Nay
8f6e9dc85c
DB/Commands: Fix RBAC commands (remove an extra dot)
2013-02-04 20:25:18 +00:00
Nay
2a69143cec
DB/Characters: Update sql/base/characters_database.sql
2013-02-04 16:22:43 +00:00
Nay
735419965c
DB/Auth: Update sql/base/auth_database.sql
2013-02-04 16:08:45 +00:00
Spp
fb7a544d84
Correction to previous commit (Use proper way to delete from spell_script_names)
2013-02-04 17:04:40 +01:00
Spp
61979f8591
Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
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Core/Dungeon Finder: Use OnMapChanged script to cast/remove Luck of the draw
- Also move code to force party update to LfgPlayerScript
- Remove some obsolete Lfg code after recent commits
2013-02-04 16:52:43 +01:00
Gacko
30e1516387
Rename sql files of 760d62e934
2013-02-04 16:43:12 +01:00
Aokromes
6d8a69d640
Merge pull request #9099 from Bezo/mutenew
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Add Mute reason and mute by to the db so you can get this info from the ...
2013-02-04 06:55:26 -08:00
Spp
67f686106d
Fix compile without PCH
2013-02-04 10:10:15 +01:00
Spp
683de1d624
Core/RBAC: Add SQL to remove bad data from account_access, otherwise other sqls will fail due to use of FOREIGN KEYS
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- Also add missing files from previous commit
2013-02-04 09:39:01 +01:00
Spp
b980aff83e
Core: Implement Role based Access Control
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- This system will give more control of actions an account can perform.
System defines:
- Permissions to perform some action
- Roles: a set of permissions that have some relation
- Groups: a set of roles that have some relation
Operations:
- Grant: Assign and allow
- Deny: Assign and do not allow
- Revoke: Remove
Precedence to know if something can be done: Grant, Deny. That means, if you are granted some action by a role but you have denied the permission, the action can not be done.
Some Rules:
- Groups can only have roles
- Roles can only have permissions
- An account can be assigned granted and denied roles. Permissions inherited from roles are granted if roles is granted and denied if roles is denied
- An account can be assigned granted and denied permissions
- An account can have multiple groups, roles and permissions
- An account can not have same role granted and denied at same time
- An acconnt can not have same permission granted and denied at same time
- Id 0 can not be used to define a group, role or permission
Added some permissions as a sample of use (Instant Logout, Skip Queue, Join BGs, Join DF) and some permissions as a workaround to commands till command system is modified to use RBAC
2013-02-04 09:04:33 +01:00
Manuel Carrasco
db9b087550
Merge pull request #9142 from m7nu3l/patch-4
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Core/MovementGenerator: Now MovementInform event is called at the truly end of Finalize function. Thanks Trista
2013-02-03 23:50:15 -08:00
m7nu3l
c7c3ae648c
Core/MovementGenerator: Now MovementInform event is called at the truly end of Finalize function.
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Thanks to Trista.
2013-02-04 04:44:44 -03:00
Spp
ec5d16db8a
Core/Dungeon Finder: Declare some functions private as those are not used outside LFGMgr. Also do not expose LFGDungeonData outside LFGMgr
2013-02-04 06:43:03 +01:00
Spp
f743424f63
Core/Dungeon Finder: Corrections to previous commit
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- player::inRandomLfgDungeon was supposed to return if current player map and difficulty are the ones player applied for
2013-02-04 05:50:52 +01:00
Spp
9bdfc87774
Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums
2013-02-04 04:43:50 +01:00
Spp
f753c989f2
Core/Dungeon Finder: Simplify Spell Luck of the draw code
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Core/Dungeon Finder: Partial recode of "group list" using existing Lfg functions
2013-02-04 04:43:49 +01:00
w1sht0l1v3
ffb4c63fe3
DB/Misc: Add full script for Pilfering Perfume (A:24656 H:24541)
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Closes #5205
2013-02-04 05:22:09 +02:00
Kinzcool
e0fca3454e
DB/Creature Text: Corrected some texts & type fails -- more to come; Soon (TM)
2013-02-03 18:50:42 -05:00
w1sht0l1v3
0fbfe675ec
DB/Misc: Add full script for Something Stinks (A:24655 H:24536)
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Rename an sql file.
2013-02-04 01:26:45 +02:00
Manuel Carrasco
0d1e199e1f
Merge pull request #9131 from m7nu3l/patch-3
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Core/AI: Implemented functionality for _isCombatMovementAllowed in ScriptedAI, only when AttackStart is called.
2013-02-03 11:12:50 -08:00
m7nu3l
124b5ed6e7
Core/AI: Implemented functionality for _isCombatMovementAllowed in ScriptedAI, only when AttackStart is called.
2013-02-03 14:46:17 -03:00
Shauren
118c1d8c2c
Merge pull request #9134 from Krogonos/master
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Inconsistent file naming convention
2013-02-03 07:50:32 -08:00
Krogonos
cfaabe50cf
Fixed a few file names to improve searching.
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Signed-off-by: Krogonos <bryan.mayer26@yahoo.com >
2013-02-03 09:12:03 -06:00
Shauren
ccc1936660
Core/Loot: Items in generated loot will now be split in multiple stacks if their count exceeds max stack size defined in item_template
2013-02-03 15:36:29 +01:00
Gacko
193a0d5f15
Fix engrish in doc
2013-02-03 15:22:23 +01:00
Shauren
fe1aa11e08
Core/Debugging: Made WheatyExceptionReport::_GetWindowsVersion code more readable and added check for Windows Server 2012
2013-02-03 15:04:12 +01:00
Nay
7eb3c36dba
Merge pull request #9132 from Regigicas/crashlog
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Update WheatyExceptionReport to printf Windows 8
2013-02-03 05:52:26 -08:00
Shauren
b346459ca8
Core: Warning fixes
2013-02-03 14:11:59 +01:00
Regigicas
6d29a62b78
Update WheatyExceptionReport to print Windows 8
2013-02-03 14:08:29 +01:00
Gacko
54924f18af
Core/EventMap: Internal changes and doxygen doc
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See http://www.trinitycore.org/f/topic/7003-doxygen-documentation-and-hacks for details and examples.
Thanks to @Shauren for several hints.
2013-02-03 12:31:47 +01:00
Shauren
07442f932c
Core/Object: Fixed a mistake in update mask building - fields marked with UF_FLAG_PARTY_MEMBER should be sent to the entire raid, not only one subgroup
2013-02-03 12:23:28 +01:00
Shauren
653557d335
Core/Objects: Some optimizations to object updatemask building
2013-02-03 12:16:10 +01:00
Shauren
a216ef2ca0
And a build fix. Nothing new... move along
2013-02-03 11:05:42 +01:00
Shauren
a8054311ca
Core/AI: Reverted 2df1908c29 - sometimes it is better to copy some code to make its purpose clearer (ReactorAI is an AI class used for neutral creatures, it makes no sense to inherit AggresorAI, which is used for aggressive creatures)
2013-02-03 10:49:31 +01:00
Aokromes
045bd8b9f1
Merge pull request #9129 from m7nu3l/patch-2
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Core/AI: Inherited AggressorAI, so the wheel is not reinvented.
2013-02-02 21:38:47 -08:00
m7nu3l
2df1908c29
Core/AI: Inherited AggressorAI, so the wheel is not reinvented.
2013-02-03 02:25:58 -03:00
Jorge
0920ee126a
Merge pull request #9128 from m7nu3l/patch-1
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Core/AI: Removed needless code
2013-02-02 21:03:52 -08:00
Manuel Carrasco
68610a60ea
Core/AI: Removed needless code
2013-02-03 03:01:47 -02:00
Nay
55fc0c58af
DB/Schema: Change engine and collation of world.lfg_entrances
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latin1 -> utf8_general_ci
InnoDB -> MyISAM
(defaults for all `world` DB tables)
2013-02-03 01:37:23 +00:00
Vincent_Michael
1cdfc65959
Script: Fix warning for craping script -.-
2013-02-03 01:32:14 +01:00
Shauren
104682767e
Build fix
2013-02-03 01:28:18 +01:00
Shauren
b50cda4a1a
Core/Loot: Cleanup in LootMgr.
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* Removed a lot of loot template copying
* Improved grouped loot selection when using loot modes
* Removed code doing nothing
2013-02-03 01:18:06 +01:00
Vincent_Michael
0f53f69e52
Core: Fix build
2013-02-03 01:12:07 +01:00
Vincent_Michael
847cafc121
Scripts/Misc: Some code optimisations
2013-02-03 00:38:34 +01:00
Vincent_Michael
2c2fe7d464
Core/Misc: Small code optimisations
2013-02-02 19:06:47 +01:00
Vincent_Michael
9d7d68395c
Core/SmartAI: Implement SMART_ACTION_SET_ROOT (103)
2013-02-02 18:18:27 +01:00
Shauren
73d2f315af
Scripts/Icecrown Citadel
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* Fixed rare weird coldflame positioning
* Fixed Bone Slice
* Changed Bone Spike Graveyard timing (first has to happen after Lord Marrowgar starts using Bone Slice)
2013-02-02 16:48:09 +01:00
Shauren
f410bf9755
Core/World: Fixed a warning
2013-02-02 16:46:14 +01:00
Shauren
b47cb65b03
Core/Scripts: Allow persistent area auras to use DoCheckAreaTarget hook.
2013-02-02 16:45:57 +01:00
Kinzcool
2976f94003
DB/WDB: Fixed some wrong WDBVerified; those templates IDs are way too high to have been took from retail
2013-02-01 21:35:37 -05:00