p0wer
94b1feb5fb
Fix command .go ticket. Will properly work now rather then show syntax error. Fixes issue #465 .
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--HG--
branch : trunk
2010-03-02 21:49:23 -06:00
p0wer
c89ccd6149
Move initialization of m_GMticketid to avoid random numbers being assigned if gm ticket table is empty.
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Thanks Ayane. Closes issue #883 .
--HG--
branch : trunk
2010-03-02 21:00:33 -06:00
p0wer
9bb97dd51e
If stealth-only spell fails, shouldn't remove you from stealth. Fix by lol584. Closes issue #99 .
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--HG--
branch : trunk
2010-03-02 20:54:27 -06:00
p0wer
7f5a4feba7
Fix values for honor gain after SotA end. Someone slap me, because I cannot get things right on the first time, ever. :P
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--HG--
branch : trunk
2010-03-02 20:48:40 -06:00
p0wer
8f74403b0d
Missed change from last commit. These variables aren't needed.
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--HG--
branch : trunk
2010-03-02 20:40:36 -06:00
p0wer
8ae9b39689
Add correct values for honor gain after SotA. Also, fix issues with compiling with the recent patch.
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--HG--
branch : trunk
2010-03-02 20:37:49 -06:00
silver1ce
f748ea34e3
changes in creature base stats storage
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* speedup stats searching
* no more default stat generation for each class-level pair, there is only one default stat
* CreatureBaseStats does not contain level and class
--HG--
branch : trunk
2010-03-03 04:32:47 +02:00
silver1ce
9e63454b63
store unit's level in uint8 format
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TODO: may be change db format too
--HG--
branch : trunk
2010-03-03 02:48:31 +02:00
silver1ce
ab51061318
add creature expansion check
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--HG--
branch : trunk
2010-03-03 03:29:03 +02:00
p0wer
f4a4a6bfc2
Merge. ><
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--HG--
branch : trunk
2010-03-02 19:45:32 -06:00
p0wer
2942a19592
Some SA fixes by gyullo.
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Also added formating fix for BattleGroundSA::EventPlayerUsedGO.
--HG--
branch : trunk
2010-03-02 19:44:54 -06:00
Brian
74ccd57597
* Move some values out of the data blob in the characters table
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* (honor, kills, title, currencies, watched faction, drunken-status, health and power)
* Original Author Hunuza - thank you
* Ported to Trinity by RammboNr5 - thank you
* Tested by Aokromes - thank you
* Closes Issue #911
--HG--
branch : trunk
2010-03-02 10:12:47 -07:00
Brian
d3e09cb65f
* merge
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--HG--
branch : trunk
2010-03-02 10:00:40 -07:00
silver1ce
dff5bdedac
skip ai reaction at self relocation
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i had to add it earlier
--HG--
branch : trunk
2010-03-03 02:02:38 +02:00
p0wer
0f4855d8f3
Fix possible crash in .gobject info.
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--HG--
branch : trunk
2010-03-02 17:44:59 -06:00
p0wer
fbe0f4ea2b
Improve .gobject info to not use SQL query anymore. Thanks to silverice for suggesting.
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--HG--
branch : trunk
2010-03-02 17:40:26 -06:00
Brian
29666451f3
* Add support for sending quest completion text
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* Original patch by NoFantasy - thank you
* Ported to Trinity by seirgy - thank you
* Closes issue #873
--HG--
branch : trunk
2010-03-02 09:59:59 -07:00
p0wer
81f6779102
Add command similar to pinfo but for gameobjects.
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Displays Entry, Type, DisplayId, and Name.
Created in response to issue #768 .
--HG--
branch : trunk
2010-03-01 19:28:21 -06:00
_manuel_
22d7ceaabb
Implemented script for npcs 32369,32371,32372. By Malcrom.
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For a full fix apply http://trinitydatabase.org/index.php?/topic/14699-fix-transitus-shield-invisible-bunny-positions-violet-stand/
--HG--
branch : trunk
2010-03-01 21:39:07 -03:00
p0wer
57f1b2524a
Execute should only apply damage based on rage up to 30. Thanks 19Maxx83. Fixes issue #953 .
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--HG--
branch : trunk
2010-03-01 17:57:14 -06:00
_manuel_
5448abd9f9
Implemented error message for go_tele_to_dalaran_crystal. By Malcrom.
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--HG--
branch : trunk
2010-03-01 20:35:13 -03:00
_manuel_
3bfcc197cf
Fixed: Gothik Waves in 25m version should not be the same that 10m, used DBM and tested. By Gyullo.
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--HG--
branch : trunk
2010-03-01 20:11:32 -03:00
_manuel_
a40dad1f11
Fixed Eye for an Eye by Gyullo.
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--HG--
branch : trunk
2010-03-01 19:51:48 -03:00
_manuel_
661a8be9a5
Implemented SCRIPT_COMMAND_ORIENTATION.
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--HG--
branch : trunk
2010-03-01 19:40:05 -03:00
Rat
006390ffa0
*fix weapon enchants procing in feral forms, closes issue #23
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--HG--
branch : trunk
2010-03-01 21:06:24 +01:00
Trazom62
80b531a413
Fix infinite loop.
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Fixes issue #945 .
--HG--
branch : trunk
2010-03-01 20:30:52 +01:00
XTZGZoReX
2383c5b79e
* Fix SMSG_TRANSFER_ABORTED. Don't modify packet structures unless you actually verify them...
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--HG--
branch : trunk
2010-02-28 19:08:40 +01:00
XTZGZoReX
ac48523b14
* Fix *nix build. By reno.
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--HG--
branch : trunk
2010-02-27 22:16:36 +01:00
p0wer
1ceda14d54
Change the conditional statement for Merciless Combat so it correctly applies extra damage when required. Fixes #860 .
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--HG--
branch : trunk
2010-02-28 14:46:15 -06:00
Trazom62
4c16bff8e6
Fix mana set to 0 when mob dies. Thanks Malcrom.
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--HG--
branch : trunk
2010-02-28 21:34:31 +01:00
Trazom62
3ffeb5f5dd
Fix initialization of UnitMovementFlag from InhabitType.
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--HG--
branch : trunk
2010-02-28 20:30:20 +01:00
Trazom62
fe3fa59839
Fix Increases damage taken by %. Thanks moriquendu.
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Fixes issue #929 .
--HG--
branch : trunk
2010-02-28 20:27:08 +01:00
Trazom62
eeae1f4571
Fix crash in Prince Taldaram script.
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Fixes issue #884 .
--HG--
branch : trunk
2010-02-28 12:02:13 +01:00
Trazom62
6e52fc3f7f
fix compile on linux.
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--HG--
branch : trunk
2010-02-27 18:11:43 +01:00
silver1ce
6ed27c17a2
trying to fix comple on *nixes
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--HG--
branch : trunk
2010-02-27 18:28:17 +02:00
Trazom62
6fdb1bfb4f
Fix Script Stratholme.
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- fix doors opening/closing when encounters are completed or during instance reload.
--HG--
branch : trunk
2010-02-27 16:54:32 +01:00
Trazom62
6146c33732
Fix Script Naxxramas/Kel Thusad. Thanks Ille.
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Fixes issue 650.
Fixes issue 659.
Fixes issue 809. Thanks PrinceCreed.
script changes
- added spawnpoints and spawn creatures in corners
* they react defensive, otherwise they assist the minions
kelthuzad spawns
- added functionality to area trigger
* fight begins when player enters green circle
- added functionality to kelthuzad trigger
* trigger is activated when player enters green circle
* trigger disappears after 5s
- added functionality to window portals
* at 45% portals open to let guardians in
- chained can be 3 at once
- added spells to chained
* for every class two spells
- changed timers on enter combat
- set combat reach to 2 for guardians
- Fix emote when enter combat and when enter phase 2.
NOTE: some db updates may still be necessary to have better locations of portals and EventAI updates.
For more info, see sql in attachment of #659 and http://trinitydatabase.org/index.php?/topic/14304-boss-naxxramas-kelthuzad on tdb forum.
--HG--
branch : trunk
2010-02-27 16:41:44 +01:00
Trazom62
d9056adc8a
refactor UnitAI::SelectTarget to allow having a predicate function (1st step).
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--HG--
branch : trunk
2010-02-27 16:29:58 +01:00
silver1ce
e010310c6d
removed redundant linking
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--HG--
branch : trunk
2010-02-27 15:51:26 +02:00
silver1ce
fcaa318fb3
Update visibility system
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*visibility updates and ai relocations processed simultaneously for each grid
*these operations now are not synchronized for different grids
*some changes into structure of visibility notifiers
--HG--
branch : trunk
2010-02-27 15:25:14 +02:00
XTZGZoReX
1815d19b85
* Update SpellCastResult enum for 3.3.2.
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--HG--
branch : trunk
2010-02-26 13:07:07 +01:00
_manuel_
da7e5cba12
Implemented script for npc Argent Valiant. Last script to support quest The Aspirant's Challenge. For a full fix see TDB Forum - Core related DB content.
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--HG--
branch : trunk
2010-02-26 03:14:30 -03:00
_manuel_
ea0df87c97
Implemented script for npc Squire David. Related with quest The Valiant´s Challenge.
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--HG--
branch : trunk
2010-02-26 01:59:29 -03:00
_manuel_
9bfd688931
Removed unblizzlike script for quest The Valiant's Challenge 13699.
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--HG--
branch : trunk
2010-02-26 01:43:43 -03:00
_manuel_
e878e0a6b6
Support for quest Troll Patrol Intestinal Fortitude, by Malcrom. Thanks to raczman and biglad.
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For a full fix see TDB Forum - Core related DB content.
--HG--
branch : trunk
2010-02-25 20:21:45 -03:00
_manuel_
2b1132c32a
Implemented support for npc 34885. Code from ScriptDev2.
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--HG--
branch : trunk
2010-02-25 17:24:43 -03:00
Trazom62
1ce8d641f4
Fix Crash in Unit::GetVehicleCreatureBase. Thanks proof1337.
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Fixes issue #821 .
--HG--
branch : trunk
2010-02-25 19:15:35 +01:00
Brian
cb5ffcafdb
* Merge
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--HG--
branch : trunk
2010-02-24 23:50:54 -07:00
Tartalo
c76cb0ce7c
Add new flagged column to access_requirement to set instances opened/closed.
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This way is possible to open a raid on 10man mode while the rest of modes are closed (for example).
Ingame commands to open/close instances coming soon ;)
--HG--
branch : trunk
2010-02-25 16:26:03 +01:00
Brian
1ee9839bcb
* Temporary fix for client freezes until the entire movement system can
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* get an overhaul.
* Thanks to Biglad for pointing it out.
--HG--
branch : trunk
2010-02-24 23:50:21 -07:00