* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.
--HG--
branch : trunk
Fixes issue #64.
Some texts still not used in code.
Thanks wowwiki for most of them.
Thanks adminemu for Xevozz ones.
Fix some typo in Brann (HoS).
--HG--
branch : trunk
-Implemented new scripts for Grand Champions, it includes vehicle fight (it is not 100 % done)
-Implemented more Vehicles Accessories. (related with the instance)
-Implemented basic support for event at spawn or dead from Boss Eadric/Paletress.
-Implemented basic support for event at spawn from Boss Black Knight.
For a complete fix see TDB forum > New Fix Submissions > Core related DB content.
--HG--
branch : trunk
Fixes issue #33.
- implement Dehydration achievement
- go frenzy at 25% health and no longer cast bubble
- loose health when water elements are killed (3%. may still need to be adjusted).
- use spawn loc for adds
--HG--
branch : trunk
Fixe issue #162.
- Add an repeating event for Frenzy, spell only lasts 10 minutes
- Added comments for missing texts
- Code style : Changed "return;"s to "break;"s in switch-case
- Code style : Move code of AI of Wrap Webs from mob_generic_creature.cpp into boss_maexxna.cpp file, since it belongs to the fight
--HG--
branch : trunk
- fix event reset if wipe at a boss
- fix boss not random again after a wipe
- fix erekem guard handling
- fix portal random location
- fix save and load data
- fix world state display for wave count
- fix some timers
- fix mob_erekem_guard set on correct creature_template entry
Still WIP.
--HG--
branch : trunk
Fixes issue #448.
- implements achievements What the Eck? and Share The Love.
- Fix Impaling Charge used on aggro
- Fix reset of phase counter.
--HG--
branch : trunk
Fixes issue #158.
- simplifies widow embrace handling
- Adds can only be mind controlled in 25man version
- Adds will be killed, if mind controlled and using Widows Embrace
- Adds will only cast Widows Embrace on death in 10man version
- implements Achievement Momma said knock you out
- Avoid greet yell for non-player units moving in line of sight
- update some timers.
--HG--
branch : trunk
Fixes issue 464.
- fix timers
- fix maximum number of spawn abomination or weaver
- fix kel'thuzad not attackable after reset.
- fix phase 3 start at 45%
--HG--
branch : trunk
** It was wasting CPU power as cell-level locking is not needed.
** Our multithreading is on map-level, not cell-level.
** CellLock was just a 'proxy' between Cell and CellPair and in some cases carried redundant data.
** Some minor cleanup in Cell::Visit/Map::Visit.
--HG--
branch : trunk