trunk
2010-03-26 22:04:38 -03:00
Xanadu
180651d95e A visually better way to handle Avenger Wrath blocking of immunity shields.
--HG--
branch : trunk
2010-03-26 22:21:33 +01:00
Brian
ec72846da4 * Check for incorrect settings for AHbot
* Patch by click

--HG--
branch : trunk
2010-03-26 13:07:24 -06:00
Spp
cd372966af * Add support to save and load worldstates.
will be mainly used by outdoorPvP system
* Update next arena auto distribute points time to custom worldstate

--HG--
branch : trunk
2010-03-26 16:48:33 +01:00