Commit Graph

9679 Commits

Author SHA1 Message Date
click
8d0f2f8a31 Buildsystem/MSVC: Correct 'bigobj' flag to lowercase
--HG--
branch : trunk
2010-08-30 18:29:39 +02:00
QAston
a8de57559b *Allow channeled spells to be casted on dead target
*Define relted spell attributes

--HG--
branch : trunk
2010-08-30 17:32:51 +02:00
Spp
405f312918 Core: Fix more warnings
--HG--
branch : trunk
2010-08-30 15:25:15 +02:00
click
b0d85ac185 Buildsystem/MSVC: Reinstate regular flags, seems like C++-flags and C-flags doesn't mix very well on MSVC
--HG--
branch : trunk
2010-08-30 11:50:48 +02:00
click
b53cec3d5b Buildsystem/MSVC: Ensure same compileoptions for both CXX and C objects
--HG--
branch : trunk
2010-08-30 11:22:54 +02:00
click
135a026eff Buildsystem/MSVC: Enable bigobject support for debug-compiles
--HG--
branch : trunk
2010-08-30 11:08:32 +02:00
click
6f46a62bd3 Buildsystem/OSX: Properly set CONF_DIR and LIBSDIR (feedback needed)
Fixes issue 3703

--HG--
branch : trunk
2010-08-30 10:54:22 +02:00
Shocker
97b5de9900 Immolate and Unstable Affliction can't stack anymore when casted by same caster, thanks Karolis.Rudzevicius, fixes Issue #2246.
--HG--
branch : trunk
2010-08-30 11:09:55 +03:00
Shocker
d81864e7f3 Cleansing Totem should no longer pulse at spawn as of patch 3.2.2, thanks SimonDMII/olegoriy for noticing, closes issue #3702.
--HG--
branch : trunk
2010-08-30 10:53:29 +03:00
Shocker
72358a1b5f * Include needed SQL data for Lord Marrowgar / Deathbringer Saurfang
* Small SQL correction from a previous commit, MySQL doesn't allow default value for a LONGTEXT on Windows, unlinke Linux where it's only a warning

--HG--
branch : trunk
2010-08-30 09:26:28 +03:00
silinoron
08205afcc9 Rewrite much of the GM ticket system
* Extract storage and manipulation of tickets to TicketMgr (from ObjectMgr)
* Extract ticket commands to TicketCommands.cpp
* Adds support for sending GM responses and GM surveys.
* Fix structure of several ticket-related packets.
* Add support for understanding lag reports.
* Thanks Zor for some of the packet structures, and Cyrax for some sniffs
* Please report any issues encountered via the tracker.

--HG--
branch : trunk
2010-08-29 20:28:14 -07:00
Liberate
1f9936399c Add a function to calculate the ratin gain/loss, instead of calculating it seperately 5 times.
Thanks to proof1337 for the patch.
Closes issue #3686

--HG--
branch : trunk
2010-08-29 23:36:55 +02:00
azazel
d952c90754 Spell Scripts:
* add new file spell_item.cpp for spells used by items (but not by quests)
* move some dummy effects of generic spells to scripts
* implement spell for quest 12937 Relief for the Fallen. Closes issue #3070

--HG--
branch : trunk
2010-08-29 22:40:23 +06:00
click
9648cf7f39 Buildsystem: Make MSVC behave a wee bit better :
- Overload standard names with "secure" versions
- Disable "non-secure" warnings by default
- Disable POSIX-warnings by default

--HG--
branch : trunk
2010-08-29 12:56:34 +02:00
QAston
d81f5facc0 *Allow SPELL_EFFECT_POWER_BURN(64) to proc with damage.
--HG--
branch : trunk
2010-08-29 05:26:32 +02:00
Shocker
f81dcf55bb Add HealReceived event for Creature AI to be used in scripts
--HG--
branch : trunk
2010-08-29 06:01:14 +03:00
QAston
2d877bbbfd *Allow damage shield hits to miss.
*Send overkill on damage shield hit.
*Correct data order for execute log of power take effects.

--HG--
branch : trunk
2010-08-29 03:38:21 +02:00
Liberate
f67441b863 Fixes gossip scripts or points of interests of npc's with a Scriptname assigned to them.
This fixes guards in Major cities.
Thanks to Aokromes for testing.
Thanks to click for converting all the scripts to work with this change.

--HG--
branch : trunk
2010-08-29 00:57:51 +02:00
click
7ad5e2ad87 Buildsystem: Move the test for "hidden" flag NOPCH down a bit so it can override already set options
--HG--
branch : trunk
2010-08-28 23:19:43 +02:00
Liberate
453476e2c3 Fixes the huge personal rating gained. Damned typos.
Also changes the max rating loss from 48 to 24 when under 1000 rating.
Only the max rating gain is 48.
Huge thanks to Gyullo for giving me lots of info which led to finding this hidden typo.
Thanks go to click and Shocker as well for helping me find this issue.
Now, please, is it finished yet? is it finally over?

--HG--
branch : trunk
2010-08-28 23:17:09 +02:00
QAston
511e8c5acf *Make EffectHealMechanical, EffectHealPct, EffectHealMaxHealth and EffectHealthLeech to use proc system for their dmg/heal (thanks kiper for research)
*Fix some spells with EffectHealMaxHealth with effect value set to 0.
*Fix a typo.

--HG--
branch : trunk
2010-08-28 23:01:04 +02:00
click
2bfaeaeabe Buildsystem: Make the Readline-test NOT behave like a "callable" macro - Find* functions are ALWAYS to be considered first in line when called
--HG--
branch : trunk
2010-08-28 22:02:38 +02:00
click
cf841c8337 Buildsystem: Split out the resultlist from the options, and print it AFTER we've grabbed all the settings
--HG--
branch : trunk
2010-08-28 21:51:28 +02:00
click
3fa20f4cf3 Buildsystem: Make options load BEFORE platformchecks, so they are preloaded correctly
+ add some more output to make it easier to find possible issues with the new layout

--HG--
branch : trunk
2010-08-28 21:42:07 +02:00
Shauren
a6d681b41c Core/Pets: Add forgotten change in revision 9fce5af1e5
--HG--
branch : trunk
2010-08-28 20:30:20 +02:00
click
2930c02198 Buildsystem: Update CMakeLists to use the proper check, not the old one...
--HG--
branch : trunk
2010-08-28 19:24:50 +02:00
click
dcaeceaf6b Buildsystem: Change over to a little more flexible method of using the CMake buildsystem (partially WIP) - REQUIRES RERUNNING CMAKE!
For finding out the "standard" parameters examine the cmake/options.cmake file and adjacent files for your platform/compiler.
For platform settings -> cmake/platform/*/settings.cmake
For compiler settings -> cmake/compiler/*/settings.cmake
Some more testing and changes IS required, but I don't have OSX/XCode to kill off the main issues

--HG--
branch : trunk
rename : cmake/FindPlatform.cmake => cmake/macros/CheckPlatform.cmake
rename : cmake/FindACE.cmake => cmake/macros/FindACE.cmake
rename : cmake/FindMySQL.cmake => cmake/macros/FindMySQL.cmake
rename : cmake/FindOpenSSL.cmake => cmake/macros/FindOpenSSL.cmake
rename : cmake/FindPCHSupport.cmake => cmake/macros/FindPCHSupport.cmake
rename : cmake/FindReadline.cmake => cmake/macros/FindReadline.cmake
rename : cmake/cmake_uninstall.cmake.in => cmake_uninstall.cmake.in
2010-08-28 18:49:17 +02:00
Shauren
8f97ba8440 Core/Pets: Improved hunter pet's scaling with stamina, values should now be closer to what retail has (but still not perfect)
Core/Pets: Fixed display of pet's spell bonus

--HG--
branch : trunk
2010-08-28 18:03:09 +02:00
azazel
71de9aa79f DB Scripts: Fix calling of DB scripts from spell_scripts table
--HG--
branch : trunk
2010-08-28 21:01:16 +06:00
Liberate
d91ec9d8dc Typo in r9b698bb399. Can this finally be over with? I'm being messy.
--HG--
branch : trunk
2010-08-28 16:10:07 +02:00
Liberate
5433b99279 Add the sql of rfce5b5c218 to sql/base/characters_database.sql.
Thanks to bitherd for showing me this stupid mistake.

--HG--
branch : trunk
2010-08-28 14:09:57 +02:00
Liberate
2228a8f8d9 Change the Arena Rating system to reflect the official system more.
Under 1000 rating the max rating gained should be 48.
Between 1000 rating and 1300 rating the max rating gained should move from 48 to 24.
Above 1300 rating the max rating gained is 24.
Team Rating and Personal Rating use this formula now.

--HG--
branch : trunk
2010-08-28 13:31:13 +02:00
Brian
350ba75fc4 Core/Dep: Remove libzip
--HG--
branch : trunk
2010-08-26 18:33:11 -06:00
Shocker
f89a27dc98 Make sure crafting spells with non-random loot are not allowed to be casted if inventory is full. Fixes issue #2791
--HG--
branch : trunk
2010-08-28 02:20:26 +03:00
Shocker
e3b92f9630 Implement .reload all_gossips, .reload quest_poi, .reload locales_gossip_menu_option. Original code by VladimirMangos, ported by Ramus. Closes issue #3466, issue #3637 and issue #3477
--HG--
branch : trunk
2010-08-28 01:44:35 +03:00
QAston
e85df47749 *Send SMSG_SPELLINSTAKILLLOG on SPELL_EFFECT_INSTAKILL(1), thanks to Zor for base packet info.
--HG--
branch : trunk
2010-08-28 00:30:07 +02:00
QAston
5eb7e80fd5 *Send VICTIMSTATE_INTACT on melee attack miss.
*Rename VICTIMSTATE_NORMAL to VICTIMSTATE_HIT.
*Set default memory allocated in Spell::InitExecuteLogData to 32 bytes.

--HG--
branch : trunk
2010-08-27 23:12:52 +02:00
QAston
91233b9ba8 *Fix size of SMSG_SPELLHEALLOG and build (rage!!!)
--HG--
branch : trunk
2010-08-27 21:07:33 +02:00
QAston
6c3015a7e6 *Fix issues with negative dmg of periodic power burn and periodic power leech effects added recently.
*Minor cleanup.

--HG--
branch : trunk
2010-08-27 20:51:29 +02:00
click
3aa117c9b0 Buildsystem: Make SSE-variables "advanced" so that they don't confuse people more than needed (will not show unless 'advanced' is ticked in the GUI)
--HG--
branch : trunk
2010-08-27 19:38:28 +02:00
QAston
36640c263a *Consistent parameter names of spell effect handlers - use effIndex instead of i or eff_idx or variations of it.
--HG--
branch : trunk
2010-08-27 19:36:27 +02:00
Spp
8333b1b23f Dungeon Finder: Fix incorrect use of guid
--HG--
branch : trunk
2010-08-27 19:27:50 +02:00
Liberate
a96d884bf8 Revert unintended change to UpdateFields.h. This file should NEVER be changed. My mistake.
--HG--
branch : trunk
2010-08-27 18:38:48 +02:00
click
7cf51354b1 Remove previously renamed SQL-updates - they're part of 9632, not 9631 - hg retardedness ftw.
--HG--
branch : trunk
2010-08-27 18:35:34 +02:00
Liberate
4d01ec8495 Rename sql files of rfce5b5c2182c to the correct revision number.
--HG--
branch : trunk
2010-08-27 18:23:43 +02:00
Liberate
5b5055a6df Merge
--HG--
branch : trunk
2010-08-27 18:22:46 +02:00
Liberate
9bd804dece Updates the arena rating system to use Matchmaker Rating.
The arena_team_stats sql in this commit sets all ratings to 0.
You start with 0 Team Rating and 1500 Matchmaker Rating.
Personal rating is moved to character_arena_stats, and will not reset when disbanding an arena team.
This new system is based on all the info I could get, but Blizzard didn't leak much info about the new system.
At least this system is really close to the official system.
Any issues found should be reported in an issue.
Huge thanks go to Aokromes for the intensive testing he has done with me.
Also thanks to Parzival for hearing me out and giving his ideas.
Fixes issue #3189

--HG--
branch : trunk
2010-08-27 18:18:26 +02:00
Shauren
5fbc8f1de4 Scripts/Icecrown Citadel: Added hacky workaround for teleporting spells because their default target is not supported by current grid system
Scripts/Icecrown Citadel: Mark Gunship event as complete on Lady Deathwhisper's death (temporary, until transport system will fully allow scripting the event)

--HG--
branch : trunk
2010-08-27 18:11:21 +02:00
QAston
f1d4933dcb *Fix combat logging of many spell effects - thanks to kiper, Ssp, Cyrax, and manuel for providing data and to Zor for inspecting opcodes.
--HG--
branch : trunk
2010-08-27 17:49:32 +02:00
Shauren
e2dc4c3a66 Core/Dep: More hacking on g3d library (updated .diff) should now build on windows
--HG--
branch : trunk
2010-08-27 13:22:05 +02:00