Treeston
777befaaa9
nopch fix
2017-07-21 05:27:39 +02:00
Treeston
a38141fd6c
Scripts/Auchindoun: Replace the Blackheart the Inciter hack-filled script with a slightly less hack-filled script that actually mostly works. This should at least make the boss encounter possible to complete. No claims to correctness, of course.
2017-07-21 05:22:26 +02:00
Treeston
49aa8a2e59
Scripts/Spell: Port spell_generic.cpp to new script registration syntax wherever possible. No actual changes in functionality. ( fb87ac8 follow-up)
2017-07-20 16:43:45 +02:00
Treeston
37f59f8850
Scripts/Item: Port spell_item.cpp scripts to new script registration syntax wherever possible. No actual changes in functionality. ( fb87ac8 follow-up)
2017-07-20 01:26:15 +02:00
treeston
fb87ac8e8d
Core/Scripts: Implement generic script loaders (and script registry macros) to greatly reduce code duplication ( #19526 ) (cherry-picked from commit a9174d5).
2017-07-20 00:27:20 +02:00
treeston
02b1d8bb48
Scripts/Item: Change Nitro -> Boosts <- to use the correct knockup effect for their backfire. Also, script that knockup effect to work properly ("usually" deploy a rescue parachute).
2017-07-18 18:32:56 +02:00
treeston
125127ea73
Scripits/Item: Nitro. BOOSTS.
2017-07-18 14:11:12 +02:00
treeston
f953d85960
Scripts/Item: Fix Nitro Boosts to only fail in flyable areas. Also, it's called nitro _boosts_. Not _boots_. Nitro _boosts_.
2017-07-18 14:08:10 +02:00
treeston
e0194e4a2c
Revert "Scripts/Commands: Fix a potential crash when summoning players that are just logging on." - the check was unnecessary (already done in extractPlayerTarget).
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This reverts commit 05cdcdb230 .
2017-07-17 23:23:54 +02:00
treeston
05cdcdb230
Scripts/Commands: Fix a potential crash when summoning players that are just logging on.
2017-07-17 23:00:46 +02:00
jackpoz
9cf4dd7345
Core/Misc: Fix static analysis issues
2017-07-16 18:20:29 +02:00
jackpoz
7d3291e804
Core/Misc: Fix static analysis issues
2017-07-15 16:31:07 +02:00
jackpoz
b2a341df6e
Core/Misc: Fix static analysis issues
2017-07-15 16:22:32 +02:00
Regigicas
d9c83a6c01
Scripts/Commands: Fix a crash on summon when no group is avaible ( #20029 )
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Closes #20027
2017-07-15 12:43:03 +01:00
treeston
3f8c0cb446
Some more script adjustments ported from #19930 .
2017-07-11 12:52:53 +02:00
treeston
74af880217
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
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Today, we're moving UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC to higher-level abstraction so combat manager can react to it.
New methods on Unit:
- void SetImmuneTo<All/PC/NPC>(apply, keepCombat = false);
- bool IsImmuneTo<All/PC/NPC>() const;
2017-07-09 02:07:29 +02:00
Keader
3aadb72eaa
Build fix
2017-07-08 13:13:01 -03:00
Keader
e254ebebbe
Core/Custom: Fixed SPELLMOD_COOLDOWN exploit on Duel Reset system
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Followup 0048d4b618
Closes #17419
2017-07-08 13:08:50 -03:00
Nyeriah
746fce30d9
Scripts/Karazhan: Fix Attumen and Midnight not moving towards each other on phase transition after latest changes
2017-07-08 12:37:03 -03:00
treeston
2739a5c5f5
Some more refactoring prep for combat/threat ( #19930 ).
2017-07-03 17:33:34 +02:00
Keader
0048d4b618
Core/Custom: Fixed Duel Reset Exploits
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Close #17419
*Fixed exploit with SPELLMOD_COOLDOWN
*Fixed exploit with some items (like Sylvanas' Music Box)
*Little cleanup
2017-07-01 16:56:30 -03:00
Shauren
c8480f171a
Nopch fix 5 and should be last
2017-07-01 21:47:00 +02:00
Shauren
235194bf54
typo fix
2017-07-01 21:37:07 +02:00
Shauren
7a72a170be
Nopch fix 4
2017-07-01 21:33:34 +02:00
treeston
0f47868d34
nopch fix episode 3: revenge of that one boss in slabs that is borked anyway
2017-07-01 21:21:16 +02:00
Treeston
e2a1ccd118
[3.3.5] Combat/Threat rewrite - prep & refactor ( #19966 )
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* Combat/Threat rewrite (PR #19930 ) prep work. Mostly refactors, and a compatibility layer on ThreatManager/HostileReference that allows scripts to be changed already.
2017-07-01 20:18:02 +02:00
Shauren
5879eb2198
Core/Spells: Add missing validate
2017-07-01 11:57:16 +02:00
treeston
e07a322a3e
Combustion will now properly go on cooldown when the buff is manually cancelled. Fixes #19968 .
2017-06-30 18:25:11 +02:00
treeston
e35092c6a1
Combat/threat rewrite prep - merge RBAC/DB changes.
2017-06-28 17:27:34 +02:00
Gildor
629095ae21
Warrior: Fix T10 Melee 4P Bonus ( #19954 )
2017-06-24 15:20:59 +02:00
Shauren
dcc43de72f
Buildsystem: Exclude ScriptPCH from all targets when building dynamic scripts (except MSVC)
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(cherry picked from commit 550c57a0df )
2017-06-22 02:37:09 -03:00
Shauren
da9de83454
Core/Scripts: Optimize PCH contents
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(cherry picked from commit a9b64d737d )
2017-06-22 02:36:13 -03:00
Shauren
5024813fe3
Buildsystem: Minor PCH building changes
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* *PCH.cpp are now only compiled with MSVC, other compilers use custom helper commands to generate the precompiled header
* Don't call the linker for pch helpertargets
(cherry picked from commit 137f5e7887 )
2017-06-22 02:33:12 -03:00
ariel-
85a7d5ce9a
Core: ported headers cleanup from master branch
2017-06-19 23:20:06 -03:00
Shauren
d6201e5dbb
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50
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(cherry picked from commit 9299e9bde0 )
2017-06-19 13:16:13 -03:00
S.V
3eba093704
Core/Scripts: Fixed GAMEOBJECT_TYPE_DOOR closing automatically after being opened with .gobj act ( #19342 )
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Closes #19261 .
2017-06-18 15:23:45 +02:00
ariel-
08d0105396
Core/Scripts: fix array out of bounds in Pit of Saron doorData
2017-06-18 05:34:04 -03:00
treeston
41eddd59aa
Correct some missing auth DB changes from b59ca1c.
2017-06-17 01:24:53 +02:00
treeston
b59ca1cc81
Rename .debug uws to .debug worldstate (clarity change).
2017-06-15 16:56:15 +02:00
treeston
4b6351e6a5
Fixes to all-reputation and all-skill custom option handling:
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- Move on-create customs (all explored, all reputations) to CharacterHandler::HandlePlayerLogin for first login. Fixes #19839 .
- Add Wrath factions to all reputations custom (it only had BC factions).
- Remove unused ReputationMgr::SendStates. Add ReputationMgr::SendState handling for sending all updated states in arbitrary order if nullptr is passed (used in point #1 ).
- Fix all weapon skills max custom to properly apply on learning new weapon skills.
2017-06-15 04:19:28 +02:00
Gildor
d58fe103bf
Hunter: Fix Piercing Shot dot clipping ( #19882 )
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Closes #19881
2017-06-15 03:11:29 +02:00
treeston
6f29aac936
Add new command 'npc showloot'. Does exactly what it says on the tin.
2017-06-12 19:10:41 +02:00
treeston
ac0f76f8c5
- Add new commands .group set assistant, .group set maintank and .group set mainassist to toggle raid member flags.
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- Fix 2017_05_29_00_auth.sql to be reapply safe.
2017-06-12 17:01:47 +02:00
treeston
4e41d3e6bd
Removed a now-unused local ( ca02629 follow-up)
2017-06-12 13:17:48 +02:00
treeston
ca02629950
Make some adjustments to .summon and .group summon behavior to make them more permissive:
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- Now only requires the either target's group leader or target itself to be on your map
- Now summons all applicable group members even if one member fails checks
- No longer has some truly weird edge case instance unbind code that could cause exploit behavior (Really, I have no idea why this existed, because it certainly didn't do what it might've been meant to do.)
2017-06-12 13:08:07 +02:00
ariel-
d455f972f2
Core/OutdoorPvP: yet more unused stuff
2017-06-11 18:17:18 -03:00
ariel-
d6cae113c6
Core/Scripts: fix some /W4 warnings
2017-06-11 18:06:39 -03:00
ariel-
6b49380806
Core/OutdoorPvP: fix another warning
2017-06-11 17:37:30 -03:00
ariel-
a05e1095c6
Core/OutdoorPvP: fix warning
2017-06-11 17:31:56 -03:00
ariel-
3e7b64b2f7
Core/OutdoorPvP: refactor using Position and Quat to pack parameters
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- Moved statics to cpp
- Save scriptids into an array
2017-06-11 17:02:01 -03:00