Commit Graph

4274 Commits

Author SHA1 Message Date
Keader
87977b00d3 Core/Scripts: Black Temple misc codestyle and unit state casting check (#18333) 2016-11-28 00:02:45 +01:00
Keader
109174146c Core/Scripts: Teron Gorefiend encounter rewrite (#18263)
Core/Scripts: Rewrite Teron Gorefiend Encounter
2016-11-26 02:41:15 +01:00
Keader
bced796414 Core/Scripts: Minor Fixes in Black Temple (#18293)
Core/Scripts: Minor Fixes in Black Temple
2016-11-26 02:34:01 +01:00
Keader
eb41194dbb Core/Scripts: Gurtogg Bloodboil Rewrite (#18279)
Core/Scripts: Gurtogg Bloodboil Rewrite
2016-11-26 02:31:17 +01:00
Keader
51507efd01 Core/Scripts: Fixed Supremus encounter (#18234)
Core/Scripts: Fixed Supremus encounter
2016-11-26 01:42:56 +01:00
Keader
571b3b6a76 Core/Scripts: Improved High Warlord Naj'entus fight - Black Temple (#18229)
Core/Scripts: Improved High Warlord Naj'entus fight
2016-11-26 01:42:04 +01:00
Andrew Blakely
60ac53ff07 Core/Scripts: Fixed Vaelastrasz bomb mechanic (#18260)
* Core/Scripts: Fixed Vaelastrasz bomb mechanic

Vaelstraz was suppose to bomb raid members that are mana users every 15
seconds. He was not doing that with the current implementation.

This implementation allows him to bomb the raid and to select the proper
targets. This is also done in a cleaner way.

* Added AuraScript for SPELL_BURNINGADRENALINE

Needed to define an AuraScript for custom behavior that would denatonate
the damaging aura when the debuff falls off.

SpellId - 18173

* Added SQL for Burning Adrenaline Script Ref

* Fixed Multiple Application of BA

* Add unit null check in lambda

* Remove DB name from sql query

* Added Newline in SQL update file.

* Added SQL delete query for potential existing spell

* Fix SQL newline again.

* As suggested a simpler SpellCast overload works

I don't know if there are any consequences but it seems to function fine
in in-game.

I'd like more information on the overload that involves an AuraEffect.

* Remove duplicate Unit null check in lambda

* Update boss_vaelastrasz.cpp
2016-11-25 11:54:38 -02:00
Riztazz
28050f338d [3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)
Implement smooth movement for all waypoint pathing and escortai
2016-11-24 23:31:10 +00:00
Keader
ab4ec5bd01 Core/Scripts: Added Boundary in Forge of Souls (#18226)
Core/Scripts: Added Boundary in Forge of Souls
2016-11-23 15:45:21 +01:00
Aokromes
8a864fc085 Merge pull request #18094 from Staleness89/3.3.5
Script/Quest: Rivenwood Captives
2016-11-23 02:31:48 +01:00
Killyana
3cc89c32d5 Creature/script: Add area restriction for Freed Proto Drake
Closes #11754
Thanks to ariel-
2016-11-20 20:01:54 +01:00
ariel-
25281ecb31 Core/Guild: avoid data integrity problems wrapping delete+insert statements in a transaction 2016-11-19 23:28:52 -03:00
ariel-
9b00fd8d7b Core/Scripts: fixed Imp. Leader of the Pack
Closes #12830
2016-11-19 19:56:46 -03:00
ariel-
f30778c998 Core/Scripts: Seal of Corruption/Vengeance shouldn't reset periodic timer on reapply 2016-11-19 15:46:55 -03:00
ariel-
5b56c94e6d Core/Spell: restore old proc system behaviour on auras self proc.
- Use Spell::m_triggeredByAuraSpell and compare against trigger aura, it requires scripts to set triggeredByAura parameter.
- Fixed existing scripts lacking it

DB/Spell: Anger Capacitor (Tiny Abomination in a Jar) proc

Closes #18269
2016-11-19 03:05:44 -03:00
ariel-
56beec8aaf Core/Spell: Fixed irregular handling of SPELLMOD_DOT
- Applied twice for some dots
- Missing for Health Leech Periodic
- Missing in a few scripts

Closes #17463
2016-11-16 04:06:32 -03:00
ariel-
ca1c4525c7 Core/Unit: damage immune improvements (9f5df023b7 follow up)
- Handling checked in sniffs: Spell 63710 Void Barrier vs 49143 Frost Strike
  * Send spell miss immune only if spell consists of damage effects
- Checked with 348 Immolate:
  * No packets sent if damage immune, aura is applied normally

Also... who the fuck uses 0 to compare against pointers
2016-11-15 22:39:15 -03:00
ariel-
361b185ef7 Core/Scripts: add checks to Master's Call script
Closes #8403
2016-11-14 02:12:38 -03:00
Keader
81edee5648 Core/Scripts: Cleanup in instance_black_temple and added missing datas (#18246)
* Core/Scripts: Cleanup in instance_black_temple and added missing datas

* Fixed door timing issue

* Remove redundant call
2016-11-13 20:23:52 +01:00
Keader
c4dd6d1676 Core/Scripts: Fixed a typo and removed randtime of Shade of Akama events (#18231) 2016-11-10 13:00:57 -03:00
ariel-
85143f305d Core/Spell: make a distinction between triggered flags with debugging purposes, and don't use them when casting triggered spells
Fixes #9721 (also other spells affected, example Threat of Thassarian, Stormstrike)
2016-11-07 20:36:23 -03:00
tkrokli
2b26894eb1 Core/Scripts: Archmage Arugal event script (#17922)
Implement boss script for Archmage Arugal
- add yells used in boss event to DB
- use proper spells instead of only melee fighting
- add DataType in shadowfang_keep.h
- add event scheduling in the script

By Riztazz
Closes issue #17916
2016-11-03 06:50:03 +01:00
Dr-J
1fc8e2d5f2 Remove reference to eastern plaguelands script 2016-11-01 13:10:16 +00:00
Dr-J
9be0362606 Remove obsolete file 2016-11-01 12:59:18 +00:00
ariel-
e84dfff4ce Core/Auras: don't save auras casted by items
- Drop useless field from DB (itemGuid was being saved, but never used, see Prepared Statements)
- This type of auras (like Water Bucket, Precious Ribbon, etc) will be recasted on login anyways.

This reverts commit 16cfd59f5b
2016-10-30 07:31:42 -03:00
ariel-
eac0f93868 Core/Script: set original caster for Paladin judgement triggered effects.
Fixes healing not reported for the paladin.
2016-10-29 19:08:05 -03:00
SnapperRy
2729eb156f Script/Quest: improvements for Shizz Work:
- Proper cosmetic effects for Fel Guard Hound.
- Spell cast when looting the Felhound Poo.
- Felhound Poo now always contains loot.
2016-10-29 22:57:46 +02:00
SnapperRy
ec023c3032 Codestyle. 2016-10-29 16:49:10 +02:00
ariel-
0c59f2f0f7 Core/Scripts: fix Cobra Strikes 2016-10-28 01:18:01 -03:00
ariel-
e6f386b7d0 Core/Scripts: fix Glyph of Mend pet 2016-10-28 01:17:58 -03:00
SnapperRy
924cdb9a11 Core/Script: Messenger Torvus. 2016-10-28 03:46:53 +02:00
SnapperRy
b52e774ccf DB/SAI: Zebu'tan and Alys Vol'tyr's conversations.
Also add forgotten creature_template change in 145bf1d.
2016-10-27 22:24:39 +02:00
ariel-
d3a71a8338 Core/Spells: use DamageInfo struct to calc spell absorbs and resists, and use calculated proc hitMask on aura ticks
Closes #18135
2016-10-26 02:16:11 -03:00
Keader
cdc5a36dbb Scripts/Trial of the Crusader: Fixed crash in Snobold Vassal script (#18124)
Closes #18122
2016-10-23 11:07:11 +02:00
SnapperRy
02cea9c0ba Fix non-PCH build. 2016-10-21 16:44:44 +02:00
SnapperRy
c6f94ba42e Add forgotten override. 2016-10-21 16:26:20 +02:00
SnapperRy
16cfd59f5b Script/Spell: remove cosmetic effect for Water Bucket item at login if it expired after the player logged out. 2016-10-21 15:55:42 +02:00
Staleness89
3dcaf0aee8 This should do it 2016-10-17 15:49:25 -07:00
Staleness89
d208d6a66c Is this what it wants? 2016-10-17 15:29:03 -07:00
Staleness89
16d222aff3 Fix a tab 2016-10-17 14:27:09 -07:00
Staleness89
c1fcb7d8bc Unused variable 2016-10-17 14:18:57 -07:00
Staleness89
50c8f7fb0a Fix coding style and build error 2016-10-17 14:12:15 -07:00
Staleness89
c54bf34e39 Script/Quest: Rivenwood Captives 2016-10-17 02:18:27 -07:00
ariel-
d9743c984f Core/Script: Fix improved drain soul mana return.
Ref #14859
2016-10-17 03:30:45 -03:00
ariel-
4bdebba520 Core/Scripts: fix static analysis issues
- Bonus: indentation fixes in zone_wintergrasp.cpp
2016-10-16 23:12:36 -03:00
treeston
0d725e1336 Entities/Creature: Fix an edge case issue where creatures would re-acquire target after respawn if they despawned while spell focusing.
Instance/AzjolNerub: Fix Anub'arak wall and add sequence break info. Fixes and closes #18013.
2016-10-16 12:35:47 +02:00
SnapperRy
79acb9fa71 Fix warning.
Also, the quest's name is Arelion's Secret, not Arelion's Mistress.
2016-10-15 21:27:47 +02:00
SnapperRy
94c41c92b3 Script/Quest: Arelion's Mistress. 2016-10-15 21:23:43 +02:00
treeston
59cbea00bc Scripts/AzjolNerub: Make pulling Anub'arak a bit cleaner. 2016-10-15 18:29:38 +02:00
treeston
1ecdea5374 Fix _DespawnAtEvade for other creatures to actually respawn said other creatures.
Also fix add aggro for Hadronox.
Fixes and closes #18012.
2016-10-15 18:18:56 +02:00