Commit Graph

16 Commits

Author SHA1 Message Date
jackpoz
ab1d0512ea Core/LFG: Fix LFG GS requirement not updated until relog
Fix Player receiving "You do not meet the requirements for the chosen dungeons" for too low Gear Score level even after equipping items with high enough Gear Score.
2014-04-25 00:13:48 +02:00
Vincent_Michael
20004050bc Update copyright note for 2014.
Happy new year.
2014-01-01 00:07:53 +01:00
leguybrush
0a308144a8 Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }. 2013-10-28 14:36:07 -04:00
Ascathor
2607738990 Core/Code: Unify codestyle for brackets: {} to { }.
Also added missing copyright to some files.
2013-10-27 23:46:02 +01:00
Spp
9bdfc87774 Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums 2013-02-04 04:43:50 +01:00
Spp
677ed18080 Core/Dungeon Finder: Fix group (5) unable to do new dungeon after finished last dungeon
- Some optimizations here and there
- Drop unused columns related to dungeon rewards
- Simplify Group reward. All people inside the dungeon should get the reward, no matter how far it's from the boss
2013-01-09 15:15:42 +01:00
Vincent_Michael
cc65aba789 Update copyright note for 2013.
Happy new year.
2013-01-01 00:41:01 +01:00
Spp
ad6b5fb419 Core/Dungeon Finder: Fix reward for last member of each group being disbanded to join new lfg group
- Move some messages to Trace
- Add some cases where internal data wasn't updated with new state
- Reverts 441712fbb and ae507e5 (Old State should only store those states you can Restore from a Rolecheck/Proposal)
Closes #8339
Closes #8420
Closes #8421
2012-11-26 20:20:47 +01:00
Blipi
ae507e5cc6 Core/Dungeon Finder: Properly save old state for LfgPlayerData 2012-11-21 04:31:21 +01:00
Spp
4e8fa520c8 Core/Dungeon Finder: Move queue related code to its own class.
- Use different queues for each team (or shared one if two-side interaction is enabled)
- Some optimizations in matching algorithm
2012-10-19 14:00:40 +02:00
Spp
479d34d2a0 Core/Dungeon Finder: Minor optimizations
- Internal changes in store types
- Remove of (Player *) and (Group *) From LFGMgr.cpp (step 2)
2012-10-18 14:31:28 +02:00
kiper
8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
Spp
b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Machiavelli
957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Spp
0c44943cd2 Core/Dungeon Finder: Multiple changes
- Simplify lock status calculations by caching player locked dungeons
- Fix incorrect Lfg State loading for groups
- All reference variables that are supposed not to be modified are declared as const
- Use full group guids in rolechecks
- Add some debug msgs
- Fix some warnings

--HG--
branch : trunk
2010-12-21 22:33:17 +01:00
Spp
4671500172 Core/Dungeon Finder: Move all LFG data from Player and Group classes to internal LFG data classes.
--HG--
branch : trunk
2010-12-16 10:53:21 +01:00