Keader
7c2665bdca
Scripts/Gundrak: Added a missing entry in Gal Darah Stampede Charge script
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Noob Keader, Shame !
(cherry picked from commit 61ad87d106 )
2021-12-18 21:15:40 +01:00
Sorikoff
374db51bae
Scripts/Spells: Code style adjustments for druid scripts ( #23725 )
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(cherry picked from commit 63bbf4a4be )
2021-12-18 21:14:53 +01:00
Sorikoff
568e60ef51
Scripts/Spells: Port druid scripts to new script registration syntax (2 of 3) ( #23696 )
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* Scripts/Spells: Port Druid Scripts to New Script Registration
* Revert
* Revert 2
* Revert 3
* Revert 4
(cherry picked from commit 9a8a01925a )
2021-12-18 21:11:58 +01:00
Shauren
8f3904f8fd
Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow down startup to make one gm command faster
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(cherry picked from commit 3a4216fd97 )
2021-12-18 20:57:38 +01:00
Sorikoff
6cf301d4f6
Scripts/Spells: Port druid scripts to new script registration syntax (3 of 3) ( #23714 )
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(cherry picked from commit f7793e7800 )
2021-12-18 20:42:13 +01:00
Treeston
0b61c3b7b1
[3.3.5] Core/Authserver: TOTP rewrite: (PR #23633 )
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- Proper management commands (.account 2fa)
- Secrets can now be encrypted (set TOTPTokenSecret in .conf)
- Secret now stored in binary
- Argon2 and AES primitives
- Base32/64 support
(cherry picked from commit 4211645834 )
2021-12-18 20:24:50 +01:00
Sorikoff
66f5275d26
Scripts/Spells: Runic Healing Injector ( #23690 )
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* Scripts/Spells: Runic Healing Injector
* Rename 9999_99_99_99_world.sql to 2019_08_08_00_world.sql
(cherry picked from commit 382f563571 )
2021-12-18 19:15:11 +01:00
Sorikoff
26f0c1182a
Scripts/Spells: Port Part of Druid Scripts to New Script Registration ( #23691 )
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(cherry picked from commit 996d4f7cc4 )
2021-12-18 19:11:34 +01:00
Treeston
7704d8fc7a
Scripts/Commands: Add .go boss, and do a usability pass over .go instance to match it.
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(cherry picked from commit 57b36dfdc6 )
2021-12-18 16:13:24 +01:00
Treeston
c7e7c52c1a
Scripts/Commands: Cleanup some output from .go instance
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(cherry picked from commit 4320a021e9 )
2021-12-18 16:00:20 +01:00
Sorikoff
cd0fb6edbf
Scripts/Blackrock Depths: Use DB Texts for Doom'rel ( #23681 )
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* Scripts/Blackrock Depths: Use DB Texts for Doom'rel
* Quick Fix
(cherry picked from commit 33807a065a )
2021-12-18 15:36:00 +01:00
Treeston
51fbda4223
Core/Pooling: Quest pooling rewrite: (PR#23627)
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- Split quest pooling from PoolMgr (into QuestPoolMgr)
- Proper saving/restoring on server restart
- No more hacking into sObjectMgr to insert/remove available quests
(cherry picked from commit a5e73e41c0 )
2021-12-18 15:28:45 +01:00
Treeston
14c38a1c52
Core/Unit: Spell focusing now no longer nonsensical. HasSpellFocus always const. Error logs for various stuff.
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(cherry picked from commit 4a219eda07 )
2021-12-18 11:36:50 +01:00
aquadeus
da8d6b5180
Scripts/Spells: Fix Incanters Flow ( #27395 )
2021-12-18 11:24:10 +01:00
ccrs
a58881d6da
Core/Unit: rename more methods
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Workaround prework till actual facing system rework arrives
(cherry picked from commit 85ad0befc5 )
2021-12-18 00:29:38 +01:00
ccrs
be4ed9152c
Core/Unit: rename IsFocusing method
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Workaround prework till actual facing system rework arrives
(cherry picked from commit ec9f15a5ff )
2021-12-18 00:25:14 +01:00
Wyrserth
75114dd820
Script/Hyjal: prevent Archimode from attacking players while invisible, and fix his scale (thanks Killyana!).
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Closes #16424 .
(cherry picked from commit 9da5e850f6 )
2021-12-18 00:11:44 +01:00
Sorikoff
1fd0ba816f
Scripts/Spells: Devour Humanoid ( #23660 )
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(cherry picked from commit 0d53a0ba98 )
2021-12-18 00:01:56 +01:00
Treeston
87786b1ebc
Scripts/Hyjal: Seriously, who calls EnterEvadeMode in a AI constructor????
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(cherry picked from commit c444cb17e1 )
2021-12-17 23:57:18 +01:00
Treeston
8c3eb07889
Scripts/FollowerAI: Some cleanup:
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- FollowerAI properly resumes follow after evading.
- Removed duplicated getters from CreatureAI (IsEscorted vs IsEscortNPC), they were used to do the same thing
- FollowerAI properly assists in combat.
- FollowerAI properly despawns if quest is abandoned.
- FollowerAI now supports dynamic respawning for escort NPCs.
(cherry picked from commit 3d4bebd8d9 )
2021-12-17 23:05:55 +01:00
Treeston
917d9b7621
Scripts/ICC: Prevent Professor Putricide from displaying weird behavior during the Rotface/Festergut encounters as a result of his boss boundary
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(cherry picked from commit 7fa990edc6 )
2021-12-17 22:46:06 +01:00
Giacomo Pozzoni
77eaa2c1ac
Scripts/Blood Furnace: Fix infinite loop in Broggok encounter
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Fix infinite loop in Broggok encounter caused by https://github.com/TrinityCore/TrinityCore/pull/23300
(cherry picked from commit 30a4aca266 )
2021-12-17 21:52:33 +01:00
Wyrserth
15f6056bac
Script/CullingOfStratholme: add out-of-combat texts to Postmaster Malown and fix Arthas' attack animation when he kills the two civilians for the RP event.
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(cherry picked from commit 2cb1e7b18d )
2021-12-17 20:50:03 +01:00
ForesterDev
529ca2dd5d
Scripts/Defines: cleanup some magic numbers in factions ( #23631 )
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(cherry picked from commit 0c317498a5 )
2021-12-17 20:48:31 +01:00
aquadeus
01ac538cd2
Scripts/Spells: Fix priest Mind Bomb ( #27415 )
2021-12-17 12:27:12 +01:00
Wyrserth
f6df334bb6
Script/ScarletEnclave: remove Eye of Acherus control and speed auras from player when the Eye of Acherus is dismissed.
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(cherry picked from commit bf8741c53d )
2021-12-17 00:29:59 +01:00
Treeston
c13d83796f
Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged. Fixes #17981 and #23602 for real this time.
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(cherry picked from commit 0e7c66cb4c )
2021-12-17 00:23:33 +01:00
Wyrserth
3efc2caf96
Script/SethekkHalls: fix gossip text and quest event for NPC Lakka in Sethekk Halls.
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(cherry picked from commit b8d86bba99 )
2021-12-16 22:58:41 +01:00
Giacomo Pozzoni
493fe066f6
Core/Misc: Handle timezones for hour-specific events specifieds in worldserver.conf ( #23540 )
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* Core/Misc: Handle timezones for hour-specific events specifieds in worldserver.conf
* Handle Respawn.RestartQuietTime too
* Handle XP.Boost.Daymask too
* Core/Misc: Code cleanup
* Core/Misc: Code cleanup
* Update Util.cpp
* Update boosted_xp.cpp
(cherry picked from commit aeddd417c4 )
2021-12-16 22:35:44 +01:00
OcelotGear
65abf9b482
Script/Hunter: fix Snake Trap's snakes' initialization.
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Closes #23570 .
(cherry picked from commit 085f40a278 )
2021-12-16 22:01:40 +01:00
Treeston
e270351a16
Scripts/Commands: Adjust .list respawns to use enum iteration. Add enum iteration capability to SpawnObjectTypes.
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(cherry picked from commit b64834c3f5 )
2021-12-16 21:41:24 +01:00
Wyrserth
96bca1fe2b
Script/BoreanTundra: move Pile of Fake Furs' script (related to quest Unfit for Death) from ItemScript to SpellScript.
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Closes #21890 .
(cherry picked from commit e7cf24d263 )
2021-12-16 21:20:39 +01:00
Treeston
6f6cf975e4
Scripts/Commands: Add .debug questreset to force daily/weekly/monthly quest reset.
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(cherry picked from commit 293ba08d21 )
2021-12-16 21:20:38 +01:00
Treeston
eee950cdd7
Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewrite:
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- Map::RemoveRespawnTime(SpawnObjectType, LowType, doRespawn) split into Map::Respawn and Map::RemoveRespawnTime, without the extra boolean
- Map::RemoveRespawnTime(RespawnInfo*) merged into Map::DeleteRespawnInfo(RespawnInfo*) and is now private
- Map::DeleteRespawnInfo(void) renamed to Map::UnloadAllRespawnInfos to properly describe what it does
- Map::ProcessRespawns now actually saves the delayed respawn time to DB if the respawn was delayed
- Map::AddRespawnInfo now takes const reference, and returns success as a boolean
- Map::AddRespawnInfo no longer offers an unused "replace" parameter
- Map::DeleteRespawnInfo no longer offers a variety of unused private overloads
- Map::SaveRespawnTime no longer offers a tantalizing writeDB parameter. Parameter is now called "startup" to properly describe what it does.
- Map::SaveRespawnInfoDB now takes RespawnInfo reference instead of all the various fields. Still public because compatibility mode. QQ.
- Map::GetWorldObjectBySpawnId sanitized
- Map::GetXRespawnTime methods sanitized to all go through Map::GetRespawnTime
(cherry picked from commit d60082ae86 )
2021-12-16 01:33:09 +01:00
jackpoz
e7b94603f2
Core/Commands: Add .debug guidlimits <optional map id> chat command
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Add .debug guidlimits <optional map id> chat command to show the highest low guid counter for Creature and GameObject, useful when reaching Respawn.GuidWarnLevel
(cherry picked from commit 7421ccaf7e )
2021-12-16 00:53:58 +01:00
ccrs
49bc6533fd
Scripts/ScarletEnclave: 4ee84bb followup
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(cherry picked from commit 81475f709f )
2021-12-16 00:11:25 +01:00
ccrs
8c35206bb5
Scripts/ScarletEnclave: 4ee84bb followup
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(cherry picked from commit fa9a4ee20d )
2021-12-16 00:10:25 +01:00
Wyrserth
3bb61af113
Script/ScarletEnclave: use spline movement for the lauch phase of the Eye of Acherus.
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Closes #22802 .
(cherry picked from commit 4ee84bbecb )
2021-12-15 23:39:51 +01:00
Treeston
b4b581de1b
Scripts/Commands: .account ban no longer fails if an account containing the specified account name is already banned (f.ex. attempting to ban 'test' if 'test2' is already banned) - closes #22990
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(cherry picked from commit daf423a6c3 )
2021-12-15 22:48:03 +01:00
Treeston
2799cdc522
Scripts/World: Rewrite air force trigger bots script, add hostility check along the way. Closes #23307 .
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(cherry picked from commit 0ae2afe307 )
2021-12-15 00:17:32 +01:00
Treeston
fc9908d163
warning fix f2cd721 follow-up
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(cherry picked from commit be96d8242c )
2021-12-15 00:17:32 +01:00
Treeston
9491650401
Scripts/Naxxramas: Thaddius no longer evades on transition, and some general cleanup to that script. Fixes #23026 .
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(cherry picked from commit f2cd721d53 )
2021-12-15 00:17:32 +01:00
Ianislav Vasilev
fa9683fc68
Scripts/Blood Furnace: Broggok improvements ( #23300 )
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* 23285 Fixed lever respawn and future encounters after it respawns.
* Removed unnecessary additional container.
Made lever not to despawn and respawn but rather change flags only.
* Made one conditional branch easier to debug.
(cherry picked from commit c71e36acae )
2021-12-15 00:17:32 +01:00
Treeston
fdb43e41a8
Scripts/Outland: Rewrite the Watch Commander Leonus event so it no longer starts exponentially more often if the grid remains loaded for over an hour. Closes #23348 .
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(cherry picked from commit a3c3526269 )
2021-12-15 00:17:32 +01:00
Sorikoff
a947a0e85e
Scripts/Spells: Brittle Armor & Mercurial Shield ( #23576 )
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(cherry picked from commit a64d7df662 )
2021-12-15 00:17:32 +01:00
ForesterDev
61cc88731c
Scripts/Commands: update .wp commands to use orientation field from DB (PR #23566 )
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Closes #23330
(cherry picked from commit e71773140c )
2021-12-15 00:17:13 +01:00
Treeston
2532de6acb
Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implications:
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- .npc respawn no longer causes stupid things to happen (Fixes #23014 )
- ::DeleteFromDB methods on Creature and GameObject rewritten to be as sensible as such a colossally stupid method can ever be. They're static now.
- .npc delete and .gobj delete ported to new argument handling, and rewritten as per above. They can no longer crash the server when used in instances, too. Yay for that.
- Adjusted various dusty cobwebbed hacks around the core (why does waypoint visualization use permanent spawns *shudder*) to still work too.
(cherry picked from commit 84b7b2e08e )
2021-12-14 22:42:22 +01:00
Treeston
2225cb1201
Entities/Creature: Some asserts are now LOG_ERRORs that block spawning. Fix a group spawning bug exposed by the CoS merge. Improve some command output.
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(cherry picked from commit ded18a2690 )
2021-12-14 22:24:24 +01:00
Wyrserth
569660a933
Script/TheOculus: adapt Mage-Lord Urom's script to use EventMap, fix various issues with Teleport and Empowered Arcane Explosion, add missing heroic-mode spell Frost Buffet.
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Closes #19452 .
(cherry picked from commit 37862942ce )
2021-12-14 22:13:56 +01:00
Wyrserth
756325bc84
Script/BlackrockDepths: randomize timers for Ironhand Guardian's spell Gout of Flame.
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(cherry picked from commit 6ef1b3e6c6 )
2021-12-14 22:02:52 +01:00