Giacomo Pozzoni
9bede687ce
Core/GameObjects: Skip LoS checks for traps ( #23936 )
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* Core/GameObjects: Skip LoS checks for traps
* Core/GameObjects: Fix spells cast by traps missing always
* Scripts/Spells: Fix WSG heal buff not healing
The WSG green heal buff is now cast by a GameObject so the spell target should be used to calculate the healing, not the GameObject.
(cherry picked from commit 909941e1b4 )
2021-12-19 01:05:54 +01:00
ccrs
5d1281edda
Scripts/PoS: a7a96d4 followup
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cause edge cases may exist
ty Aokromes
(cherry picked from commit a58ed271c9 )
2021-12-18 23:36:44 +01:00
ccrs
6443116d5b
Scripts/ScarletMonastery: instance script cleanup ( #23889 )
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Adapt InstanceScript into newer structure and style
Adapt existing boss scripts into newer structure and style
Improve existing boss related definitions
Should make each boss more functionally reliable, but nothing new has been added
(cherry picked from commit 06c6b30ed4 )
2021-12-18 23:36:17 +01:00
ccrs
bb1a4e884a
Scripts/PoS: a7a96d4 followup
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we cant despawn all summons since vehicle spawn their passengers as regular summons
ty Aokromes
(cherry picked from commit fcbcb43b2b )
2021-12-18 23:23:08 +01:00
ccrs
b7346bac48
Scripts/PoS: a7a96d4 followup
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(cherry picked from commit 40116f1025 )
2021-12-18 23:22:54 +01:00
ccrs
7594ae72d7
Scripts/PoS: little implementation cleanup in boss_krickandick with, you guessed it, movement related corrections
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also, never forgetti -->
¨¨Ç*^¿?_:;_^!"·Ç!Ñ·$%/(/)/()(=)(=]]{
Unit::StopMoving() is evil, and so is MotionMaster::Clear()
the first can really mess up existing movement generators
the second can interrupt "controlled" movements... can do it literally mid-air
(cherry picked from commit a7a96d4271 )
2021-12-18 23:22:38 +01:00
ccrs
a73e6a7438
Scripts/PoS: move boss_krickandick into new script definition
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(cherry picked from commit d27fd717c1 )
2021-12-18 23:22:08 +01:00
ccrs
d3ddb3726a
Core/AI: 06443e3 followup
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cause its not "that" horrible
(cherry picked from commit a71c5f4c7f )
2021-12-18 23:03:00 +01:00
jackpoz
d5d04a6c55
Core/Misc: Fix C++17 build errors
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(cherry picked from commit 30823f9b79 )
2021-12-18 22:51:50 +01:00
ForesterDev
4a47e1c6be
Core/Defines: define UNIT_FLAG_SWIMMING ( #23630 )
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(cherry picked from commit c03c88d0c0 )
2021-12-18 22:50:52 +01:00
Giacomo Pozzoni
3da3683a90
Scripts/Kologarn: Fix "stuck in combat" issues ( #23866 )
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Fix players stuck in combat with NPC_ARM_SWEEP_STALKER and/or both arms after killing the boss.
(cherry picked from commit fed030da19 )
2021-12-18 22:47:49 +01:00
Keader
db03975a57
Scripts/ICC: Fixed some issues with Rotface Oozes ( #23845 )
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(cherry picked from commit a108f2ba61 )
2021-12-18 22:40:29 +01:00
Keader
e5accfa71a
Scripts/ICC: Fixed Death Plague (Frost Giant) ( #23847 )
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(cherry picked from commit 8210b4a539 )
2021-12-18 22:40:16 +01:00
Keader
03a1b03633
Scripts/Forge of Souls: Fixed spell Soul Sickness ( #23843 )
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(cherry picked from commit 34ee2effc8 )
2021-12-18 22:37:30 +01:00
Keader
9abdc4ee3d
Scripts/ICC: Fixed Tear Gas not getting removed of Abomination in phase change of PP ( #23846 )
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(cherry picked from commit 16fde1ffad )
2021-12-18 22:33:47 +01:00
Giacomo Pozzoni
02c2ee9a43
Scripts: Fix crossfaction combat issue ( #23818 )
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* Scripts/PitOfSaron: Fix Martin Victus combat in crossfaction groups
Fix Martin Victus attacking players in crossfaction groups because it was spawned as summon of the boss, triggering DoCombatInZone()
* Scripts/ForgeOfSouls: Fix guards combat in crossfaction groups
Fix Devourer of Souls guardians attacking players in crossfaction groups because they were spawned as summons of the boss, triggering DoCombatInZone()
* Scripts/Misc: Fix no PCH build
(cherry picked from commit ef694cc251 )
2021-12-18 22:27:40 +01:00
Keader
5d2b37634b
Scripts/Tempest Keep: Fixed a typo in Nethermancer Sepethrea
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Closes #23828
Ty Rizztazz
(cherry picked from commit 746a1d89b3 )
2021-12-18 22:24:21 +01:00
Killyana
f6e176b7d7
Instance/Script: Gorkun Ironskull & Martin Victus
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(cherry picked from commit 8e3862cfbd )
2021-12-18 22:21:41 +01:00
Gildor
6c239a8612
Scripts/Icecrown Citadel: Remove duplicated Spell enum ( #23810 )
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(cherry picked from commit a392216d20 )
2021-12-18 22:19:35 +01:00
Kelno
368d99787c
Core/Commands: Fixed wrong permissions for .lookup map commands ( #23800 )
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(cherry picked from commit 6fc7ab3448 )
2021-12-18 22:19:05 +01:00
Artamedes
4e487c35a7
Scripts/Pet: Fix npc_pet_gen_soul_trader not following owner ( #23772 )
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(cherry picked from commit 8ecc45cd1a )
2021-12-18 21:45:25 +01:00
Artamedes
e3cb89c168
Scripts/PitOfSaron: Make sure ick stops moving when casting Explosive Barrage ( #23768 )
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(cherry picked from commit 88e74ac385 )
2021-12-18 21:45:15 +01:00
Artamedes
a2e792f0bc
Scripts/PitOfSaron: Fix Krick sometimes stuck in combat after finish kill Ick ( #23767 )
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(cherry picked from commit a17c83bde8 )
2021-12-18 21:45:06 +01:00
Artamedes
8fbaab7337
Scripts/Ulduar: Fix Stormcaller Brundir walking into walls ( #23755 )
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* Scripts/Ulduar: Fix Stormcaller Brundir walking into walls
* Cleanup and fix logic + review
* Review: remove autos
(cherry picked from commit 876a848730 )
2021-12-18 21:44:43 +01:00
Artamedes
0b43b43566
Scripts/ScarletMonastery: Rewrite Mograine and Whitemane encounter ( #23761 )
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* Scripts/ScarletMonastery: Rewrite Mograine and Whitemane encounter
* qq
* qq 2
* tryfix circleci build
* review suggestions
(cherry picked from commit 832c95fa4f )
2021-12-18 21:41:10 +01:00
Artamedes
e4607725dd
Scripts/Outland: Change auto to TempSummon* ( #23764 )
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(cherry picked from commit 1b095811b8 )
2021-12-18 21:37:15 +01:00
Artamedes
913f0903a3
Scripts/Outland: Fix npc_ancestral_wolf not starting waypoint ( #23763 )
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* Scripts/Outlands: Fix npc_ancestral_wolf not starting waypoint, and also add a way to not follow owner automatically in CreatureAI::JustAppeared() for tempsummons
* fix nopch
(cherry picked from commit 0b3a9e2a2b )
2021-12-18 21:37:02 +01:00
Treeston
0bffed380d
Scripts/ICC: Professor Putricide no longer tries to add threat on units it cannot add threat on because of immunity flags. Instead, its AI manually controls the engagement state. Should close #23727 .
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(cherry picked from commit 23fd193e4e )
2021-12-18 21:31:31 +01:00
Keader
9d3dd3db84
nopch fix
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(cherry picked from commit 10f6e38185 )
2021-12-18 21:18:56 +01:00
Keader
f2e03dc9e5
Core/Scripts: Proper fix Gal'Darah Puncture remove
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(cherry picked from commit cbc01f35b6 )
2021-12-18 21:18:44 +01:00
Keader
b7503b6c76
Fix nopch build
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(cherry picked from commit 1886507e7f )
2021-12-18 21:16:51 +01:00
Keader
2d0d0a3e58
Scripts/Gundrak: Fixed Puncture when Gal'darah die
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(cherry picked from commit 130a3859ec )
2021-12-18 21:16:40 +01:00
Keader
7c2665bdca
Scripts/Gundrak: Added a missing entry in Gal Darah Stampede Charge script
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Noob Keader, Shame !
(cherry picked from commit 61ad87d106 )
2021-12-18 21:15:40 +01:00
Sorikoff
374db51bae
Scripts/Spells: Code style adjustments for druid scripts ( #23725 )
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(cherry picked from commit 63bbf4a4be )
2021-12-18 21:14:53 +01:00
Sorikoff
568e60ef51
Scripts/Spells: Port druid scripts to new script registration syntax (2 of 3) ( #23696 )
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* Scripts/Spells: Port Druid Scripts to New Script Registration
* Revert
* Revert 2
* Revert 3
* Revert 4
(cherry picked from commit 9a8a01925a )
2021-12-18 21:11:58 +01:00
Shauren
8f3904f8fd
Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow down startup to make one gm command faster
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(cherry picked from commit 3a4216fd97 )
2021-12-18 20:57:38 +01:00
Sorikoff
6cf301d4f6
Scripts/Spells: Port druid scripts to new script registration syntax (3 of 3) ( #23714 )
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(cherry picked from commit f7793e7800 )
2021-12-18 20:42:13 +01:00
Treeston
0b61c3b7b1
[3.3.5] Core/Authserver: TOTP rewrite: (PR #23633 )
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- Proper management commands (.account 2fa)
- Secrets can now be encrypted (set TOTPTokenSecret in .conf)
- Secret now stored in binary
- Argon2 and AES primitives
- Base32/64 support
(cherry picked from commit 4211645834 )
2021-12-18 20:24:50 +01:00
Sorikoff
66f5275d26
Scripts/Spells: Runic Healing Injector ( #23690 )
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* Scripts/Spells: Runic Healing Injector
* Rename 9999_99_99_99_world.sql to 2019_08_08_00_world.sql
(cherry picked from commit 382f563571 )
2021-12-18 19:15:11 +01:00
Sorikoff
26f0c1182a
Scripts/Spells: Port Part of Druid Scripts to New Script Registration ( #23691 )
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(cherry picked from commit 996d4f7cc4 )
2021-12-18 19:11:34 +01:00
Treeston
7704d8fc7a
Scripts/Commands: Add .go boss, and do a usability pass over .go instance to match it.
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(cherry picked from commit 57b36dfdc6 )
2021-12-18 16:13:24 +01:00
Treeston
c7e7c52c1a
Scripts/Commands: Cleanup some output from .go instance
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(cherry picked from commit 4320a021e9 )
2021-12-18 16:00:20 +01:00
Sorikoff
cd0fb6edbf
Scripts/Blackrock Depths: Use DB Texts for Doom'rel ( #23681 )
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* Scripts/Blackrock Depths: Use DB Texts for Doom'rel
* Quick Fix
(cherry picked from commit 33807a065a )
2021-12-18 15:36:00 +01:00
Treeston
51fbda4223
Core/Pooling: Quest pooling rewrite: (PR#23627)
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- Split quest pooling from PoolMgr (into QuestPoolMgr)
- Proper saving/restoring on server restart
- No more hacking into sObjectMgr to insert/remove available quests
(cherry picked from commit a5e73e41c0 )
2021-12-18 15:28:45 +01:00
Treeston
14c38a1c52
Core/Unit: Spell focusing now no longer nonsensical. HasSpellFocus always const. Error logs for various stuff.
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(cherry picked from commit 4a219eda07 )
2021-12-18 11:36:50 +01:00
aquadeus
da8d6b5180
Scripts/Spells: Fix Incanters Flow ( #27395 )
2021-12-18 11:24:10 +01:00
ccrs
a58881d6da
Core/Unit: rename more methods
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Workaround prework till actual facing system rework arrives
(cherry picked from commit 85ad0befc5 )
2021-12-18 00:29:38 +01:00
ccrs
be4ed9152c
Core/Unit: rename IsFocusing method
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Workaround prework till actual facing system rework arrives
(cherry picked from commit ec9f15a5ff )
2021-12-18 00:25:14 +01:00
Wyrserth
75114dd820
Script/Hyjal: prevent Archimode from attacking players while invisible, and fix his scale (thanks Killyana!).
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Closes #16424 .
(cherry picked from commit 9da5e850f6 )
2021-12-18 00:11:44 +01:00
Sorikoff
1fd0ba816f
Scripts/Spells: Devour Humanoid ( #23660 )
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(cherry picked from commit 0d53a0ba98 )
2021-12-18 00:01:56 +01:00