Shauren
a0e50ea35f
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
Shauren
ce67a097bf
Core/Entities: Use new PackedGuid class
2014-09-13 01:12:16 +02:00
Shauren
2fc52b5af6
Core/Entities: Added ObjectGuid class from MaNGOS
2014-09-12 23:49:30 +02:00
Shauren
b3f7210f4d
Core/WorldSocket: Refactored client packet header check
2014-09-12 20:25:13 +02:00
Shauren
8f5ae1fb90
Core/Misc: Added const modifier to MessageBuffer::Write parameter
2014-09-12 20:20:35 +02:00
Aokromes
4d48d0eea7
DB/Gameobject: Allow to target 2 gameobjects
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Closes #13093 , closes #13094
2014-09-12 19:57:59 +02:00
Vincent-Michael
53ee1eff0b
Core: Fix warning
2014-09-12 19:51:29 +02:00
Shauren
6dff6b7425
Core/NetworkIO: Set non blocking mode on sockets properly
2014-09-12 19:34:26 +02:00
DDuarte
dcba0106d6
Core/Skills: Fix rogue's lock picking
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Fixes #12677
Closes #13111
2014-09-12 18:11:19 +01:00
Subv
b7865a3eb5
Core/Quests: Only prompt the player to take the next quest in a chain if he meets the conditions for that quest.
2014-09-12 11:32:50 -05:00
MitchesD
d7b0ee7c03
Merge pull request #12927 from MitchesD/misc_3
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Scripts/CoS: implemented Infinite Corruptor, improvements in instance sc...
2014-09-12 15:25:07 +02:00
Dr-J
4e25304a66
Remove mount vendor cpp script
2014-09-12 13:48:51 +01:00
MitchesD
cc00d2f181
Scripts/CoS: implemented Infinite Corruptor, improvements in instance script and Meathook converted to BossAI
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Guardian of Time should have some text, but I have not found anything in sniff. Also the whole event needs to be rewritten and improved.
2014-09-12 14:46:41 +02:00
Dr-J
f6b05f0e60
DB/Misc: Couple more fixes
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closes #13112
closes #13115
2014-09-12 13:44:43 +01:00
DDuarte
b3166030a0
Core/Group: Update enum GroupType
2014-09-12 02:15:14 +01:00
Dr-J
ca604cd86a
DB/Misc: Random fixes/error fixes
2014-09-12 01:01:46 +01:00
w1sht0l1v3
c4ce889344
Core/Misc: Kill few more warnings.
2014-09-12 00:16:04 +03:00
w1sht0l1v3
0392bf9bdf
Core/Misc: Get rid of some warnings.
2014-09-11 23:08:02 +03:00
Vincent-Michael
dd687592ca
Core: Fix typo in cec2cc806b
2014-09-11 21:54:10 +02:00
Dr-J
cec2cc806b
a correction
2014-09-11 20:50:37 +01:00
Dr-J
4331c714d7
Remove a Gossip Script which is already in DB
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Remove script for Khadgar all of the gossip menus and options are already in db and this is only a gossip script, will deal with db stuff in next commit
2014-09-11 20:46:00 +01:00
WishToDie
99ac4dab6d
SQL: Fix typo.
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Fix typo in 587d87d2cc .
2014-09-11 19:31:54 +03:00
Dr-J
0e13ae4925
DB/Misc: Some additions to 137c8a7de9
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Some additions to 137c8a7de9
* Add a missing npc_text where gossip menu had already existed in db with this text and core script sent this text as gossip but text was not in db
* Correct option id for a option.
2014-09-11 17:06:08 +01:00
MitchesD
1e3aa97098
Scripts/Misc: some small changes after recent commits
2014-09-11 15:22:30 +02:00
Dr-J
137c8a7de9
Convert Mount Vendor script to DB
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Move CPP script npc_mount_vendor to db
* Sniffed gossip menu for Veron Amberstill as we did not have this
* There is more than one text per gossip for these, readded all gossip menus we have to include the ones that where not in db already
* Conditions for vendor option and texts to only sell to elegible to players and show correct texts
We do not have text for Dreanei or dwarf have not checked gnome one since that one had already been moved to db since npc had sai
closes #13088
2014-09-11 14:09:13 +01:00
Nyeriah
b35edcabb6
Scripts/AV: Drekthar updated to EventMaps
2014-09-11 03:25:15 -03:00
Nyeriah
bd5e7cc98f
SQL: Fix up my failure at 2014_09_11_00_world_conditions.sql
2014-09-11 02:43:15 -03:00
Nyeriah
ce97e9194c
Scripts/Gundrak: Eck the Ferocious updated to EventMap/BossAI
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- Moved his spawn handling to instance script
2014-09-11 02:39:57 -03:00
Vincent-Michael
4ce62b8a66
Remove BOM from 2014_09_11_00_world_conditions.sql
2014-09-11 06:24:01 +02:00
Nyeriah
8934593e2d
DB/Conditions: Fix up conditions for Yogg-Saron's portal spells after latest changes to the instance data
2014-09-11 00:31:22 -03:00
jackpoz
8bb4f33852
Core/DB: Fix crash on shutdown
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Fix race condition crash on shutdown, closing MySQL connections with queries still being executed
2014-09-10 22:39:03 +02:00
Vincent-Michael
449d7c196a
SQL: Fix wrong sql count order
2014-09-10 22:37:33 +02:00
Shauren
5f62f1b6d2
Core/Misc: Fixed build with intel compiler
2014-09-10 21:18:28 +02:00
Shauren
946e2d0ca6
Core/Authserver: Added missing auth socket manager
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Closes #13085
2014-09-10 21:17:55 +02:00
Dr-J
afbb3f6ae5
DB/Misc: Cenarion Thicket
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* Add strange aura to spell_area for Cenarion Thicket (someone had tried getting the druids to cast this on themselves in sai whoever did obviously did not read this AttributesEx3: 0x00000100 (SPELL_ATTR3_ONLY_TARGET_PLAYERS)
* However even when aura is active it still would not hit druids only the Broken Corpses, found that the druids should not even have this aura (proper auras are permament feign death + blue radiation), also in sniff unit_flags2 is 2049 (we had 2048) and dynamic flags 0 (we had 40)
* Also removing stun from unit flags, this makes no difference in game as npc gets those flags from feign death
2014-09-10 19:34:48 +01:00
Nyeriah
561cc47a00
Scripts/AV: Captain Galvangar updated to EventMaps
2014-09-10 03:45:44 -03:00
DDuarte
b786633601
DB/Locales: Correct multiple quest names for the 3.3.5 patch
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Ref #13075
2014-09-10 01:05:18 +01:00
DDuarte
2f8587b1c4
DB/Locales: Correct multiple npc names for the 3.3.5 patch
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Closes #13075
2014-09-10 00:55:57 +01:00
Duarte Duarte
9b2737c068
Core/Loot: Fix a possible unintialized slot_type in LootMgr
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Noticed by @joschiwald
2014-09-09 23:40:35 +01:00
DDuarte
2bba219106
Core/Loot: Fix some issues with master loot
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Thanks to @PortgasDAce for the initial patch
Closes #12732
2014-09-09 23:11:37 +01:00
Duarte Duarte
04415f33a7
Merge pull request #13077 from mik1893/fear_vs_possess
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Core/Unit: Do not give client control back to player after fear/confuse if player is under player charm (UNIT_STATE_POSSESSED)
2014-09-09 23:07:18 +01:00
Dr-J
0609c25e49
DB/Misc; Perry Gatner
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add some additional lines,
2014-09-09 22:59:46 +01:00
dkmbasura
08b2cf6cba
Scripts/The Barrens: Make BIG WILL attackable in quest id 1719 (the affray)
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Closes #13072
Ref #4764
2014-09-09 22:57:57 +01:00
Duarte Duarte
2697b18cf2
Core/Net: Fix GCC build
2014-09-09 22:32:27 +01:00
Duarte Duarte
c65b407e3b
CI/Travis: Yet another attempt at reducing the number of killed builds
2014-09-09 22:31:10 +01:00
mik1893
fef376c73c
Core/Unit: Do not give client control back to player after fear
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if player is under player charm (UNIT_STATE_POSSESSED)
2014-09-09 23:27:33 +02:00
Dr-J
29951ba394
Remove CPP script for Jenny/Jezzix Geartwist
2014-09-09 21:38:05 +01:00
Dr-J
f703877087
DB/SAI: Jenny (Load'er UP)
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Ok so found I needed to rescript this to as had not noticed there was already a script on Fezzix Geartwist for this quest, this sai has got same flaws as cpp version had, when npc gets attacked and evades looses crates aura (another example of the thing with auras getting removed at evade causing problems),
2014-09-09 21:35:01 +01:00
Dr-J
02a1c92ea7
Remove seaforium depth charge
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Remove cpp script for seaforium depth charge ((Bury those cockroaches)).
2014-09-09 20:35:23 +01:00
Shauren
0c40ca8574
Build fix
2014-09-09 21:32:21 +02:00