Shauren
7a3362a264
Core/Spells: Defined new spell effect names
2016-07-30 00:11:44 +02:00
Shauren
27f90e05a1
Core/Auras: Defined more known aura types
2016-07-29 20:42:50 +02:00
Aokromes
b88da30790
Core/RBAC: Mark some permissions 3.3.5a only
2016-07-28 17:42:25 +02:00
Shauren
943496e56b
Dep: Remove boost regex dependency and replace its uses with std regex (works since gcc 4.9)
2016-07-28 08:48:48 +02:00
Shauren
60a6d9c85d
Core/Loot: Removed need before greed and round robin loot methods
...
"Round Robin and the old "Group Loot" option were removed in 7.0.3, since they were almost entirely unused. Loot options are now: Group Loot, Master Loot (if in a guild party), Personal Loot, and Free For All"
2016-07-27 19:16:30 +02:00
Software Engineer
e9274de4ff
Core/DataStores: Updated DB2 version checks to 7.0.3 (22293). ( #17674 )
2016-07-27 17:53:19 +02:00
funjoker
766fd95584
[Legion] Update MAX_LEVEL & DEFAULT_MAX_LEVEL ( #17657 )
2016-07-27 17:51:12 +02:00
Shauren
83555367a7
Core/Auras: Visibility changes
...
* Changed max visible aura amount to 255
* All auras are now sent to clients, many passives that client needed to see were incorrectly hidden (also client properly filters aura bar by itself)
2016-07-26 20:55:24 +02:00
Carbenium
060256000b
Tools/Mapextractor: Fix a vector subscript out of range debug assertion
2016-07-26 01:14:16 +02:00
Shauren
e31ad32b56
Core/Misc: Defined new gameobject types
2016-07-25 22:58:39 +02:00
DJScias
bc467bb261
Core/Players: Fix logic regarding HandleCharEnum and DHs ( #17660 )
...
* If CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_DEMON_HUNTER was set to 0 (disable in the config), it would still not allow you to create a DH in case there were no prior characters.
* If RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_DEMON_HUNTER was true (AKA allow DH creation always) it would not allow DH creation regardless of existing characters or not considering canAlwaysCreateDemonHunter was not checked for validity on charEnum.IsDemonHunterCreationAllowed.
2016-07-25 08:57:10 +02:00
tkrokli
68a3f8f582
Core/Scripts: uint8 -> uint16 in cs_cheat.cpp
...
After the latest size change in PLAYER_EXPLORED_ZONES_SIZE
from 255 to 256, this needs to be an uint16 variable instead of uint8.
2016-07-25 04:06:09 +02:00
Vincent-Michael
ff812a37f2
Core/Players: Fix warning in 9e4e339fc2
2016-07-24 22:47:53 +02:00
Golrag
9e4e339fc2
Core/Player: Updated PLAYER_EXPLORED_ZONES_SIZE ( #17659 )
2016-07-24 22:20:09 +02:00
Gacko
90d3c1eadc
Fix non PCH build.
2016-07-24 13:26:07 +02:00
Ovalord
79aafd5865
Core/Players: Initial work on demon hunters
...
* Added starting level and required level config options as well as rbac permission to ignore the requirements
* Updated max power values for both demon hunter specs
* Fixed a crash during DK and DH creation
* Added playercreateinfo data for demon hunters
Closes #17651
2016-07-23 18:39:56 +02:00
Shauren
3b8cdd4341
Core/GameTables: Fixed missing gt check
...
Closes #17654
2016-07-23 15:53:50 +02:00
Shauren
7d7139ba02
Core: Change supported build to 7.0.3.22293
2016-07-23 14:40:58 +02:00
Shauren
53e65db5cc
Tools/Patcher: Updated patterns for x64 win/mac clients
2016-07-23 00:28:50 +02:00
funjoker
db29752fa0
[7.x] Legion stats ( #17653 )
...
* Remove Spirit Stat from loading
* Update player_levelstats for legion
2016-07-22 23:21:19 +02:00
Vincent-Michael
3c0c790327
Core/Enum: Updated ResponseCodes enum for legion
2016-07-22 20:22:22 +02:00
Shauren
7ed0e8147d
Tools/mmaps_generator: Update junk map definitions
2016-07-22 19:49:16 +02:00
Shauren
de4c42496f
Tools/vmapextractor: Update to new m2 and wmo structures
2016-07-22 17:34:15 +02:00
Ivan Beňovic
4587b5d880
Core/Spells: Fixed warlock's Banish cancel if target was already banished ( #17614 )
2016-07-20 21:36:41 +02:00
Shauren
461ec27d11
Fixed nopch build, for real this time
2016-07-20 14:00:10 +02:00
Shauren
e405ac5f41
Fixed nopch build and some leftover warnings
2016-07-20 13:27:04 +02:00
Shauren
420d096b6a
Core: Fixed merge errors
2016-07-20 10:17:21 +02:00
Ivan Beňovic
8ff5b35be1
Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also when the spell doesn't hit. ( #17613 )
2016-07-20 09:08:58 +02:00
Shauren
dc9e2a53aa
Nopch build fixes
2016-07-20 00:38:38 +02:00
Shauren
1dd3d9f0e9
Fixed more compile warnings
2016-07-20 00:29:58 +02:00
Shauren
cb4b6e8f3f
Build fixes
2016-07-19 20:47:24 +02:00
Shauren
bccdd93f50
Build fixes
2016-07-19 20:23:49 +02:00
Shauren
8e53373d35
Warning fixes
2016-07-19 20:01:13 +02:00
Shauren
298333a55a
Build fix for dynamic linking
2016-07-19 19:57:57 +02:00
Shauren
3607d9eef5
Tools: Added game tables extractor
2016-07-19 19:50:44 +02:00
Shauren
836221aaf5
Merge branch 'legion' into 6.x
2016-07-19 19:31:54 +02:00
Shauren
d463273ab1
Core/Players: Fixed adding appearances from void storage
2016-07-19 17:58:55 +02:00
Shauren
6c1c8e7581
Core/PacketIO: Send spec id in char enum
2016-07-19 17:44:00 +02:00
Shauren
fe4d11c65a
Tools: Extractor updates
...
* VMAP extractor does not work due to a bug in CascLib
2016-07-18 23:37:19 +02:00
Shauren
cc07a491f6
Core/Spells: Fixed possible null pointer dereference
...
Coverity CID 1357406
2016-07-18 20:26:05 +02:00
Gacko
df53a080fc
Fix non pch build.
2016-07-17 20:02:42 +02:00
Shauren
a9a13d10f7
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
2016-07-17 17:37:06 +02:00
Shauren
201d09ec34
Build fix for dynamic linking
2016-07-17 17:32:03 +02:00
Shauren
a8c412a063
Tools: Added universal TrinityCore banner with git version info to all tools
2016-07-17 17:24:53 +02:00
Shauren
a5f6a80f0c
Core/DataStores: Added sparse storage flag assertion
2016-07-17 16:07:25 +02:00
Shauren
2056ce4d66
Scripts: Build fix
2016-07-17 15:20:56 +02:00
Shauren
5b7a0f35d6
Tools/Patcher: Updated patterns for x64 win/mac clients
2016-07-17 14:28:27 +02:00
Shauren
f5157b353b
Core/Misc: Restored packets pch, no more frequent changes coming
2016-07-17 00:14:29 +02:00
Ulduar
f27e1eea4a
Scripts/Blackfathom Deeps: Subjugator Korul - Darkness Calls
...
Closes #15316
Closes #16557
2016-07-16 17:30:04 +02:00
Shauren
99ecf8e0fb
Warning fix
2016-07-16 17:11:59 +02:00