* Fixed leak in BattleGround::m_PlayerScores at BattleGround::Reset,
add and use BattleGroundScoreMap typedef
* Delete AreaTeam objects stored in global map at shutdown
* Delete Corpse objects stored in global map at shutdown
* Store guild bank log entries as objectes instead pointers in log event lists
--HG--
branch : trunk
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.
Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)
--HG--
branch : trunk
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
I64FMTD renamed to UI64FMTD for more clear name.
* Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
Please always use UI64LIT(0x00001) instead less portable 0x00001LL
--HG--
branch : trunk
Moved method BattleGroundMrg::InvitePlayer to BattleGroundQueue::InviteGroupToBG
Added some comments to RemindInvite and RemoveInvite events.
Optimalise code.
--HG--
branch : trunk
* Implement support achievements with refAchievement field != 0, that have criterias stored in achievement refAchievement.
* Implement support achievement complete req. with specific count of completed critirias.
* Avoid full achievement list scan at search achievement associated with criteria.
--HG--
branch : trunk
TODO: players who carry flag in bg are imune to immunity buffs casted by friendly players. (todo added to code).
Bug: if paladin casts Hand of protection on flag carrier - flag will be dropped, but he should get "target is immune" message.
Fixed: Do not call Battleground::Update for battleground template objects.
Fixed: Do not allow immune player to click on object in battleground (not sure if this is correct in all cases).
--HG--
branch : trunk
Probably fixed bug with not ending battlegrounds - reported in previous commit message
Fixed player will loose arena rating if
1. he doesn't click on enter rated arena window - and timer will expire
2. he logs out during time he is invited to rated arena match
3. if he logs out during fight in rated arena match
Patch is not tested, i will test it as soon as possible.
--HG--
branch : trunk
Fixed typo with BattleGroundPlayerMap.
Optimized implementation for removing offline players from battleground.
Fixed typo in BattleGroundMgr::DeleteAllBattleGrounds.
Patch is tested and should work.
TODO there is a bug if you disable premature finish timer, that can cause battlegrounds to be never ending!
TODO rewrite BattleGround::RemovePlayer function - and fix bugs there!
I might not have today enough time to fix those bugs.
--HG--
branch : trunk
[7384] Removed some comments.
Fixed problem that queues doesn't invite new players to already running battlegrounds.
Some other fixes for announce system will be soon.
Author: Triply
--HG--
branch : trunk
Added 2 new config options - InvitationType and PremadeGroupWaitForMatch - you can find more info in default config file.
This patch can cause crashes.
Author: Triply
[7338] Little cleanup in battleground queues code. Author: ApoC
--HG--
branch : trunk
before this commit, queueids were staticaly given for
9-19,20-29,30-39... but for instance alterac valley needs
51-60,61-70,71-80.. this patch allows this,
if you change the minlevel in battleground_template you also could make
23-32,33-42.. levelranges
not that we always use 10lvl-steps.. this is actually hardcoded..
Author: balrok
--HG--
branch : trunk
* renamed a variable to make the content of it more clear: type->arenaslot
* renamed BattleGroundQueueTypeId-variables to bgQueueTypeId
just to make it easier reading the code (cause there existed
3 different names for this..)
* renamed GetBattleGroundQueueId to GetBattleGroundQueueTypeId
again this is just for better understanding
* Renamed [GS]etQueueType and m_Queue_type
* Renamed to [GS]etQueueId and m_QueueId
Author: balrok
--HG--
branch : trunk
PLEASE, NOT USE string world broadcasts in real code. This function _only_ for debug purposes.
Really allow with .debug bg start bg with 1 player.
Added helps for some existed .debug commands.
Author: VladimirMangos
--HG--
branch : trunk
* Replace max bg type checks by DBC valid index check
* Use in functions and fields BattlegroundTypeId type instead uint32
* Fixed wrong use bg queue ids instead bg type ids in queue update/remove function calls.
Many bg have same raw values for type id and queue id but some can be affected by this bug:
BATTLEGROUND_EY, BATTLEGROUND_SA, and all areans (with small arena/team size exceptions)
* Move Battlemaster to bg type ids map fron ObjectMgr to BatteleGroundMgr.
* Remobe redundent for header itself includes for BG headers.
* Use Auction location enum instead raw valus.
Author: VladimirMangos
--HG--
branch : trunk