QAston
a077a26aa5
Core/Spells: update the core to the changes from 1fb1988d46 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code.
2011-08-16 19:44:18 +02:00
QAston
1fb1988d46
Core/Spells: change Targets enum to use consistent naming schema. This is not a functional change, but it's needed for upcoming changes, also this makes target type research and use easier.
2011-08-16 19:42:36 +02:00
QAston
d4b90d1f86
Core/Spells: Remove OriginalVictim parameter from Unit::CastSpell(x,y,z) - setting unit target was enough for all spells which used it, there's never a need to cast with both unit and dest target on retail (in such cases unit target + DEST_TARGET target types are used).
2011-08-16 16:53:29 +02:00
QAston
73bbc3aca8
Core/Spells: Update some targeting related attribute definitions to make them more clear and consistent.
2011-08-16 16:06:21 +02:00
Lopin
8ae5750c15
Core/Maps: Changed InstanceSave error message to show also Name & GUID of player and Entry & Name & InstanceId of instance map
2011-08-16 15:42:32 +02:00
QAston
e0d43388af
Core/Spells: define SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS and SPELL_ATTR6_CAN_TARGET_INVISIBLE (big thanks to joschiwald for the second one)
2011-08-16 15:11:07 +02:00
Shauren
d2ae95ec00
Scripts/Pit of Saron: Removed unneccessary line
2011-08-16 15:03:51 +02:00
QAston
961b2629c5
Merge pull request #2593 from fredi/clean
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Core/Account: Code style and cleanups in AccountMgr
2011-08-16 04:47:31 -07:00
QAston
9936921206
Merge pull request #2580 from hacknowledge/damagemodfix
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Core/Spells: Fixed weapon dependent damage mods for players as well as au
2011-08-16 03:41:23 -07:00
Lopin
9f196f23f1
Script/Ulduar: Small cosmetic changes and magic numbers in Hodir's script. Be prepared for Thorim soon!
2011-08-15 21:08:00 +02:00
Machiavelli
826ec0582a
Core/GameObject: Fix GameObject::Use log error message
2011-08-15 15:41:06 +02:00
Fredi Machado
12fc1d58e7
Core/Account: Code style and cleanups in AccountMgr
2011-08-15 10:12:30 -03:00
Machiavelli
b560090692
Core/GameObject: Fix interaction distance with GameObjects in all corner cases by overriding Object:_IsWithinDist. Distance calculation to GO's need to take in account GameObjectDisplayInfoDBC entries, otherwise distance would not be calculated from the edges properly and ie. quest interaction with large gameobjects would fail.
2011-08-15 14:09:20 +02:00
Machiavelli
69b7115b9a
Merge pull request #2591 from Souler/master
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Core/Tools: Restore working .pdump load
2011-08-15 05:04:59 -07:00
Souler
948a119fa3
Core/Tools: Restore .pdump load command
2011-08-15 14:50:46 +03:00
Aristoo
2bf545db62
DB/Loot: Prince Valaran in Blood Council encounter should drop 3 items
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Closes #2587
2011-08-15 12:37:44 +02:00
Spp
0c30139527
Cosmetic: Some cosmetic changes here and there
2011-08-15 11:46:48 +02:00
XTZGZoReX
4276c73be8
Core: Cosmetic cleanups and additional comments in ScriptMgr.
2011-08-14 13:45:42 +02:00
leak
d01bb754d7
Core/Commands: Remove useless file, commands were already converted to command scripts a bit ago
2011-08-14 13:07:43 +02:00
Machiavelli
8b83ae0c05
Scripts/Storm Peaks: Typo in 0cb688, thanks to simlt
2011-08-14 11:07:00 +02:00
hacknowledge
0c500486f3
Core/Spells: Fixed weapon dependent damage mods for players as well as autohit damage mods for NPCs and pets. This fixes also meta sockel effects. Also fixed displaying the correct values in the char info. I also took care of applying and unapplying the weapon based damage mods when the player is being disarmed and equips/unequips his weapon.
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Fixes #178 , #418 , #1276 , #259 and possible a few other issues.
2011-08-13 23:26:16 +02:00
Machiavelli
0cb68815ec
Scripts/Storm Peaks: Make Hyldsmeet Drakerider properly respawn.
2011-08-13 22:04:05 +02:00
Machiavelli
30a54e43ca
DB/FULL: Remove redundant full content files for world database from the repo. They serve no particular purpose to the project other than consume precious time of the developers having to maintain it. If you're using TDB, this shouldn't affect you in any way since the full world database is periodically dumped and uploaded.
2011-08-13 21:56:50 +02:00
Machiavelli
65a29d1315
Scripts/Spells: Fix a typo in spell_hun_masters_call
2011-08-13 21:46:25 +02:00
tobmaps
54cf7f28d2
Core/Misc: Fix some typos in af040fc18d
2011-08-13 20:53:24 +07:00
leak
af040fc18d
Core/Players: Allow players to answer gamemaster whispers even if whispers are disabled. Whitelist can be reset by .whispers off
2011-08-13 15:10:45 +02:00
leak
6db242473e
Core/Commands: Console should be able to add/remove rights in any case
2011-08-13 13:24:48 +02:00
leak
91a3bfe42a
Core/Commands: .pinfo improvements
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- Allow .pinfo <guid>
- Add map/zone/subzone/phase to output
2011-08-13 13:00:38 +02:00
Shauren
bac78de203
Core/Battlegrounds: SotA will no longer crash in update
2011-08-13 12:28:36 +02:00
Shauren
f03ef48b3e
Core/Object: Removed incorrect code (never affected anything)
2011-08-13 11:44:51 +02:00
Shauren
6ea362e9e0
Core/PacketIO: Documented structure of SMSG_OVERRIDE_LIGHT
2011-08-13 11:44:05 +02:00
idostyle@zoit
93238fe6c3
Core/Players: Corrected faction id check for RepObjectiveFaction2
2011-08-13 11:40:45 +02:00
Manuel Carrasco
d9d5bce568
Scripts/Malygos: - Applied TC code style.
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- Every Hover Disk will correctly change the faction once the creature passenger dies.
- Player's mount will be despawned when the passenger leaves it.
2011-08-12 16:29:43 -03:00
Shauren
f797f9f74d
Core/Spells: Failed triggered spell casts will no longer cause the proc aura that triggered them to be removed (this behavior should only apply to channeled spells), also corrected UNIT_FIELD_CHANNEL_OBJECT setting
2011-08-12 13:22:53 +02:00
ZxBiohazardZx
c055b630a0
DB/Creatures: set correct difficulty entries for Trial of Champions
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Closes #2459
2011-08-12 10:51:57 +02:00
Shauren
3d5b5ead21
Merge pull request #2557 from idostyle/master
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Spell: Mark of the Fallen Champion
2011-08-12 01:27:33 -07:00
idostyle@zoit
8c411ffa42
Spell: Mark of the Fallen Champion
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Forcing gcc to use the right overloaded function here.
2011-08-12 05:01:31 +02:00
QAston
b81fb4d423
Core/Spells: Rename SPELL_ATTR2_ALWAYS_APPLY_MODIFIERS to SPELL_ATTR2_DISPLAY_IN_STANCE_BAR, and make auras to be recalculated when permament instead of using that wrongly defined flag.
2011-08-11 23:11:10 +02:00
QAston
0d1a5314dc
Core/Spells: Define some new attributes: SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED, SPELL_ATTR6_DONT_DISPLAY_COOLDOWN, SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET, SPELL_ATTR4_AREA_TARGET_CHAIN, SPELL_ATTR3_DONT_DISPLAY_RANGE
2011-08-11 23:03:43 +02:00
Machiavelli
e671021527
Merge pull request #2537 from Kapoeira/master
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[Scripts/Commands] Killing more engrish and cleanin' up.
2011-08-11 08:58:40 -07:00
Machiavelli
dfd6d17758
Merge pull request #2550 from bleed12/master
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Refer a Friend value error in DB
2011-08-11 08:57:21 -07:00
Fest
c1f0833672
Core/ReferAFriend : fix strange grantableLevels value in DB
2011-08-11 17:42:02 +02:00
Shauren
fcdbe0db1b
Merge pull request #2542 from idostyle/master
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Core/Spells: Initialize m_castItemGUID in constructor
2011-08-10 09:30:45 -07:00
idostyle@zoit
eedeeaf2b2
Spell: m_castItemGUID initialization
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Closes #105
Closes #1193
2011-08-10 15:08:22 +02:00
Nay
c3613cd477
DB/Misc: Update two spawns z position; set two npcs in ICC to triggers (invisible) and use the correct Berserking spell in playercreateinfo_action
2011-08-09 17:33:45 +01:00
Cron
e2c1dac196
Scripts/Commands: Forgotten change & fix a mistake.
2011-08-09 07:43:42 -03:00
Cron
564fa1a557
Scripts/Commands: Killed some more engrish in debug CommandScripts.
2011-08-09 07:40:49 -03:00
tobmaps
4ce345a9f9
DB/Loot: Fix max count of items from Titanium Ore prospecting loot
2011-08-09 06:14:07 +07:00
Machiavelli
e39d195421
Merge pull request #2527 from Kapoeira/master
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[Scripts/Commands] Killing some engrish.
2011-08-08 08:58:16 -07:00
Machiavelli
4a3a259e2a
Core/SOAP: Remove redundant thread pool of a hard coded 5 amount of threads that would just linger. Not really smart design to have a single SOAP thread -> SOAP thread pool -> single world thread handling CLI commands.
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Thanks to leak for spotting the leak.
2011-08-08 17:48:01 +02:00