Vincent-Michael
7462fa63fd
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-07-08 00:14:53 +02:00
Vincent-Michael
60bcd6c98c
Core/GameObject: GAMEOBJECT_TYPE_SPELL_FOCUS serverOnly == 1 are now invisible (only server)
2014-07-07 21:33:58 +02:00
Vincent-Michael
d15db5f7ea
Core: Fix warnings
2014-06-28 22:43:35 +02:00
Kinzcool
34572492dd
Merge branch '4.3.4_phases' of https://github.com/TrinityCore/TrinityCore into 4.3.4
2014-06-18 23:25:57 -04:00
Vincent-Michael
26dd770b8e
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Spells/Spell.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/shared/Utilities/Util.cpp
2014-06-15 19:36:30 +02:00
Vincent-Michael
b7e0c2251e
Core: Fix fail
2014-06-14 22:04:24 +02:00
Vincent-Michael
53caf7959e
Core/Ulduar: Added IsInCombat check for ulduar teleporter
2014-06-14 22:01:50 +02:00
Shauren
5804372042
Core/Transports: Fixed crash happening during teleporting transports
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Closes #11793
2014-06-13 11:16:17 +02:00
Aokromes
9f4bab55ed
Merge pull request #12046 from phoenixfight/fishmaster
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Core/Fishing: Repair fishing spell result fish escape
2014-06-11 17:32:49 +02:00
phoenixfight
ae46affe4e
[core/database]Repair fishing spell result fish escape
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edit fish junk sql formart
Optimized code, remove some useless brackets
fix default fish result ,just like Off the coast of Storm Peaks.
cleaned the sql part thx Kinzcool
fix todo now
2014-06-10 11:07:15 +08:00
Subv
f71abd173e
Merge branch '4.3.4' of github.com:TrinityCore/TrinityCore into 4.3.4_phases
2014-06-07 20:27:23 -05:00
Subv
bbe51bbd13
Core/Phases: Removed more of the old phasemasks
2014-06-07 20:26:25 -05:00
Vincent-Michael
1f62d9c387
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Handlers/ItemHandler.cpp
src/server/scripts/Spells/spell_dk.cpp
2014-06-07 23:40:37 +02:00
Trisjdc
6abfdc1cea
Core/GOs: When unlinking Fishing Bobber from player to prevent despawning, unlink from spell as well to prevent removing unwanted auras
2014-06-07 17:58:45 +01:00
Subv
558642b26e
Core/Phases: Removed some phasemask handling, more to come
2014-06-02 17:43:59 -05:00
Subv
48ec2df81f
Core/Phases: Preliminary work with correctly implementing the phase system in 4.3.4
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Put here for peer review.
2014-06-01 22:27:29 -05:00
Michael
15efe08a60
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Reputation/ReputationMgr.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/SpellEffects.cpp
src/server/game/Weather/Weather.cpp
src/server/game/Weather/WeatherMgr.cpp
src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
src/server/scripts/Spells/spell_hunter.cpp
2014-05-25 21:52:27 +02:00
Trisjdc
0ce6824a86
Core/Collision: Solve collision issues with GAMEOBJECT_TYPE_DOOR GOs
2014-05-25 11:35:51 +01:00
Vincent-Michael
49a17c6282
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
2014-05-22 20:53:13 +02:00
jackpoz
1083dbb993
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
2014-05-20 21:21:33 +02:00
Vincent-Michael
ef5bc9c70a
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
2014-05-18 19:40:30 +02:00
joschiwald
1dbc943297
Core/GameObjects: fixed instant reset of gameobjects after activation
2014-05-17 20:05:43 +02:00
Vincent-Michael
cfe644b457
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Maps/Map.cpp
src/server/game/Quests/QuestDef.cpp
2014-05-11 23:08:54 +02:00
Gacko
39410b35a4
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2014-05-11 12:37:29 +02:00
Gacko
dabbe38022
Core/GameObject: Set trap type 0 back to GO_READY after activation.
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Otherwise it would be activated again on every update. My fault, moving the activation code to GO_ACTIVATED skips the cooldown check.
Closes #12047
2014-05-11 12:35:40 +02:00
MitchesD
8e7cf15dd1
Scripts/HallsOfReflection: Major changes
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* corrections to Intro Event (Falric, Marwyn etc.)
* fixed issues with Frostsworn General
* improved the whole Wrath of the Lich King event
* implemented outro gunship
* optimalization code and cleanup and fixed some typos
* Big thanks to @joschiwald, he is author too ;-)
2014-05-10 21:37:33 +02:00
Vincent-Michael
09ff96914a
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-05-08 02:47:29 +02:00
Gacko
111bbb3620
Remove unnecessary check in previous fix
2014-05-06 19:06:59 +02:00
Gacko
41d9364b16
Core/GameObject: Fix crash added in c6bf7e0b1d
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Thanks @jackpoz
2014-05-06 18:46:08 +02:00
Gacko
b48879ab79
Core/GameObject: Finish moving activation code of traps to GO_ACTIVATED
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Fixing #6388 should be easier now...
2014-05-05 22:28:45 +02:00
Gacko
3ac4e3033c
Core/GameObject: Add missing initialization of m_lootStateUnit
2014-05-05 18:59:56 +02:00
Gacko
c6bf7e0b1d
Core/GameObject: Store unit in GameObject::SetLootState - required for trap activation.
2014-05-05 18:39:53 +02:00
Vincent-Michael
5ca548602c
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-05-05 16:13:40 +02:00
Gacko
d0e6693266
Core/GameObject: Format comments and apply rename of previous commit.
2014-05-05 12:35:41 +02:00
Vincent-Michael
b6bf83589c
Core/Gameobject: Added missing break in 24ef7dbdf4
2014-05-05 10:06:44 +02:00
Gacko
99e04ddaf6
Fix indention from changes in previous commit.
2014-05-04 22:32:24 +02:00
Gacko
24ef7dbdf4
Core/GameObject: Solve some TODOs related to traps in GameObject::Update and improve logic.
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Some more changes, TODO solutions and a fix for traps like those in #1359 or #6388 will follow.
2014-05-04 22:18:12 +02:00
Vincent-Michael
13ec761ad2
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Entities/Player/Player.h
src/server/game/Globals/ObjectMgr.h
2014-05-03 20:23:44 +02:00
Aokromes
d7b1405725
Merge pull request #11968 from Dehravor/cpp11
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Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros
2014-05-03 19:25:36 +02:00
Vincent-Michael
e7eed54c10
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-05-01 22:20:55 +02:00
joschiwald
3ff9589c9a
Core/Battleground: fixed possible crash in BattlegroundSA
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Closes #11969
2014-05-01 15:14:42 +02:00
Dehravor
cbd36d5a4e
Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros
2014-05-01 11:19:32 +02:00
Vincent-Michael
5586950dec
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-04-26 12:35:21 +02:00
joschiwald
211d56d633
Core/BG/SA:
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* replaced some trinity_string with broadcasttexts
* basic implementation of phasing in SA
* spawn some triggers in SA (fixes dest position of teleport pads)
* added text getter to broadcasttext struct
* some cleanup in destructable go event notification
2014-04-26 03:40:30 +02:00
Vincent-Michael
5454e10b52
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
2014-04-11 23:12:12 +02:00
jackpoz
7b9b0edb5d
Core/GameObjects: Fix crash with Summoning Ritual GOs
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Fix a crash happening with GAMEOBJECT_TYPE_SUMMONING_RITUAL GameObjects if a Player clicked on the GO, logged out and let another Player click on it.
Issue added in 464c0c1611
Fixes #11856
2014-04-10 20:41:34 +02:00
Vincent-Michael
e4b14b943d
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
sql/old/3.3.5a/TDB52_to_TDB53_updates/world/2013_07_24_00_world_spell_script_names.sql
sql/updates/world/2013_07_24_00_world_spell_script_names.sql
sql/updates/world/2013_07_24_00_world_spell_script_names_335.sql
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Chat/ChatLink.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/StatSystem.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Groups/Group.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/World/World.h
src/server/scripts/Commands/cs_character.cpp
src/server/scripts/Commands/cs_lookup.cpp
src/server/scripts/Commands/cs_titles.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_mulgore.cpp
src/server/scripts/Kalimdor/zone_tanaris.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
src/tools/vmap4_extractor/mpq_libmpq04.h
2014-04-05 20:43:05 +02:00
jackpoz
5570e32d0e
Core/Misc: Fix assertion triggered
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Change an assertion added in 6dcd8c8545 with a NULL check, properly handling the case of a NULL parameter.
Fixes #11771
2014-03-24 20:13:55 +01:00
Shauren
550cbcad96
Core/Transports: Enabled LoS on transports
2014-03-23 00:23:30 +01:00
jackpoz
9e99db035f
Core/Misc: Fix some static analysis issues
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Add some asserts and additional NULL checks as sanity checks.
2014-03-21 22:47:58 +01:00