Commit Graph

8793 Commits

Author SHA1 Message Date
Shauren
9a648e120d This should not be there
--HG--
branch : trunk
2010-06-29 14:33:07 +02:00
Shauren
4b19773df1 Added support for SPELL_AURA_SCHOOL_HEAL_ABSORB (301)
--HG--
branch : trunk
2010-06-29 14:20:49 +02:00
Shauren
20225b4eab Make table names more consistent (item_set_names and locale)
--HG--
branch : trunk
2010-06-29 13:32:07 +02:00
teacher
bb9ad49666 Added missing data to fulls and better format for sql update files.
--HG--
branch : trunk
2010-06-29 13:22:56 +02:00
Supabad
b61674fbf2 Hellfire Ramparts - Code cleanup & Re-write Nazan a little bit
--HG--
branch : trunk
2010-06-29 12:49:37 +02:00
Machiavelli
87cc652a82 Replace some misplaced DirectExecute´s with delayed Execute calls. DirectExecute at this moment should only be used for transaction control and not for dynamic content.
--HG--
branch : trunk
2010-06-28 23:19:54 +02:00
Tartalo
95aadc4037 Violet Hold: More work on crystal activation thing.
Process the event that's throw by the activation spell

--HG--
branch : trunk
2010-06-28 22:45:23 +02:00
Tartalo
9bedc08b71 Violet Hold: Fix crystal activation mechanic
--HG--
branch : trunk
2010-06-28 22:39:54 +02:00
Tartalo
948f333dc3 Little fix for Vehicle inmunities hack.
Closes issue #2590
We must found a less hacky way to handle this

--HG--
branch : trunk
2010-06-28 22:23:57 +02:00
Tartalo
de71d39abf Apply inmunities to vehicle's on its creation, by Josh
--HG--
branch : trunk
2010-06-28 20:56:29 +02:00
Xanadu
ebadd7ef79 Merge
--HG--
branch : trunk
2010-06-28 20:35:58 +02:00
Xanadu
bde8e96cc5 Aspect of the Viper now correctly displayed as a buff. Closes issue #107.
--HG--
branch : trunk
2010-06-28 20:34:11 +02:00
Tartalo
5d3a529e84 Merge
--HG--
branch : trunk
2010-06-28 20:32:56 +02:00
Tartalo
bb6d8a7e67 MapManager uses proper Map::CanEnter() function instead of rewriting the same
checks (we could move more code to there)

--HG--
branch : trunk
2010-06-28 20:31:20 +02:00
Tartalo
6531cbcb21 Violet Hold: Link Defenseless achiev code to crystal activation code
--HG--
branch : trunk
2010-06-28 19:42:59 +02:00
Supabad
b9a2bd24f7 minor change to destructable buildings.
--HG--
branch : trunk
2010-06-28 18:45:54 +02:00
click
72de3dd6c4 Remove hardcoded stacking for ammunition-types (should now stack properly)
--HG--
branch : trunk
2010-06-28 17:12:36 +02:00
Machiavelli
fb4d4514e5 Add prepared statement example for auth server ping
--HG--
branch : trunk
2010-06-28 16:09:16 +02:00
Machiavelli
b6e180c17c Add PreparedStatementHolder class that will be used for registering and calling prepared statements on the MySQL server.
Information about prepared statements can be found here: http://dev.mysql.com/tech-resources/articles/4.1/prepared-statements.html
In short: better performance shall ensue.

--HG--
branch : trunk
2010-06-28 16:09:06 +02:00
Brian
d2f6ae6f77 * Fix creatures spawning with less than max health if curhealth field in
* creature is != maxhealth in creature_template and the creature is supposed
* to regenerate health.
* Patch courtesy of Visagalis
* Thanks for taking the time to fix this LONG outstanding bug

--HG--
branch : trunk
2010-06-28 06:42:01 -06:00
click
988467467c Properly initialize variable in WorldObject::PlayDirectSound()
Fixes issue 2838

--HG--
branch : trunk
2010-06-28 14:40:57 +02:00
Supabad
37529a1e9f add forgotten header for leviathan
--HG--
branch : trunk
2010-06-28 14:24:35 +02:00
Supabad
418360d8f9 Add Hard Mode support to Flame Leviathan. more code cleanup.
Big Thanks to all who participated.

--HG--
branch : trunk
2010-06-28 14:05:32 +02:00
Xanadu
0485d99e5d Fixed periodic damage for stackable auras (Deadly Poison...). Patch by Lyall. Closes issue #1368.
--HG--
branch : trunk
2010-06-28 05:26:00 +02:00
Tartalo
f4531c5a58 Violet Hold: Add crystal mechanic support to Portal's and Ichoron's adds
--HG--
branch : trunk
2010-06-28 01:04:13 +02:00
Tartalo
cba6515acb Violet Hold: Add crystal activation support backend to instance script.
Support is not used yet by the instance mechanic so is not usable as is

--HG--
branch : trunk
2010-06-28 00:49:21 +02:00
Tartalo
068810d045 Violet Hold: Implement Defenseless Achievement
--HG--
branch : trunk
2010-06-27 22:53:35 +02:00
Tartalo
4c59bf69dc Violet Hold: Add copyright note
--HG--
branch : trunk
2010-06-27 22:52:37 +02:00
Xanadu
ba2e5ec2a2 Fixed Shiv.
* Now it does weapon dmg and adds a combo point even without poison (yes, that's blizzlike).
* Poisons from Shiv cannot crit.
* No more double poison procs.

--HG--
branch : trunk
2010-06-27 20:40:41 +02:00
Machiavelli
0b063e189b Better way to check for RandomProperty == -1, assign 0 to it for now.
--HG--
branch : trunk
2010-06-27 19:46:25 +02:00
Machiavelli
cd47c87a7c Added tag UP31 for changeset 01713607e30d
--HG--
branch : trunk
2010-06-27 12:15:29 +02:00
teacher
2e70b0b5d4 Moved sql update files to 3.3.3a_old directory. You know what that means!
--HG--
branch : trunk
2010-06-27 11:57:07 +02:00
Machiavelli
60349c5700 Remove some faulty code for picking a random item enchant if RandomProperty is -1. This will have to be implemented correctly later.
Also prevent the core throwing errors when loading items with RandomProperty -1

--HG--
branch : trunk
2010-06-27 11:48:33 +02:00
teacher
499fa9b7cb Added missing script to full (thank you azazel_kon for spotting them).
Small sql editing (cosmetic, NO sql need to be re-applied).

--HG--
branch : trunk
2010-06-27 11:30:38 +02:00
Machiavelli
85114979f8 Update ConfusedMovementGenerator with some coordinate sanity checks.
Please leave feedback on how this affects:
- Confused movement (polymorph, blind, etc)
- Stability with vmaps enabled

--HG--
branch : trunk
2010-06-27 04:54:51 +02:00
Xanadu
5870b57532 Get rid of a compile warning.
--HG--
branch : trunk
2010-06-27 04:30:11 +02:00
Xanadu
39429b0548 Dispell code cleanup - GetDispelChance now really returns dispel chance and not resist chance.
--HG--
branch : trunk
2010-06-27 04:03:30 +02:00
Machiavelli
26f4fae802 Fix bug that creatures which use FleeingMovementGenerator would not attack after respawning.
Bug was caused by improper react state

--HG--
branch : trunk
2010-06-27 03:47:18 +02:00
Tartalo
0fd3e47edc Fix crash when applying mind control to vehicles
Closes issue #2816
What should happen when mind control is applied to vehicles?

--HG--
branch : trunk
2010-06-27 00:58:04 +02:00
Tartalo
59ca58a49f Violet Hold, Cyanigosa: Clear transformation on EnterCombat, now is handled by
instance script

--HG--
branch : trunk
2010-06-26 23:43:15 +02:00
Tartalo
1361b8b86c Violet Hold: Azure Saboteour animation on boss encounters, by DenissRassman
From issue #2180

--HG--
branch : trunk
2010-06-26 23:40:24 +02:00
Tartalo
3da0d1d5b2 Violet Hold: Cyanigosa's pre-fight animation, by DenissRassmann
From issue #2810

--HG--
branch : trunk
2010-06-26 22:35:23 +02:00
Tartalo
1b95df4194 Violet Hold: bosses go out of the cell when door is open, by DennisRassmann
From issue #2810

--HG--
branch : trunk
2010-06-26 22:09:11 +02:00
Tartalo
73a2a21ee4 Fix possible crash
--HG--
branch : trunk
2010-06-26 21:15:48 +02:00
Tartalo
037857c2ce Another fix for naxx GO handling
--HG--
branch : trunk
2010-06-26 21:12:22 +02:00
Tartalo
20585e0fc5 Fix naxxramas saving
--HG--
branch : trunk
2010-06-26 20:19:37 +02:00
Tartalo
d0be4e2cad Remove duplicated job
--HG--
branch : trunk
2010-06-26 20:18:41 +02:00
Tartalo
3614f7b089 Load&save gothik's door state on instancedata load&save
Partial fix for issue #1244

--HG--
branch : trunk
2010-06-26 20:11:34 +02:00
Tartalo
ce94851015 Add forgotten return
--HG--
branch : trunk
2010-06-26 17:57:49 +02:00
Tartalo
e2f0b19f99 Branch merge
--HG--
branch : trunk
2010-06-26 14:07:36 +02:00