Commit Graph

1014 Commits

Author SHA1 Message Date
offl
3b863f6a20 Scripts/BRS: Update scripts to new model (3/3) (#26418)
Co-authored-by: offl <offl@users.noreply.github.com>
2021-04-15 14:20:51 +02:00
offl
0fc3a05d3c Scripts/BRS: Update scripts to new model (2/3) (#26417)
Co-authored-by: offl <offl@users.noreply.github.com>
2021-04-15 14:20:20 +02:00
offl
747333149d Scripts/BRS: Update scripts to new model (1/3) (#26416)
Co-authored-by: offl <offl@users.noreply.github.com>
2021-04-15 14:19:16 +02:00
offl
62594c62f6 Scripts/Misc: Let core take care of Feign Death related flags 2021-03-12 18:06:10 +02:00
Shauren
a34519bded Core/Units: Renamed unknown unit flag (UNIT_FLAG_UNK_29 -> UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT) 2021-03-02 23:11:49 +01:00
offl
3cb70ee62a Core/Scripts: Move some speed values & UNIT_FLAG_NOT_SELECTABLE to DB 2021-02-04 15:11:22 +02:00
offl
1ed79d7a2e Core/Scripts: Verify & migrate spell school immunities to DB
Some already are stored in DB. Looks like they all are still valid for master
2021-01-26 23:43:50 +02:00
Giacomo Pozzoni
661f554b9e Core/Misc: Fix static analysis issues (#25924)
* Core/Misc: Fix static analysis issues

* Fix infinite loop in ".debug send opcode"
Fix using uninitialized memory in ".debug send opcode"
2021-01-24 16:04:47 +01:00
offl
7b79adf5b1 DB/Creature: Remove UNIT_FLAG_STUNNED in more cases
Ref #25764
2021-01-15 01:53:43 +02:00
Kargatum
a32b6b8ac4 Core: whitespace cleanup, reduce double blank line to single (#25795)
* Core/Misc: fix double empty line

* worldserver.conf
2021-01-03 11:47:07 +01:00
Ovah
850b88546f Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map* (#25655)
# Conflicts:
#	src/server/game/Instances/InstanceScript.cpp
#	src/server/game/Instances/InstanceScript.h
#	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
#	src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
#	src/server/scripts/EasternKingdoms/TheStockade/instance_the_stockade.cpp
#	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
#	src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
#	src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
#	src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp

Co-authored-by: Shauren <shauren.trinity@gmail.com>
2020-11-17 19:45:13 +01:00
Keader
3c201b7554 Scripts/ScarletMonastery: Decrease boss number
Headless Horseman do not use BossAI anymore (since it can be done multiple times)
2020-10-28 11:59:41 -03:00
Keader
a93abcf803 Scripts/ScarletMonastery: Headless Horseman Rewrite (#25614) 2020-10-26 14:04:36 -03:00
Trond B. Krokli
22a1797731 Scripts/Stormwind City: Tyrion talks to player (#25613)
Add player parameter to the `Talk()` command to resolve an issue where
the creature_text `SAY_TYRION_1` shows $n in-game during the course of
events of the quest "The Attack!" in Stormwind City.

Soon to be replaced by SAI scripting. This is a temp solution.

Ref. #25608 & #24735

Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2020-10-25 10:10:07 +01:00
offl
8c303e4f97 DB/Quest: Convert & update Homing Robot chickens to SAI
Closes #25239
2020-09-12 22:18:32 +03:00
Maks Szokalski
41188eb535 Add "On" to some gossip methods in AI (#25415)
* Add "On" to some methods

* Update npc_innkeeper.cpp

* Update zone_borean_tundra.cpp
2020-09-10 16:57:11 +02:00
NoName
dad187615d Core/Movement: Corrected Animation Tier handling (PR #24875)
Co-authored-by: Warpten <vertozor@gmail.com>
Co-authored-by: Ovahlord <dreadkiller@gmx.de>
Co-authored-by: Carbenium <carbenium@outlook.com>
2020-09-08 17:12:52 +02:00
Treeston
0c7f6ac89f Scripts/AreaTrigger: Rename OnlyOnceAreaTriggerScript::_OnTrigger to TryHandleOnce, and make its return value useful. 2020-09-07 18:25:49 +02:00
Shauren
7d4fbf706a Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remove it 2020-08-20 16:03:47 +02:00
Peter Keresztes Schmidt
6c7837f947 Core/Unit: Make HandleEmoteCommand typesafe (#25249)
* Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter

* Scripts/HoR: Fix wrong emote during escape event

* Core/Unit: Make improve type safety of HandleEmoteCommand

Change argument type to the expected enum type Emote

* Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE

UNIT_NPC_EMOTESTATE is no flag field
2020-08-15 15:29:43 +02:00
Aokromes
681c738c61 Script/Quest: The Light of Dawn (#25243)
remove incorrect check, source:
https://www.wowhead.com/spell=53606/the-light-of-dawn
Flags	
Can be used while dead

https://www.wowhead.com/quest=12801/the-light-of-dawn#comments:id=1495830
https://www.wowhead.com/quest=12801/the-light-of-dawn#comments:id=374127
2020-08-15 11:10:47 +02:00
Jinnaix
de56ed8736 Scripts/BlackwingLair: Suppression Device Room (PR #25199)
Co-authored-by: offl <11556157+offl@users.noreply.github.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
Co-authored-by: Treeston <treeston.mmoc@gmail.com>
2020-08-08 00:27:16 +02:00
Giacomo Pozzoni
07fd84b679 Core/Misc: Fix static analysis issues (#25194) 2020-08-04 11:36:47 +02:00
Peter Keresztes Schmidt
c88234727b Scripts/MoltenCore: Update Golemagg encounter to current coding standards (#25183)
* Scripts/MoltenCore: Update Golemagg to current coding standards

* no functional changes

* Scripts/MoltenCore: Update Core Ranger to current coding standards

* no functional changes
2020-08-01 23:12:54 +02:00
Carbenium
799d5376d8 Scripts/AV: Update Vanndar's script to use TaskScheduler
* No functional changes
2020-08-01 21:13:30 +02:00
Carbenium
228696bf80 Core/Common: Merge TimeTrackerSmall with TimeTracker 2020-08-01 12:43:55 +02:00
Carbenium
e55516348d Core/Common: Add a std::chrono interface to TimeTrackerSmall
New methods:
TimeTrackerSmall(Milliseconds expiry);
void Update(Milliseconds diff);
void Reset(Milliseconds expiry)
Milliseconds GetExpiry() const

Removed methods:
int32 GetExpiry() const

Also add basic unit tests.

Core/Scripts: Use std::chrono interface of TimeTrackerSmall
2020-08-01 12:43:55 +02:00
Giacomo Pozzoni
7cf122fc2a Core/Misc: Fix static analysis issues (#25178) 2020-07-31 22:53:13 +02:00
Jinnaix
e3aa87641f Scripts/BlackrockSpire: Fix encage event of Pyroguard encounter (#25177) 2020-07-31 13:58:26 +02:00
Somebody
81f3ed1d0c Scripts/Deadmines: Doors after Rhahk'Zor, Sneed and Gilnid (#25107)
* Fix doors opening after killing Sneed and Gilnid in the Deadmines dungeon

* Add SQL file

* Update 2020_99_99_00_world.sql

SQL conventions

* Change SAI door opening into C++ door opening and make it use SetBossState.

* Delete 2020_99_99_00_world.sql

Replaced by different sql file

* Make CircleCI happy

* Change const to constexpr for EncounterCount variable

* Update src/server/scripts/EasternKingdoms/Deadmines/deadmines.h

Co-authored-by: Peter Keresztes Schmidt <carbenium@outlook.com>

* Update src/server/scripts/EasternKingdoms/Deadmines/deadmines.h

Co-authored-by: Peter Keresztes Schmidt <carbenium@outlook.com>

* Rename 9999_99_99_00_world.sql to 2020_07_30_00_world.sql

Co-authored-by: Peter Keresztes Schmidt <carbenium@outlook.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2020-07-30 14:14:08 +02:00
Carbenium
1245833cdd Core/CreatureAI: std::chrono-ify DoSummon* methods 2020-07-28 17:25:51 +02:00
Carbenium
8642aaaf92 Core/WorldObject: Replace non-std::chrono SummonGameObject overloads
Also fix intended despawn time of GOs used by the "Engineering a Disaster" quest
2020-07-27 23:00:51 +02:00
Carbenium
3620b47c41 Core/WorldObject: Replace non-std::chrono SummonTrigger overloads 2020-07-27 14:58:18 +02:00
Carbenium
a41f599be7 Core/WorldObject: Remove non-std::chrono SummonCreature overload
Remove
TempSummon* SummonCreature(uint32 entry, Position const& pos, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, uint32 despawnTime = 0, uint32 vehId = 0, uint32 spellId = 0);
2020-07-27 14:53:25 +02:00
Carbenium
92a02a5c87 Core/EventProcessor: std::chrono-ify CalculateTime
uint64 CalculateTime(uint64 t_offset) has been replaced with Milliseconds CalculateTime(Milliseconds t_offset).
Also add the std::chrono-ified overload void AddEvent(BasicEvent*, Milliseconds, bool)
2020-07-27 13:36:25 +02:00
Carbenium
1131229ee9 Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
TempSummon* SummonCreature(uint32 entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, uint32 despawnTime = 0);
to
TempSummon* SummonCreature(uint32 entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime = 0s);
2020-07-26 23:30:32 +02:00
Carbenium
d1a39a2ebf Scripts/EasternKingdoms: Use std::chrono overload of Creature::DespawnOrUnsummon 2020-07-26 22:12:24 +02:00
Carbenium
f5076112cb Core/ScriptedAI: std::chrono-ify DoSpawnCreature 2020-07-25 23:16:04 +02:00
Carbenium
d7ff8c272a Core/InstanceScript: std::chrono-ify DoRespawnGameObject 2020-07-25 23:10:14 +02:00
Peter Keresztes Schmidt
e6e5775be8 Build: Enable -Wimplicit-fallthrough on clang (#25056)
* Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs

Related: #25006

* Misc: Add some missing breaks (no-ops) to satisfy clang

Related: #25006
Closes #25055

* Build: Enable -Wimplicit-fallthrough on clang

Closes #25006
2020-07-18 20:43:16 +02:00
Peter Keresztes Schmidt
88314660b6 Scripts/Magisters Terrace: Use std::chrono::duration overloads of EventMap (#25038)
Contributes to #25012
2020-07-14 20:47:10 +02:00
Peter Keresztes Schmidt
5ef576d223 Scripts/EasternKingdoms: Use std::chrono::duration overloads of EventMap (#25019)
Contributes to #25012
2020-07-14 19:10:30 +02:00
Peter Keresztes Schmidt
ac27c922d1 Scripts/Blackrock Mountain: Use std::chrono::duration overloads of EventMap (#25018)
Contributes to #25012
2020-07-14 19:05:24 +02:00
Giacomo Pozzoni
203573db83 Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23) (#24997)
* Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23)

Original research by @xvwyh.

# Conflicts:
#	src/server/game/DataStores/DBCStores.cpp
#	src/server/game/DataStores/DBCStructure.h
#	src/server/game/DataStores/DBCfmt.h
#	src/server/game/Entities/GameObject/GameObject.h
#	src/server/game/Entities/GameObject/GameObjectData.h
#	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
#	src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp

* Add missing sql update

* Fix some build errors

* Remove unused enum values

* Change artkits from 0-4 to 0-3

* Remove unused code

* Code review feedback

* Fix sql

* Remove artkit4 special case handling

* Default initialize artKits

* Code review feedback

* Split sql into structure and data files

Co-authored-by: Warpten <vertozor@gmail.com>
2020-07-14 09:34:03 +02:00
Peter Keresztes Schmidt
c92950b3e1 Core/DataStores: Update DBC field names to generated ones (#24999) 2020-07-12 15:36:55 +02:00
genion18
32aebc14ab DB/Quest: Rumors for Kravel outro event
Closes #24835
2020-06-29 01:32:49 +02:00
offl
eea3cf1401 DB/Quest: Convert & update support for 'Escorting Erland' to SAI
Closes #24834
2020-06-29 01:24:45 +02:00
offl
fb58ca0bf5 DB/Quest: Convert & update support for 'Pyrewood Ambush' to SAI
Closes #24833
2020-06-29 01:11:10 +02:00
offl
f621173748 DB/Quest: Convert Galen's Escape to SAI
Closes #23684
2020-06-26 16:05:08 +02:00
NoName
51b221c8f8 Script/ScarletEnclave: Eye of acherus now rooted at spawn (#24725) 2020-06-21 12:56:41 +02:00