Change DatabaseWorkerPool<T>::DirectExecute() to handle PreparedStatement disposal in the same way of DatabaseWorkerPool<T>::Query() , thanks Joschiwald for patch.
Fix .account create command not deleting a MySql PreparedStatement .
Valgrind log:
254 (40 direct, 214 indirect) bytes in 1 blocks are definitely lost in loss record 6 of 8
at 0x4C24DFA: operator new(unsigned long) (vg_replace_malloc.c:261)
by 0x998EC2: DatabaseWorkerPool<LoginDatabaseConnection>::GetPreparedStatement(unsigned int) (DatabaseWorkerPool.h:437)
by 0x99599B: AccountMgr::CreateAccount(std::string, std::string, std::string) (AccountMgr.cpp:49)
by 0xF3ABAC: account_commandscript::HandleAccountCreateCommand(ChatHandler*, char const*)
Fix conditional jump on uninitialized value in PathGenerator::GetNavTerrain() by checking the result of getLiquidStatus() before accessing the LiquidData, uninitialized in case there's no water at all.
Valgrind log:
Conditional jump or move depends on uninitialised value(s)
at : PathGenerator::GetNavTerrain(float, float, float) (PathGenerator.cpp:553)
by : PathGenerator::UpdateFilter() (PathGenerator.cpp:542)
by : PathGenerator::CreateFilter() (PathGenerator.cpp:530)
by : PathGenerator::PathGenerator(Unit const*) (PathGenerator.cpp:46)
by : Spell::Spell(Unit*, SpellInfo const*, TriggerCastFlags, unsigned long, bool) (Spell.cpp:493)
by : Unit::CastSpell(SpellCastTargets const&, SpellInfo const*, CustomSpellValues const*, TriggerCastFlags, Item*, AuraEffect const*, unsigned long) (Unit.cpp:846)
by : Unit::CastSpell(Unit*, SpellInfo const*, TriggerCastFlags, Item*, AuraEffect const*, unsigned long) (Unit.cpp:882)
by : Unit::CastSpell(Unit*, unsigned int, TriggerCastFlags, Item*, AuraEffect const*, unsigned long) (Unit.cpp:870)
by : Unit::CastSpell(Unit*, unsigned int, bool, Item*, AuraEffect const*, unsigned long) (Unit.cpp:858)
by : Player::SendInitialPacketsAfterAddToMap() (Player.cpp:22580)
by : WorldSession::HandleMoveWorldportAckOpcode() (MovementHandler.cpp:121)
by : WorldSession::HandleMoveWorldportAckOpcode(WorldPacket&) (MovementHandler.cpp:37)
Replace thread-unsafe localtime() http://www.cplusplus.com/reference/ctime/localtime/ with thread-safe portable ACE_OS::localtime_r() .
Helgrind log:
Possible data race during read of size 4 at 0x6F183C0 by thread #1
Locks held: none
at 0x14E72E3: World::InitDailyQuestResetTime() (World.cpp:2772)
by 0x14E3A01: World::SetInitialWorldSettings() (World.cpp:1790)
by 0x101122A: Master::Run() (Master.cpp:164)
by 0x101740C: main (Main.cpp:142)
This conflicts with a previous write of size 4 by thread #2
Locks held: none
at 0x6C2D3BA: __tzfile_compute (tzfile.c:797)
by 0x6C2D036: __tz_convert (tzset.c:627)
by 0x164146C: LogMessage::getTimeStr(long) (Appender.cpp:23)
by 0x1641550: LogMessage::getTimeStr() (Appender.cpp:31)
by 0x1641722: Appender::write(LogMessage&) (Appender.cpp:80)
by 0x1633FCE: Logger::write(LogMessage&) (Logger.cpp:83)
by 0x16433D8: LogOperation::call() (LogOperation.cpp:29)
by 0x16428A4: LogWorker::svc() (LogWorker.cpp:45)
- convert archavons rock shards to spellscript (now it works properly)
- add a spellscript for one spell that can't be corrected by this (and delete the sai hack, now i uses the correct spell)