Shauren
93832c8728
Core/AuctionHouse: Skip own account commodity listing when buying
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(cherry picked from commit 8ff8dfd620 )
2024-12-24 20:17:42 +01:00
Shauren
3b18a3353b
Core/AuctionHouse: Minor code modernization
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(cherry picked from commit 969be9d33c )
2024-12-24 20:17:38 +01:00
Shauren
1c9facc73a
Core/AuctionHouse: Fixed use after free
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Closes #30128
(cherry picked from commit b83de81a70 )
2024-12-24 20:17:34 +01:00
Shauren
a2d99b2219
Core/Spells: Moved loading aoe target caps out of SpellMgr::LoadSpellInfoCorrections
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(cherry picked from commit 38eee2f034 )
# Conflicts:
# src/server/game/Spells/SpellInfo.cpp
# src/server/game/Spells/SpellMgr.cpp
2024-12-24 14:54:25 +01:00
Ovahlord
b6c867ab08
DB/Misc: fixed a bunch of startup errors
2024-12-24 14:52:43 +01:00
ModoX
78590eb6e8
Core/Object: Fixed interaction dynamic flags assignment for GAMEOBJECT_TYPE_SPELLCASTER gameobjects
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Closes #30533
(cherry picked from commit e588477791 )
2024-12-22 11:54:57 +01:00
Ovahlord
686e575b6f
DB/GameObjects: fixed phasing of several gameobject spawns in Acherus: The Ebon Hold
2024-12-21 22:24:30 +01:00
Ovahlord
5c0e09b31a
Scripts/Spells: moved rogue spell scripts into namespaces to respect the one definiton rule
2024-12-21 22:03:00 +01:00
Ovahlord
2d820e591b
Scripts/Spells: moved warrior spell scripts into namespaces to respect the one definition rule
2024-12-21 22:01:54 +01:00
Ovahlord
c5f8b2fd3f
Scripts/Spells: moved death knight spell scripts into namespaces to respect the one definition rule
2024-12-21 22:00:29 +01:00
Shauren
cb29e42e3a
Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing spell script hooks
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(cherry picked from commit 884662a75a )
# Conflicts:
# src/server/scripts/Shadowlands/Torghast/spell_torghast.cpp
# src/server/scripts/Spells/spell_azerite.cpp
# src/server/scripts/Spells/spell_evoker.cpp
# src/server/scripts/Spells/spell_priest.cpp
# src/server/scripts/Spells/spell_rogue.cpp
# src/server/scripts/Spells/spell_warlock.cpp
2024-12-21 17:41:47 +01:00
Ovahlord
4011a0df2b
Scripts/Spells: fixed Blood Plague damage calculation
2024-12-20 21:34:55 +01:00
Ovahlord
2ddc37e265
Scripts/Spells: fixed damage calculations for Icy Touch and Frost Fever
2024-12-20 21:23:39 +01:00
Ovahlord
a2925358f0
Core/Spells: allow RealPointsPerLevel to always apply when no scaling coefficient is provided
2024-12-20 21:15:15 +01:00
Ovahlord
b356decda9
Core/Player: removed unused method leftover
2024-12-20 19:39:36 +01:00
Ovahlord
4e02f21ad4
nopch fix
2024-12-20 19:33:21 +01:00
Ovahlord
64ed97762d
Scripts/Spells: fixed Death Coil
2024-12-20 19:24:30 +01:00
Ovahlord
2087f75871
Core/Player: fixed logic for determining fully depleted runes - these are runes at max cooldown that hasn't started recovering yet
2024-12-20 18:22:08 +01:00
Shauren
a5d4a0c9d7
Core/PacketIO: Fixed writing exactly 32 bits
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(cherry picked from commit aa3a62e518 )
2024-12-20 17:34:05 +01:00
Ovahlord
ab72a23a9f
Scripts/Spells: fixed Runic Empowerment
2024-12-20 17:20:33 +01:00
Ovahlord
d353eb35a6
Core/Spells: corrected SPELL_EFFECT_ACTIVATE_RUNE behavior for Classic
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* this fixes blood rune activation
2024-12-20 17:16:32 +01:00
Ovahlord
03f98136fe
Core/Player: rename IsBaseRuneSlotsOnCooldown to IsRuneFullyDepleted to match the wording used in Runic Empowerment's tooltip
2024-12-20 16:44:29 +01:00
Shauren
f8c02aa69b
Core/Spells: Implemented SPELL_EFFECT_UPDATE_INTERACTIONS
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(cherry picked from commit ad06dcaaec )
2024-12-20 15:37:36 +01:00
Shauren
72b2d08d8a
Core/GameObjects: Remove unused function
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(cherry picked from commit 4ccaac5d91 )
2024-12-20 15:34:48 +01:00
Shauren
997c11d9fe
Core/PacketIO: Improved bit functions - no longer writes each bit separately
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(cherry picked from commit 5f212c6916 )
2024-12-20 15:34:36 +01:00
Shauren
41d075b01a
Core/PacketIO: Read directly into output variable for numeric ByteBuffer::operator>> overloads
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(cherry picked from commit 5a1fe84978 )
2024-12-20 15:34:31 +01:00
Shauren
a98256c57a
Core/PacketIO: Fixed endian conversions for array operations
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(cherry picked from commit 736836a3f5 )
2024-12-20 15:34:27 +01:00
Shauren
744a435f44
Core/PacketIO: Remove overriding Underlying type from ByteBuffer reads in favor of PacketUtilities::As
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(cherry picked from commit 9ed5f8812b )
# Conflicts:
# src/server/game/Server/Packets/AuctionHousePackets.cpp
# src/server/game/Server/Packets/ItemPackets.cpp
2024-12-20 15:34:20 +01:00
Shauren
003fa802e1
Core/Misc: Apply consistent formatting in ByteBuffer
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(cherry picked from commit 8eb2a4de78 )
2024-12-20 15:32:05 +01:00
Shauren
6c5ad69a35
Core/Auth: Fix missing initialization
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(cherry picked from commit 4df06cee62 )
2024-12-19 15:22:32 +01:00
Shauren
d834b5ff51
Core/Crypto: Added HMAC_SHA512 definition
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(cherry picked from commit 8228a53109 )
2024-12-19 15:22:27 +01:00
Shauren
a2b74721cf
Core/Crypto: Allow different AES key lengths
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(cherry picked from commit f8f7fb58cb )
2024-12-19 15:22:19 +01:00
Shauren
a591a2ce59
Fix nopch build
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(cherry picked from commit e3f253f41d )
2024-12-19 15:22:13 +01:00
Shauren
97d4485f5f
Core/PacketIO: Added more utilities for packet writing for strings and optionals implemented with unique_ptr
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# Conflicts:
# src/server/game/Server/Packets/LFGPackets.cpp
2024-12-19 15:22:03 +01:00
Shauren
39c42e2a43
Core: Updated allowed build to 4.4.1.58158
2024-12-19 12:01:04 +01:00
Shauren
99c9b4c240
Fix codestyle
2024-12-16 16:43:51 +01:00
Shauren
d0be0fcaed
Fix build
2024-12-16 16:43:46 +01:00
Shauren
4220ec8eee
Core/Misc: Fixed build with c++23 enabled
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Closes #30511
2024-12-16 16:43:42 +01:00
Shauren
445b4ed115
Core/Utils: Mark Trinity::HashFnv1a as constexpr
2024-12-16 16:43:38 +01:00
Ovahlord
b72fc58f6b
Core/Database: removed more duplicate aliases from prepared statements
2024-12-16 16:43:33 +01:00
Ovahlord
0bf3ca2a18
Core/Quests: assign a unique alias to ID fields loaded from quest_visual_effect
2024-12-16 16:43:28 +01:00
Shauren
4566661d75
Core/Spells: Fixed PROC_HIT_DISPEL and PROC_HIT_INTERRUPT on procs using PROC_SPELL_PHASE_HIT phase
2024-12-16 16:43:23 +01:00
Shauren
b3cc2eaaf5
Core/Achievements: Implemented CriteriaType::ReachMaxLevel
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(cherry picked from commit f92b5316ab )
# Conflicts:
# sql/base/characters_database.sql
# sql/updates/auth/cata_classic/2024_12_13_00_characters.sql
2024-12-14 17:36:34 +01:00
Shauren
c7f09e0171
Core/Vmaps: Minor cleanup (formatting) and documentation updates for BIH::build copy vs move choice
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(cherry picked from commit 62dbb0619b )
2024-12-12 19:59:07 +01:00
Shauren
3d680ff9ba
Build fix for old boost version
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(cherry picked from commit a97b7af876 )
2024-12-12 19:59:01 +01:00
Shauren
486260a90e
Core/Commands: Fix vmap directory size calculation for .server debug command after 518fe1fd1e
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(cherry picked from commit 99d87ea638 )
2024-12-12 19:58:56 +01:00
Shauren
59c46f8a66
Dep: Replace basic_deadline_timer with std::chrono based basic_waitable_timer
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(cherry picked from commit c81183a660 )
2024-12-12 19:58:52 +01:00
Gildor
a0bdf2da3b
Core/Players: Improve reset spell cooldowns when entering arenas ( #30032 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
(cherry picked from commit 97b19a5445 )
(cherry picked from commit 752ea0f8e9 )
2024-12-12 19:58:44 +01:00
Shauren
da61bf5ebf
Core/Quests: Improved criteria tree quest objective type
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* Fixed _completedObjectives not being cleaned when adding quest
* Fixed objective credit being granted if just the criteria tree row containing criteria id was completed (instead of the entire tree linked to objective)
* Retroactively grant progress on quest accept for criteria types that require action that cannot be repeated (such as learning a spell)
(cherry picked from commit 4e89a302fc )
# Conflicts:
# src/server/game/Achievements/CriteriaHandler.cpp
2024-12-12 19:57:46 +01:00
Shauren
60064b0c43
Core/Achievements: Reduce the list of criteria types updated on login
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* Implemented CriteriaType::ReachMaxLevel
* Corrected implementations for CriteriaType::ReachRenownLevel and CriteriaType::LearnTaxiNode
(cherry picked from commit 6da1679cbf )
2024-12-12 19:55:15 +01:00