Aokromes
7e627b020c
DB/Creature: Link more Throne of the Tides creatures
2016-09-05 13:53:21 +02:00
Aokromes
e7618fd7e6
DB/Creature: Link more Throne of the Tides creatures
2016-09-05 13:36:40 +02:00
Aokromes
f216285fac
typo fix
2016-09-05 12:55:30 +02:00
Aokromes
e03640a420
DB/Creature: Fix some startup errors
2016-09-05 12:47:54 +02:00
Aokromes
f3215c03a9
DB/Creature: Link more Throne of the Tides creatures
2016-09-05 12:03:28 +02:00
Aokromes
2e03c87b07
DB/Creature: Link some Throne of the Tides creatures
...
Yeah, for 6 years no one cared to fix this.
2016-09-05 11:58:40 +02:00
Aokromes
f459484e8e
more compile fix
2016-09-05 01:24:44 +02:00
Aokromes
7978d15854
Build fix try
2016-09-05 01:16:11 +02:00
ariel-
d21a28b5cc
Core/Battlefield: container optimization
2016-09-05 00:49:59 +02:00
ariel-
582b028363
Core/Battlefield: fix Wintergrasp defender portal logic
2016-09-05 00:21:02 +02:00
Aokromes
a1fdfe9259
Typo fix, fix compile
2016-09-04 15:03:40 +02:00
Aokromes
8284afd5a6
Core/Spells / Scripts: Fix Lock and Load
2016-09-04 11:47:54 +02:00
Aokromes
8655ad0984
Core/Scripts: Implement Glyph of Backstab
2016-09-04 11:35:44 +02:00
Aokromes
ed41de566f
Core/Scripts: Implement Glyph of Backstab
2016-09-04 11:34:09 +02:00
ariel-
e31fec6c92
Core/Transport: do not relocate players on board of vehicles when near teleporting. Vehicle should take care of that
2016-09-04 11:25:28 +02:00
Aokromes
d09c1712cd
Core/Misc: Build fix
2016-09-04 00:55:58 +02:00
Aokromes
5ec867cc61
Missing part
2016-09-04 00:33:10 +02:00
Aokromes
2ed7685535
DB:Command: debug neargraveyard
2016-09-04 00:29:54 +02:00
Vincent-Michael
95a7a88ef0
Core/Commands: Fixed build
2016-09-04 00:19:29 +02:00
xjose93
882453253f
Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc).
2016-09-04 00:19:13 +02:00
treeston
77631a8cde
Drycoding is bad, mmkay?
2016-09-03 17:30:37 +02:00
treeston
9a829b4761
Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTING after each iteration, instead of just checking it once initially
2016-09-03 17:26:20 +02:00
Aokromes
ed731a71d1
typo fix
2016-09-03 02:12:23 +02:00
Aokromes
1a6dcb528d
DB/Misc: More startup errors
2016-09-03 02:11:16 +02:00
Aokromes
bb7fab1d89
DB/Misc: More startup errors
2016-09-03 02:04:12 +02:00
Aokromes
f026eec031
DB/Misc: More startup errors
2016-09-03 01:58:45 +02:00
Aokromes
b56d70a9e5
DB/Misc: Fix some startup errors
2016-09-03 01:47:55 +02:00
Aokromes
0d669c5b5a
DB/Misc: Rename file
2016-09-03 01:23:34 +02:00
treeston
2fbb01eebd
Core/SmartScripts: Add missing break, 5f43e7b follow-up.
2016-09-03 01:21:26 +02:00
treeston
9da4e304ae
Scripts/SmartScripts: Fix charmed behavior for SmartAI. For real this time.
...
- Core AI logic will no longer issue attack/movement commands while under player control.
- Add new SMART_EVENT_FLAG_WHILE_CHARMED (0x200). Any event without this flag won't run while charmed.
- Add SMART_EVENT_FLAG_WHILE_CHARMED to existing actions, except a select subset (movement, talking, and nontriggered casts, pretty much).
2016-09-03 01:21:03 +02:00
Aokromes
214602a29d
DB/Misc: 3.3.5a fixes
2016-09-02 10:52:02 +02:00
ariel-
97a404803d
Another build fix.
...
(it was probably better to just revert the commit instead)
2016-09-02 10:48:29 +02:00
ariel-
8ab6ba6ebc
Note to self: drycoding is bad
2016-09-02 10:48:06 +02:00
ariel-
f4957850e1
Core/Spell: no need to bloat existing parameter lists. ( f81754a306 follow up)
2016-09-02 10:47:41 +02:00
Aokromes
b6bf839a84
DB/Creature: Fix difficulty for Blackwing Descent raid bosses
2016-09-02 10:18:34 +02:00
Aokromes
a5530964d0
DB/Misc: 3.3.5a files
2016-09-01 15:26:37 +02:00
ariel-
01ebe31fa8
Core/Spell: Workaround cobra strikes into a charged aura instead of stacked.
...
Fixes #754
2016-09-01 15:20:11 +02:00
ariel-
8e96d7fc8e
Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.
2016-09-01 15:19:49 +02:00
ariel-
fe32fffa56
Core/Spells: Remove spellmods from SpellMod owner instead of caster (needed so pet casts properly remove aura charges)
2016-09-01 15:19:29 +02:00
ariel-
87bcba9a1f
Core/Spells: fix Bullheaded immunities
...
Closes #421
2016-09-01 15:19:11 +02:00
treeston
c3843eee9f
Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility overload to MotionMaster.
2016-09-01 15:18:16 +02:00
Aokromes
3e00b379f3
Scripts/Misc: Delete no longer used files
2016-08-31 08:44:01 +02:00
treeston
e3065ab4dc
Replace a leftover const char* with a std::string const&.
2016-08-31 08:40:12 +02:00
treeston
109d87d3c3
Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and The Ugly™, e.g. gossip preprocessor macros, and replaces them with the new-and-shiny gossip functions.
2016-08-31 08:39:33 +02:00
treeston
31aa5cd8c6
Fix dynamic build.
2016-08-31 08:19:02 +02:00
tkrokli
ffc47e0c4c
Core/Scripts: remove forgotten #define in boss_kalecgos.cpp
...
This #define was originally supposed to be removed in my PR #17832 ,
but for some reason it remained undeleted. This commit corrects it.
Also aligned all the enum values to the same column for readability,
based on a common multiple of 4 spaces.
2016-08-31 08:18:51 +02:00
Aokromes
0d829c7d2d
Core/Misc: Minimize differences between branches in WorldSession::Update
...
This commit removes OnUnknownPacketReceive script hook - it could never be fired anyway at that point
2016-08-31 08:15:01 +02:00
Naios
f0e47a27f9
Core/Define: Remove the conditional macro for constexpr.
...
* Not needed anymore since the requirements were raised to MSVC 2015.
2016-08-29 22:08:31 +02:00
Naios
65e2355c8f
Core/Common: Correct the linking of localeNames
2016-08-29 22:08:15 +02:00
Naios
2f22212d0d
Core/Unit: Force cancel unit events before invalidating the object on destruction
...
* Closes #16675
2016-08-29 22:08:02 +02:00